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by muzik
March 7th, 2024, 10:10 pm
Forum: General Discussion
Topic: Suggested patterns for Golly
Replies: 182
Views: 22572

Re: Suggested patterns for Golly

In terms of the relocation of existing patterns, there's not a lot I think should be moved in the next release, so any potential disruption should be minimal whatever the case. The following moves should be done: - cross-puffer.rle into Unusual-Growth-Rates - whitespace-puffer.rle into Unusual-Growt...
by muzik
March 7th, 2024, 3:09 pm
Forum: Bugs & Errors
Topic: lifeviewer bug
Replies: 385
Views: 51253

Re: lifeviewer bug

Probably worth pointing out that this change also affects higher-range Generations rules, which is the opposite of what Golly does Fixed, thanks! In this case would it also be possible for the Golly Theme to display 2-state higher-range patterns in the same way (yellow instead of white)? x = 9, y =...
by muzik
March 7th, 2024, 3:16 am
Forum: Bugs & Errors
Topic: lifeviewer bug
Replies: 385
Views: 51253

Re: lifeviewer bug

However the actual Golly theme have red and yellow swapped (thus the gradients between them). Fixed, thanks for reporting! Probably worth pointing out that this change also affects higher-range Generations rules, which is the opposite of what Golly does (in this case it was correct before): x = 30,...
by muzik
March 7th, 2024, 2:59 am
Forum: General Discussion
Topic: Suggested patterns for Golly
Replies: 182
Views: 22572

Re: Suggested patterns for Golly

A random thought: would it make sense to move the Paterson-Worms, WireWorld and Loops folders, and possibly the Turmites folder, into the Other-Rules folder as subfolders? None of these have particularly much in terms of contents, and since they all rely on RuleLoader this might make more sense anyw...
by muzik
March 3rd, 2024, 6:39 pm
Forum: General Discussion
Topic: [Rule]Investigator support in Golly
Replies: 48
Views: 3786

Re: [Rule]Investigator support in Golly

... a bundled conversion script to convert legacy ExtendedLife patterns (and those in related rules) to [R]Investigator might be a worthwhile thing to include with Golly from now on... anyone want to give it a shot? I can provide what ExtendedLife states should map to each Investigator state, as we...
by muzik
February 29th, 2024, 6:28 pm
Forum: General Discussion
Topic: Suggested patterns for Golly
Replies: 182
Views: 22572

Re: Suggested patterns for Golly

Given that Golly 4.3b1 appears to be right around the corner, approximately when will the contents of the zip be checked in? After compiling stuff for the OCA replicator collection thread, I've stumbled into a handful of further interesting pattern candidates, but those may need to wait until action...
by muzik
February 27th, 2024, 11:30 am
Forum: Other Cellular Automata
Topic: Thread for basic non-CGOL questions
Replies: 963
Views: 284404

Re: Thread for basic non-CGOL questions

What is the smallest seed for infinite chaotic growth in this rule? The examples I've found have massive bounding boxes which seem reducible. x = 226, y = 32, rule = B2ce3ci4c/S1c2ce 199bobo$200bo9$o2$o17$225bo2$225bo! x = 78, y = 257, rule = B2ce3ci4c/S1c2ce 75bobo$75b3o221$6b2o$2o2bo2bo$o2bo2b2o$2...
by muzik
February 26th, 2024, 8:03 am
Forum: Website Discussion
Topic: Pattern viewer for forum threads
Replies: 3418
Views: 839718

Re: Pattern viewer for forum threads

On this pattern, not all of the bounded grid edge cells are shown, and are only loaded in once a spaceship travels far enough out. If we reset to T=0 afterwards, those cells disappear, but going back to T=1 makes them instantaneously reappear. Are either of these two things expected behaviour? x = 5...
by muzik
February 25th, 2024, 7:13 pm
Forum: Website Discussion
Topic: Pattern viewer for forum threads
Replies: 3418
Views: 839718

Re: Pattern viewer for forum threads

It appears that saving patterns in higher-range rules attempts to include dead cells, resulting in a different output RLE in what is otherwise the same pattern in the same rule. Note how the top correctly saves a 13x13 pattern, but the bottom saves a 15x15 pattern containing extra state-0 cells. x =...
by muzik
February 25th, 2024, 6:41 pm
Forum: The Sandbox
Topic: RLE copy/paste thread - everyone else
Replies: 1451
Views: 219158

Re: RLE copy/paste thread - everyone else

x = 17, y = 9, rule = R5,C2,M1,S51..87,B51..67,NL $4b9o$3b13o$2b2o3b10o$b2o5b9o$b2o5b9o$2b2o3b10o$3b13o$4b9o! x = 10, y = 7, rule = R5,C2,M1,S51..87,B51..67,NL 3b5o$2b7o$b9o$10o$9o$b7o$2b5o! x = 12, y = 7, rule = R5,C2,M1,S51..87,B51..67,NL $4b5o$3b7o$2b9o$b11o$b11o$2b9o! x = 11, y = 7, rule = R5,C...
by muzik
February 25th, 2024, 6:22 pm
Forum: Website Discussion
Topic: Pattern viewer for forum threads
Replies: 3418
Views: 839718

Re: Pattern viewer for forum threads

This will likely happen when I get round to implementing 1D Totalistic rules. I've been thinking about 1D rules lately, would it be possible to implement 1D totalistic rules as a custom neighbourhood in the HROT algorithm (N1)? Assuming you fill in all survival conditions this should work, although...
by muzik
February 25th, 2024, 7:08 am
Forum: General Discussion
Topic: Golly suggestions
Replies: 420
Views: 203975

Re: Golly suggestions

Would it be possible to allow cells of the same state to use different icons depending on their position within the grid? Alternating triangle icons would make editing triangular grid patterns far more intuitive in Golly.
by muzik
February 24th, 2024, 7:05 pm
Forum: Other Cellular Automata
Topic: The 1D Replicator Collection
Replies: 39
Views: 2219

Re: The 1D Replicator Collection

Here's an amended zip which contains the replicators from the post above. I've also amended the "unbalanced" folder so that it's split into four categories, which should make navigating its contents much more intuitive.
by muzik
February 24th, 2024, 2:41 pm
Forum: Other Cellular Automata
Topic: The 1D Replicator Collection
Replies: 39
Views: 2219

Re: The 1D Replicator Collection

Some more replicators I found through more in-depth forum browsing: 6c/40 x = 5, y = 11, rule = B2ein3cijn4cnrwy5cnq6e/S1c2-ai3acny4anqy5c6ek8 b3o$o3bo8$o3bo$b3o! 32c/32 x = 45, y = 3, rule = B2a3ijry4ity5ey/S3i4ent5er6i obobobo3bobobo3bobo3bobo3bobobo3bobobobo$obobobo3bo3bo3bobo3bobo3bo3b o3bobobob...
by muzik
February 24th, 2024, 10:54 am
Forum: Other Cellular Automata
Topic: Thread for basic non-CGOL questions
Replies: 963
Views: 284404

Re: Thread for basic non-CGOL questions

If growth beyond quadratic is impossible in 2D, what exact mechanism is making the count of alive and dead cells follow a curve (press the "Pop" button to get rid of the current population line)? x = 5, y = 3, rule = B3/S2-in3-ace4ikqz 2bo$b3o$2o2bo! [[ GRAPH AUTOFIT AUTOSTART STEP 64 ]] Notice how ...
by muzik
February 23rd, 2024, 9:18 pm
Forum: General Discussion
Topic: Golly 1.3 for iPad
Replies: 27
Views: 9640

Re: Golly 1.3 for iPad

Attempting to download zips from the forums now causes everything to crash after this message.
Image
by muzik
February 23rd, 2024, 9:02 pm
Forum: Other Cellular Automata
Topic: The 1D Replicator Collection
Replies: 39
Views: 2219

Re: The 1D Replicator Collection

And here the first version of that zip is. I've created subfolders for orthogonal, diagonal and oblique replicators, as well as an "unbalanced" folder that should cover migratory replicators, directionally biased replicators and those weird Lorentz-shifted cases. In that folder, we use the full nota...
by muzik
February 23rd, 2024, 1:29 pm
Forum: The Sandbox
Topic: RLE copy/paste thread - everyone else
Replies: 1451
Views: 219158

Re: RLE copy/paste thread - everyone else

Code: Select all

x = 1, y = 1, rule = Fredkin_mod31_vonNeumann
A!
[[ ANGLE 45 ZOOM -4 STARTFROM 929 ]]
by muzik
February 23rd, 2024, 12:55 pm
Forum: Website Discussion
Topic: Pattern viewer for forum threads
Replies: 3418
Views: 839718

Re: Pattern viewer for forum threads

Another very minor issue I've noticed recently is that Select and Paste boxes appear to be offset by a pixel or so once again. Please provide an example pattern. The 256-state example Generations pattern in the above post appears to be subject to this issue on my end (see the left and right edges):...
by muzik
February 23rd, 2024, 11:58 am
Forum: Website Discussion
Topic: Pattern viewer for forum threads
Replies: 3418
Views: 839718

Re: Pattern viewer for forum threads

Here's a technical feature request: could something be added in Help, or somewhere else, which lists the color associated with each "internal" state? It was previously possible to see this via a bug of sorts, in which you'd provide a pattern with more states than the rule expects. However, this meth...
by muzik
February 23rd, 2024, 11:37 am
Forum: General Discussion
Topic: Suggested patterns for Golly
Replies: 182
Views: 22572

Re: Suggested patterns for Golly

I have an RCT talk to give in the morning on Friday 2/23/2024, at Gathering for Gardner 15 -- will hopefully have more time for review and checkins after that. Here's a zip that's as complete as it's probably going to get. I'm not sure about having a dedicated "pattern changes" zip at the moment, s...
by muzik
February 22nd, 2024, 7:59 pm
Forum: Website Discussion
Topic: Add the Golly pattern collection to the main page
Replies: 3
Views: 768

Re: Add the Golly pattern collection to the main page

confocaloid wrote:
February 22nd, 2024, 7:19 pm
muzik wrote:
February 22nd, 2024, 12:16 pm
[...] (or at least those which LifeViewer is capable of running) [...]
I'm curious what are the current exceptions. Are those very large patterns requiring HashLife, and some patterns generated by a Python/Lua script?
This alongside anything that can't fit on the grid at T=0.
by muzik
February 22nd, 2024, 2:43 pm
Forum: Other Cellular Automata
Topic: The 1D Replicator Collection
Replies: 39
Views: 2219

Re: The 1D Replicator Collection

Time for another dump of unsorted replicators, dating back to after Feb 2022: x = 3, y = 3, rule = B3-kqy4cejr5k6in7c/S2-i3-acky4cinqrz5cek6cn bo$2bo$3o! x = 4, y = 3, rule = B2aci3jq4y/S1c2i5i6c8 o2bo$b2o$o2bo! x = 9, y = 9, rule = B3-knqr4t6n/S2-in3-acy4iz5q6c 5bo$5b2obo$5bo3$3o$bo2$bo! x = 192, y...
by muzik
February 22nd, 2024, 2:12 pm
Forum: The Sandbox
Topic: RLE copy/paste thread - everyone else
Replies: 1451
Views: 219158

Re: RLE copy/paste thread - everyone else

x = 37, y = 19, rule = B2a3ir5aik7e/S2k4z 17b3o$16bo3bo$16bobobo14$b3o29b3o$o3bo27bo3bo$obobo27bobobo! x = 100, y = 100, rule = B2o3-m4m5/S13m4p6H 54b2o$54bo$56bo$55bo$56b2o8$42b2o$42bo2bo$44bobo$46bo27$12b2o$12bo$14b o$13bo$14b2o8$2o$o2bo$2bobo$4bo27$96b2o$96bo$98bo$97bo$98b2o8$84b2o$84b o2bo$86bo...
by muzik
February 22nd, 2024, 1:54 pm
Forum: Other Cellular Automata
Topic: The 1D Replicator Collection
Replies: 39
Views: 2219

Re: The 1D Replicator Collection

Continued because character limit: This next one makes me question how we classify replicators in the first place. Replicators naturally embed fractals, and fractals all have a hausdorff dimension associated with them. The sierpinski triangle, for example, has a hausdorff dimension of log(3)/Log(2)...