Search found 2908 matches

by calcyman
December 30th, 2023, 10:29 am
Forum: Patterns
Topic: Splitters with common SL
Replies: 90
Views: 98637

Re: Splitters with common SL

The code I wrote to sort two-object glider-turner constellations into buckets... wasn't very well written, to say the least. In particular it got the color-changing and color-preserving 0-degree and 180-degree turners labeled backward. I finally got around to re-running the 0-degree turner analysis...
by calcyman
December 27th, 2023, 10:32 am
Forum: Patterns
Topic: Spacefiller Recipe Working Thread
Replies: 82
Views: 9407

Re: Spacefiller Recipe Working Thread

Can you do people a favor and publish this on GitHub when you have time? Thank you! Oh, I thought that I'd already published gnf2seed.py but I can't seem to find it on the forums, so here it is: import lifelib from functools import reduce sess = lifelib.load_rules('b3s23') lt = sess.lifetree(n_laye...
by calcyman
December 24th, 2023, 6:47 pm
Forum: Patterns
Topic: Construction Challenges and Ideas
Replies: 76
Views: 12888

Re: Construction Challenges and Ideas

. p1978 (46x43) might be possible with p46 technology depending on how much of it was known at the time, but I kind of doubt it. Here's a p1978 gun that could have been built in 1978: x = 371, y = 355, rule = B3/S23 115b2o5b2o$115b2o5b2o13$54b2o5b2o$54b2o5b2o2$114b2obo3bob2o$114bo2bo3b o2bo$115b3o3...
by calcyman
December 24th, 2023, 10:14 am
Forum: Patterns
Topic: Extreme compression construction arm
Replies: 141
Views: 16795

Re: Extreme compression construction arm

Nice the pslmake uses 16 glider signatures (2 colors 8 phases in them) to allow filtering recipes not doable by DBCA/ECCA, unfortunately (seems to me) the database is not processed to support recipes with such restricted phases. (A lot of p2 recipes could be discarded by a pessimistic reasoning.) Y...
by calcyman
December 11th, 2023, 1:19 pm
Forum: LifeWiki Discussion
Topic: Next steps on getting back to normal editing for OCA:tlife
Replies: 83
Views: 4690

Re: Next steps on getting back to normal editing for OCA:tlife

I'm locking this thread on the basis that it's devolved into counterproductive bickering.
by calcyman
December 11th, 2023, 10:44 am
Forum: LifeWiki Discussion
Topic: Next steps on getting back to normal editing for OCA:tlife
Replies: 83
Views: 4690

Re: OCA:tlife

Instead of letting people discuss the matter, dvgrn constantly inserts their long posts after my posts, flooding the discussion threads. dvgrn is speaking as someone who is "above the argument" even though they're directly involved as a side. This is harassment. They're trying to gain upper hand on...
by calcyman
December 7th, 2023, 11:04 am
Forum: Patterns
Topic: The Hunting of the Elementary Conduits
Replies: 875
Views: 398641

Re: The Hunting of the Elementary Conduits

... but then that particular input conduit doesn't fit. It can be connected to a Herschel transceiver: x = 92, y = 65, rule = LifeHistory 19.2A$20.A5.3B$20.A.AB.4B$21.2AB.6B$23.8B$23.9B$16.B6.9B$13.3B2A4.9B$ 12.2A2B2AB3.10B.B30.B$11.ABA21B28.3DB$11.BA3B.20B25.2BD2B$2.2A7.27B 23.B3D2B$3.A5.30B22.6B$...
by calcyman
December 5th, 2023, 1:45 pm
Forum: LifeWiki Discussion
Topic: Regarding the name of the """logarithmic""" replicator rule
Replies: 59
Views: 5234

Re: Regarding the name of the """logarithmic""" replicator rule

At present, the name of the page is " OCA:Logarithmic replicator rule " and the replicator embed is labelled "The namesake logarithmic replicator," yet my result is shown in the section OCA:Logarithmic replicator rule#Growth_bounds . At present, for the page's title, we have three main options befo...
by calcyman
November 30th, 2023, 9:43 am
Forum: LifeWiki Discussion
Topic: Next steps on getting back to normal editing for OCA:tlife
Replies: 83
Views: 4690

Re: Next steps on getting back to normal editing for OCA:tlife

Firstly, since the one thing that seems to have unanimous support here (from both dvgrn and confocaloid) is having more opinions about the 'condition vs transition' issue, I'll try to explain my understanding of the difference between these two terms. (Maybe this should be cross-posted to the 'rule ...
by calcyman
November 29th, 2023, 6:23 am
Forum: Patterns
Topic: Soup search results
Replies: 2589
Views: 1909987

Re: Soup search results

Billabob wrote:
November 29th, 2023, 3:26 am
We've finally got a new longest-lived C1 diehard, messless_14h:

Dies out on generation 1413.
21-cell form with lifespan 1410:

Code: Select all

x = 19, y = 15, rule = B3/S23
o$2o$bo4$10bo$10b2o$17b2o$18bo$18bo$16b2o$4b2o9b2o$5b2o8bo$6bo!
by calcyman
November 27th, 2023, 9:02 am
Forum: Patterns
Topic: The Hunting of the Elementary Conduits
Replies: 875
Views: 398641

Re: The Hunting of the Elementary Conduits

RT114 B-G Nice! That extensible B conduit can also yield a Herschel output by using a mechanism from the elementary conduits collection: x = 122, y = 81, rule = LifeHistory 81.2E$82.E14.2E$82.E.EB10.B2EB8.2E$83.2EB.2B7.4B7.B2E2B$85.5B6.4B8.4B $79.2E4.7B4.5B5.6B5.2E$79.E5.7B3.7B.8B.2B2.B2EB$80.3E2.7...
by calcyman
November 25th, 2023, 1:04 pm
Forum: Patterns
Topic: Extreme compression construction arm
Replies: 141
Views: 16795

Re: Extreme compression construction arm

Good job, unfortunately I cannot see a clean line to destroy an eater Why do we need to do that, exactly? The only time that I recall that we needed to destroy an eater was in the DBCA, and that was solely to allow the elbow to 'jump back from infinity'. ... is building the white part by DBCA cheap...
by calcyman
November 25th, 2023, 9:08 am
Forum: Patterns
Topic: Extreme compression construction arm
Replies: 141
Views: 16795

Re: Extreme compression construction arm

Yes, I was tired to finish the adjustment (div8) ... and I wanted to code it ... here is the final/curent version: Excellent -- this can be pulled another 32fd inwards (see below). I've also swapped two of your reflectors to avoid having the hearts of two Snarks be too close together to construct: ...
by calcyman
November 25th, 2023, 4:46 am
Forum: Patterns
Topic: Extreme compression construction arm
Replies: 141
Views: 16795

Re: Extreme compression construction arm

Yes we can adjust the collision by 8/16 ticks not to need the eater. Wow ... 2 blocks instead of scorbie and an eater :) Excellent! Can you please incorporate this into the above design? Yep, at the edit of my previous post... That pattern doesn't work (the kickback doesn't occur because one of the...
by calcyman
November 24th, 2023, 6:08 pm
Forum: Patterns
Topic: Extreme compression construction arm
Replies: 141
Views: 16795

Re: Extreme compression construction arm

If I calculate it well, with snark (rather to 2 eater2) and the reaction from move4 reset we could make the reflection with correct p8 synchronization ) ... so 2 blocks and eater rather to the rectifier. Yes, this works. I had to use the opposite glider phase, and also change the NW31 inserter to g...
by calcyman
November 24th, 2023, 5:12 am
Forum: Patterns
Topic: Extreme compression construction arm
Replies: 141
Views: 16795

Re: Extreme compression construction arm

OK, yours turn ... the final touch ... considering the build (and also the destroyal costs). Oh, you have changed the inserter to use the natural glider ... is the soluion with block and tug with tail cheaper then your original with two blocks and eater? ... I hope so. I was able to replace 3 Snark...
by calcyman
November 23rd, 2023, 4:25 pm
Forum: Patterns
Topic: Extreme compression construction arm
Replies: 141
Views: 16795

Re: Extreme compression construction arm

And a bit shrinked version: Using 3 Snarks to produce the kickback glider seems rather excessive. If we slightly rework the NW31 inserter, we can replace it with a p8 bumper together with a Boojum reflector, at the expense of only allowing the DBCA-destroying gliders to have a single phase: x = 191...
by calcyman
November 21st, 2023, 7:16 pm
Forum: Patterns
Topic: Gun Discussion Thread
Replies: 687
Views: 223643

Re: Gun Discussion Thread

Know? x = 55, y = 56, rule = B3/S23 32bo$31bobo$30bo3b2o6b2o$19b2o9bo3bob2o4bobo$19b2o9bo3bob3o4b3o$31bob ob2o2bo4b3o6b2o$32bo4b2o4b3o7b2o$42bobo$42b2o2$29bo$29bobo$29b2o5$22b o$21bo$21b3o3$2o$bo$bobo$2bo11bo$14bobo$14b2o$11b2o$11bobo$11bo6$18b3o $18bo$19bo5$26b2o$26bobo$26bo2$39b2o$39bobo$29bo4b2o...
by calcyman
November 19th, 2023, 6:35 pm
Forum: Patterns
Topic: Extreme compression construction arm
Replies: 141
Views: 16795

Re: Extreme compression construction arm

I have decided to sync the ecca and doing it manually would be a headache, therefore I have codded whole ecca in lua ... a dirty code with a lot of parameters I have later decided ... here is the result: Impressive! Removing the Herschels and gliders, this has a mean population of 3218, compared wi...
by calcyman
October 16th, 2023, 10:24 am
Forum: Patterns
Topic: (Engineered) diehards
Replies: 316
Views: 48186

Re: (Engineered) diehards

My intention has always been to trigger the final cleanup of the remains of the Simkin gun at the bottom with a spaceship from straight above. This was looking difficult so I implemented the available quick glider cleanup, which took a short while to set up and about a second of computer time. My s...
by calcyman
October 10th, 2023, 11:57 am
Forum: The Sandbox
Topic: 1000 signs you're not a very good Lifenthusiast Reloaded
Replies: 30
Views: 5850

Re: 1000 signs you're not a very good Lifenthusiast Reloaded

Locking this topic for the same reason as the original thread
by calcyman
October 10th, 2023, 10:59 am
Forum: Patterns
Topic: (Engineered) diehards
Replies: 316
Views: 48186

Re: (Engineered) diehards

The Simkin gun seeds were swapped out for seeds that were compatible with complete retraction of the off side capping eaters. The startup timing was changed to accommodate this by 72 ticks. The latter part of Pavgran's shutdown sequence was extensively reworked. The following is the shutdown: I not...
by calcyman
October 7th, 2023, 4:42 pm
Forum: Patterns
Topic: (Engineered) diehards
Replies: 316
Views: 48186

Re: (Engineered) diehards

No new green things, but I did add 864 more generations: 120 more generations: x = 116, y = 86, rule = LifeSuper .3S33.O3.2O3.2O6.M3.M33.M2.M.8M.3M.M.3M$3.S32.O.O2.O4.O2.O4.4M.M10.M 21.M2.2M2.2M2.M.M4.M$2.S34.2O3.3O.O.2O6.2M2.2M7.M.M20.M.M2.M.2M.M3.2M $44.O.O11.M2.M7.2M.M4.2M15.M2.M3.2M.M.3M2.M.3M$...
by calcyman
October 5th, 2023, 6:45 pm
Forum: Patterns
Topic: (Engineered) diehards
Replies: 316
Views: 48186

Re: (Engineered) diehards

Another level by trying a bit harder And one more level beyond that (to 17^^^3) by plagiarising one of the earlier diehards: x = 116, y = 86, rule = B3/S23 9b3o25bo3b2o3b2o6bo3bo33bo2bob8ob3obob3o$11bo24bobo2bo4bo2bo4b4obo6b2o 24bo2b2o2b2o2bobo4bo$10bo26b2o3b3obob2o6b2o2b2o4b3o23bobo2bob2obo3b2o$ 4...
by calcyman
October 5th, 2023, 5:44 pm
Forum: Patterns
Topic: (Engineered) diehards
Replies: 316
Views: 48186

Re: (Engineered) diehards

No lifespan improvements yet, but it can be shrunk to 111x87 Further SAT-solving reduces it to 110x86: x = 110, y = 86, rule = B3/S23 3b3o25bo3b2o3b2o6bo3bo33bo2bob8ob3obob3o$5bo24bobo2bo4bo2bo4b4obo6b2o 24bo2b2o2b2o2bobo4bo$4bo26b2o3b3obob2o6b2o2b2o4b3o23bobo2bob2obo3b2o$ 38bobo11bo2bo6b2obo5b2o15...