Search found 909 matches

by GUYTU6J
February 7th, 2020, 2:47 am
Forum: Patterns
Topic: Synthesising Oscillators
Replies: 1003
Views: 741506

Re: Synthesising Oscillators

xp2_70q13zwogb0s reduced by two: x = 252, y = 67, rule = B3/S23 181bobo$181b2o$182bo12$151bo$149bobo$45bo104b2o$46bo110bo$44b3o109b2o$ 49bobo101bo2bobo$50b2o99bobo$50bo101b2o$65bo$15bo49bobo$13b2o50b2o19bo $14b2o70bobo50b2o$8bo61b3o13b2o51b2o9b3o$3bobo2bobo$4b2o2b2o211bo$4bo 82b2o66b3o64bo$68bo17b2o...
by GUYTU6J
February 7th, 2020, 12:55 am
Forum: The Sandbox
Topic: Random posts
Replies: 3748
Views: 432574

Re: Random posts

Does anyone here play Dancing Line?
by GUYTU6J
February 6th, 2020, 5:58 am
Forum: The Sandbox
Topic: Above user in a nutshell
Replies: 690
Views: 66442

Re: Above user in a nutshell

Someone who makes a confusing post about me; why am I Hunting Moosey?
by GUYTU6J
February 6th, 2020, 3:41 am
Forum: Patterns
Topic: Soup-based syntheses
Replies: 152
Views: 37675

Re: Soup-based syntheses

Here's the seed for that very rare xs42: x = 17, y = 23, rule = B3/S23 b2o$b2o11bobo$14b2o$4b2o9bo$3bo2bo$4b2o3$3o9bo$10b2ob2o$12bo2$12bo$10b 2ob2o$3o9bo3$4b2o$3bo2bo$4b2o9bo$14b2o$b2o11bobo$b2o! Unluckily I didn't find a way to replace the blocks with gliders, and failed to settle the block+beehive...
by GUYTU6J
February 5th, 2020, 11:13 pm
Forum: Patterns
Topic: Soup-based syntheses
Replies: 152
Views: 37675

Re: Soup-based syntheses

Here's a seed for xs46_4a9b8bb8b96z259d1dd1d96: x = 16, y = 29, rule = B3/S23 13b2o$12bo2bo$12bo2bo$13bobo2$4b2o$bo2b2o$2b3o$3bo3$o$o$o$5b3o$o$o$o3$ 3bo$2b3o$bo2b2o$4b2o2$13bobo$12bo2bo$12bo2bo$13b2o! I need to insert two R's at gen 93 here x = 49, y = 51, rule = B3/S23 45bo$43b2o$44b2o6$2bo$obo$b2o...
by GUYTU6J
February 5th, 2020, 9:37 pm
Forum: Patterns
Topic: Thread for your unsure discoveries
Replies: 1769
Views: 862284

Re: Thread for your unsure discoveries

10G Cloverleaf interchange:

Code: Select all

x = 65, y = 26, rule = B3/S23
51bo$50bo$50b3o$48bo$46bobo$47b2o4$36bo14bobo$34bobo14b2o$35b2o15bo$
42bo$42bobo$42b2o$bo60b2o$2b2o57bo2bo$b2o59b2o$6bo$6b2o$2o3bobo38b3o7b
3o$b2o45bo7bo$o46bo9bo$51bo$51bo$51bo!
by GUYTU6J
February 5th, 2020, 10:41 am
Forum: Other Cellular Automata
Topic: Rules with interesting replicators
Replies: 176
Views: 46111

Re: Rules with interesting replicators

Moosey wrote:
February 5th, 2020, 10:03 am
Somewhat off topic, but in a close relative:

Code: Select all

x = 3, y = 3, rule = B2n3acikq/S2-i3-a4i
2o$b2o$bo!
With B4z:

Code: Select all

x = 3, y = 3, rule = B2n3acikq4z/S2-i3-a4i
2o$b2o$bo!
by GUYTU6J
February 5th, 2020, 6:05 am
Forum: The Sandbox
Topic: Above user in a nutshell
Replies: 690
Views: 66442

Re: Above user in a nutshell

Someone who is hunting for interesting INT rules.
by GUYTU6J
February 5th, 2020, 3:51 am
Forum: The Sandbox
Topic: catagolue is down
Replies: 81
Views: 27891

Re: catagolue is down

77topaz wrote:
February 5th, 2020, 2:10 am
Catagolue is over quota for today. :cry:
Oh no, I hope it's not because of my uploading to 4Glider_stdin
by GUYTU6J
February 5th, 2020, 1:37 am
Forum: General Discussion
Topic: Thread for basic questions
Replies: 1788
Views: 470908

Re: Thread for basic questions

What's the growth rate?

Code: Select all

x = 7, y = 9, rule = B2n3aikq4iq/S2-i3-a4i
2b3o$2bobo$2bo2b2o$3bo2bo$4b3o$3bo$2bo$obo$3o!
#C [[ GRAPH ]]

Code: Select all

x = 7, y = 9, rule = B2n3aikq4ceiz6c/S2-i3-a4i
2b3o$2bobo$2bo2b2o$3bo2bo$4b3o$3bo$2bo$obo$3o!
#C [[ GRAPH ]]
by GUYTU6J
February 4th, 2020, 11:17 pm
Forum: Other Cellular Automata
Topic: Rules with interesting replicators
Replies: 176
Views: 46111

Re: Rules with interesting replicators

Hm. x = 11, y = 11, rule = B2ce3y4e5y6c/S1c2i3ciy4ct5ey6i7e8 5bo$4bobo$5bo$5bo$bo7bo$ob2o3b2obo$bo7bo$5bo$5bo$4bobo$5bo! Please make this act like the one above: x = 25, y = 4, rule = B2n3aikq/S2-i3-a4i b2ob2ob2ob2ob2ob2ob2obo$o2bo2bo2bo2bo2bo2bo2b3o$23b2o$20bob2o! A weird generator: x = 7, y = 9, ...
by GUYTU6J
February 4th, 2020, 10:27 pm
Forum: Patterns
Topic: Randomly enumerating glider syntheses
Replies: 20
Views: 1023

Re: Randomly enumerating glider syntheses

How does the script adapt to custom spaceships in INT rules? I guess at least this will be a problem:

Code: Select all

const int glide[16] = {143, 346, 107, 286, 302, 115, 167, 370, 482, 181, 428, 241, 233, 412, 458, 157};
by GUYTU6J
February 4th, 2020, 1:23 pm
Forum: Patterns
Topic: 4 glider syntheses
Replies: 156
Views: 175224

Re: 4 glider syntheses

Ian07 wrote:
February 4th, 2020, 7:18 am
GUYTU6J wrote:
February 4th, 2020, 2:04 am
Almost xs19_wmm0e952z643

Code: Select all

Failed 4G synth
5G:

Code: Select all

x = 56, y = 60, rule = B3/S23
53bobo$53b2o$54bo23$43bo$42bo$42b3o4$30bo$31b2o$30b2o3$30b3o$32bo$31bo
19$bo$b2o$obo!
Good. Can every reaction initiated by two invalid gliders be started via valid 2~3G pathway(s)?
by GUYTU6J
February 4th, 2020, 1:11 pm
Forum: Scripts
Topic: Synthesis component search script
Replies: 14
Views: 2789

Re: Synthesis component search script

testitemqlstudop wrote:
February 2nd, 2020, 2:20 am
I think so, you can change this line:

Code: Select all

glider = lt.pattern("3o$o$bo!").centre()(args.backtrack, args.backtrack)
to the rle of the custom glider.
I thought there're other lines to change for custom gliders because of their speed & bounding box. Is that so?
by GUYTU6J
February 4th, 2020, 1:07 pm
Forum: Other Cellular Automata
Topic: Smallest Spaceships Supporting Specific Speeds (5s) Project
Replies: 864
Views: 165060

Re: Smallest Spaceships Supporting Specific Speeds (5s) Project

(122,1)c/249 and an RRO: x = 4, y = 64, rule = B2kn3aeijn4eijt5cqy6i8/S23-aen4ceikr5e6ac78 o$o$b2o$2b2o$b2o$o55$o$2o$b2o$2o! (5,1)c/904 and an RRO: x = 123, y = 204, rule = B2kn3-cqry4ijy5cqry6cn8/S23-acen4eikry5e6ae7e8 88bo$87b3o2$85b4obo$88bo2$86b3o$99bo2$101bo$3b2o6bob2o84b2o$bo2bo6b4o 80bo6b2o$2...
by GUYTU6J
February 4th, 2020, 3:11 am
Forum: Patterns
Topic: 19-bit still life syntheses
Replies: 99
Views: 6461

Re: 19-bit still life syntheses

xs19_08u1fgkcz321 improved from 12G to 10G x = 155, y = 30, rule = B3/S23 63bo$63bobo$59bo3b2o68bo$60bo71bo$58b3o71b3o2$11b2o85b2o28b2o$2bo2bobo 3bobo83bo2bo26bo2bo$obo2b2o4bo86b2o28b2o$b2o3bo31b2o28b2o$37bo2bo26bo 2bo$31b2o5b2o21b2o5b2o15b2ob2o25b2ob2o28b2o$30bo2bo26bo2bo21b2obo2bo 23b2obo2bo26bo2...
by GUYTU6J
February 4th, 2020, 2:04 am
Forum: Patterns
Topic: 4 glider syntheses
Replies: 156
Views: 175224

Re: 4 glider syntheses

Almost xs19_wmm0e952z643

Code: Select all

x = 18, y = 24, rule = B3/S23
17bo$15b2o$16b2o7$14bo$12b2o$13b2o2$11b3o$11bo$12bo6$2o$b2o$o!
by GUYTU6J
February 4th, 2020, 12:28 am
Forum: Patterns
Topic: Soup-based syntheses
Replies: 152
Views: 37675

Re: Soup-based syntheses

9G xs26_6a8ohf0fho8a6 x = 99, y = 92, rule = B3/S23 bo95bo$2bo93bo$3o93b3o51$52bo$51bo$51b3o2$46bo$47bo$45b3o5$51bobo5bobo $51b2o6b2o$52bo7bo$49bo$50bo$48b3o17$58b3o$58bo$59bo$41b2o$40bobo$42bo! The three gliders at the bottom are for converting a TL-predecessor (see gen 53) to pi, which may be impr...
by GUYTU6J
February 3rd, 2020, 10:32 am
Forum: Patterns
Topic: Soup-based syntheses
Replies: 152
Views: 37675

Re: Soup-based syntheses

...A glider can take the place of that added block, which (maybe) saves one glider: x = 77, y = 53, rule = B3/S23 13bo$11bobo$12b2o8$obo$b2o$bo11$33b2o$33b2o5$50b2o$40bo9b2o$20b2o17bob o$19bobo4b2o3b2o6bo2bo$19bobo4bobo2b2o7b2o$20bo6bo$23b2o23bo$23b2o22bo bo$47bobo$48bo12$74b2o$74bobo$74bo! ... xs2...
by GUYTU6J
February 3rd, 2020, 2:24 am
Forum: Other Cellular Automata
Topic: Rule request thread
Replies: 530
Views: 183081

Re: Rule request thread

Hunting wrote:
February 3rd, 2020, 12:01 am
I need a B2n3/S23-qHistory rule.
Dvgrn has made a script called isotropic-markedhistory-rule-gen.py, see https://github.com/dvgrn/b3s23life/blob ... ule-gen.py
by GUYTU6J
February 2nd, 2020, 11:40 pm
Forum: Patterns
Topic: Soup-based syntheses
Replies: 152
Views: 37675

Re: Soup-based syntheses

A possible synthesis of xs20_8k4ria4z178c from that 4Glider_stdin result:

Code: Select all

x = 33, y = 16, rule = B3/S23
14b2o$14b2o5$31b2o$21bo9b2o$b2o17bobo$obo4b2o3b2o6bo2bo$obo4bobo2b2o7b
2o$bo6bo$4b2o23bo$4b2o22bobo$28bobo$29bo!
by GUYTU6J
February 2nd, 2020, 9:32 pm
Forum: Patterns
Topic: Randomly enumerating glider syntheses
Replies: 20
Views: 1023

Re: Randomly enumerating glider syntheses

The third 5Glider_stdin result for xs23_c8970sicz06953 (without catagolue synthesis now) suggests at most 7G: x = 46, y = 30, rule = B3/S23 23bobo$23b2o$24bo6$12bo$13b2o$12b2o$32bo$31bo$31b3o3$12b2o28b2o$11bobo 27bo2bo$13bo27b3o$39b2o$38bobo2b3o$37bo2bobo2bo$22b2o14b2o2bo$21b2o19b 2o$23bo3$bo3b3o$b2...
by GUYTU6J
February 2nd, 2020, 11:48 am
Forum: Patterns
Topic: Endemic periodic patterns and still lifes
Replies: 4
Views: 4514

Re: Endemic periodic patterns and still lifes

(Found the thread by dvgrn's direction; see basic questions thread) The China Labyrinth problem asks for a pattern consisting of 64 hexagons, any one of which has a unique neighbourhood configuration. One of the suggested solutions is: x = 14, y = 15, rule = B/S0123456H 4bo$4b4o$3b5o$4b2ob2o$5bob4o$...
by GUYTU6J
February 2nd, 2020, 7:55 am
Forum: General Discussion
Topic: Golly suggestions
Replies: 192
Views: 87762

Re: Golly suggestions

Thanks! See, that's why other people should be cleaning up and commenting patterns for the collection. I try to do as much as I can quickly, and just end up making silly mistakes. Don't know how that one happened exactly. I distinctly remember lining up the right-side spaceships and rakes to make t...
by GUYTU6J
February 2nd, 2020, 2:47 am
Forum: General Discussion
Topic: Thread for basic questions
Replies: 1788
Views: 470908

The China Labyrinth problem

The China Labyrinth problem asks for a pattern consisting of 64 hexagons, any one of which has a unique neighbourhood configuration. A provided solution is: x = 14, y = 15, rule = B/S0123456H 4bo$4b4o$3b5o$4b2ob2o$5bob4o$5bo5bo$o2b3o5bo$b3o$b2obo4b2o2bo$bob3o3b 5o$2b2obo4b2obo$3b4o3bo$5bobob3obo$6b...