Search found 135 matches

by jimmyChen2013
January 21st, 2019, 7:21 am
Forum: Other Cellular Automata
Topic: Rules with interesting dynamics
Replies: 554
Views: 155459

Re: Rules with interesting dynamics

I found a family of this kind of rule a few months ago one with puffers: x = 193, y = 189, rule = B2i34cet5ce6-c78/S2-a3-k4ceit5ceiq6-a78 bobo2bobo4bob3o2b2o4b2ob2o2b3o2bo2bo6bob5o3bobo2bo2b5o4bobo2bo3b3ob5ob 3ob2obob5o3b2o2b2obob2o2bob3ob3ob2ob4o2b3ob5ob5ob4ob6o2b2o5b2o4b2ob3ob o$b3o3bo3b2obo2bo3bo...
by jimmyChen2013
January 16th, 2019, 1:26 am
Forum: Other Cellular Automata
Topic: Rules with interesting dynamics
Replies: 554
Views: 155459

Re: Rules with interesting dynamics

A follow-up for Macbi's post nice rule! I love th dynamics I modified it a bit and found this: B2ae3aei4ae5c/S1c3ei4aew5aein6ace7c8 for example (pls run in golly) x = 48, y = 74, rule = B2ae3aei4ae5c/S1c3ei4aew5aein6ace7c8 obobobobobobobobobobobobobobobobobobobobobobobo$bobobobobobobobobobobo bobobo...
by jimmyChen2013
December 16th, 2018, 8:04 am
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 1667
Views: 545883

Re: Thread For Your Unrecognised CA

From the recent Numberphile video (if you don't know what that is, check it out,its a great Youtube channel) talking about the toothpick sequence so here's a rule for a visual: @RULE Toothpick @TABLE neighborhood:vonNeumann n_states:6 symmetries:none var ver = {1,3,5} var hor = {2,4} var a = {0,1,2...
by jimmyChen2013
December 15th, 2018, 11:36 pm
Forum: Other Cellular Automata
Topic: Rule request thread
Replies: 572
Views: 198907

Re: Rule request thread

gameoflifemaniac wrote:Toothpick pattern?
See "Thread For Your Unrecognized CA"
you mean that?
by jimmyChen2013
December 10th, 2018, 7:25 pm
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 1667
Views: 545883

Re: Thread For Your Unrecognised CA

From the recent Numberphile video (if you don't know what that is, check it out,its a great Youtube channel) talking about the toothpick sequence so here's a rule for a visual: @RULE Toothpick ... The first toothpick sequence can be described quite well with the following rule: x = 1, y =3, rule=B1...
by jimmyChen2013
December 10th, 2018, 9:53 am
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 1667
Views: 545883

Re: Thread For Your Unrecognised CA

From the recent Numberphile video (if you don't know what that is, check it out,its a great Youtube channel) talking about the toothpick sequence so here's a rule for a visual: @RULE Toothpick @TABLE neighborhood:vonNeumann n_states:6 symmetries:none var ver = {1,3,5} var hor = {2,4} var a = {0,1,2,...
by jimmyChen2013
December 6th, 2018, 9:14 pm
Forum: Other Cellular Automata
Topic: Rules with interesting dynamics
Replies: 554
Views: 155459

Re: Rules with interesting dynamics

B2c3-kqry6-k78/S2c4ace5678, another rule that generates crystal-like structures: ... EDIT: Rules like this generate vein-like structures: x = 8, y = 6, rule = B3ai5i6a/S3-i4ar5aci6ac78 bo$b6o$8o$b6o$bo2b3o$5b2o! weird aesthetics x = 8, y = 6, rule = B3ai6a/S3-i4ar5aci6ac78 bo$b6o$8o$b6o$bo2b3o$5b2o!
by jimmyChen2013
October 17th, 2018, 7:08 am
Forum: Other Cellular Automata
Topic: ATPP (B3-ckq4z/S2-c3-a4iq5k6k)
Replies: 65
Views: 22698

Re: ATPP (B3-ckq4z/S2-c3-a4iq5k6k)

danny wrote:New puffer:

Code: Select all

x = 5, y = 11, rule = B3-ckq4z/S2-c3-a4iq5k6k
bo$2bo$2bo$3o4$2b3o$4bo$4bo$3bo!
Puffs R and Blinker.
now what's this growth?

Code: Select all

x = 49, y = 11, rule = B3-ckq4z/S2-c3-a4iq5k6k
bo43bo$o45bo$o45bo$3o41b3o4$2b3o41b3o$2bo45bo$2bo45bo$3bo43bo!
by jimmyChen2013
October 7th, 2018, 8:36 am
Forum: Other Cellular Automata
Topic: Antimatter
Replies: 3
Views: 2339

Re: Antimatter

I like this rule

simple spinski (you-know-who, and I can't pell) gen:

Code: Select all

x = 4, y = 4, rule = Antimatter:T200,200
D$.D$2.D$3.D!
by jimmyChen2013
October 7th, 2018, 8:23 am
Forum: Other Cellular Automata
Topic: Brew
Replies: 23
Views: 8105

Re: Brew

Ian07 wrote:
Sarp wrote:The middle cell should turn green, not blue

Code: Select all

x = 3, y = 3, rule = Brew
B2C$BAC$A2B!
No, because it has 4 green neighbors instead of 3.
Wait, why?

Code: Select all

x = 12, y = 15, rule = Brew
.B6.B2C$.BA5.BAC$.A2B4.A2B3$2.A6.A$2.A6.A$A.A.A2.A.A.A$.3A4.3A$2.A6.A
3$.C6.3C$.2B5.B2C$.2BC4.2BC!
by jimmyChen2013
September 25th, 2018, 9:46 pm
Forum: Other Cellular Automata
Topic: 2D Replicator Classes
Replies: 162
Views: 81117

Re: 2D Replicator Classes

I would say this is a replicator

Code: Select all

x = 6, y = 3, rule = B2i3-r4ceit5ce6-c7e8/S2-a3-cj4cet5cei6-i78
bo2bo$6o$bo2bo!

or breeder?

Code: Select all

x = 10, y = 5, rule = B3ai4e5cei678/S2-ai34cet5ci678
2bo5b2o$b3o4b2o$5o2b3o$b3o4b2o$2bo5b2o!
by jimmyChen2013
September 25th, 2018, 2:01 am
Forum: Other Cellular Automata
Topic: 2D Replicator Classes
Replies: 162
Views: 81117

Re: 2D Replicator Classes

x = 6, y = 6, rule = B2ci3aiy4ew5ce6c7c8/S1e2ce3acein4ceit5e6cei7c8 o2$o3$3bobo! similarly: x = 6, y = 6, rule = B2ci3aiy4ew5cei6c7c8/S1e2ce3acein4ceit5e6cei7c8 o2$o3$3bobo! ain't this more of a "explosion" rule than a actual replicator 10min later... YAY! x = 6, y = 5, rule = B2ci3aiy4e5ce6c7c8/S1...
by jimmyChen2013
September 17th, 2018, 2:36 am
Forum: Other Cellular Automata
Topic: Energetic
Replies: 80
Views: 28754

Re: Rule request thread

Energetic: just a suggestion, maybe we can change the 8 directional particles to 4 "photons" to be more uniform? we can then use symmetry? The symmetry is getting fixed with the 8-directional ones. I want 8-directional photons anyways. ...by symmetry i meant reflect4rotate, and by photon i meant th...
by jimmyChen2013
September 16th, 2018, 11:03 pm
Forum: Other Cellular Automata
Topic: Energetic
Replies: 80
Views: 28754

Re: Rule request thread

like fission
by jimmyChen2013
September 16th, 2018, 9:35 pm
Forum: Other Cellular Automata
Topic: Energetic
Replies: 80
Views: 28754

Re: Rule request thread

Energetic: just a suggestion, maybe we can change the 8 directional particles to 4 "photons" to be more uniform? we can then use symmetry? The symmetry is getting fixed with the 8-directional ones. I want 8-directional photons anyways. ...by symmetry i meant reflect4rotate, and by photon i meant th...
by jimmyChen2013
September 16th, 2018, 9:04 am
Forum: Other Cellular Automata
Topic: Energetic
Replies: 80
Views: 28754

Re: Rule request thread

Energetic: just a suggestion, maybe we can change the 8 directional particles to 4 "photons" to be more uniform?
we can then use symmetry?
by jimmyChen2013
September 2nd, 2018, 8:26 am
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 1761
Views: 342452

Re: Miscellaneous Discoveries in Other Cellular Automata

HF+block = HF+block: x = 13, y = 7, rule = B3-k4z6e8/S23-ry4ctz5ckr6n7c8 2b3o$bo3bo$o5bo4b2o$o5bo4b2o$o5bo$bo3bo$2b3o! SMOR: Spaceship made of reactions. I believe this still hold: x = 24, y = 29, rule = B2i3ai4cei5c6c7/S3acein4e5i6cei7c8 15b3o$14bobobo$13bob3obo$12bob5obo$11bo4bo4bo$10bo8bo2bo$9bo...
by jimmyChen2013
August 23rd, 2018, 7:39 am
Forum: Other Cellular Automata
Topic: Rules 1 transition from Life
Replies: 50
Views: 23872

Re: Rules 1 transition from Life

failed replicator produces 4 12c/30 puffers:

Code: Select all

x = 3, y = 3, rule = B34w/S23
bo$3o$bo!
by jimmyChen2013
August 22nd, 2018, 2:36 am
Forum: Other Cellular Automata
Topic: Rules with interesting dynamics
Replies: 554
Views: 155459

Re: Rules with interesting dynamics

More on the bio-hazard this kind of rules have a octagonal space-filler In the original rule "lines" spread inside of the filler, but others with B7e the defect spread quadratically, if you know what I mean. these rules don't explode since destruction is faster than anything can growth. Some have a...
by jimmyChen2013
August 21st, 2018, 2:41 am
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 1761
Views: 342452

Re: Miscellaneous Discoveries in Other Cellular Automata

x = 4, y = 3, rule = B2ce4jr5c/S14y b2o$o2bo$b2o! x = 4, y = 3, rule = B2ce4jr5c7e/S14y5j b2o$o2bo$b2o! x = 4, y = 23, rule = B2ce4jr5c/S14y b2o$o2bo$b2o18$b2o$o2bo$b2o! The first one produces the Ruler Sequence. Where? Also Completely unrelated, OCD: x = 1025, y = 1, rule = B2c34ce5ce/S2ce34ce5ce ...
by jimmyChen2013
August 20th, 2018, 9:47 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 1761
Views: 342452

Re: Miscellaneous Discoveries in Other Cellular Automata

muzik wrote:

Code: Select all

x = 4, y = 3, rule = B2ce4jr5c/S14y
b2o$o2bo$b2o!

Code: Select all

x = 4, y = 3, rule = B2ce4jr5c7e/S14y5j
b2o$o2bo$b2o!

Code: Select all

x = 4, y = 23, rule = B2ce4jr5c/S14y
b2o$o2bo$b2o18$b2o$o2bo$b2o!
by jimmyChen2013
August 15th, 2018, 9:02 am
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 1761
Views: 342452

Re: Miscellaneous Discoveries in Other Cellular Automata

are there any weirder spaceships than this?

Code: Select all

x = 24, y = 29, rule = B2i3ai4cei5c6c7/S3acein4e5i6cei7c8
15b3o$14bobobo$13bob3obo$12bob5obo$11bo4bo4bo$10bo8bo2bo$9bobo11bo$8bo
11bo$22bo10$4b3o$3bobobo$2bob3obo$bob5obo$ob7obo$11o6b3o$ob7obo5bobobo
$bob5obo6b5o$2bob3obo7bobobo$3bobobo9b3o$4b3o!
by jimmyChen2013
August 14th, 2018, 11:04 pm
Forum: The Sandbox
Topic: RLE copy/paste thread - everyone else
Replies: 270
Views: 54352

Re: RLE copy/paste thread - everyone else

x = 200, y = 200, rule = B3ai4a/S23i4aei5aij6aci7c8:T200,200 18ob50ob73ob5ob13ob23ob12o$16ob2ob46ob113ob14ob4o$80ob108ob10o$102ob7o b14ob74o$33ob166o$68ob22ob49ob58o$27ob18ob3ob30ob2ob93ob11ob9o$4ob87ob 77ob29o$24ob140ob14ob19o$88ob111o$105ob38ob55o$4ob48ob67ob78o$23ob8ob 40ob16ob13ob42ob52o$61ob13...
by jimmyChen2013
August 14th, 2018, 10:38 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 1761
Views: 342452

Re: Miscellaneous Discoveries in Other Cellular Automata

Is this a replicator?
I can't tell

Code: Select all

x = 8, y = 6, rule = B3aik4an6i/S3in4a5ai6aci7c8
b5o$b5o$8o$8o$b5o$b5o!
also this 2c/10

Code: Select all

x = 6, y = 6, rule = B3aik4an6i/S2a3in4a5aiq6aci7c8
4bo$b3o$6o$6o$b5o$2b2o!
by jimmyChen2013
June 8th, 2018, 2:31 am
Forum: Other Cellular Automata
Topic: Thread for Your Accidental Discoveries that Aren't in CGOL
Replies: 821
Views: 350389

Re: Thread for Your Accidental Discoveries that Aren't in CGOL

This fuse creates... what? x = 244, y = 5, rule = B2i34ceity5c6-c78/S2-a34ceit5ceik6-k78 242bo$241b3o$2obobobobobobobobobobobobobobobobobobobobobobobobobobobob obobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobob obobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobo...