Search found 135 matches

by jimmyChen2013
February 28th, 2018, 1:46 am
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 1761
Views: 342459

Re: Miscellaneous Discoveries in Other Cellular Automata

this mildly satisfying puffer x = 6, y = 5, rule = B2in34ce/S2-a34cei 3bobo$b2obo$o$b2obo$3bobo! and clean fuse x = 208, y = 5, rule = B2in34ce/S2-a34cei 2bobobo$bobo3bo3bo6b2o4b2o4b2o4b2o4b2o4b2o4b2o4b2o4b2o4b2o4b2o4b2o4b2o 4b2o4b2o4b2o4b2o4b2o4b2o4b2o4b2o4b2o4b2o4b2o4b2o4b2o4b2o4b2o4b2o4b2o4b 2o4b...
by jimmyChen2013
February 27th, 2018, 8:13 pm
Forum: The Sandbox
Topic: Fastest gun as to average "matter" per generation?
Replies: 10
Views: 2309

Re: Fastest gun as to average "matter" per generation?

Yeah its hard to "clarify" something This is mainly for Life i think the "contest" include only rakes and guns, that produce a single type of spaceships, one at a time (at each given time only one is being produced at its current step) (strictly that means multi-barreled gun) the score is the averag...
by jimmyChen2013
February 27th, 2018, 9:27 am
Forum: Other Cellular Automata
Topic: Rules with interesting dynamics
Replies: 554
Views: 155459

Re: Rules with interesting dynamics

03/2/5

Code: Select all

x = 3, y = 3, rule = 03/2/5
CA$.CA$CA!
This thing a breeder/replicator made the rule explosive
it makes 2 more of itself every 16 generations, which continue to make more copies
by jimmyChen2013
February 27th, 2018, 5:34 am
Forum: The Sandbox
Topic: Fastest gun as to average "matter" per generation?
Replies: 10
Views: 2309

Re: Fastest gun as to average "matter" per generation?

Both.
what's the fastest in Life, and whats the fastest in all OCA



EDIT: not including breeders or quadratic growth
by jimmyChen2013
February 26th, 2018, 9:59 pm
Forum: The Sandbox
Topic: Fastest gun as to average "matter" per generation?
Replies: 10
Views: 2309

Fastest gun as to average "matter" per generation?

Feel this is too trivial for the normal forums
by jimmyChen2013
January 31st, 2018, 9:37 pm
Forum: Other Cellular Automata
Topic: Labyrinth. Rules!
Replies: 2
Views: 1941

Re: Labyrinth. Rules!

Try your's on my maze-gem rule @RULE Maze-gen @TABLE n_states:2 neighborhood:Moore symmetries:rotate4reflect var a = {0,1} var b = {a} var c = {a} var d = {a} var e = {a} var f = {a} var g = {a} var h = {a} 0,0,0,0,0,0,0,0,0,0 1,1,1,1,1,1,1,1,1,1 0,a,1,1,1,c,0,0,0,1 1,a,0,0,0,c,1,1,1,0 0,1,1,1,b,0,0...
by jimmyChen2013
January 31st, 2018, 2:09 am
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 1761
Views: 342459

Re: Miscellaneous Discoveries in Other Cellular Automata

Naturally-occured butterfly still-life

Code: Select all

x = 7, y = 9, rule = B3-ce/S2-i35ce6ce
b2o$o2bobo$bo2bobo$2b4o$bo$2b4o$bo2bobo$o2bobo$b2o!
by jimmyChen2013
January 29th, 2018, 3:19 am
Forum: Other Cellular Automata
Topic: Rules with interesting dynamics
Replies: 554
Views: 155459

Re: Rules with interesting dynamics

B34ce5ce6ce7/S2ace34ce5ce6ce7
a rule where gliders tend to be spawn in pairs, probably because of this reaction:

Code: Select all

x = 7, y = 4, rule = B34ce5ce6ce7/S2ace34ce5ce6ce7
5b2o$2o3b2o$b2o$o!
by jimmyChen2013
January 29th, 2018, 3:17 am
Forum: Other Cellular Automata
Topic: squareLife(B34ce/S234ce)
Replies: 12
Views: 2467

Re: squareLife(B34ce/S234ce)

I mean in any rules. that answers my question, thx
by jimmyChen2013
January 29th, 2018, 3:00 am
Forum: Other Cellular Automata
Topic: squareLife(B34ce/S234ce)
Replies: 12
Views: 2467

Re: squareLife(B34ce/S234ce)

That's a strange speed for a spaceship
are there any other ships with c5/33?
by jimmyChen2013
January 29th, 2018, 2:20 am
Forum: Other Cellular Automata
Topic: squareLife(B34ce/S234ce)
Replies: 12
Views: 2467

Re: squareLife(B34ce/S234ce)

On my way of stabilizing this rule: b2in34ces2-a34ce: a hat c/3 x = 3, y = 5, rule = B2in34ce/S2-a34ce 2bo$b2o$o$b2o$2bo! a c/5 x = 3, y = 5, rule = B2in34ce/S2-a34ce b2o$3o$2bo$3o$bo! a c/2 x = 7, y = 5, rule = B2in34ce/S2-a34ce 2o3b2o$bobobo$o5bo$bo3bo$2b3o! another c/3 x = 7, y = 5, rule = B2in34...
by jimmyChen2013
January 28th, 2018, 7:58 am
Forum: Other Cellular Automata
Topic: squareLife(B34ce/S234ce)
Replies: 12
Views: 2467

Re: squareLife(B34ce/S234ce)

unique things (other than life)

Code: Select all

x = 47, y = 7, rule = B34ce/S2-n34ce
3o5b2o7b2o9b3o10b2o$b2o5bobo6b3o8b3o3b2o5bo2bo$b2o6bobo5b2o3b2o5bo4bob
o6bo$b3o6bobo8b3o13bo4bo2bo$11b2o9b2o5bo6b2o6bobo$28b3o14b2o$28b3o!
by jimmyChen2013
January 25th, 2018, 8:41 pm
Forum: Other Cellular Automata
Topic: squareLife(B34ce/S234ce)
Replies: 12
Views: 2467

squareLife(B34ce/S234ce)

A small change to CGol
a cell survives and is born if the 4 sides OR the 4 corners are on

it appears to be very so slightly explosive, for some unclear reasons

haven't found anything unique besides the CGol stuffs

(I'm new to apgsearch and it doesn't seem to work. is it because it's explosive?)
by jimmyChen2013
January 25th, 2018, 7:29 am
Forum: Other Cellular Automata
Topic: Close life variants
Replies: 169
Views: 83421

Re: Close life variants

AbhpzTa wrote:
It's B34e5cky/S2-i3-a
thx
by jimmyChen2013
January 25th, 2018, 1:01 am
Forum: Other Cellular Automata
Topic: Close life variants
Replies: 169
Views: 83421

Re: Close life variants

a not-so-close life variant @RULE stableless @TABLE n_states:2 neighborhood:Moore symmetries:rotate4reflect 0,1,1,1,0,1,0,1,0,1 0,1,0,1,1,0,1,1,0,1 0,1,0,1,0,1,0,1,0,1 0,0,1,0,1,1,0,1,1,1 1,1,0,0,0,1,0,0,0,0 1,1,1,1,0,0,0,0,0,0 0,1,1,1,0,0,0,0,0,1 0,1,1,0,1,0,0,0,0,1 0,1,1,0,0,1,0,0,0,1 0,1,1,0,0,0,...
by jimmyChen2013
January 22nd, 2018, 7:49 am
Forum: The Sandbox
Topic: Birthdays
Replies: 342
Views: 101674

Re: Birthdays

Happy birthday to myself 23 days ago. I am giving myself the single cell fibonacci generator I made today @RULE Fibonacci 1: on 2: f(n-1) duplicator 3: f(n-2) duplicator main down 4: f(n-2) duplicator main up 5: f(n-2) duplicator sub 6: instructor-active 7: instructor-disabled @TABLE n_states:8 neig...
by jimmyChen2013
January 22nd, 2018, 6:14 am
Forum: Other Cellular Automata
Topic: Prime generation in CA
Replies: 5
Views: 1691

Re: Prime generation in CA

There. a single-celled fibonacci generator @RULE Fibonacci 1: on 2: f(n-1) duplicator 3: f(n-2) duplicator main down 4: f(n-2) duplicator main up 5: f(n-2) duplicator sub 6: instructor-active 7: instructor-disabled @TABLE n_states:8 neighborhood:Moore symmetries:none var a = {0,1,2,3,4,5,6,7} var b ...
by jimmyChen2013
January 21st, 2018, 9:45 pm
Forum: Other Cellular Automata
Topic: Prime generation in CA
Replies: 5
Views: 1691

Re: Prime generation in CA

Im thinking of CA generation of other sequences
how about fibonacci,
or Kolakoski sequence?
that would be a challenge
by jimmyChen2013
January 21st, 2018, 9:45 am
Forum: Other Cellular Automata
Topic: Prime generation in CA
Replies: 5
Views: 1691

Re: Prime generation in CA

It is really fun the watch the spaceships :D. I made this rule purely for fun, and also as an experiment. I didn’t go for anything like efficient or simpleness, other than its functionality. I’m ok with the rule “as long as it works.” It can be heavily optimized, but doing that would take me just as...
by jimmyChen2013
January 21st, 2018, 5:17 am
Forum: Other Cellular Automata
Topic: Prime generation in CA
Replies: 5
Views: 1691

Prime generation in CA

This is a discussion thread for prime generation algorithms in CA. Here's one artificial rule I made, it applies the Sieve of Eratosthenes the components: a number line a family of spaceships that carve the number line in n (any) steps a ship constructor to make and initial the ships a timer for the...
by jimmyChen2013
January 17th, 2018, 2:10 am
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 1667
Views: 545883

Re: Thread For Your Unrecognised CA

Two chaotic rules found when I was messing around Btw, the colored versions looks amazing @RULE ChaoticWobble-colored @TABLE n_states:20 neighborhood:Moore symmetries:rotate4 var a = {0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19} var b = {a} var c = {a} var d = {a} var e = {a} var f = {a} var ...
by jimmyChen2013
January 17th, 2018, 2:06 am
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 1667
Views: 545883

Re: Thread For Your Unrecognised CA

Two chaotic rules found when I was messing around @RULE Chaotic-wobble @TABLE n_states:2 neighborhood:Moore symmetries:rotate4 var a = {0,1} var b = {a} var c = {a} var d = {a} var e = {a} var f = {a} var g = {a} var h = {a} #0,0,0,0,0,0,0,0,0,0 #1,1,1,1,1,1,1,1,1,1 0,a,1,1,1,c,0,0,0,1 1,a,0,0,0,c,1...
by jimmyChen2013
January 11th, 2018, 10:10 pm
Forum: Other Cellular Automata
Topic: weird pattern-gen thought
Replies: 1
Views: 1315

Re: weird pattern-gen thought

2 wallpapers made with this idea in mind
by jimmyChen2013
January 10th, 2018, 3:07 am
Forum: Other Cellular Automata
Topic: weird pattern-gen thought
Replies: 1
Views: 1315

weird pattern-gen thought

So I had this idea for generating and refreshing nice patterns. I started with two rules: one that generates great patterns on its own like this: @RULE TeethMatrix @TABLE n_states:2 neighborhood:Moore symmetries:rotate4reflect var a = {0,1} var b = {a} var c = {a} var d = {a} var e = {a} var f = {a}...
by jimmyChen2013
January 9th, 2018, 8:36 am
Forum: Other Cellular Automata
Topic: Rules with interesting dynamics
Replies: 554
Views: 155459

Re: Rules with interesting dynamics

variable-period replicator world:

Code: Select all

......
Thought I saw a mandelbrot at around 969,000
freaked my out