Search found 539 matches

by Sphenocorona
December 8th, 2013, 2:48 pm
Forum: Patterns
Topic: Caterpillar's little brother research
Replies: 88
Views: 94405

Re: Caterpillar's little brother research

'Ant' would probably be a bad choice as there is already something called 'Ants'.
If a smaller caterpillar-esque pattern is discovered than 'centipede' then smaller ones could be referred to as 'millipedes'?
by Sphenocorona
December 6th, 2013, 4:44 pm
Forum: Patterns
Topic: Thread For Your Accidental Discoveries
Replies: 1708
Views: 1212018

Re: Thread For Your Accidental Discoveries

I was wondering about possible uses of Ponds in stable circuitry, especially for the honey-bit block + pond position. While trying to find a reaction of the B-heptamino using it, I found one I wasn't expecting; a collision resulting in the honey-bit 'eater' getting rotated 180 degrees with just one ...
by Sphenocorona
December 4th, 2013, 10:01 pm
Forum: Patterns
Topic: Thread For Your Accidental Discoveries
Replies: 1708
Views: 1212018

Re: Thread For Your Accidental Discoveries

This is an accidental discovery from the random files I have saved, and I have no idea what it's from or who made it but it's a p22 oscillator where four eaters act as rocks stabilizing an interaction between two beehives and two blinkers: x = 16, y = 17, rule = B3/S23 2o12b2o$obo10bobo$2bo3b3o4bo$2...
by Sphenocorona
November 18th, 2013, 5:53 pm
Forum: Other Cellular Automata
Topic: Salt, a 3D reversible, universal CA
Replies: 23
Views: 16511

Re: Salt, a 3D reversible, universal CA

Would it be possible to make a rule file for Golly for the 2D version? It's not too important, but it would be nice. Thanks.
by Sphenocorona
November 1st, 2013, 3:50 pm
Forum: Patterns
Topic: Thread for your unsure discoveries
Replies: 2300
Views: 1190186

Re: Thread for your unsure discoveries

Here's a p4 oscillator based off the xWSS emulators that exhibits a resemblance to the t-nosed p4 as well:

Code: Select all

x = 13, y = 9, rule = B3/S23
4b2ob2o$3bobobobo$3bo5bo$b2o2b3o2b2o$o2b7o2bo$b2o7b2o$3bo5bo$3bobobobo
$4b2ob2o!
by Sphenocorona
October 29th, 2013, 10:44 pm
Forum: Bugs & Errors
Topic: Accidental data loss despite saving
Replies: 9
Views: 7771

Accidental data loss despite saving

This concerns one of golly's current features, which has caused me to lose my work multiple times when I thought I had it saved. The problem was that I saved on a generation other than 0, and could not find the original setups. I therefore make this request: in Golly 2.6, either add a confirmation b...
by Sphenocorona
October 29th, 2013, 8:05 pm
Forum: Patterns
Topic: Thread For Your Accidental Discoveries
Replies: 1708
Views: 1212018

Re: Thread For Your Accidental Discoveries

Incredible serendipity: I drew a random squiggle on the plane to generate a constellation of oscillators and still lives, and the shape quickly formed a hook-with-claw, before destroying it after a few generations: x = 11, y = 9, rule = B3/S23 4b2o$3bo2bo$b2o3bo$2o4bo$bo4bo2bo$b5ob2obo$2b2o2bo2b2o$4...
by Sphenocorona
October 19th, 2013, 6:11 pm
Forum: Patterns
Topic: The Gosper Machine
Replies: 58
Views: 32578

Re: The Gosper Machine

Just a tip: everytime you post a picture it often has a large white border around it. Perhaps you could crop them so that this doesn't happen? Not a big deal, just wanted to mention it.
by Sphenocorona
October 18th, 2013, 10:44 pm
Forum: Other Cellular Automata
Topic: Zxc
Replies: 8
Views: 4953

Re: Zxc

Here's a basic set of gates, including ANDNOT, AND, and OR/XOR: x = 122, y = 106, rule = Zxc 52.2B$52.2A11$10.B3.B3.B.3B3.B3.B2.3B2.5B9.2B$9.B.B2.B3.B.B2.B2.B3.B. B3.B3.B11.2A$8.B3.B.2B2.B.B3.B.2B2.B.B3.B3.B$8.B3.B.B.B.B.B3.B.B.B.B. B3.B3.B$8.5B.B2.2B.B3.B.B2.2B.B3.B3.B.BA4.BA$8.B3.B.B3.B.B2.B2.B3.B...
by Sphenocorona
October 18th, 2013, 10:14 pm
Forum: Patterns
Topic: Thread For Your Accidental Discoveries
Replies: 1708
Views: 1212018

Re: Thread For Your Accidental Discoveries

Here is an interesting wick where a pi travels down a line of boats (supported by blocks; I'm not sure if a block-less version exists where the exhaust does not destroy the boats or kill the pi's) at 2c/5 and pulling a block behind it! x = 15, y = 404, rule = B3/S23 b2o$b2o2$7b2o$7b2o3b2o$5b3o4b2o$4...
by Sphenocorona
October 18th, 2013, 4:22 pm
Forum: Patterns
Topic: Thread For Your Accidental Discoveries
Replies: 1708
Views: 1212018

Re: Thread For Your Accidental Discoveries

If anyone finds a suitable 13c/32 spaceship with period 64, here's a puffer back-end that can be attached: x = 125, y = 80, rule = B3/S23 82b3o$b2o24b2o24b2o27b3o$o2bo22bo2bo22bo2bo25bo3bo$b2o24b2o24b2o25b3o 3bo$81bobo2b2o$82b2ob2o$85bo$78b3o20b2o$56b2o18b2ob2ob3o15b3o$56b2o18b o8bo12bo$53b2o13bo6bo...
by Sphenocorona
October 13th, 2013, 7:21 pm
Forum: Patterns
Topic: Thread for your unsure discoveries
Replies: 2300
Views: 1190186

Re: Thread for your unsure discoveries

The c/5 diagonal spaceship is capable of reflecting a glider 90 degrees, turning a glider into a block, or deleting a glider with its back spark: x = 279, y = 57, rule = B3/S23 20b3o70b3o72b3o75b3o$19bo72bo74bo77bo$18bo5bo66bo5bo68bo5bo71bo5bo$18b o5bo66bo5bo68bo5bo71bo5bo$19b2obo69b2obo71b2obo74b2o...
by Sphenocorona
October 13th, 2013, 4:56 pm
Forum: Other Cellular Automata
Topic: Live Free or Die
Replies: 195
Views: 118858

Re: Live Free or Die

Here's a wave that propagates at 5c/6 (?): x = 147, y = 74, rule = B2/S0:T148,999+74 145b2o$144b2o$141b2o$140b2o$137b2o$136b2o$133b2o$132b2o$129b2o$128b2o$ 125b2o$124b2o$121b2o$120b2o$117b2o$116b2o$113b2o$112b2o$109b2o$108b2o$ 105b2o$104b2o$101b2o$100b2o$97b2o$96b2o$93b2o$92b2o$89b2o$88b2o$85b2o$ 84...
by Sphenocorona
October 12th, 2013, 3:32 pm
Forum: Other Cellular Automata
Topic: Thread for Your Accidental Discoveries that Aren't in CGOL
Replies: 845
Views: 460807

Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Rhombic wrote:Glider for this rule.
The pattern mentioned immediately explodes in all directions...
by Sphenocorona
October 12th, 2013, 2:18 pm
Forum: Other Cellular Automata
Topic: Zxc
Replies: 8
Views: 4953

Re: Zxc

Better stable reflector, with repeat time of 15: x = 21, y = 6, rule = Zxc 19.C$11.C6.A2C$19.AC2$BA13.BA$BA13.BA! Diagonal ship gun: x = 20, y = 26, rule = Zxc 8.4C$8.A2.A19$8.B2.B$C4.B.2A2.2A.B4.C$3.C2.A2C2.2CA2.C$4.C.AC4.CA.C$ 5.AC6.CA$5.C8.C! Adjustable period signal generator/gun: x = 26, y = 16...
by Sphenocorona
October 12th, 2013, 1:33 pm
Forum: Other Cellular Automata
Topic: Thread for Your Accidental Discoveries that Aren't in CGOL
Replies: 845
Views: 460807

Re: Thread for Your Accidental Discoveries that Aren't in CGOL

That replicator is one of the main reasons of interest in HighLife; there is a whole page about it here. EDIT: Also, here's an interesting spiral pattern that seems to only appear in 2/2/14: x = 8, y = 16, rule = 2/2/14 5.2A$4.3A$5.BCA$3.2ADCB$3.BC2ED$.A2BD2E$.2ACDFGE$4.FHGF$4.G2IH$4.H2I$ 5.JKI$3.2I...
by Sphenocorona
October 12th, 2013, 1:55 am
Forum: Other Cellular Automata
Topic: Zxc
Replies: 8
Views: 4953

Re: Zxc

The algorithm is RuleLoader, which replaced RuleTable and RuleTree in Golly 2.5 - I'll check for errors in the rule. Here's the bare rule table for anyone using Golly 2.4 or earlier: n_states:4 neighborhood:Moore symmetries:permute var a={0,1,2} var b={a} var c={a} var d={a} var e={a} var f={a} var ...
by Sphenocorona
October 12th, 2013, 12:18 am
Forum: Other Cellular Automata
Topic: Zxc
Replies: 8
Views: 4953

Re: Zxc

In addition, here is a prototype for creating rules similar to this with live, sick, and zombie cells: @RULE Zxclike State 0 is dead State 1 is live/on State 2 is sick/half-on State 3 is zombie (once created, nearby cells will not be born) @TABLE n_states:4 neighborhood:Moore symmetries:permute var ...
by Sphenocorona
October 12th, 2013, 12:13 am
Forum: Other Cellular Automata
Topic: Zxc
Replies: 8
Views: 4953

Zxc

Here's a rule similar to Brian's Brain that can be used to construct stable circuitry and oscillators as well as guns and other such things: @RULE Zxc State 0 is dead State 1 is live/on State 2 is sick/half-on State 3 is zombie (once created, no live cells will be born nearby) @TABLE n_states:4 neig...
by Sphenocorona
October 8th, 2013, 8:43 pm
Forum: Bugs & Errors
Topic: Undo misalignments, and "universe-editing mode"
Replies: 1
Views: 4133

Re: Undo misalignments, and "universe-editing mode"

I've had these problems too, so your not alone! (Running on Slitaz Linux with Golly 2.5) With the toolbars turning into ghosts, I've posted about that before, but the symptoms and frequency of occurance seem to differ from computer to computer (Win. Vista for me was easy fix as you described but sup...
by Sphenocorona
October 8th, 2013, 8:30 pm
Forum: Bugs & Errors
Topic: Pasting Causes Crash
Replies: 8
Views: 7081

Re: Pasting Causes Crash

I came up with another method that's rather simple: 1. This step is essentially the same as Extremeenthusiast's first step: Create a large, translationally symmetric pattern in a RuleLoader rule like extendedlife or LifeHistory. I chose Onion Rings agar and using tile-with-clip.py to speed things up...
by Sphenocorona
October 7th, 2013, 10:51 pm
Forum: Other Cellular Automata
Topic: Extended Life
Replies: 171
Views: 134788

Re: Extended Life

Here is a p18 glider gun featuring an ultra-fast Pre-B to G converter:

Code: Select all

x = 12, y = 17, rule = extendedlife
7.C3$4.C2.2A.C$6.ABA2.C$4.C.3A2.C$4.C2.A3$8.A$6.2A$7.2A.C3$2.A.A$2.2A
$C2.A!
I know, bumping an old topic, but this rule does get mentioned occasionally, as it recently was.
by Sphenocorona
October 6th, 2013, 11:01 pm
Forum: Patterns
Topic: Wishlist
Replies: 24
Views: 18112

Re: Wishlist

I would like to see a catalyst that can recover from a single cell at its 'point' being deleted. Here are some attempts that were interesting: x = 37, y = 13, rule = B3/S23 2b2ob2o7b2ob2o8b2ob2o$2bo3bo7bo3bo8bo3bo2$4bo12bo12bo$3bobob2o7bobob2o 7bobobob2o$3bobobo6b3obob2o5b3obob2obo$b3obo2bo4bo4bo7bo...
by Sphenocorona
October 6th, 2013, 1:46 pm
Forum: Other Cellular Automata
Topic: Glide Life: 23/34578/4
Replies: 9
Views: 4624

Re: 23/3458/4

The growing pattern that Brian posted can be created from a 'barge' shape, with as few as six cells: x = 4, y = 4, rule = 23/3458/4 .A$A.A$.A.A$2.A! The individual waveguides can be stabilized with the natural but uncommon c/2 spaceship: x = 128, y = 71, rule = 23/345/4 12$75.A$74.3A$73.A2C2A$72.ABC...
by Sphenocorona
October 1st, 2013, 8:45 pm
Forum: Scripts
Topic: GoL cells with genetic traits
Replies: 2
Views: 3502

Re: GoL cells with genetic traits

Interesting. As the limitations of golly limit the simulated evolution's potential, it might be a good idea to migrate to a separate program based off of Golly; this would allow more possible combinations and types of 'genes'. In addition, I would suggest this possibility: something along the lines ...