Here.Rhombic wrote:Immigration and QuadLife? I can't find them.
Search found 326 matches
- September 11th, 2016, 6:21 pm
- Forum: Other Cellular Automata
- Topic: Rule request thread
- Replies: 946
- Views: 383042
Re: Rule request thread
- September 10th, 2016, 10:38 am
- Forum: The Sandbox
- Topic: why tempban?
- Replies: 7
- Views: 4349
Re: why tempban?
When someone (me) sends you a private message, please reply to that message instead of creating a new topic. I think you will get tempbanned if you don't stop doing what you have been doing recently. The specific annoying things you have done are listed below: [list] Asking the same question repeat...
- September 9th, 2016, 4:35 am
- Forum: Website Discussion
- Topic: Pattern viewer for forum threads
- Replies: 3384
- Views: 835444
Re: Pattern viewer for forum threads
If I run the pattern in this post with increased step size, LifeViewer gives a wrong answer about when the life ended.
- September 9th, 2016, 4:30 am
- Forum: Patterns
- Topic: Thread For Your Useless Discoveries
- Replies: 4517
- Views: 1750211
Re: Thread For Your Useless Discoveries
Who can find a diehard of greater than 500 generations that does not involve a glider heading towards a really far away object? Does this count? x = 993, y = 989, rule = B3/S23 991b2o$987b2o2b2o$986bobo$985bo5b2o$984bo4bo2bo$983bo5b2o$982bo$981bo$ 980bo$979bo$978bo$977bo$976bo$975bo$974bo$973bo$972...
- September 8th, 2016, 5:30 am
- Forum: The Sandbox
- Topic: Cellular Automaton Stack Exchange
- Replies: 15
- Views: 8854
Re: Cellular Automaton Stack Exchange
Supported the proposal. Sadly, it still needs 57 more followers, which is about the total number of active members on these forums. So we need to get everyone to create an account and press "follow". From my experience, it will be very difficult, if not impossible. Moreover, I think some people will...
- September 2nd, 2016, 10:15 am
- Forum: The Sandbox
- Topic: New still life
- Replies: 37
- Views: 17075
Re: New still life
Hello, and welcome to the forums! Unfortunately, new still lifes are generally very boring, to the extent that even the official rules mention them as an example of uninteresting patterns. The reason behind it is very simple: still lifes are too easy to find and there are too many of them. If I want...
- August 25th, 2016, 2:14 pm
- Forum: The Sandbox
- Topic: Test
- Replies: 31
- Views: 22369
Re: Test
Ignore this. #C [[ AUTOSTART STEP 4 THEME 1 STARS AUTOFIT ]] x = 949, y = 1247, rule = B3/S23 552b2o$552bo$543bo6bobo$540b4o6b2o$531bo7b4o$530bobo6bo2bo$518b2o9bo3b 2o4b4o$518b2o9bo3b2o5b4o8b2o12b2o$529bo3b2o8bo8bo13b2o$530bobo17bobo$ 531bo18b2o$540bobo$541b2o$541bo3$537bo89b2o$537b2o26b3o59bo$536bo...
- August 17th, 2016, 1:25 pm
- Forum: The Sandbox
- Topic: Trivial requests
- Replies: 19
- Views: 9621
Re: Trivial requests
Here is a slightly less trivial reduction: x = 29, y = 66, rule = B3/S23 9bo$9b2o3$12bo$12b2o2$9bo$9b2o10$10b3o$10bo$9b3o4$20bo6b2o$20b2o6bo$ 27bo$17bo9b2o$3o14b2o$2bo$bo$20bo$20b2o$6bo$6b2o3$9bo$9b2o2$6bo$6b2o 10$7b3o$7bo$6b3o4$17bo6b2o$17b2o6bo$24bo$14bo9b2o$14b2o3$17bo$17b2o! I optimised for popu...
- August 15th, 2016, 4:00 am
- Forum: The Sandbox
- Topic: Open this link.
- Replies: 15
- Views: 7579
Re: open this link.
And spoon. Seriously, this is starting to look like spam.PHPBB12345 wrote:Fork.muzik wrote:Why should we?
- August 11th, 2016, 4:32 pm
- Forum: General Discussion
- Topic: Thread for basic questions
- Replies: 4725
- Views: 1219639
Re: Thread for basic questions
See this.muzik wrote:What is the smallest 1-cell-thick pattern that emits a non-glider spaceship?
- August 9th, 2016, 3:01 pm
- Forum: The Sandbox
- Topic: Help with names
- Replies: 83
- Views: 60590
Re: Help with names
I will give it a try. Professor The blocks look like eyes, the cells below them form a moustache and the cells above are like eyebrows. Who has big eyebrows and moustache? Professor! x = 9, y = 11, rule = B3/S23 b2o3b2o$o2bobo2bo$2obobob2o$3bobo$2obobob2o$2obobob2o$3bobo$3bobo$2obo bob2o$o2bobo2bo$b...
- August 9th, 2016, 7:41 am
- Forum: The Sandbox
- Topic: Open these links
- Replies: 17
- Views: 8851
- August 7th, 2016, 2:41 pm
- Forum: Patterns
- Topic: Thread For Your Useless Discoveries
- Replies: 4517
- Views: 1750211
Re: Thread For Your Useless Discoveries
A 1 cell thick pattern evolves into a 1 cell thick pattern evolves into 2 beehives : x = 48, y = 1, rule = B3/S23 3ob6o3b6o2b6o2b6o3b6ob3o! Welcome to the forums! I like your pattern, and it seems that a paragraph of this wiki page now requires updating: A weaker problem is to find a unidimensional...
- August 6th, 2016, 7:12 am
- Forum: Other Cellular Automata
- Topic: Kgdm (B3/S2-c3-en4ceitz)
- Replies: 5
- Views: 4380
Re: Kgdm (B3/S2-c3-en4ceitz)
Here is a weird puffer:
Two Ts make a period 12 oscillator:
Code: Select all
x = 4, y = 7, rule = Kgdm
b2o$2b2o$3o2$3o$2b2o$b2o!
Code: Select all
x = 4, y = 7, rule = Kgdm
3o$bo4$2bo$b3o!
- July 29th, 2016, 7:34 am
- Forum: Other Cellular Automata
- Topic: tDryLife
- Replies: 77
- Views: 49743
Re: tDryLife
T to PP, maybe possible quadratic growth by joining a T-ship rake to MTEK? x = 23, y = 33, rule = B37/S2-i34q 13bo$12b2o$2bo9bo3bo$b2o8bo2bob2o$o2bo6b2o5bo$bo2bo5bo2bo2bo$bo2bo5b2o 4bo$2b3o7b2o$13bo7$10b2o5b2ob3o$9bo3bo2b2ob2obo$9b2o5b2obob2o$10b2o3bo bo$10bo2bo$11bob2o11$9bo$8b3o! Here you go: x =...
- July 21st, 2016, 4:45 am
- Forum: General Discussion
- Topic: Thread for basic questions
- Replies: 4725
- Views: 1219639
Re: Thread for basic questions
And with the equivalent of a B0 transition in the rule, my suggestion of drawing a boundary around the pattern is not going to do very much good! While this exact thing will not work, there is a solution along similar lines. Instead of behaving like a constantly off cell, the new cell state should ...
- July 6th, 2016, 8:44 am
- Forum: General Discussion
- Topic: A Swansong
- Replies: 7
- Views: 5279
Re: A Swansong
Goodbye.
- July 5th, 2016, 5:08 am
- Forum: General Discussion
- Topic: apgsearch v3.1
- Replies: 355
- Views: 234544
Re: apgsearch v3.1
I'm curious. Does the presence of this haul mean Catagolue is (in principle) accepting hauls of less than 10k soups now? I seem to recall that used to be an absolute lower limit. Yes: I've modified Catagolue to accept hauls as long as they *either* have 10k soups or 250k objects. Presumably this wo...
- June 15th, 2016, 8:48 am
- Forum: Patterns
- Topic: Soup search results
- Replies: 2588
- Views: 1892714
Re: Soup search results
14-cell Unnecessarily Long Snake: x = 16, y = 16, rule = B3/S23 bobbobboooobbobb$ bbobbbbboobbbobb$ oobooooooboboboo$ obbbooobboobobob$ boboobbbbobbooob$ bobbbbbbbobboboo$ ooooobobobbbboob$ bobbbooooboobobb$ ooobobbbooooobbb$ obbbbboooobooobo$ oboboobobbobobbo$ ooooboboobbbbbbb$ oobbbboobboobobo$ ob...
- May 30th, 2016, 2:22 am
- Forum: Other Cellular Automata
- Topic: B2in3/S123a
- Replies: 21
- Views: 14945
Re: B2in3/S123a
I have switched to searching D4_x4 , D8_1 , and D8_4 . The results are below. Period 5 : x = 31, y = 31, rule = B2in3_S123a obbboobbboboobbobboobobbboobbbo$ bobbbobboobbbooooobbboobbobbbob$ bbbboobobbboobbbbboobbboboobbbb$ bbboooobbboobbooobboobbboooobbb$ oboobboooobobobbboboboooobboobo$ oooobboooob...
- May 29th, 2016, 7:01 am
- Forum: Other Cellular Automata
- Topic: B2in3/S123a
- Replies: 21
- Views: 14945
Re: B2in3/S123a
I am currently apgsearching D4_+2 and D4_x1 , and the search has already found a handful of new oscillators. Period 5 : x = 31, y = 31, rule = B2in3_S123a bbobbbboobbobobooobobobbbbobobb$ bboboobbbooooooooooobbbboobbobb$ ooobboooboobbbobbbbooobbbbboooo$ bbboooboobbobooobbobobobooboobb$ boboobbbbobbo...
- April 29th, 2016, 5:29 am
- Forum: The Sandbox
- Topic: RLE problem
- Replies: 2
- Views: 2273
Re: RLE problem
and a newline has to be added every 70 [characters] It is a bit more complicated than that. You should not put a line break in the middle of an expression like "2b". In your case, the best thing to do is to put a line break before this expression, which will give a 69-char line. Having lines that a...
- April 21st, 2016, 7:02 am
- Forum: Patterns
- Topic: Very Low Expansion Factor?
- Replies: 55
- Views: 41146
Re: Very Low Expansion Factor?
I haven't done the math, but at least I get the idea. You mean that the block is pushed by salvos B multiple times, don't you? Yes. Do you mean the salvos B are spaced ,say, 300 gens apart in one cycle and 600 gens in the next? No. I intend to make different sawtooths with different spacings and di...
- April 21st, 2016, 6:24 am
- Forum: Patterns
- Topic: Very Low Expansion Factor?
- Replies: 55
- Views: 41146
Re: Very Low Expansion Factor?
What you are describing seems like a parabolic sawtooth . Edit: Some details are different, but I think the main scheme and e.f. being arbitrarily close to 1 looked the same. My design is of course heavily based on parabolic sawtooth. However, the expansion factor of parabolic sawtooth is equal to ...
- April 21st, 2016, 6:05 am
- Forum: Patterns
- Topic: Very Low Expansion Factor?
- Replies: 55
- Views: 41146
Very Low Expansion Factor?
I think it is possible to create a sawtooth with expansion factor arbitrarily close to 1. ---- Consider a pattern that has some complicated mechanism X in the SE and a single block in the NW. X shoots a salvo A that interacts with the block and produces a SE-heading glider C . This salvo may optiona...