Search found 663 matches

by Bullet51
February 20th, 2016, 9:21 am
Forum: Other Cellular Automata
Topic: B2in3/S123a
Replies: 21
Views: 14945

Re: B2in3/S123a

An interesting reaction:

Code: Select all

x = 25, y = 10, rule = B2in3_S123a
4bo$4bobo$7bo$8bo$2o17b2o$8b2o$bo18bo$2bo18bo$3bobo16bobo$5bo18bo!
Two P20s hassle each other to become a P24.
by Bullet51
February 19th, 2016, 10:02 am
Forum: Patterns
Topic: How about a unidimensional spaceship?
Replies: 112
Views: 50139

Re: How about a unidimensional spaceship?

Now efforts should be put on finding a backward-MWSS generator, probably by cleaning this with 2 gliders... Completed: x = 352, y = 1, rule = B3/S23 6o2b3ob3ob3o2b3ob3o3b3o4b3ob3ob3ob3o4b3o5b3o8b3o2b3ob3ob3o4b3o2b3o2b3o 3b3o2b3ob3ob3ob3ob3ob3ob3ob3ob3ob3ob3ob3ob3ob3ob3ob3ob3ob3ob3ob3ob3o6b 3o2b3ob3...
by Bullet51
February 19th, 2016, 8:09 am
Forum: Patterns
Topic: How about a unidimensional spaceship?
Replies: 112
Views: 50139

Re: How about a unidimensional spaceship?

There is an unconditionally transparent and chainable MWSS-generator: x = 480, y = 1, rule = B3/S23 6o2b3ob3ob3o2b3o3b3ob3ob3o3b3o2b3ob3ob3o10b3o2b3o2b3ob3o2b3o2b3o3b3o5b 3ob3ob3o2b3ob3ob3ob3ob3ob3ob3ob3ob3ob3ob3ob3ob3ob3ob3ob3ob3ob3ob3ob3ob 3ob3ob3ob3ob3ob3ob3ob3ob3ob3ob3ob3ob3ob3ob3ob3ob3ob3ob3ob3...
by Bullet51
February 18th, 2016, 7:54 am
Forum: General Discussion
Topic: How to find glider synthesis?
Replies: 7
Views: 6329

Re: How to find glider synthesis?

And answers to your original question:

如何找到滑翔机合成这样?枚举?
How to find glider syntheses like this? Enumeration?

可以用其他方式寻找,但是枚举能找到(接近)最优的合成。
They can be found by other ways, but enumeration can lead to a (nearly)optimal solution.
by Bullet51
February 18th, 2016, 7:49 am
Forum: General Discussion
Topic: How to find glider synthesis?
Replies: 7
Views: 6329

Re: How to find glider synthesis?

x = 43, y = 89, rule = B3/S23 4bo26bobo$3bobo25b2o$3b2o27bo2$3b4o$3bo2bo$4b2o14b2o2b2o$19bobo2bobo$ 21bo2bo4$25b2o$25bobo$25bo21$5b2o20bo$2o2bobo21b2o$o3b2o21b2o$b3o$3bo 2$39bo$38bo$38b3o3$35b2o$35bobo$35bo3$19b3o$21bo$20bo17$4b2o27bo$3bo2b o24b2o$3bob2o25b2o$2obo$o2bo32bo$b2o33bobo$36b2o$40b2o$40b...
by Bullet51
February 16th, 2016, 3:11 am
Forum: Patterns
Topic: How about a unidimensional spaceship?
Replies: 112
Views: 50139

Re: How about a unidimensional spaceship?

A transparent but not chainable reaction: x = 58, y = 1, rule = B3/S23 6o2b3ob3ob3o4b3o3b3ob3o3b3o3b3o3b3ob3o! A much more promising one: x = 185, y = 1, rule = B3/S23 6o2b3ob3ob3o2b3ob3ob3o3b3o2b3ob3ob3o10b3o2b3o2b3o3b3ob3o2b3o2b3o2b3o6b 3ob3ob3o2b3ob3ob3ob3o2b3o2b3ob3o2b3ob3o2b3o3b3o2b3o2b3ob3ob3o!
by Bullet51
February 16th, 2016, 2:00 am
Forum: Patterns
Topic: How about a unidimensional spaceship?
Replies: 112
Views: 50139

Re: How about a unidimensional spaceship?

Is it possible to get anything out of: x = 83, y = 1, rule = B3/S23 6o2b3ob3ob3ob3ob3o2b3o3b3ob3o2b3ob3o3b3o4b3ob3ob3ob3o4b3o! x = 211, y = 1, rule = B3/S23 6o2b3ob3ob3o2b3o7b3o2b3ob3ob3o4b3o4b3o2b3ob3ob3ob3ob3o4b3ob3ob3o16b3ob 3ob3o2b3ob3o7b3ob3o4b3o4b3o7b3ob3ob3o7b3o2b3ob3o2b3ob3ob3o! or x = 160, ...
by Bullet51
February 15th, 2016, 3:58 am
Forum: Patterns
Topic: How about a unidimensional spaceship?
Replies: 112
Views: 50139

Re: How about a unidimensional spaceship?

I guess a hacked apgsearch could be used to generate the blinker arrangements and test them for *WSS production. A certainly sub-optimal MWSS result by a hacked apgsearch: x = 110, y = 1, rule = B3/S23 6o2b3ob3ob3ob3ob3o3b3o2b3o2b3o2b3ob3ob3ob3o2b3ob3ob3o2b3o2b3o4b3o3b3ob 3ob3o3b3o! Another one: x ...
by Bullet51
February 13th, 2016, 5:32 am
Forum: Other Cellular Automata
Topic: Signals and omniperiodicity
Replies: 3
Views: 2880

Re: Signals and omniperiodicity

Obviously, this is an old result, but back in 2010 I found signals and signal turners which are sufficient to prove omniperiodicity in rules B3/S234 to B38/S023478. That's pretty good, but what about omniperiodicity in other rules? It seems that calcyman has proven the omniperiodicity of B3/S0123. ...
by Bullet51
February 13th, 2016, 4:13 am
Forum: Other Cellular Automata
Topic: Signals and omniperiodicity
Replies: 3
Views: 2880

Signals and omniperiodicity

To start this thread, here is a signal with repeat time 8 in B3/S023: x = 20, y = 39, rule = B3/S023 17b2o$16bobo$16bo$15b2o$13bo$12bob3o$12bo4bo$10bobo3bobo$12b5o2bo$11bo 5b3o$10bob5o$10bo5bob2o$8bobobobo2bobo$10b7o$9bo$8bob7o$8bobo3bo2bo$6b obo3bo3b2o$8b6o$7bo$6bob6o$6bobo3bo$4bobo3bo3bo$6b6o$5bo$...
by Bullet51
February 12th, 2016, 5:54 am
Forum: General Discussion
Topic: Thread for basic questions
Replies: 4725
Views: 1219587

Re: Thread for basic questions

Could this help? x = 34, y = 35, rule = B3s23 2$7.A.A$6.A2.A$5.2A$4.A$3.4A$2.A4.A6.A$2.A2.A5.2A.A$2.A2.A5.A$3.A7.A$ 4.4A.A$5.A3.A$6.A$6.5A2$6.5A$6.A$5.A3.A2.A$4.4A.A$3.A7.A.A7.5A$2.A2.A 5.A9.A4.A$2.A2.A5.5A5.A$2.A4.A14.A3.A$3.4A4.2A.A2.A6.A$4.A6.A2.A$5.2A 4.A4.A.A2.3A$6.A2.A6.A6.A$7.A.A2.A3.A6.A$10....
by Bullet51
February 9th, 2016, 7:34 am
Forum: Patterns
Topic: Synthesising Oscillators
Replies: 1862
Views: 1124041

Re: Synthesising Oscillators

Trivial last step of the penny lane : x = 14, y = 17, rule = B3/S23 4b2o$3bo2bo$4b2o$b3o$o3b4o$2o2bo3bo$7bobo$o3bo2bobo2bo$o2bobobobobobo$ o3bo2bobo2bo$7bobo$2o2bo3bo$o3b4o$b3o$4b2o$3bo2bo$4b2o! EDIT: Maybe this? x = 19, y = 15, rule = B3/S23 9b2o$9b2o2$2bo6b4o$bobo5bo3bo$2bo2b2o5bobo$o2b2obo2bo2bob...
by Bullet51
February 9th, 2016, 1:30 am
Forum: Scripts
Topic: Hacking apgsearch
Replies: 329
Views: 274479

Re: Hacking apgsearch

Possibly a bug: When searching in rule B2-a/S0146, apgsearch-isotropic-v0.2 reports something like xq1_q1qz08, which is actually xp6_q1qz08. I have totally no idea about it.
by Bullet51
February 7th, 2016, 1:19 am
Forum: Other Cellular Automata
Topic: Extended Life
Replies: 171
Views: 148686

Re: Extended Life

Indestructible beehive: x = 31, y = 20, rule = extendedlife 4.A5.3E$7.2A.AFE15.3E$3.A3.4ABE14.2AFE$5.A.2A.AFE10.2A.A.ABE$7.A2.3E 10.2A2.2AFE$6.2A20.3E$3.2A2$2.A$.A.A$EA.AE$EFBFE$5E$21.2A$21.A2.A3.3E $22.3A2.2AFE$26.A.ABE$22.3A2.2AFE$21.A2.A3.3E$21.2A! EDIT: x = 27, y = 11, rule = extendedlife 22.2A....
by Bullet51
February 6th, 2016, 12:41 am
Forum: Patterns
Topic: Thread For Your Useless Discoveries
Replies: 4517
Views: 1750175

Re: Thread For Your Useless Discoveries

Somewhat interesting:

Code: Select all

x = 10, y = 10, rule = B3/S23
5bo$6b2o$5b2o4$4b2o$5bo2b2o$2obo4b2o$2ob2o!
by Bullet51
February 4th, 2016, 4:29 am
Forum: Other Cellular Automata
Topic: Extended Life
Replies: 171
Views: 148686

Re: Extended Life

5c/9 signal: x = 7, y = 101, rule = extendedlife C5.C3$2.F.F2$C5.C3$2.F.F2$C5.C3$2.F.F2$C5.C3$2.F.F2$C5.C3$.AF.FA$.2A. 2A$C2.A2.C3$2.F.F2$C5.C3$2.F.F2$C5.C3$2.F.F2$C5.C3$2.F.F2$C5.C3$2.F.F 2$C5.C3$2.F.F2$C5.C3$2.F.F2$C5.C3$2.F.F2$C5.C3$2.F.F2$C5.C3$2.F.F2$C 5.C3$2.F.F2$C5.C3$2.F.F2$C5.C3$2.F.F2$C5.C...
by Bullet51
February 3rd, 2016, 1:06 am
Forum: Other Cellular Automata
Topic: Extended Life
Replies: 171
Views: 148686

Re: Extended Life

2c/3 signal: x = 108, y = 128, rule = extendedlife 2.99C$.C5.E3.E3.E3.E3.E3.E3.E3.E3.E3.E3.E3.E3.E3.E3.E3.E3.E3.E3.E3.E 3.E3.E3.E3.EC4.2C$.C2.F3.F3.F3.F3.F3.F3.F3.F3.F3.F3.F3.F3.F3.F3.F3.F 3.F3.F3.F3.F3.F3.F3.F3.F3.FC5.C$4.E102.C$4.F3.F3.F3.F3.F3.F3.F3.F3.F 3.F3.F3.F3.F3.F3.F3.F3.F3.F3.F3.F3.F3.F3.F...
by Bullet51
January 29th, 2016, 9:03 am
Forum: Other Cellular Automata
Topic: B3/S12 (Flock)
Replies: 67
Views: 37876

Re: B3/S12

It seems that drifter and gsearch fail completely in this rule. All of the oscillators (including the ones I found above) are found by Randagar and WLS: x = 95, y = 48, rule = B3/S12 18$28bo$27bo25bo$32bo17bo3bo$25bo2b3o2bo20bo$24bo3b2o20bo3bo$7b2o21bo 4bo19b3o11bo$9bo15bobo4b2o2bo9bobo2b2o5bo11bo$5...
by Bullet51
January 28th, 2016, 10:06 pm
Forum: Other Cellular Automata
Topic: B3/S12 (Flock)
Replies: 67
Views: 37876

Re: B3/S12

P5, P6, P7 and P9: x = 123, y = 17, rule = B3/S12 91b2o$b2o4bo7bo4b2o20bobo66bo2bo$o2bo2bo9bo2bo2bo19bobo47bo2bo15bob3o$ bo3bo11bo3bo18bobobobobo42b5o18b2o$5b2o4bo4b2o22bobo3bobo20bo18bo3b5o 17b2o5b2o$3bo3bo3bo3bo3bo22bo3bo21b3o15b3o24b3o$4b2obobo3bobob2o23bo3b 2o17b3ob2o16b2o26bo2bo2bo$4b3o9b3o23bo...
by Bullet51
January 25th, 2016, 8:05 am
Forum: Other Cellular Automata
Topic: B3/S2-e3
Replies: 6
Views: 4362

Re: B3/S2-e3

P6:

Code: Select all

x = 17, y = 17, rule = B3-S2-e3
5b2o3b2o$3b4o3b4o$6bo3bo$bo2b2o5b2o2bo$bobo9bobo$2obo9bob2o$3o11b3o4$
3o11b3o$2obo9bob2o$bobo9bobo$bo2b2o5b2o2bo$6bo3bo$3b4o3b4o$5b2o3b2o!
by Bullet51
January 24th, 2016, 8:57 am
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 4447
Views: 1670252

Re: Oscillator Discoveries Thread

A p12 weak sparker:

Code: Select all

x = 17, y = 14, rule = B3/S23
9b2o$8bobo$b2o3b3o$bobobo3bo5bo$3bob2ob2o3b3o$2b2o8bo$5bob3o2bob2o$2b
2obo4bobo2bo$o2bobobob2o2bo$2o3bobo3bob2o$4b2obo3bobo2bo$4bo2bo3bo3b2o
$b2obo4bo$b2ob2o!
by Bullet51
January 24th, 2016, 8:36 am
Forum: Patterns
Topic: Thread For Your Useless Discoveries
Replies: 4517
Views: 1750175

Re: Thread For Your Useless Discoveries

Something similar to the oscillator "Extremely impressive":

Code: Select all

x = 14, y = 16, rule = B3/S23
11b2o$12bo$9b3o$4bo2bo2bo$4b5o3bo$2b2o5b3obo$bo2bobobo3bo$b2obo3bobo$
2bo3bo2b3o$2bobobo$3b4obob2o$7bob2obo$b5obo4bo$o4bobo4b2o$bobobob2o$2o
b2o!
by Bullet51
January 22nd, 2016, 5:41 am
Forum: Patterns
Topic: Thread For Your Useless Discoveries
Replies: 4517
Views: 1750175

Re: Thread For Your Useless Discoveries

P7:

Code: Select all

x = 14, y = 14, rule = B3/S23
8b2o$9bo$5bo2bo$3b3o2b4o$2bo8bo$2b8o2$bobo2bo5b2o$b2obobo6bo$4bob2ob4o
$b2ob2o$2bo5b3o$obo4bo2bo$2o6b2o!
by Bullet51
January 20th, 2016, 3:52 am
Forum: Other Cellular Automata
Topic: B3/S01357
Replies: 15
Views: 9567

Re: B3/S01357

Is this known?

Code: Select all

x = 5, y = 12, rule = B3/S01357
o3bo$o3bo2$2bo$2bo$bobo5$o3bo$o3bo!
by Bullet51
January 18th, 2016, 1:41 am
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 4447
Views: 1670252

Re: Oscillator Discoveries Thread

Something similar to the rattlesnake. Not sure if anyone will work out a small p48 on it.

Code: Select all

x = 13, y = 15, rule = B3/S23
6b2o$ob2obobo4bo$2obobo4b3o$6bo2bo$4bo4b2o3$4bo$2o3b2o$o2bobo2bo$2b2ob
obobo$6bo2b3o$7b2o3bo$9b3o$9bo!