Search found 593 matches

by AbhpzTa
April 16th, 2023, 5:37 am
Forum: Other Cellular Automata
Topic: Extended Life Extensions
Replies: 921
Views: 131214

Re: Extended Life Extensions

25P3H1V0.2 heisenburp, repeat time 80 (also works with longer crotchet ships): x = 50, y = 85, rule = StateInvestigator 12.E$8.E3.D$9.E3.E$10.E2.D$12.D$12.C4.E$11.C2E4.E$11.D7.E$9.E2.DE.E$ 8.E3.E3.ED2.DC$7.E3.D6.ED.E$11.E7.C$.EDE15.E$.D2.A15.2A$ED.2A14.A.A$E D18.AE$ED19.E$B2.C13.CE2.E$19.DR6$32.A$3...
by AbhpzTa
April 14th, 2023, 10:56 am
Forum: Other Cellular Automata
Topic: Symbiosis
Replies: 1546
Views: 203553

Re: Symbiosis

37P4H1V0 heisenburp partial: x = 31, y = 62, rule = Symbiosis BA4.AB$2.A2.A$.B4.B2$BA4.AB$2.A2.A$.B4.B2$BA4.AB$2.A2.A$.B4.B2$BA4.AB $2.A2.A$.B4.B$.B$2.A2.AB2$.B$2.A2.AB$3.A5.B$2.B6.A5$.2A$A.A5.2A$2.A5. AB2$4.A.A$4.B.B19$13.A$13.A8.A$12.A.A5.A3.A$20.A3.2A$17.A.2A5.2A$13. 6A2.A6.A$14.2A6.A3.3A$22.A3....
by AbhpzTa
April 12th, 2023, 10:22 am
Forum: Patterns
Topic: Stable signal converters
Replies: 428
Views: 317023

Re: Stable signal converters

37P4H1V0 Heisenburp (repeat time is 2327 ticks)... 1834 ticks... 663 ticks: x = 307, y = 105, rule = LifeHistory 251.4B23.4B$250.4B23.4B$249.4B23.4B$248.4B23.4B$247.4B23.4B$246.4B23. 4B$245.4B23.4B$244.4B23.4B$243.4B23.4B$242.4B23.4B$241.4B23.4B$240.4B 23.4B$239.4B23.4B$238.4B23.4B$237.4B23.4B$236....
by AbhpzTa
March 18th, 2023, 10:30 pm
Forum: Patterns
Topic: Still Life Synthesis Thread
Replies: 627
Views: 182279

Re: Still Life Synthesis Thread

xs38_x39u0u93z8e1ddxdd1e8 in 12G based on a D2_+1 soup, down from 69G: x = 166, y = 48, rule = B3/S23 135bo$133bobo$134b2o4$bo$2bo$3o$80bo$81b2o11bobo$80b2o12b2o$95bo2$14bo $14bobo148bo$14b2o149bo$165bo$80b2o78b2o$80bobo77bobo$81b2o78b2o2$81b 2o78b2o$80bobo77bobo$80b2o78b2o$18b3o144bo$18bo125bo20bo...
by AbhpzTa
March 10th, 2023, 7:32 pm
Forum: Other Cellular Automata
Topic: Rules 2 transitions from Life
Replies: 589
Views: 108948

Re: Rules 2 transitions from Life

G -> Pi Ship x = 14, y = 17, rule = B34c6k/S23 3bo$4bo$2b3o6$6b2o$5bo2bo$5bo2bo$6b2o2$2b2o2b2o2b2o$2bo3b2o3bo$obo8bo bo$2o10b2o! Almost a pi-to-glider: #C [[ T 195 PAUSE 1 T 254 PAUSE 1 ]] x = 36, y = 55, rule = B34c6k/S23History 31.A$29.3A$28.A$28.2A$24.3D3B$24.D3B$23.3BD2B$21.9B$16.2A2.9B$16.2A2....
by AbhpzTa
March 3rd, 2023, 4:43 am
Forum: The Sandbox
Topic: b2ein3cijr4jy6is23-ky4citwyz archives
Replies: 15
Views: 2016

Re: b2ein3cijr4jy6is23-ky4citwyz archives

EDIT II : gun partial x = 3, y = 7, rule = B2ein3cijr4jy6i/S23-ky4citwyz bo$obo$obo$bo$obo$obo$bo![[ STOP 66 ]] p66 H gun: x = 29, y = 25, rule = B2ein3cijr4jy6i/S23-ky4citwyz 6bo15bo$5b2o15b2o$9b2o7b2o$bo3b3obo9bob3o3bo$b2o2bobo13bobo2b2o2$2o25b 2o$o27bo3$11b2o3b2o$12bo3bo$11b2o3b2o3$o27bo$2o25b2o...
by AbhpzTa
February 18th, 2023, 6:06 am
Forum: Patterns
Topic: Still Life Synthesis Thread
Replies: 627
Views: 182279

Re: Still Life Synthesis Thread

xs22_wciliczciaiczw1 in 17G based on the 8G_C2_1_stdin result, down from 25G. x = 169, y = 45, rule = B3/S23 obo$b2o5bo13bo$bo4bobo11b2o$7b2o12b2o$104bo61bo$104bobo59bobo$27bo76b 2o60b2o$27bobo$27b2o4$95b2o$94bo2bo$86b2o7b2o59b2o$86b2o68b2o2$89bo69b o$8bo7b2o70bobo67bobo$9bo6b2o69bobobo65bobobo$7b3...
by AbhpzTa
February 10th, 2023, 2:55 am
Forum: Other Cellular Automata
Topic: 2x2
Replies: 110
Views: 76473

Re: 2x2

p1024 crawler gun: x = 5121, y = 2713, rule = B36/S125 1648b1790o$1648b1790o$1646b2o1790b2o$1646b2o1790b2o$1646b2o1790b2o$ 1646b2o1790b2o$1646b2o1790b2o$1646b2o1790b2o$1646b2o1790b2o$1646b2o 1790b2o$1646b2o1790b2o$1646b2o1790b2o$1646b2o1790b2o$1646b2o1790b2o$ 1646b2o1790b2o$1646b2o1790b2o$1646b2o179...
by AbhpzTa
February 5th, 2023, 6:30 pm
Forum: Other Cellular Automata
Topic: Rules with interesting replicators
Replies: 476
Views: 155092

Re: Rules with interesting replicators

Strange Quadratic Replicator: x = 4, y = 5, rule = B3-ck4-iy/S2-a3-y4jktz 3o$o2bo$o$bo$bo! p88 repshuttle (4 different replicator eating reactions shown): x = 33, y = 27, rule = B3-ck4-iy/S2-a3-y4jktz 5b3o16bo$6bo17bo$6bo16b3o$6bo$6bo$5b3o2$30bo$30b3o$30bo2$3o14bo$bo13bo 2bo$bo12bo4bo$bo12bo5bo$bo1...
by AbhpzTa
January 15th, 2023, 11:46 am
Forum: Patterns
Topic: c/10 constructions
Replies: 566
Views: 132641

Re: c/10 constructions

p150: x = 3172, y = 3222, rule = B3/S23 2292b3ob2o$2289bo4b2o2b2o$2288b2o5bo4bo$2288b2o5bo4bo$2289bo4b2o2b2o$ 2292b3ob2o34$2263b2o$2264b2o$2263bo35$2241bo$2241b2o$2240bobo36$2218b 2o$2219b2o$2218bo35$2196bo$2196b2o$2195bobo36$2173b2o$2174b2o$2173bo 11$2143bo$2142bobo5bo$2141b2obo3bo2bo2bo$2143bo3bo3...
by AbhpzTa
December 28th, 2022, 7:08 am
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 4019
Views: 944660

Re: Miscellaneous Discoveries in Other Cellular Automata

What? x = 109, y = 68, rule = B35e/S2-i3-a4i6c 3o$o2bo$b2o60$105b3o$105bo2bo$104bo3bo$104b4o$105bo$105bo! 12c/278o with 2 engines: rle The bun is a 2c/546d double siderake, but it looks much harder to corderize. Done, cordership: #C [[ TRACK 2/546 2/546 ]] x = 7291, y = 7291, rule = B35e/S2-i3-a4i6...
by AbhpzTa
December 24th, 2022, 1:48 am
Forum: Other Cellular Automata
Topic: Hybrid CAs
Replies: 108
Views: 24850

Re: Hybrid CAs

Signal-to-glider, repeat time 14: x = 45, y = 23, rule = WWLife 22.4D$21.D4.D$21.D2.D2.D$20.D2.2D3.D$19.D2.D.D.D2.3D8.2D$18.D2.D.2D2. D4.D6.D2.D$18.D2.D2.D2.2D.D2.D2.3D2.D.D$17.D.D2.D4.4D3.2D4.5D$17.D.D 3.D2.D3.D6.D$17.D2.D2.D.D4.D2.5D$CB12DCBD3.D3.D4.2D$17.D.D2.2D.4D.D$ 17.D.D.D2.D4.2D$17.D.D.D.D.D...
by AbhpzTa
October 10th, 2022, 9:53 am
Forum: Other Cellular Automata
Topic: B34kz5e7c8/S23-a4ityz5k
Replies: 213
Views: 50303

Re: B34kz5e7c8/S23-a4ityz5k

P30 partial: x = 31, y = 25, rule = B34kz5e7c8/S23-a4ityz5k 4b4o$3b2o2bo17b2o$ob2o2bo17bo2bo2bo$o2bo2bo17bo2b2obo$4b2o17bo2b2o$23b 4o12$4b4o$3b2o2bo$ob2o2bo$o2bo2bo15b2o$4b2o15bo2bo2bo$21bo2b2obo$20bo 2b2o$20b4o! [[ STOP 30 ]] Monomer(stabilized) .......................................................
by AbhpzTa
October 7th, 2022, 11:26 am
Forum: Patterns
Topic: Synthesising Oscillators
Replies: 1873
Views: 1129244

Re: Synthesising Oscillators

p30 double honey farm shuttle ( wiki ) in 70G. Activation stage is terrible at inserting the blocks fast enough so has to keep throwing sacrificial objects at it until it can get the blocks in. Seems ripe for improvement. x = 438, y = 73, rule = B3/S23 224bo89bo$225bo87bo$223b3o5bobo71bobo5b3o$232b...
by AbhpzTa
October 1st, 2022, 4:28 am
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 4511
Views: 1690174

Re: Oscillator Discussion Thread

EDIT: gun assisted p220 pi/b hassler, partial by glider rider x = 124, y = 52, rule = B3/S23 20bo$19bobo$19bobo$14b2o2b2ob2o$13bo2bo5bo$11bo2bo4b3o$2b2o7b2obobo2bo $3bo10bo2b2o42b2o$3bob2o7b2o45bo$4bo3b2o49bobo9bo12bo$9bo49b2o10b2o4b 2o4b2o11bo$20b2o48bobo4b2o4bobo10b3o$6bo2bo9bo2bo76bob2o$7bobo10b...
by AbhpzTa
September 15th, 2022, 5:56 pm
Forum: Patterns
Topic: Endemic periodic patterns and still lifes
Replies: 36
Views: 13832

Re: Endemic periodic patterns and still lifes

61-cell pattern endemic to B3/S23, which contains a p129 r-pentomino hassler with an unnamed p2 oscillator which disallows S4c. x = 65, y = 35, rule = B3/S23 46b2o$43b2o2bo$42bo2b2o$42b2o$46b3o$42b2obo2bo$26bo14bobobobo$24b3o15b o3bo$23bo$23b2o$2o$bo$bobo$2b2o2$20b2o$19b2o$20bo6$44bo$44b2o$43b2o2$ ...
by AbhpzTa
September 4th, 2022, 5:56 pm
Forum: Other Cellular Automata
Topic: Emitters (B2i3ai4cei5c6c7/S2-ae3acein4-t5-aq6cei7c8)
Replies: 43
Views: 20862

Re: Emitters (B2i3ai4cei5c6c7/S2-ae3acein4-t5-aq6cei7c8)

p31 xq4_2vle gun: x = 8, y = 13, rule = B2i3ai4cei5c6c7/S2-ae3acein4-t5-aq6cei7c8 6b2o$3b2ob2o$3b2o3$2o$2o$2bo$b2o$2bo$2o$2o4b2o$6b2o! Stable xq2_6tnt6 reflector/splitter, repeat time 175: x = 138, y = 26, rule = B2i3ai4cei5c6c7/S2-ae3acein4-t5-aq6cei7c8 120b2o$120b2o$118b2o$118b2o4$113b2o$113b2o$11...
by AbhpzTa
August 30th, 2022, 10:22 am
Forum: Patterns
Topic: Gun Discussion Thread
Replies: 687
Views: 223853

Re: Gun Discussion Thread

p85 gun reduced from 60x53 to 58x29 by using new p85 R hassler: x = 58, y = 29, rule = LifeHistory 19.2A4.2A25.B$19.A.A2.A.A24.3AB.2A$21.A2BA27.3BA.A$19.BA4BAB27.2BA$ 19.B6AB26.B2A$20.B4AB5.4B15.2A.2A$22.2B6.6B9.2A2.A.3BAB$3.A18.2B6.3BA 4B6.B2AB.BA3B.AB$3.3A13.6B5.2B3A5B4.3B3.A2B.2A$6.A12.7B3.B2A2BA...
by AbhpzTa
August 26th, 2022, 9:32 pm
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 4511
Views: 1690174

Re: Oscillator Discussion Thread

p52 century hassler by carsoncheng x = 92, y = 51, rule = B3/S23 89bo$87b3o$48b2o36bo$48b2o37bo$41b2o12b2o23b4o4bo$40bo2bo10bo2bo28bobo $40b3o2b8o2b3o12b2o10b3ob2o$43b2o8b2o14bo2bo10b2o$42bo12bo13bobobo$25b o15bob2o8b2obo13bob3o$23b3o15bo14bo15b3o8b3o$22bo16b2ob2o10b2ob2o25bo$ 23bo16bo16bo26bo$16b4...
by AbhpzTa
August 21st, 2022, 9:07 am
Forum: Patterns
Topic: Execution of Old Guns by Variable-Speed Firing Squad
Replies: 956
Views: 576227

Re: Execution of Old Guns by Variable-Speed Firing Squad

Smaller p129 gun (3969 -> 3264): x = 64, y = 51, rule = LifeHistory 37.A$37.3A$40.A$10.A28.2A$9.A.A27.4B19.2A$9.A.A29.5B.B3.B10.A$7.3A.2A 19.3B4.17B3.BA.A$6.A4.B20.3B3.20B.B2A$7.3AB2A18.29B$9.A.2A.B14.9B2A 20B$11.5B.2B10.9B3A19B$12.5B2AB9.5B2A3B2A18B$12.3B2AB2AB4.9BABA2B2A 19B$5.2A5.2B6A2B2.B2A8B4A1...
by AbhpzTa
August 21st, 2022, 1:11 am
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 4511
Views: 1690174

Re: Oscillator Discussion Thread

p129 R hassler partial that just requires the deletion of a beehive. The way the beehive forms isn't very edgy, so I've been trying p3 sparkers: the bottom right shows the only interesting perturbation I've found. x = 71, y = 32, rule = LifeHistory 28.A$26.3A$25.A$25.2A$23.4B$14.B3.B.5B$8.B.17B4.3B...
by AbhpzTa
August 12th, 2022, 11:09 am
Forum: Patterns
Topic: Still Life Synthesis Thread
Replies: 627
Views: 182279

Re: Still Life Synthesis Thread

8G (down from 11G) xs17_0jheg8oz343 and related 9G (down from 15G) xs18_69acggkczx56 : x = 79, y = 34, rule = B3/S23 6bobo49bobo$7b2o50b2o$7bo51bo$25bo51bo$24bo51bo$o4bo18b3o30bo18b3o$b2o 3b2o50b2o$2o3b2o50b2o$10bo51bo$11bo51bo$9b3o41bobo5b3o$54b2o$54bo2$52b o$50bobo$51b2o11$b2o3b2o50b2o$2b2obobo45b...
by AbhpzTa
July 30th, 2022, 9:11 am
Forum: Patterns
Topic: Synthesising Oscillators
Replies: 1873
Views: 1129244

Re: Synthesising Oscillators

xp2_8e1t2sgz318nge21 has very large synthesis, 18G, but it has a simple predecessor, so 10G is easy. x = 41, y = 34, rule = B3/S23 2bo$obo$b2o$19bo19bo$19bobo16bo$19b2o17b3o7$15bo$14bo$14b3o$12bo$10bob o$11b2o$28bo$26b2o$19bobo5b2o$19b2o$9bo10bo$10bo$8b3o7$19bo4b2o$18b2o 3b2o$18bobo4bo! 9G: x = 33,...
by AbhpzTa
July 15th, 2022, 12:49 am
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 4019
Views: 944660

Re: Miscellaneous Discoveries in Other Cellular Automata

Thing which could be made into an oscillator: x = 4, y = 3, rule = B3-k/S23-i5q b3o$o2bo$b2o! [[ STOP 34 ]] p136: x = 32, y = 32, rule = B3-k/S23-i5q 23b2o$23bo$24bo$21b4o$6b2o13bo$5bobo16b3o$5bo18bo2bo$ob2ob2o19b2o$2obo $3bo$3b2o$10b2ob2o$10bo2bo$11b2o5$11bobo$11bobo$12bob2o$11bo15b2o$10b 2ob3o12b...
by AbhpzTa
July 11th, 2022, 7:44 pm
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 3060
Views: 1082381

Re: Thread For Your Unrecognised CA

An interesting rule I found (B3-cen4iy5k6n7e/S23aekqr4ar5aiq7c). I originally created it in 2019 as a modification of the "Fake XWSS" example rule on LifeWiki. Then I forgot about it for a while, and then I remembered it. The fake LWSS: x = 5, y = 4, rule = B3-cen4iy5k6n7e/S23aekqr4ar5aiq7c bo2bo$o...