dang, i thought i had gotten kicked o.o
looking forward to cgol lounge v2
Search found 1654 matches
- October 19th, 2017, 9:28 am
- Forum: General Discussion
- Topic: Discord 'Conwaylife Lounge'
- Replies: 27
- Views: 26354
- October 18th, 2017, 8:43 pm
- Forum: Other Cellular Automata
- Topic: Thread For Your Unrecognised CA
- Replies: 3060
- Views: 1082601
Re: Thread For Your Unrecognised CA
Not sure if rakes are possible at all due to the scarcity of gliders The ant is the 8th most common object overall, even if they do only appear as 0.03% of all objects. That is not that rare, especially considering the guns and rakes already built in this rule, and the rule with the 9c/41 failed re...
- October 18th, 2017, 7:39 pm
- Forum: The Sandbox
- Topic: Cool apgcodes
- Replies: 95
- Views: 49644
- October 17th, 2017, 10:39 pm
- Forum: Other Cellular Automata
- Topic: Thread For Your Unrecognised CA
- Replies: 3060
- Views: 1082601
Re: Thread For Your Unrecognised CA
B3-ck7e/S23-cr4q6c AbhpzTa's rule is really cool. Here's a new statorless p30: x = 12, y = 17, rule = B3-ck7e/S23-cr4q6c b2o6$2bo$2bo5b3o$bobo5bo6$2ob2o2b2ob2o$2ob2o2b2ob2o$2bo5b3o! And a p120: x = 51, y = 13, rule = B3-ck7e/S23-cr4q6c 20b2o$19bo2bo$20b2o$43b2o$10b2o31b2o$bo7bo3b2obo31b3o$2o7bo5bob...
- October 16th, 2017, 4:24 pm
- Forum: Other Cellular Automata
- Topic: Thread For Your Unrecognised CA
- Replies: 3060
- Views: 1082601
Re: Thread For Your Unrecognised CA
This rule is really cool, it's got a period 682, some 41c/132 puffers and a 69c/138 spaceship, as well as some c/2 and c/3 photons naturally: x = 147, y = 245, rule = B2k3/S2cek3-a4-ijkrw 3o$3bo$3bo$bo2bo$4bo$o2bo$3bo$2bo43$3o$obo$o2bo$obo$3o20$3o$obo$o2bo$o bo$3o72$3o$obo$o2bo$obo$3o46$38bo$36b2o24...
- October 14th, 2017, 11:32 pm
- Forum: The Sandbox
- Topic: CA Art
- Replies: 1
- Views: 1896
CA Art
Post your pieces of CA art (along with the original pattern and the coordinates if it's unclear which section of the pattern you are looking at) I have attached a capture of this pattern: x = 134, y = 176, rule = B3/S2cek3-a4-ijkrw 55b2ob2o$54b2obobo$b2ob2o48bo5bo$2obobo48bo5bo$o5bo47b2obobo$o5bo48b...
- October 14th, 2017, 4:19 pm
- Forum: Other Cellular Automata
- Topic: B3/S2cek3-a4-ijkrw
- Replies: 8
- Views: 4801
B3/S2cek3-a4-ijkrw
B3/S2cek3-a4-ijkrw might seem boring from the outside, but it's very elegant. Soups usually tend to either die off/produce some small objects (around 9 out of 10) or create rocket(s), like so: x = 16, y = 16, rule = B3/S2cek3-a4-ijkrw 2b3o5bo2bobo$3b2ob2ob3obobo$b3o3bobo2b4o$3b3o3bob3obo$4b4obo2b4o$...
- October 14th, 2017, 1:24 pm
- Forum: The Sandbox
- Topic: Cool apgcodes
- Replies: 95
- Views: 49644
Re: Cool apgcodes
The period 28 ship in B3/S2cek3-a4-ijkrw. v0.54 gives this ship a beautiful apgcode: yaomi imozyd . There's also goy7og and soy1os somewhere in there. However, v4 gives this ship a less beautiful apgcode, starting with 6r0gm . There's also gokee, scgzy, sozyfo, btsoc, and zom in there somewhere, but...
- October 14th, 2017, 1:02 pm
- Forum: General Discussion
- Topic: apgsearch v4.0
- Replies: 525
- Views: 273696
Re: apgsearch v4.0
This is to be expected; it's a result of increasing the size limit from 40x40 in v4.x. Oh! Now I get it, Apple Bottom did 5 hauls on the old version: FNNxmrQ3mgtw Apple Bottom 10000 20119 2017-10-14 09:35:13 v0.54+0.33i 9dH5EiutXAZt Apple Bottom 10000 19434 2017-10-14 09:20:15 v0.54+0.33i ytrQe6JK6...
- October 14th, 2017, 12:39 pm
- Forum: General Discussion
- Topic: apgsearch v4.0
- Replies: 525
- Views: 273696
Re: apgsearch v4.0
The shorter one (6r0gm) is 41x33, the longer one (yaomi) is 37x38, so yes.calcyman wrote:Oh no. Does the phase with the longer apgcode fit inside 40x40, and the shorter one exceed it?drc wrote:These two copies of the same exact ship are showing up as two different patterns. What's going on?
- October 14th, 2017, 12:00 pm
- Forum: General Discussion
- Topic: apgsearch v4.0
- Replies: 525
- Views: 273696
Re: apgsearch v4.0
These two copies of the same exact ship are showing up as two different patterns. What's going on?
- October 14th, 2017, 10:55 am
- Forum: Other Cellular Automata
- Topic: Request a Rule to be "Tamed"
- Replies: 160
- Views: 84150
Re: Request a Rule to be "Tamed"
A stable rule with this spaceship, please and thank you. x = 7, y = 5, rule = B2e3-ajkr4-t/S23 5bo$3bo2bo$4b2o$o$2o! Not that exact spaceship, but this works: x = 3, y = 3, rule = B2e3-ajr4-irty/S23 2o$2bo$bo! Of course, you could just play around with the b4 transitions until you gget a big enough...
- October 13th, 2017, 9:22 pm
- Forum: Website Discussion
- Topic: How Do You Make New Pages?
- Replies: 3
- Views: 8169
Re: How Do You Make New Pages?
What is the pattern, may I ask?
- October 13th, 2017, 6:14 pm
- Forum: Other Cellular Automata
- Topic: apgsearch - haul requests
- Replies: 679
- Views: 312668
Re: apgsearch - haul requests
B3/S2cek3-a4-ijkrw has lots of interesting things. A 8-cell period 96 gun (although it infrequently survives because the ships it emits are sparky and the gun itself is very sparse), a period 236 failed gun, lots of fun ships, and a p260 still life puffer. There's also a very common catalysis using ...
- October 12th, 2017, 7:08 pm
- Forum: General Discussion
- Topic: Golly 3.0
- Replies: 25
- Views: 14984
Re: Golly 3.0
Request: Make ruletables more 'programmable' e.g. basic arithmetic functions with variables For example: 0,1,1,1,1,1,1,1,1,(1+1) would be the same as 0,1,1,1,1,1,1,1,1,2 Maybe use variables so we could have custom ruletables? var iss8={1} var t={0,1,1,1,1,1,1,0,0,1} 0,1,1,1,0,0,0,0,0,1 1,1,1,0,0,0,0...
- October 11th, 2017, 10:28 pm
- Forum: Other Cellular Automata
- Topic: Thread For Your Unrecognised CA
- Replies: 3060
- Views: 1082601
Re: Thread For Your Unrecognised CA
B2i37/S2-i3-ekr4qw is pretty interesting. Low period oscillators: x = 115, y = 9, rule = B2i37/S2-i3-ekr4qw o5bo5b2o3b2o6b2o7b2o6bobo5b2o5b2o7bo10b3o10b2o3b2o4bobo3b2o$2o4bobo3bo bobobo5bo2bo5bo2bo4bobo2bo3bo6bo8b3o7bo3bo8bo2bo2bobo9b2o$2o3bobo17bob o5b2o2bo4bo2bobo3bobo4bobo5bo2bo5bo5bo10bo5bo2bo2b...
- October 11th, 2017, 4:12 pm
- Forum: General Discussion
- Topic: Catagolue Oddities
- Replies: 775
- Views: 351679
Re: Catagolue Oddities
That's happened with Day & Night, only with xs5's and xs6's
- October 10th, 2017, 5:06 pm
- Forum: Other Cellular Automata
- Topic: Thread For Your Unrecognised CA
- Replies: 3060
- Views: 1082601
Re: Thread For Your Unrecognised CA
B2n3-ckq5cijk6i7/S2-i3-jr4cekrwy5-ceik6ekn78 is a more dynamic and rich version of B2n3-ckq5i6i/S2-i3-jr4cekrwyz5-ceik6ekn7c8 which still has the reflector-based oscillators: x = 62, y = 31, rule = B2n3-ckq5cijk6i7/S2-i3-jr4cekrwy5-ceik6ekn78 2bo$o3bo$2ob2o$2bo5$49b3o$50bo$24bo23bobobo$23b3o12bo$26...
- October 9th, 2017, 6:07 pm
- Forum: General Discussion
- Topic: apgsearch v4.0
- Replies: 525
- Views: 273696
Re: apgsearch v4.0
Idea: Create a 'testing site' for catagolue at some subdomain, like http://catagolue.appspot.com/test/* This would be beneficial because there would be a way to test vulnerabilities to the site and with apgsearch versions without cluttering the main page, and to tease new features to the public with...
- October 9th, 2017, 6:04 pm
- Forum: General Discussion
- Topic: Catagolue Oddities
- Replies: 775
- Views: 351679
Re: Catagolue Oddities
For anybody curious, this is what an empty haul looks like, and this is what an empty census page looks like.
Backups just in case.
Backups just in case.
- October 9th, 2017, 11:40 am
- Forum: The Sandbox
- Topic: Random posts
- Replies: 5930
- Views: 1585877
Re: Random posts
is there a way to change my username because i don't want to create a third account but i want my username to be 'danny'
- October 9th, 2017, 12:37 am
- Forum: Other Cellular Automata
- Topic: Thread For Your Unrecognised CA
- Replies: 3060
- Views: 1082601
Re: Thread For Your Unrecognised CA
p260 gun in a weird, slightly clumpy rule: x = 37, y = 15, rule = B2ce3ai4y6k/S23ei4-i56 3bo2bo$2b6o$o2bo2bobo$2o2bob2obo$3bo2bobo$2b6o$3bo2bo25bo$32bo$31bobo$ 29bo2b4o$30b2obobo$29b3o2b3o$30bob2obo$30b4o$32bo! The p13(26) filters out an extraneous glider. Shuttles of a failed replicator (alone it c...
- October 8th, 2017, 11:28 pm
- Forum: The Sandbox
- Topic: Cool apgcodes
- Replies: 95
- Views: 49644
Re: Cool apgcodes
one japanese roleplaying game
and it's period 17
EDIT: 7 ounces! 7!
Three related oscillators with cool names here, efanafe, efalafe, and efatafe
and it's period 17
EDIT: 7 ounces! 7!
Three related oscillators with cool names here, efanafe, efalafe, and efatafe
- October 8th, 2017, 8:56 pm
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies: 4020
- Views: 944941
Re: Miscellaneous Discoveries in Other Cellular Automata
Can this be turned into a replicator?: x = 4, y = 4, rule = B2ce3ai4y6k/S23ei4-i56 ob2o$2obo$2obo$ob2o! The closest I got turns into a weird semi-pyramid generator: x = 16, y = 15, rule = B2ce3ai4y6k/S23ei4-i56 ob2o$2obo$2obo$ob2o8$12bob2o$12b2obo$12b2obo$12bob2o! It doesn't emulate any range-1 1-D ...
- October 8th, 2017, 6:54 pm
- Forum: Scripts
- Topic: Rulesrc: Finding rules for a spaceship
- Replies: 80
- Views: 48514
Re: Rulesrc: Finding rules for a spaceship
+1toroidalet wrote:I don't want to sound annoying by suggesting a lot of things, but (and this is probably extremely trivial) could Rulesrc be modified to just look for repetitions of the starting pattern (for finding guns, puffers and replicators)?
Added bonus if you get to choose which one(s)