Search found 60 matches

by LumpsOfMuck
December 14th, 2011, 10:28 pm
Forum: General Discussion
Topic: Challenge thread
Replies: 11
Views: 6468

Re: Challenge thread

2nd response: I know that about infinite growth, however... a seven cell switch engine predecessor plus a bre-block is still ten cells so that may be possible still. No it wouldn't, because then you could simply remove the pre-block and have a 7-cell pattern with infinite growth. Actually not true....
by LumpsOfMuck
December 14th, 2011, 10:27 pm
Forum: General Discussion
Topic: Challenge thread
Replies: 11
Views: 6468

Re: Challenge thread

Continuous unidimensional pattern is a polyomino, so why finding 1 cell thick such pattern is worth less than any other polyomino? Furthermore, smallest 1 cell thick pattern known (with breaks) consists of 12599 living cells, and its length is over one million! Continuous pattern with this property...
by LumpsOfMuck
December 14th, 2011, 10:14 am
Forum: General Discussion
Topic: Challenge thread
Replies: 11
Views: 6468

Re: Challenge thread

find the smallest continuous unidimensional line of cells that exhibits infinite growth. reward: 1,000 "GOL"d Do you mean it has to be a straight line of all 1s? If not, then x = 39, y = 1, rule = B3/S23 8ob5o3b3o6b7ob5o! find a seven cell predecessor for the switch engine, (this one may be impossi...
by LumpsOfMuck
December 13th, 2011, 7:23 pm
Forum: General Discussion
Topic: Challenge thread
Replies: 11
Views: 6468

Re: Challenge thread

My current challenges. I challenge you to: find a continuous unidimensional line of cells that yields infinite growth. 55,000 "GOL"d find the smallest continuous unidimensional line of cells that exhibits infinite growth. reward: 110,000 "GOL"d find a continuous unidimensional line of cells that exh...
by LumpsOfMuck
December 13th, 2011, 7:09 pm
Forum: General Discussion
Topic: Challenge thread
Replies: 11
Views: 6468

Challenge thread

If anyone has any questions they would like some help solving or would like to start a competition amoung fellow automatoners, please feel free to post them here.
Please forgive me if a similar thread has been created.
by LumpsOfMuck
December 13th, 2011, 7:07 pm
Forum: The Sandbox
Topic: How Your Username Evolves
Replies: 209
Views: 120143

Re: How Your Username Evolves

edwardfanboy wrote:
LumpsOfMuck wrote:Nothing too special. I do get a LWSS but that's pretty much it.
LWSS are very rare natural patterns.
On average, 1 LWSS is created by a soup for every 650 gliders it creates.
And soups/methuselae only create gliders in single/double digits!
YOu do have a very valid point. Thanks
by LumpsOfMuck
December 13th, 2011, 7:03 pm
Forum: Patterns
Topic: Pattern of the Year 2011
Replies: 29
Views: 34353

Re: Pattern of the Year 2011

Also, I would like to submit a couple patterns of my own. I know they are nothing truly extraordinary but I figure I might as well, if I wait they won't be valid to accept anymore. The first three create switch engines, and while I know that pattern wasn't discovered this year, I am positive these a...
by LumpsOfMuck
December 13th, 2011, 6:39 pm
Forum: Patterns
Topic: Pattern of the Year 2011
Replies: 29
Views: 34353

Re: Pattern of the Year 2011

As far as I know no-one else has claimed this as their own pattern independantly so thats what i'm doing While it is true no one else has claimed it as their own, this pattern already has a name called house. If you don't believe me, then go to the lifewiki and type in house. Sorry to burst your bu...
by LumpsOfMuck
December 10th, 2011, 2:26 pm
Forum: Patterns
Topic: Thread For Your Accidental Discoveries
Replies: 2064
Views: 1423482

Re: Thread For Your Accidental Discoveries

A light-speed fuse I found based of of a cell configuration that appears in knightlife's seven blocks from four gliders

Code: Select all

x = 29, y = 10, rule = B3/S23
$o2bo2bo2bo2bo2bo2bo2bo2bo$25o$25bo$25o$o2bo2bo2bo2bo2bo2bo2bo2bo!
by LumpsOfMuck
December 10th, 2011, 2:11 pm
Forum: Patterns
Topic: Thread For Your Accidental Discoveries
Replies: 2064
Views: 1423482

Re: Thread For Your Accidental Discoveries

The (useless) 15-engine extensible Cordership. x = 334, y = 404, rule = B3/S23 174bobo$160bobo7bo2bo2bo$159b2ob2o5bobob2obo$160bob2o6bo$164bo11b3o$ 163bo13b2o$163bo12b2o7b2o$185b2o5$186b2o$185bo2bo$185bo2bo4b2o$183bob 4o4b2o$182bo2bo$182bobo$165b2o9bo3b2o$165b2o8bo$177b2o2bo$170bo6b4o$ 168b3o$167bo...
by LumpsOfMuck
December 10th, 2011, 2:09 pm
Forum: Patterns
Topic: Thread For Your Accidental Discoveries
Replies: 2064
Views: 1423482

Re: Thread For Your Accidental Discoveries

EDIT: Also this block-loaf combo which lasts 1,114 gens.

Code: Select all

x = 4, y = 7, rule = B3/S23
2b2o$2b2o2$b2o$o2bo$bobo$2bo!
[/quote]

This pattern produces generation 2 of the R-Pentomino's life cycle plus a 3 cell spark, (which soon decays), on generation 13. Still a cool reaction.
by LumpsOfMuck
December 7th, 2011, 9:57 pm
Forum: Patterns
Topic: Thread For Your Accidental Discoveries
Replies: 2064
Views: 1423482

Re: Thread For Your Accidental Discoveries

A beehive fuse which uses a traffic light as a spark. I also included a way to jump a large gap on the left of this pattern x = 92, y = 88, rule = B3/S23 3$57bo$57bo$56bobo$57bo$57bo3$59bo$58bobo$58bobo$59bo5$60bo$59bobo$59b obo$60bo5$61bo$60bobo14bo$60bobo13bobo$61bo14bobo$77bo4$62bo$61bobo16b o$61...
by LumpsOfMuck
November 26th, 2011, 6:30 pm
Forum: General Discussion
Topic: Random switch engine stuff
Replies: 2
Views: 2381

Re: Random switch engine stuff

Here's a reaction between a trio of gliders and an elevener and block psuedo still life which yields a switch engine. I posted this in thread for accidental discoveries the other day but I feel it would be more relevent on this one. x = 22, y = 15, rule = B3/S23 2bo$obo18bo$b2o11b2o3b2o$13bobo4b2o$1...
by LumpsOfMuck
November 22nd, 2011, 2:12 pm
Forum: Patterns
Topic: Thread For Your Accidental Discoveries
Replies: 2064
Views: 1423482

Re: Thread For Your Accidental Discoveries

I'm pretty sure someone has discovered this before, based on its simple origional layout, but what the heck. I found a reaction between a pi heptomino and a block that gives out a pentadecathelon. x = 5, y = 9, rule = B3/S23 3o$obo$obo5$3b2o$3b2o! ANother couple of interesting reactions Pi Heptomino...
by LumpsOfMuck
November 22nd, 2011, 1:59 pm
Forum: The Sandbox
Topic: How Your Username Evolves
Replies: 209
Views: 120143

Re: How Your Username Evolves

Here's my username x = 78, y = 54, rule = B3/S23 77bo$77bo$77bo21$3o20$3bo$3bo$3bo5$20b3o$9b3o10bo$22bo$21bo! Nothing too special. I do get a LWSS but that's pretty much it. You misquoted the pattern. That's the 40K methuselah. Oops, my bad. I think I do have it this time x = 69, y = 11, rule = B3/...
by LumpsOfMuck
November 18th, 2011, 12:51 am
Forum: The Sandbox
Topic: How Your Username Evolves
Replies: 209
Views: 120143

Re: How Your Username Evolves

13 zeroes produces this nicety, it contains... well I'll not spoil the surprise. x = 78, y = 7, rule = B3/S23 b3o3b3o3b3o3b3o3b3o3b3o3b3o3b3o3b3o3b3o3b3o3b3o3b3o$o3bobo3bobo3bobo3b obo3bobo3bobo3bobo3bobo3bobo3bobo3bobo3bobo3bo$o2b2obo2b2obo2b2obo2b2o bo2b2obo2b2obo2b2obo2b2obo2b2obo2b2obo2b2obo2b2o...
by LumpsOfMuck
November 18th, 2011, 12:36 am
Forum: The Sandbox
Topic: How Your Username Evolves
Replies: 209
Views: 120143

Re: How Your Username Evolves

Here's my username

Code: Select all

x = 78, y = 54, rule = B3/S23
77bo$77bo$77bo21$3o20$3bo$3bo$3bo5$20b3o$9b3o10bo$22bo$21bo!
Nothing too special. I do get a LWSS but that's pretty much it.
by LumpsOfMuck
November 13th, 2011, 4:51 pm
Forum: Patterns
Topic: Expanders thread
Replies: 12
Views: 8511

Re: Expanders thread

Tropylium wrote:A few of the messier glider+something collisions may also count, depending on what we are tracking these for.
You have a point, what glider+something collisions do you have in mind?
by LumpsOfMuck
November 12th, 2011, 5:55 pm
Forum: Patterns
Topic: Thread For Your Accidental Discoveries
Replies: 2064
Views: 1423482

Re: Thread For Your Accidental Discoveries

Not anything too extrodinary but here are three petterns which yield the Pulsar x = 43, y = 24, rule = B3/S23 $39bo$34b2o3b2o$12b5ob5o11b8o$34b2o3b2o$39bo10$2bo$bobo$2bo$bobo$2bo$b obo$2bo! I guess the only interesting thing is that one of them is a polyomino, though I'm guessing I'm not the first t...
by LumpsOfMuck
November 12th, 2011, 5:42 pm
Forum: General Discussion
Topic: Using Citizen Science to discover Cool Patterns
Replies: 3
Views: 3183

Re: Using Citizen Sciience to help life, Your Thoughts

I really need your opinions people, do you think sending out datapackets to numerous computers around the world is a waste of time, or is it a worthy cause? Please leave your comments and concerns.
by LumpsOfMuck
November 12th, 2011, 5:40 pm
Forum: General Discussion
Topic: Cellular Automaton Video Collections Thread
Replies: 1
Views: 2160

Cellular Automaton Video Collections Thread

THis is meant to be a collection/request forum for any outside collections of patterns from conway's game of life. FOr example, my youtube channel http://www.youtube.com/user/LimpsOfMuck THe reason it's called limps of muck is actually very complicated, you saee, I was typing and accidentally hit an...
by LumpsOfMuck
November 3rd, 2011, 4:59 pm
Forum: General Discussion
Topic: a video
Replies: 3
Views: 2983

Re: a video

emuue wrote:i have made this video:http://www.youtube.com/watch?v=C2vgICfQawE




what do you think about it?
I liked the video.
by LumpsOfMuck
November 3rd, 2011, 4:56 pm
Forum: Patterns
Topic: Expanders thread
Replies: 12
Views: 8511

Re: Expanders thread

That's basically the same spark I used in my first Life discovery, the "Heisenblinker" reaction:

Code: Select all

x = 8, y = 6, rule = B3/S23
6b2o$2o3b2o$7bo$b3o$2b2o$3bo!
Cool reaction there
by LumpsOfMuck
November 3rd, 2011, 4:54 pm
Forum: Patterns
Topic: Expanders thread
Replies: 12
Views: 8511

Re: Expanders thread

Thanks, I have edited all the RLEs into a proper listing Um....they still don't work. It is because you don't have a line break before the actual code. Replace the space right after the rule with a line break. Ok, I believe I have actually fixed them for real this time. I tested a few of them just ...
by LumpsOfMuck
November 2nd, 2011, 8:20 pm
Forum: Patterns
Topic: Expanders thread
Replies: 12
Views: 8511

Re: Expanders thread

ZMan wrote:So this thread is for...? Methuselahs? Rubbish? Unstable patterns? Reactions?
Anything which occurs frequently and affects a large area. Just in case someone wants to build something with one of them.