Search found 328 matches

by towerator
March 10th, 2015, 6:17 pm
Forum: The Sandbox
Topic: Eater's spaceship menu
Replies: 3
Views: 3818

Re: Eater's spaceship menu

I'd see a mod to eat this topic.
by towerator
March 10th, 2015, 6:14 pm
Forum: Patterns
Topic: Thread For Your Useless Discoveries
Replies: 3339
Views: 1349550

Re: Thread For Your Useless Discoveries

Stop freaking this way! :evil: Soon gonna report you... after all what do i have to "listen" if no one has anything to say (I run out in patience)? Wow, he is going to report codeholic? Sorry, cod', but you'll have to kick yourself! :o More seriously... I like the fact we put tips, tricks and thing...
by towerator
March 10th, 2015, 6:10 pm
Forum: The Sandbox
Topic: Gustavo Ramos Rehermann's patterns
Replies: 974
Views: 468625

Re: Gustavo Ramos Rehermann's patterns

What exactly did that mean? Well anyway I found out I need an MWSS rake... no matter front or back... He meant that -let's be honest-, for the moment you made exactly zero interesting discovery, and that you aren't trying to listen to the various tips I and him (and others) are giving you. A bon en...
by towerator
March 10th, 2015, 5:51 pm
Forum: The Sandbox
Topic: Gustavo Ramos Rehermann's patterns
Replies: 974
Views: 468625

Re: Gustavo Ramos Rehermann's patterns

Found out the speed carried by pistons e.g. when a glider hits them is an absolute bloody ~2c which means, with Godel code programmed to give an output based in the time needed for an glider to hit the pistons to give one glider tape it could be an absolute huge advantage over other tapes, more not...
by towerator
March 10th, 2015, 5:08 pm
Forum: Patterns
Topic: Thread For Your Useless Discoveries
Replies: 3339
Views: 1349550

Re: Thread For Your Useless Discoveries

codeholic wrote:I was considering "absurd discoveries", but on second though I decided that we don't need more than one thread about them.
How about "Gustavo Ramos-esques discoveries"?
I had planned to create this topic on 01/04 for april fools before realizing it already exists.
by towerator
March 10th, 2015, 5:06 pm
Forum: The Sandbox
Topic: Gustavo Ramos Rehermann's patterns
Replies: 974
Views: 468625

Re: Gustavo Ramos Rehermann's patterns

Meet Rockefeller! EDIT: Found another billiard table: And another: Stable swastika: Both your billard table are known (and in fact, were the first if not one of the first billard tables. A careful inspection of "rockfeller" would allow you to see that these are 1 big still life and 1 big oscillator...
by towerator
March 10th, 2015, 5:00 pm
Forum: Patterns
Topic: Thread For Your Useless Discoveries
Replies: 3339
Views: 1349550

Re: Thread For Your Useless Discoveries

codeholic wrote:Gustavo, this thread is for useless discoveries. Your patterns do not fall into this category, therefore please post them in the special thread you've started.
THIS sentence is beautiful.
We should definitely start a thread for "Less than useless discoveries"
by towerator
March 10th, 2015, 1:55 pm
Forum: The Sandbox
Topic: Gustavo Ramos Rehermann's patterns
Replies: 974
Views: 468625

Re: Gustavo Ramos Rehermann's patterns

Forget, let me delete ALL the groups, file & page I had to create... no, I'm way too lazy :P I need now some way to turn a glider into two. This pattern is in golly. Meet the heisenburp. x = 139, y = 157, rule = B3/S23 48b2o$47bobo$46b3o$46b2o$46b2o$47bobo$48bo3$45b2o3b2o$45b2o3b2o2$47b3o $47b3o$48...
by towerator
March 10th, 2015, 1:47 pm
Forum: The Sandbox
Topic: Gustavo Ramos Rehermann's patterns
Replies: 974
Views: 468625

Re: Gustavo Ramos Rehermann's patterns

Gustavo6046 wrote: But the bounding boxes interpolate and (maybe) truncate between themselves, meaning it is considered one single oscillator!
That's NOT a criteria to define an oscillator.
by towerator
March 10th, 2015, 1:40 pm
Forum: Patterns
Topic: Thread For Your Useless Discoveries
Replies: 3339
Views: 1349550

Re: Thread For Your Useless Discoveries

Gustavo6046 wrote:Guess what? One period 180 oscillator I made involving snarks and guns have been marked as "utterly useless" and "actually three oscillators"!
That's not glorious considering it is composed of:
2 utterly useless oscillators
1 already-known oscillator...
by towerator
March 10th, 2015, 1:39 pm
Forum: The Sandbox
Topic: Gustavo Ramos Rehermann's patterns
Replies: 974
Views: 468625

Re: Gustavo Ramos Rehermann's patterns

As a feat, I decided to separate every oscillators in the second pattern you posted. And there are no less than six of them: x = 736, y = 475, rule = B3/S23 442b2o135b2o$441bobo135b2o$427bo12b3o4b2ob3o$427b4o8b3o4bo2b4o$417b2o 9b4o8b3o4b2o$417b2o9bo2bo9bobo133b2o$422bo5b4o10b2o$422bo4b4o8bo$427bo 12...
by towerator
March 10th, 2015, 1:17 pm
Forum: The Sandbox
Topic: Gustavo Ramos Rehermann's patterns
Replies: 974
Views: 468625

Re: Gustavo Ramos Rehermann's patterns

I must say it was easy, though I originally tried to do a MWSS gun -- and this don't make me stop begging for help with my gun. Also, c'mon, not in the early 1970s it would be found -- if it isn't notable, then why isn't its LifeWIki page marked for rapid deletion? Also, if it is so common and easy...
by towerator
March 9th, 2015, 5:38 pm
Forum: The Sandbox
Topic: Gustavo Ramos Rehermann's patterns
Replies: 974
Views: 468625

Re: Gustavo Ramos Rehermann's patterns

Two-glider destruction of mango: x = 25, y = 18, rule = B3/S23 15b2o$14bo2bo$13bo2bo$14b2o7$23bo$22b2o$22bobo3$b2o$obo$2bo! Mango to traffic light glider conversion: x = 41, y = 53, rule = B3/S23 40bo$38b2o$39b2o14$30bo$29bo$29b3o4$6bo$7bo$5b3o3$2bo$obo$b2o18bobo$ 21b2o$22bo4$15b2o$14bo2bo$13bo2bo$...
by towerator
March 9th, 2015, 4:03 pm
Forum: Patterns
Topic: Thread For Synthesisable Spaceship Guns
Replies: 170
Views: 228768

Re: Thread For Synthesisable Spaceship Guns

Great! Great! Now I can name my rakes, guns and spaceships accordingly! (wait, my GUN, it is ONE gun, also it only names spaceships, though one of them is only called "the Demon Eye"...) The fact you can name them the standard way don't make them more interesting. Nowadays, the only interesting c/2...
by towerator
March 9th, 2015, 3:57 pm
Forum: Patterns
Topic: Thread For Your Useless Discoveries
Replies: 3339
Views: 1349550

Re: Thread For Your Useless Discoveries

Better would be to reflect a glider with a p30, p16 or p32 (guns I made). :) Also I found a salvo that "bounces" a glider. I called the reflected glider "Rambo" because it seems to kill every other glider and then flee from scenery. XD x = 89, y = 74, rule = B3/S23 o$b2o$2o4$12bo$13bo$11b3o32$51bo4...
by towerator
March 9th, 2015, 12:58 pm
Forum: The Sandbox
Topic: Gustavo Ramos Rehermann's patterns
Replies: 974
Views: 468625

Re: Gustavo Ramos Rehermann's patterns

make sure you have python, if not it will not work. Then I think I will have to use web utilities. If only Apache supported Python... or Python supported applets... I think a Chrome extension Python Applet Loader could be used :P But anyway, I think a utility like Summers' Oscillizer could be more ...
by towerator
March 9th, 2015, 12:58 pm
Forum: Patterns
Topic: Thread For Synthesisable Spaceship Guns
Replies: 170
Views: 228768

Re: Thread For Synthesisable Spaceship Guns

I though barge was a spaceship. Heh. Actually I think it should be renamed to "floating barge" or so. Also which letters are used to store discoverer, discover year, no. of cells, etc.? In a detailed table, if we can do any in the forums? OR better, in one or more lists? I don't know for still life...
by towerator
March 9th, 2015, 12:50 pm
Forum: The Sandbox
Topic: Gustavo Ramos Rehermann's patterns
Replies: 974
Views: 468625

Re: Gustavo Ramos Rehermann's patterns

Right now I'm quite trying to mess with Nivasch's catalyst, but - seriously - how do I run those CPPs? Opening them as pattern just does make #C [[ THUMBNAIL THEME 6 ]] #C Weird, spiky pattern generated by opening Gabriel Nivasch's catalyst.cpp as a pattern. x = 81, y = 964, rule = B3/S23 2ob8ob2ob...
by towerator
March 9th, 2015, 12:47 pm
Forum: Patterns
Topic: Thread For Synthesisable Spaceship Guns
Replies: 170
Views: 228768

Re: Thread For Synthesisable Spaceship Guns

Forget the TWIT thing, it was a lie. Now, THIS is real! Five gliders together to create a long tub: (PS: What is the #C, #LETTER thing?) #C [[ THUMBNAIL AUTOSTART GPS 16 LOOP 53 THEME 6 ]] #C Long tub synthesis #C by Gustavo Ramos Rehermann (Gustavo6046) and Ivan Formichev (codeholic) x = 19, y = 1...
by towerator
March 8th, 2015, 4:59 am
Forum: Other Cellular Automata
Topic: Thread for Your Accidental Discoveries that Aren't in CGOL
Replies: 845
Views: 460735

Re: Thread for Your Accidental Discoveries that Aren't in CGOL

I LOVE this sentence. It makes so much sense...
I FOUND VELCROREX' SPACESHIP
It may be my bad, anyway, I had a loafer that went haywire a few days ago, thanks to find it!
by towerator
March 7th, 2015, 8:27 pm
Forum: Patterns
Topic: Thread For Synthesisable Spaceship Guns
Replies: 170
Views: 228768

Re: Thread For Synthesisable Spaceship Guns

We can glider synthesize an eater 1, right??? Now it reacting with a glider, y know what produce? An eating reaction... Collisions of gliders with still lifes, much like 2G collisions, are well known, Gustavo... Nope! I actually misnamed the eater 5, and 2 gliders hitting result in a puffer 1! The ...
by towerator
March 7th, 2015, 8:26 pm
Forum: The Sandbox
Topic: Gustavo Ramos Rehermann's patterns
Replies: 974
Views: 468625

Re: Gustavo Ramos Rehermann's patterns

Stop lying. There's no way sparky could come up naturally. Supposing I am REALLY gentle and say it emerges from 50 cells, it is 5 times bigger than the switch engine, an already very, very rare pattern. I did a calculatin and found that given a random pattern in a soup, the chance it is a hypotetic...
by towerator
March 7th, 2015, 8:12 pm
Forum: Patterns
Topic: Thread For Synthesisable Spaceship Guns
Replies: 170
Views: 228768

Re: Thread For Synthesisable Spaceship Guns

Gustavo6046 wrote:We can glider synthesize an eater 1, right??? Now it reacting with a glider, y know what produce?
An eating reaction...
Collisions of gliders with still lifes, much like 2G collisions, are well known, Gustavo...
by towerator
March 7th, 2015, 8:10 pm
Forum: The Sandbox
Topic: Gustavo Ramos Rehermann's patterns
Replies: 974
Views: 468625

Re: Gustavo Ramos Rehermann's patterns

Stop lying. There's no way sparky could come up naturally. Supposing I am REALLY gentle and say it emerges from 50 cells, it is 5 times bigger than the switch engine, an already very, very rare pattern. I did a calculatin and found that given a random pattern in a soup, the chance it is a hypotetica...
by towerator
March 7th, 2015, 5:38 pm
Forum: The Sandbox
Topic: Gustavo Ramos Rehermann's patterns
Replies: 974
Views: 468625

Re: Gustavo Ramos Rehermann's patterns

People are being terribly impolite on this thread. Shouldn't we instead be grateful that these patterns are all being posted in the same thread, rather than in separate threads? That's rather fortunate, indeed, if not I'd have bashed my head in the wall so strong I'd have liquefied my brain. I'm cu...