Search found 527 matches

by Sphenocorona
July 6th, 2016, 1:32 pm
Forum: Patterns
Topic: (27,1)c/72 caterpillar challenge
Replies: 176
Views: 130649

Re: (27,1)c/72 caterpillar challenge

wildmyron wrote:Here are two candidate solutions, with the right timing this time and cleaner ash.
Wow, that second one is amazing. Nice find!
by Sphenocorona
July 2nd, 2016, 6:05 pm
Forum: Patterns
Topic: Spaceship Discussion Thread
Replies: 1645
Views: 745083

Re: Spaceship Discussion Thread

biggiemac's legendary tiny c/18 ship When did this happen? I've trying searching but C and 18 are too common It's from a post about how sad it would be for a soup to produce an unusual spaceship like a loafer or some new velocity, only for it to run into a blinker or something. c/18 was a velocity ...
by Sphenocorona
June 30th, 2016, 10:33 pm
Forum: Other Cellular Automata
Topic: B36ce7c/S23-y
Replies: 34
Views: 15454

Re: B36ce7c/S23-y

Well we do have this: When I say "climber", I mean a reaction where whatever stream of objects that are fed into the reaction is re-created exactly. It must be possible to chain as many of the vital reaction as desired so that as long as the first one is getting supported, every one after that will...
by Sphenocorona
June 30th, 2016, 4:09 pm
Forum: Other Cellular Automata
Topic: B36ce7c/S23-y
Replies: 34
Views: 15454

Re: B36ce7c/S23-y

Would any type of engineered spaceship be possible in this rule? Currently technology is nowhere even close. There is no known climber reaction that could be used in an engineered spaceship. So far, nobody has found a way to do universal construction. Right now, the best hope for something like tha...
by Sphenocorona
June 29th, 2016, 6:32 pm
Forum: Patterns
Topic: Thread For Your Accidental Discoveries
Replies: 1702
Views: 1189016

Re: Thread For Your Accidental Discoveries

Unexpected LWSS output from trying to find new helix components by hand: x = 22, y = 17, rule = B3/S23 2o$b2o10bo6bo$o6bo4b3o4b3o$6b3o3bob2o2b2obo$6bob2o3b3o2b3o$7b3o3b2o3b 3o$7b3o3b2o4b2o$7b3o2b2o$7b2o4$5b3o$5bo2bo$5bo$5bo$6bobo! EDIT: Another one... (though it's probably known) x = 16, y = 8, rule...
by Sphenocorona
June 29th, 2016, 6:29 pm
Forum: Patterns
Topic: Caterpillar's little brother research
Replies: 88
Views: 93336

Re: Caterpillar's little brother research

Well, this is more of the known approaches, but I think it might be possible to create a 4x helix if a high forward displacement turner can be found that is faster than and of comparable size to the recent one I found that chains at 16c/43... There's ones I've found that would work but are too big j...
by Sphenocorona
June 28th, 2016, 7:58 pm
Forum: Patterns
Topic: Spaceship Discussion Thread
Replies: 1645
Views: 745083

Re: Spaceship Discussion Thread

Although I'm not experienced with building helices to be specific periods, I think I have to agree with the above: to actually gain over the 11c/24 burn reaction, the amount of time spent burning must be very long relative to the lengths of the fuses. However, I do believe there is room for improvem...
by Sphenocorona
June 27th, 2016, 7:25 pm
Forum: General Discussion
Topic: Engineered Spaceships Q&A
Replies: 14
Views: 11178

Re: Engineered Spaceships Q&A

I feel that this thread is the right place to post this. I like the idea of dividing up the non-elementary spaceships into fixed velocity and adjustable velocity categories, but I think that calling them "engineered" and "engineerable" ships is a bit confusing; I understand the terminology fine, but...
by Sphenocorona
June 27th, 2016, 5:03 pm
Forum: Patterns
Topic: (27,1)c/72 caterpillar challenge
Replies: 176
Views: 130649

Re: (27,1)c/72 caterpillar challenge

One thought I had, which might (if it pans out) alleviate some of the problems, is that if there is a single way to generate a new track that is phased or positioned relatively prime to the original ones, then instead of rephasing a single track a bunch and hoping there's some rake for one of those ...
by Sphenocorona
June 26th, 2016, 6:54 pm
Forum: Other Cellular Automata
Topic: B34tw5y/S23
Replies: 44
Views: 25502

Re: B34tw5y/S23

Also, have you tried taming that 27c/74? It's pretty similar to the 17c/47 No, not really, at least in the spaceship building details. The 17c/47 produces extremely clean debris which can easily be interacted with without damaging the engine, while the 27c/74 seems more fragile, not to mention that...
by Sphenocorona
June 24th, 2016, 3:04 pm
Forum: Other Cellular Automata
Topic: B34tw5y/S23
Replies: 44
Views: 25502

Re: B34tw5y/S23

But, what about a ship from taming the 2D replicator? Is that even possible? I've actually looked into this and it seems possible. However, it will likely end up as a sort of engineered spaceship, based more on waves than crawlers. The idea is that the wave pieces can connect in many ways, in some ...
by Sphenocorona
June 23rd, 2016, 6:13 pm
Forum: Other Cellular Automata
Topic: A mashup of rules similar to Life
Replies: 15
Views: 6948

Re: A mashup of rules similar to Life

As it turns out you're right: alife differs in two transitions, not just one. It's actually B3/S234iw, not B3/S234w. Since I already implemented this fix to verify, I figure it's best to share that in this case. So here's the updated rule: @RULE RainbowLL @TABLE n_states:17 neighborhood:Moore symmet...
by Sphenocorona
June 18th, 2016, 4:20 pm
Forum: Other Cellular Automata
Topic: B34tw5y/S23
Replies: 44
Views: 25502

Re: B34tw5y/S23

The 2D replicator might actually count as a failed 2D replicator - After about 8900 to 9000 generations, the debris has caught up and actually engulfed the replicators by producing more debris in front of the advancing replicator wall. Any more new 'copies' that appear after this point are the produ...
by Sphenocorona
June 17th, 2016, 4:53 am
Forum: Other Cellular Automata
Topic: Rules with Abnormally Common High-Period Patterns
Replies: 94
Views: 36618

Re: Rules with Abnormally Common High-Period Patterns

Since the above rule is closely related to the extremely oscillator-fertile B2ce3ai/S23 rule, I would not be surprised if it turns out to be omniperiodic as well. Here's a small sample of oscillators (or oscillator predecessors), most of them with extremely similar initial predecessors: x = 164, y =...
by Sphenocorona
June 9th, 2016, 1:07 am
Forum: Other Cellular Automata
Topic: B2ce3ai/S23
Replies: 89
Views: 55703

Re: B2ce3ai/S23

Seems like any interesting new ships at other velocities will be quite wide or quite high period... :(
by Sphenocorona
June 4th, 2016, 2:53 am
Forum: Other Cellular Automata
Topic: B3/S12-ae34ceit
Replies: 24
Views: 16369

Re: B3/S12-ae34ceit

p6 2c/3 orthogonal signal travels down wire: x = 439, y = 10, rule = B3_S12-ae34ceit b2o433b2o$o2bobobobobobobobobobobobobobobobobobobobobobobobobobobobobo bobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobo bobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobo bo...
by Sphenocorona
June 3rd, 2016, 11:41 pm
Forum: Patterns
Topic: Thread For Your Useless Discoveries
Replies: 3245
Views: 1308918

Re: Thread For Your Useless Discoveries

It's also known as Beehive with nine for some reason. I have no clue why.
by Sphenocorona
June 3rd, 2016, 10:59 pm
Forum: Other Cellular Automata
Topic: B3/S12-ae34ceit
Replies: 24
Views: 16369

Re: B3/S12-ae34ceit

Small flipflop p72:

Code: Select all

x = 9, y = 9, rule = B3_S12-ae34ceit
2bobobo$2bobobo$2o4b3o2$2o4b3o2$3o3b3o$2bobobo$2bobobo!
p16:

Code: Select all

x = 17, y = 17, rule = B3_S12-ae34ceit
4bobobobobo$4bobobobobo$6bobobo$6bo3bo$2o13b2o2$4o9b4o$8bo$3o4bobo4b3o
$8bo$4o9b4o2$2o13b2o$6bo3bo$6bobobo$4bobobobobo$4bobobobobo!
by Sphenocorona
June 2nd, 2016, 9:01 pm
Forum: Other Cellular Automata
Topic: B3/S12-ae34ceit
Replies: 24
Views: 16369

Re: B3/S12-ae34ceit

A c/2 orthogonal and a c/4 diagonal: x = 11, y = 6, rule = B3_S12-ae34ceit bo$o2bo6bo$o9bo$o7bo$b2o4b2o$2bo5bo! Dirty puffer: x = 6, y = 13, rule = B3_S12-ae34ceit 2bo$b2o$o$o$o2bo$bo3bo$5bo$bo3bo$o2bo$o$o$b2o$2bo! Smaller, cleaner puffer: x = 6, y = 6, rule = B3_S12-ae34ceit 2bo$b2o$o$o$o2bobo$bo3b...
by Sphenocorona
June 2nd, 2016, 4:11 pm
Forum: Other Cellular Automata
Topic: Thread for basic non-CGOL questions
Replies: 487
Views: 165283

Re: Thread for basic non-CGOL questions

I was probably remembering the 3c/4 actually; I now think 3c/4 is the maximum diagonal speed possible for a life-like rule.
by Sphenocorona
June 2nd, 2016, 2:38 am
Forum: Bugs & Errors
Topic: Golly Crashes When Running Python Scripts
Replies: 14
Views: 14979

Re: Golly Crashes When Running Python Scripts

I've used Python scripts in golly on Windows 8.1 just fine, 64 bit system but I do not remember if the two are both 64 bit or 32 bit.
by Sphenocorona
June 2nd, 2016, 2:29 am
Forum: Other Cellular Automata
Topic: Thread for basic non-CGOL questions
Replies: 487
Views: 165283

Re: Thread for basic non-CGOL questions

As far as I know, the 3c/4 diagonal ship is the fastest known ship (by Euclidean speed) in a Life-like cellular automaton. I recall there being a 4c/4 (i.e. lightspeed) diagonal ship in some B0 rule, which would be the fastest possible ship by Euclidean speed. Unfortunately I don't remember what ru...
by Sphenocorona
May 27th, 2016, 10:57 pm
Forum: Patterns
Topic: Thread for your unsure discoveries
Replies: 2230
Views: 1158177

Re: Thread for your unsure discoveries

I hope somebody noticed this hebdarole reduction I think the reason why it's called a hebdarole is the spark at the top and it being likened to the fumarole. Replace that and its namesake is gone; no point in calling it a hebdarole anymore. So while using two copies of the bottom is obviously small...
by Sphenocorona
May 26th, 2016, 10:04 pm
Forum: The Sandbox
Topic: My stupid challenge
Replies: 40
Views: 23695

Re: My stupid challenge

That's an oscillator. I think it's based off an oscillator, yes (well, actually a gun but whatever), but once a glider shot from the extremely high period gun gets through all of the period doubling semi-snarks, it should then run into that lone block in the bottom right corner, 'stabilizing' the p...
by Sphenocorona
May 23rd, 2016, 12:00 pm
Forum: General Discussion
Topic: Thread for basic questions
Replies: 2700
Views: 780377

Re: Thread for basic questions

Yes, there are even configurations which fire an infinite sequence of distinct spaceships. I need an example. Like, now. This sounds amazing. It's probably less exciting than you think. We know such a thing exists, and we know how to make one, but we haven't done it yet. The plan that I assume is b...