Search found 60 matches
- December 14th, 2011, 10:28 pm
- Forum: General Discussion
- Topic: Challenge thread
- Replies: 11
- Views: 6468
Re: Challenge thread
2nd response: I know that about infinite growth, however... a seven cell switch engine predecessor plus a bre-block is still ten cells so that may be possible still. No it wouldn't, because then you could simply remove the pre-block and have a 7-cell pattern with infinite growth. Actually not true....
- December 14th, 2011, 10:27 pm
- Forum: General Discussion
- Topic: Challenge thread
- Replies: 11
- Views: 6468
Re: Challenge thread
Continuous unidimensional pattern is a polyomino, so why finding 1 cell thick such pattern is worth less than any other polyomino? Furthermore, smallest 1 cell thick pattern known (with breaks) consists of 12599 living cells, and its length is over one million! Continuous pattern with this property...
- December 14th, 2011, 10:14 am
- Forum: General Discussion
- Topic: Challenge thread
- Replies: 11
- Views: 6468
Re: Challenge thread
find the smallest continuous unidimensional line of cells that exhibits infinite growth. reward: 1,000 "GOL"d Do you mean it has to be a straight line of all 1s? If not, then x = 39, y = 1, rule = B3/S23 8ob5o3b3o6b7ob5o! find a seven cell predecessor for the switch engine, (this one may be impossi...
- December 13th, 2011, 7:23 pm
- Forum: General Discussion
- Topic: Challenge thread
- Replies: 11
- Views: 6468
Re: Challenge thread
My current challenges. I challenge you to: find a continuous unidimensional line of cells that yields infinite growth. 55,000 "GOL"d find the smallest continuous unidimensional line of cells that exhibits infinite growth. reward: 110,000 "GOL"d find a continuous unidimensional line of cells that exh...
- December 13th, 2011, 7:09 pm
- Forum: General Discussion
- Topic: Challenge thread
- Replies: 11
- Views: 6468
Challenge thread
If anyone has any questions they would like some help solving or would like to start a competition amoung fellow automatoners, please feel free to post them here.
Please forgive me if a similar thread has been created.
Please forgive me if a similar thread has been created.
- December 13th, 2011, 7:07 pm
- Forum: The Sandbox
- Topic: How Your Username Evolves
- Replies: 209
- Views: 120143
Re: How Your Username Evolves
YOu do have a very valid point. Thanksedwardfanboy wrote:LWSS are very rare natural patterns.LumpsOfMuck wrote:Nothing too special. I do get a LWSS but that's pretty much it.
On average, 1 LWSS is created by a soup for every 650 gliders it creates.
And soups/methuselae only create gliders in single/double digits!
- December 13th, 2011, 7:03 pm
- Forum: Patterns
- Topic: Pattern of the Year 2011
- Replies: 29
- Views: 34353
Re: Pattern of the Year 2011
Also, I would like to submit a couple patterns of my own. I know they are nothing truly extraordinary but I figure I might as well, if I wait they won't be valid to accept anymore. The first three create switch engines, and while I know that pattern wasn't discovered this year, I am positive these a...
- December 13th, 2011, 6:39 pm
- Forum: Patterns
- Topic: Pattern of the Year 2011
- Replies: 29
- Views: 34353
Re: Pattern of the Year 2011
As far as I know no-one else has claimed this as their own pattern independantly so thats what i'm doing While it is true no one else has claimed it as their own, this pattern already has a name called house. If you don't believe me, then go to the lifewiki and type in house. Sorry to burst your bu...
- December 10th, 2011, 2:26 pm
- Forum: Patterns
- Topic: Thread For Your Accidental Discoveries
- Replies: 2064
- Views: 1423482
Re: Thread For Your Accidental Discoveries
A light-speed fuse I found based of of a cell configuration that appears in knightlife's seven blocks from four gliders
Code: Select all
x = 29, y = 10, rule = B3/S23
$o2bo2bo2bo2bo2bo2bo2bo2bo$25o$25bo$25o$o2bo2bo2bo2bo2bo2bo2bo2bo!
- December 10th, 2011, 2:11 pm
- Forum: Patterns
- Topic: Thread For Your Accidental Discoveries
- Replies: 2064
- Views: 1423482
Re: Thread For Your Accidental Discoveries
The (useless) 15-engine extensible Cordership. x = 334, y = 404, rule = B3/S23 174bobo$160bobo7bo2bo2bo$159b2ob2o5bobob2obo$160bob2o6bo$164bo11b3o$ 163bo13b2o$163bo12b2o7b2o$185b2o5$186b2o$185bo2bo$185bo2bo4b2o$183bob 4o4b2o$182bo2bo$182bobo$165b2o9bo3b2o$165b2o8bo$177b2o2bo$170bo6b4o$ 168b3o$167bo...
- December 10th, 2011, 2:09 pm
- Forum: Patterns
- Topic: Thread For Your Accidental Discoveries
- Replies: 2064
- Views: 1423482
Re: Thread For Your Accidental Discoveries
EDIT: Also this block-loaf combo which lasts 1,114 gens.
[/quote]
This pattern produces generation 2 of the R-Pentomino's life cycle plus a 3 cell spark, (which soon decays), on generation 13. Still a cool reaction.
Code: Select all
x = 4, y = 7, rule = B3/S23
2b2o$2b2o2$b2o$o2bo$bobo$2bo!
This pattern produces generation 2 of the R-Pentomino's life cycle plus a 3 cell spark, (which soon decays), on generation 13. Still a cool reaction.
- December 7th, 2011, 9:57 pm
- Forum: Patterns
- Topic: Thread For Your Accidental Discoveries
- Replies: 2064
- Views: 1423482
Re: Thread For Your Accidental Discoveries
A beehive fuse which uses a traffic light as a spark. I also included a way to jump a large gap on the left of this pattern x = 92, y = 88, rule = B3/S23 3$57bo$57bo$56bobo$57bo$57bo3$59bo$58bobo$58bobo$59bo5$60bo$59bobo$59b obo$60bo5$61bo$60bobo14bo$60bobo13bobo$61bo14bobo$77bo4$62bo$61bobo16b o$61...
- November 26th, 2011, 6:30 pm
- Forum: General Discussion
- Topic: Random switch engine stuff
- Replies: 2
- Views: 2381
Re: Random switch engine stuff
Here's a reaction between a trio of gliders and an elevener and block psuedo still life which yields a switch engine. I posted this in thread for accidental discoveries the other day but I feel it would be more relevent on this one. x = 22, y = 15, rule = B3/S23 2bo$obo18bo$b2o11b2o3b2o$13bobo4b2o$1...
- November 22nd, 2011, 2:12 pm
- Forum: Patterns
- Topic: Thread For Your Accidental Discoveries
- Replies: 2064
- Views: 1423482
Re: Thread For Your Accidental Discoveries
I'm pretty sure someone has discovered this before, based on its simple origional layout, but what the heck. I found a reaction between a pi heptomino and a block that gives out a pentadecathelon. x = 5, y = 9, rule = B3/S23 3o$obo$obo5$3b2o$3b2o! ANother couple of interesting reactions Pi Heptomino...
- November 22nd, 2011, 1:59 pm
- Forum: The Sandbox
- Topic: How Your Username Evolves
- Replies: 209
- Views: 120143
Re: How Your Username Evolves
Here's my username x = 78, y = 54, rule = B3/S23 77bo$77bo$77bo21$3o20$3bo$3bo$3bo5$20b3o$9b3o10bo$22bo$21bo! Nothing too special. I do get a LWSS but that's pretty much it. You misquoted the pattern. That's the 40K methuselah. Oops, my bad. I think I do have it this time x = 69, y = 11, rule = B3/...
- November 18th, 2011, 12:51 am
- Forum: The Sandbox
- Topic: How Your Username Evolves
- Replies: 209
- Views: 120143
Re: How Your Username Evolves
13 zeroes produces this nicety, it contains... well I'll not spoil the surprise. x = 78, y = 7, rule = B3/S23 b3o3b3o3b3o3b3o3b3o3b3o3b3o3b3o3b3o3b3o3b3o3b3o3b3o$o3bobo3bobo3bobo3b obo3bobo3bobo3bobo3bobo3bobo3bobo3bobo3bobo3bo$o2b2obo2b2obo2b2obo2b2o bo2b2obo2b2obo2b2obo2b2obo2b2obo2b2obo2b2obo2b2o...
- November 18th, 2011, 12:36 am
- Forum: The Sandbox
- Topic: How Your Username Evolves
- Replies: 209
- Views: 120143
Re: How Your Username Evolves
Here's my username
Nothing too special. I do get a LWSS but that's pretty much it.
Code: Select all
x = 78, y = 54, rule = B3/S23
77bo$77bo$77bo21$3o20$3bo$3bo$3bo5$20b3o$9b3o10bo$22bo$21bo!
- November 13th, 2011, 4:51 pm
- Forum: Patterns
- Topic: Expanders thread
- Replies: 12
- Views: 8511
Re: Expanders thread
You have a point, what glider+something collisions do you have in mind?Tropylium wrote:A few of the messier glider+something collisions may also count, depending on what we are tracking these for.
- November 12th, 2011, 5:55 pm
- Forum: Patterns
- Topic: Thread For Your Accidental Discoveries
- Replies: 2064
- Views: 1423482
Re: Thread For Your Accidental Discoveries
Not anything too extrodinary but here are three petterns which yield the Pulsar x = 43, y = 24, rule = B3/S23 $39bo$34b2o3b2o$12b5ob5o11b8o$34b2o3b2o$39bo10$2bo$bobo$2bo$bobo$2bo$b obo$2bo! I guess the only interesting thing is that one of them is a polyomino, though I'm guessing I'm not the first t...
- November 12th, 2011, 5:42 pm
- Forum: General Discussion
- Topic: Using Citizen Science to discover Cool Patterns
- Replies: 3
- Views: 3183
Re: Using Citizen Sciience to help life, Your Thoughts
I really need your opinions people, do you think sending out datapackets to numerous computers around the world is a waste of time, or is it a worthy cause? Please leave your comments and concerns.
- November 12th, 2011, 5:40 pm
- Forum: General Discussion
- Topic: Cellular Automaton Video Collections Thread
- Replies: 1
- Views: 2160
Cellular Automaton Video Collections Thread
THis is meant to be a collection/request forum for any outside collections of patterns from conway's game of life. FOr example, my youtube channel http://www.youtube.com/user/LimpsOfMuck THe reason it's called limps of muck is actually very complicated, you saee, I was typing and accidentally hit an...
- November 3rd, 2011, 4:59 pm
- Forum: General Discussion
- Topic: a video
- Replies: 3
- Views: 2983
Re: a video
I liked the video.emuue wrote:i have made this video:http://www.youtube.com/watch?v=C2vgICfQawE
what do you think about it?
- November 3rd, 2011, 4:56 pm
- Forum: Patterns
- Topic: Expanders thread
- Replies: 12
- Views: 8511
Re: Expanders thread
That's basically the same spark I used in my first Life discovery, the "Heisenblinker" reaction:
Cool reaction there
Code: Select all
x = 8, y = 6, rule = B3/S23
6b2o$2o3b2o$7bo$b3o$2b2o$3bo!
- November 3rd, 2011, 4:54 pm
- Forum: Patterns
- Topic: Expanders thread
- Replies: 12
- Views: 8511
Re: Expanders thread
Thanks, I have edited all the RLEs into a proper listing Um....they still don't work. It is because you don't have a line break before the actual code. Replace the space right after the rule with a line break. Ok, I believe I have actually fixed them for real this time. I tested a few of them just ...
- November 2nd, 2011, 8:20 pm
- Forum: Patterns
- Topic: Expanders thread
- Replies: 12
- Views: 8511
Re: Expanders thread
Anything which occurs frequently and affects a large area. Just in case someone wants to build something with one of them.ZMan wrote:So this thread is for...? Methuselahs? Rubbish? Unstable patterns? Reactions?