Search found 269 matches

by googoIpIex
March 22nd, 2019, 10:58 am
Forum: Other Cellular Automata
Topic: Reflectorless Rotating Oscillators (RRO)
Replies: 150
Views: 66098

Re: Reflectorless Rotating Oscillators (RRO)

Moosey wrote:
googoIpIex wrote:A period 840 RRO could be 1, 2, 3, 4, 5, 6, 7, and 8 fold
Unless it has a really tight orbit.
I was just noting that it would bethe smallest possible period to be that fold.
by googoIpIex
March 22nd, 2019, 10:41 am
Forum: Other Cellular Automata
Topic: Reflectorless Rotating Oscillators (RRO)
Replies: 150
Views: 66098

Re: Reflectorless Rotating Oscillators (RRO)

A period 840 RRO could be 1, 2, 3, 4, 5, 6, 7, and 8 fold
by googoIpIex
March 22nd, 2019, 8:46 am
Forum: Patterns
Topic: Execution of Old Guns by Variable-Speed Firing Squad
Replies: 578
Views: 441849

Re: Execution of Old Guns by Variable-Speed Firing Squad

Im searching for various welds (non-frozen) to shrink the p48 LWSS gun in JLS
by googoIpIex
March 22nd, 2019, 8:34 am
Forum: The Sandbox
Topic: Apgsearch games
Replies: 10
Views: 3723

Re: Apgsearch games

Hunting wrote:@googleplex Can you change the rule to "the rule with most object wins"?
Yes.
by googoIpIex
March 21st, 2019, 3:18 pm
Forum: The Sandbox
Topic: Apgsearch games
Replies: 10
Views: 3723

Re: Apgsearch games

it was tied at 38 billion on wednesday.
by googoIpIex
March 21st, 2019, 2:21 pm
Forum: The Sandbox
Topic: Apgsearch games
Replies: 10
Views: 3723

Re: Apgsearch games

B35/S125 is currently winning, with a 5 billion object lead on B236i/S234j.
by googoIpIex
March 21st, 2019, 8:40 am
Forum: General Discussion
Topic: apgsearch v5.0
Replies: 122
Views: 49366

Re: apgsearch v5.0

Can I recommend an option to use the GPU and CPU to run C1 symmetry?
by googoIpIex
March 20th, 2019, 10:59 pm
Forum: Patterns
Topic: The Hunting of the Elementary Conduits
Replies: 498
Views: 283085

Re: The Hunting of the Elementary Conduits

Ah, sorry.
by googoIpIex
March 20th, 2019, 10:38 pm
Forum: Patterns
Topic: The Hunting of the Elementary Conduits
Replies: 498
Views: 283085

Re: The Hunting of the Elementary Conduits

I used a weld to make this H-L: x = 101, y = 74, rule = LifeHistory 8$11.2A54.A$9.2B2AB51.3A$9.4B13.2A36.A$9.5B12.A28.2A7.2A$10.6B7.BA.A 27.B2A2B2.5B$9.7B3.3B.B2A29.4B.4B$8.16B30.11B$7.17B28.7B.5B$7.16B11. 2A15.8B.6B$5.19B9.B2AB15.15B$5.2A2.17B8.3B16.14B$6.A2.20B2.2B2.B17. 14B$3.3A4.15BD12B13.17B$3....
by googoIpIex
March 20th, 2019, 11:32 am
Forum: The Sandbox
Topic: Apgsearch games
Replies: 10
Views: 3723

Re: Apgsearch games

Freywa wrote:This is very much akin to the contests run in more general distributed computing projects. There is one key difference, however: the proposed contest won't achieve any practical goals – not even factoring large numbers or predicting protein folding.
Im trying to use b3/s23 symmetries when possible
by googoIpIex
March 20th, 2019, 10:48 am
Forum: The Sandbox
Topic: Apgsearch games
Replies: 10
Views: 3723

Apgsearch games

Here’s a strange idea. Every wednesday, I will pick two rules. You can pick One of the two rules, and whichever one has the most objects found by the next wednesday wins!

First two rules
B35/S135 Vs. B36i/S234j

(Both rules are C1 symmetry)

Pick a side, and good luck to both teams!
by googoIpIex
March 20th, 2019, 9:36 am
Forum: Patterns
Topic: 28c/88 caterpillar
Replies: 4
Views: 7834

Re: 28c/88 caterpillar

I was thinking a collision with the LOM while it’s still active.
by googoIpIex
March 20th, 2019, 9:29 am
Forum: Patterns
Topic: 28c/88 caterpillar
Replies: 4
Views: 7834

Re: 28c/88 caterpillar

I really don’t know how to run gencols, but we could look through a list of one Glider collisions with lumps of muck.
by googoIpIex
March 19th, 2019, 10:29 pm
Forum: Patterns
Topic: 28c/88 caterpillar
Replies: 4
Views: 7834

28c/88 caterpillar

This is a fairly promising reaction:

Code: Select all

x = 21, y = 129, rule = B3/S23
2o$2o3$b2o$b2o16b2o$19b2o22$2o$2o3$b2o$b2o16b2o$19b2o22$2o$2o3$b2o$b2o
16b2o$19b2o22$2o$2o3$b2o$b2o16b2o$19b2o22$2o$2o3$b2o$b2o16b2o$19b2o7$
11bo$10b3o$9b2o2bo$11b3o!
is there any way to make it reburnable?
by googoIpIex
March 19th, 2019, 6:54 pm
Forum: General Discussion
Topic: Thread for basic questions
Replies: 2657
Views: 774129

Re: Thread for basic questions

is there a weld so that a HR64H could be appended directly to a syringe while using a 7x9 eater to remove the FNG on the inside of the HR64H?
by googoIpIex
March 19th, 2019, 9:23 am
Forum: The Sandbox
Topic: Random posts
Replies: 5934
Views: 1076115

Re: Random posts

Youve been hit by

Youve been struck by

Truck
by googoIpIex
March 18th, 2019, 10:44 am
Forum: General Discussion
Topic: Thread for basic questions
Replies: 2657
Views: 774129

Re: Thread for basic questions

What is preventing us from making a p51 queztal?
by googoIpIex
March 16th, 2019, 9:05 am
Forum: Patterns
Topic: Stable signal converters
Replies: 257
Views: 233987

Re: Stable signal converters

Okay, I must dumb, because I just cannot get that BNE14 edgeshooter to work at p120
by googoIpIex
March 15th, 2019, 10:04 pm
Forum: Other Cellular Automata
Topic: Wire World Extensible 3 (WWEJ3)
Replies: 96
Views: 61297

Re: Wire World Extensible 3 (WWEJ3)

is there a replicator in WWEJ3?
by googoIpIex
March 15th, 2019, 9:07 pm
Forum: Patterns
Topic: Stable signal converters
Replies: 257
Views: 233987

Re: Stable signal converters

here's an almost complete x66 gun. I don't know why it doesn't work: x = 270, y = 321, rule = LifeHistory 66.A11.2A$65.A.A9.B2AB$57.A3.2A2.A.A9.3B$48.2A6.A.A2.A2.2A.2A9.B.B$ 47.B2A2B4.A.A3.A.A2.B8.A4B$48.4B5.A.4A2.AB2A6.ABA3B$46.6B7.A3.A.A.2A 4.2BAB2A2B$46.5B7.A2.BA.A2.11BAB$45.6B6.A.2BA.A5.3B3A3B3A...
by googoIpIex
March 15th, 2019, 8:22 pm
Forum: General Discussion
Topic: Community survey
Replies: 10
Views: 6280

Re: Community survey

testitemqlstudop wrote:why 18 years old, many people here are less than 18
agreed
by googoIpIex
March 15th, 2019, 8:21 pm
Forum: The Sandbox
Topic: Only one period [GAME]
Replies: 12
Views: 3212

Re: Only one period [GAME]

Sarp wrote:

Code: Select all

x = 7, y = 15, rule = B2e3ei4en5ei6c/S1c2e
2bobo$3bo$2bobo$3bo$2bobo7$obobobo$bobobo$obobobo$3bo!
p3 wickstrecher

Code: Select all

x = 7, y = 7, rule = B2e3ei4en5ei6c/S1c2e
2bobo$bobobo$obobobo$bobobo$obobobo$bobobo$2bobo!
by googoIpIex
March 15th, 2019, 8:11 pm
Forum: The Sandbox
Topic: Only one period [GAME]
Replies: 12
Views: 3212

Re: Only one period [GAME]

heres a better entry:
(scores higher)

Code: Select all

x = 2, y = 3, rule = B3ai/S2ae4ar
o$2o$2o!
by googoIpIex
March 15th, 2019, 8:06 pm
Forum: The Sandbox
Topic: Only one period [GAME]
Replies: 12
Views: 3212

Re: Only one period [GAME]

heres my entry:
x = 3, y = 2, rule = B3i/S2a3e
bo$3o!
by googoIpIex
March 15th, 2019, 7:41 pm
Forum: Other Cellular Automata
Topic: B2ekn3in4jktz5n/S12-an3aey4ac6n8
Replies: 7
Views: 3570

Re: B2ekn3in4jktz5n/S12-an3aey4ac6n8

The only ship I could find with ntzfind was this c/3o x = 11, y = 8, rule = B2ekn3in4jktz5n/S12-an3aey4ac6n8 5bo$b2o2bo2b2o$3bo3bo$bobolink$3bo3bo2$2b2o3b2o! Well, it isn't too bad 2c/5, c/3, c/4, 2c/8 orth. and c/3 diag. (Edit, added some): x = 108, y = 29, rule = B2ekn3in4jktz5n/S12-an3aey4ac6n8 ...