Search found 566 matches

by knightlife
July 21st, 2013, 4:47 pm
Forum: Patterns
Topic: Blockic Seeds
Replies: 87
Views: 97584

Re: Blockic Seeds

Blockic H to LWSS uses just 3 blocks: x = 47, y = 12, rule = LifeHistory .A$2.2A30.D$3.2A29.D.D$5.A28.3D$5A2.2A27.D2A$3.A3.2A28.2A$15.2A28.2A$ 15.2A28.2A3$11.2A28.2A$11.2A28.2A! The pre-H pattern is shown 6 generations before it would have become a Herschel. EDIT: This is probably not new since it u...
by knightlife
July 15th, 2013, 5:16 am
Forum: Patterns
Topic: Blockic Seeds
Replies: 87
Views: 97584

Re: Blockic Seeds

It would probably be better to spend more time searching for a small (50 x 50 or less) stable G ---> LWSS than a catalyst for the converter posted above. It would certainly be more useful. Or a similarly small stable Herschel-to-LWSS, more likely. I keep seeing spontaneous LWSSes appear from slight...
by knightlife
July 14th, 2013, 10:37 pm
Forum: Patterns
Topic: Blockic Seeds
Replies: 87
Views: 97584

Re: Blockic Seeds

Blockic 90 degree reflector for LWSS:

Code: Select all

x = 26, y = 13, rule = B3/S23
14b2o$14b2o2$o2bo$4bo$o3bo$b4o15b2o$20b2o2b2o$24b2o3$20b2o$20b2o!
by knightlife
July 14th, 2013, 9:36 pm
Forum: Patterns
Topic: Blockic Seeds
Replies: 87
Views: 97584

Re: Blockic Seeds

Large patterns many times contain LWSS guns within them that I notice still use the 3-glider synthesis of an LWSS (although there are many clever ways to avoid that type of synthesis in periodic circuitry). A 2-glider synthesis could be useful if the necessary catalyst itself has a simple enough syn...
by knightlife
July 14th, 2013, 2:51 pm
Forum: Patterns
Topic: Blockic Seeds
Replies: 87
Views: 97584

Re: Blockic Seeds

2G ---> LWSS (if only these blocks were catalysts)

Code: Select all

x = 20, y = 14, rule = B3/S23
17bo$17bobo$2bo14b2o$3b2o$2b2o4$2o$2o3$4b2o$4b2o!
If a solution is found, then LWSS guns could be made with two glider guns instead of three.
by knightlife
July 14th, 2013, 1:34 pm
Forum: Patterns
Topic: Blockic Seeds
Replies: 87
Views: 97584

Re: Blockic Seeds

Here is a 7-glider synthesis using a different still life and borrowing from your synthesis:

Code: Select all

x = 115, y = 60, rule = B3/S23
112bo$100bobo8bo$100b2o9b3o$101bo25$2bo$o3bo$5bo$o4bo$b5o8$56b2o$57b2o
$56bo2$110bo$100b3o6b2o$100bo8bobo$101bo7$112b2o$112bobo$112bo$61b3o$
63bo$62bo!
by knightlife
July 11th, 2013, 7:21 am
Forum: Patterns
Topic: Blockic Seeds
Replies: 87
Views: 97584

Re: Blockic Seeds

Sokwe wrote:Inspired by this
In 16 minutes! And the glider synthesis?

Any stable G ---> xWSS can now be made into a stable reflecting/converting MWSS ---> xWSS
(x = L, M, or H)
by knightlife
July 11th, 2013, 5:51 am
Forum: Patterns
Topic: Blockic Seeds
Replies: 87
Views: 97584

Re: Blockic Seeds

Convert LWSS to glider:

Code: Select all

x = 23, y = 7, rule = B3/S23
5b2o$5b2o2$2o17bo$2o16bo$18bo3bo$18b4o!
by knightlife
July 5th, 2013, 3:38 pm
Forum: Patterns
Topic: Thread For Your Accidental Discoveries
Replies: 2053
Views: 1418924

Re: Thread For Your Accidental Discoveries

Clean spaceship-to-glider reaction works with any standard spaceship: x = 16, y = 71, rule = B3/S23 10b2o$9bo2bo$10b2o$2bo2bo$6bo$2bo3bo$3b4o6bo$12bobo$12bo2bo$13b2o22$ 10b2o$9bo2bo$3bo6b2o$bo3bo$6bo$bo4bo$2b5o6bo$12bobo$12bo2bo$13b2o21$ 10b2o$9bo2bo$2b2o6b2o$o4bo$6bo$o5bo$b6o6bo$12bobo$12bo2bo$13b2...
by knightlife
July 5th, 2013, 2:54 pm
Forum: General Discussion
Topic: Snark-based still-life glider duplicators
Replies: 14
Views: 9248

Re: Snark-based still-life glider duplicators

Isn't a block or blinker the most likely result from a Bellman catalyst at work, the same as random ash? Maybe the statistics are different for a complex catalyst? I was assuming a block would be the most desirable end result for a catalyst reaction, in terms of a quick and successful search. So far...
by knightlife
July 3rd, 2013, 2:40 pm
Forum: General Discussion
Topic: Snark-based still-life glider duplicators
Replies: 14
Views: 9248

Re: Snark-based still-life glider duplicators

There are no doubt thousands, probably millions, of better search candidates out there; it's just a matter of looking at enough Life reactions to spot them! Here is one that is similar, but starts with two blocks and has two nice sparks to work with: x = 56, y = 23, rule = B3/S23 6$11bo$10bobo$10bo...
by knightlife
July 1st, 2013, 5:12 pm
Forum: Patterns
Topic: Thread For Your Accidental Discoveries
Replies: 2053
Views: 1418924

Re: Thread For Your Accidental Discoveries

2 gliders (G0) to glider converter with repeat time 51: It reflects every other glider! The gliders don't have to be evenly spaced. This one is quite useful for counting in binary since it takes two gliders on the same track to produce one output glider. A simple application is to multiply the peri...
by knightlife
June 28th, 2013, 4:43 am
Forum: Patterns
Topic: Blockic Seeds
Replies: 87
Views: 97584

Re: Blockic Seeds

Extrementhusiast wrote:produces a HWSS
NIce. Not Blockic but a quick and compact reaction (14x14 BB if cleanup block is moved closer).

Code: Select all

x = 44, y = 14, rule = B3/S23
5b2o28b2o$4bo2bo26bo2bo$5bobo27bobo$6bo29bo$12bo29bo$11bobo27bobo$11bo
bo27bobo$2o10bo17b2o10bo$2o28b2o3$9b2o28b2o$2o6b2o21b2o5b2o$2o8bo20b2o
7bo!
by knightlife
June 23rd, 2013, 1:45 pm
Forum: Patterns
Topic: Blockic splitters
Replies: 35
Views: 40798

Re: Blockic splitters

Updated table of splitters: x = 2477, y = 955, rule = LifeHistory 2.4A2.4A2.4A20.4A2.4A2.4A67.2A580.4A2.4A2.4A20.4A8.4A$2.A2.A2.A2.A2.A 2.A20.A2.A2.A2.A2.A2.A67.2A580.A2.A2.A2.A2.A2.A20.A2.A8.A2.A61.A$2.A 2.A2.A2.A2.A2.A20.A2.A2.A2.A2.A2.A649.A2.A2.A2.A2.A2.A20.A2.A8.A2.A 62.A$2.4A2.4A2.4A20.4A2.4A2...
by knightlife
June 23rd, 2013, 1:31 pm
Forum: Patterns
Topic: Blockic Seeds
Replies: 87
Views: 97584

Blockic Seeds

What is possible with only one glider and a pile of blocks? Anything that glider synthesis can do, a blockic seed can do, although it may be a much larger starting pattern. But some Blockic seeds are very compact and can be more convenient because blocks can wait to be triggered at any time by a sin...
by knightlife
June 23rd, 2013, 12:07 pm
Forum: Patterns
Topic: Thread For Your Accidental Discoveries
Replies: 2053
Views: 1418924

Re: Thread For Your Accidental Discoveries

This Blockic seed of 4 blocks produces an LWSS:

Code: Select all

x = 21, y = 23, rule = B3/S23
bo$2bo$3o12$17b2o$12b2o3b2o$12b2o$8b2o$8b2o2$3b2o$3b2o!
A fifth block is needed to cleanup the remaining block:

Code: Select all

x = 20, y = 22, rule = B3/S23
bo$2bo$3o12$17b2o$12b2o3b2o$12b2o$8b2o$8b2o$18b2o$3b2o13b2o$3b2o!
by knightlife
May 31st, 2013, 1:18 am
Forum: Patterns
Topic: What do you want out of (conway's) life this year?
Replies: 27
Views: 36175

Re: What do you want out of (conway's) life this year?

A p19 oscillator would be nice. I was impressed by this p17 oscillator years ago (by Dean Hickerson): x = 15, y = 13, rule = B3/S23 5bo$4bobo$4bobo3b2o$b2obob2o3bo$2bobo6bob2o$o2bobob3obo2bo$2obobo4bobo $3bobo2b2o2b2o$3bobo3bobo$4b2obobobo$6bobobo$6bobo$7b2o! Maybe there is a similar oscillator with...
by knightlife
May 25th, 2013, 5:23 pm
Forum: General Discussion
Topic: Seeds of Destruction: A Puzzle Game
Replies: 42
Views: 104876

Re: Seeds of Destruction: A Puzzle Game

A 5-block solution to the G-MWSS puzzle:

Code: Select all

x = 28, y = 28, rule = B3/S23
21bo$21bobo$21b2o7$9b2o$9b2o5$22b2o$22b2o$b2o$b2o$26b2o$26b2o6$2o$2o!
Now there is a 5-block seed for LWSS and MWSS.
by knightlife
May 25th, 2013, 3:23 pm
Forum: Patterns
Topic: Just the place for a Snark!
Replies: 54
Views: 117434

Re: Just the place for a Snark!

Single block seed destruction of this version of the Snark (165 ticks):

Code: Select all

x = 25, y = 30, rule = B3/S23
bo$2bo$3o9$11bo$7b2o2b3o$7b2o5bo$13b2o3$5b2o$5bo$2b2obo$2bo2b3o4b2o$3b
2o3bo3b2o$5b4o$5bo15b2o$6b3o12bobo$9bo13bo$4b5o14b2o$4bo$6bo$5b2o!
by knightlife
May 21st, 2013, 6:18 am
Forum: General Discussion
Topic: Seeds of Destruction: A Puzzle Game
Replies: 42
Views: 104876

Re: Seeds of Destruction: A Puzzle Game

Snark destruction in 72 ticks from a single seed still life: x = 148, y = 20, rule = LifeHistory 21.2A39.A38.2A39.A$21.A.A37.A.A37.A.A37.A.A$14.A7.A31.A7.2A30.A7.2A 30.A7.A$14.3A37.3A37.3A37.3A$17.A39.A39.A39.A$16.2A38.2A38.2A38.2A3$ 8.2A38.2A38.2A38.2A$8.A39.A39.A39.A$5.2A.A36.2A.A36.2A.A36.2A.A$5....
by knightlife
May 19th, 2013, 7:48 pm
Forum: General Discussion
Topic: Seeds of Destruction: A Puzzle Game
Replies: 42
Views: 104876

Re: Seeds of Destruction: A Puzzle Game

I am using the Seeds of Destruction program now and found this: x = 31, y = 27, rule = B3/S23 9bo$10bo$8b3o7$2o15bo$2o15b3o$20bo$19b2o3$11b2o$11bo$8b2obo$8bo2b3o4b 2o$9b2o3bo3b2o$11b4o$11bo15b2o$12b3o12bobo$15bo13bo$10b5o14b2o$9bo2bo$ 9b2o! Adding a single block turns a snark into a (one-time) 90 de...
by knightlife
May 12th, 2013, 9:46 pm
Forum: Patterns
Topic: Blockic splitters
Replies: 35
Views: 40798

Re: Blockic splitters

Blockic seed with 5 blocks produces an LWSS and 4 gliders:

Code: Select all

x = 40, y = 36, rule = LifeHistory
5.A$6.A$4.3A15$2A$2A2$17.2A$17.2A5$18.D19.2A$16.D.D19.2A$16.3D$16.D4$
33.2A$18.2A13.2A$18.2A!
The Herschel reaction that allows this is H + 3b4 ---> LWSS + 3G
by knightlife
May 9th, 2013, 4:55 am
Forum: General Discussion
Topic: Seeds of Destruction: A Puzzle Game
Replies: 42
Views: 104876

Re: Seeds of Destruction: A Puzzle Game

Snark destruction using 2 blocks:

Code: Select all

x = 32, y = 25, rule = LifeHistory
14.2A$14.2A6$18.A$18.3A$21.A$20.2A2$3.2A$3.2A7.2A$12.A$9.2A.A$9.A2.3A
4.2A$10.2A3.A3.2A$12.4A$2A10.A15.2A$.2A10.3A12.A.A$A15.A13.A$11.5A14.
2A$10.A2.A$10.2A!
by knightlife
May 7th, 2013, 5:30 am
Forum: Patterns
Topic: Thread for your unsure discoveries
Replies: 3236
Views: 1492138

Re: Thread for your unsure discoveries

There is a 2-block seed that makes an LWSS with plenty to clean up: x = 20, y = 21, rule = LifeHistory 12.2A$12.2A3$2A$2A13$17.3A$17.A$18.A! I think the above has probably been found before because it has just two blocks. Add one more block: x = 20, y = 41, rule = LifeHistory 16.2A$16.2A19$12.2A$12....
by knightlife
May 7th, 2013, 5:01 am
Forum: General Discussion
Topic: Seeds of Destruction: A Puzzle Game
Replies: 42
Views: 104876

Re: Seeds of Destruction: A Puzzle Game

Slight mod of the snark destruction has a leftover glider for further destruction: x = 37, y = 18, rule = LifeHistory 19.A$19.3A$3.2A17.A$2.A2.A15.2A$3.2A2$13.2A$6.2A5.A$5.2B2A.2A.A$4.2BA B2.A2.3A4.2A13.2A$3.4B4.2A3.A3.2A13.2A$2.4B7.4A$.4B8.A15.2A$4B10.3A 12.A.A$3B14.A13.A$.B10.5A14.2A$11.A2.A$11.2A...