Search found 1731 matches

by simsim314
June 9th, 2019, 6:01 am
Forum: General Discussion
Topic: Golly 2.9b1 and the overlay
Replies: 92
Views: 44758

Re: Golly 2.9b1 and the overlay

Is there a way to natively let the user to fill a textbox, or should I have a button and use g.getstring - and only present the user what he filled?
by simsim314
June 5th, 2019, 10:41 am
Forum: Scripts
Topic: NewCA.lua
Replies: 26
Views: 5060

Re: NewCA.lua

I actually thought about requiring a NextState function along the lines of your NextVal...It does impose more work on the script writer though. Yes i just wanted to have a template so that people could only modify the three relevant lines of the code: local r2 = dx * dx + dy * dy total = total + (r...
by simsim314
June 3rd, 2019, 5:37 am
Forum: Scripts
Topic: NewCA.lua
Replies: 26
Views: 5060

Re: NewCA.lua

Hey Andrew it looks great! I just wonder where to take it from here? Can we implement Lenia for example using it? Maybe we can explore some space of random rules... Maybe it's better to start with larger than life rules or some continuous rule. Anyway I was playing a bit with the new script, and fai...
by simsim314
May 23rd, 2019, 7:04 pm
Forum: Patterns
Topic: c/10 constructions
Replies: 39
Views: 14354

Re: c/10 constructions

The printer spaceship is the first pattern that makes sense to me why would you use c/10. Obviously spaceship with the speed of some Hershel conduit is nice, or forward rake, but here in the printer spaceship we need two different speeds to send signal in a way that we convert SL->signal->SL. This k...
by simsim314
May 19th, 2019, 2:05 pm
Forum: Scripts
Topic: LifeAPI - New GOL API (in C++)
Replies: 47
Views: 39665

Re: LifeAPI - New GOL API (in C++)

Not really an issue, just curious why you continued to use malloc in place of new. The intention was to use C and not C++. But in C you can't overload a function - this is the only feature I use from C++ (and is the only reason I've switched to C++). I don't like the LifeString object, and the memo...
by simsim314
May 2nd, 2019, 2:55 pm
Forum: Other Cellular Automata
Topic: Rules with interesting replicators
Replies: 155
Views: 43119

Re: Rules with interesting failed replicators

It's failed quadratic: x = 8, y = 8, rule = B3aiq4aceirwz5aeikn6ik78/S2-ae3-ekq4-ajnty5-jnq6ik8 5bo$3bob2o$2b3ob2o$b5o$2b5o$2ob3o$b2obo$2bo! And another: x = 15, y = 15, rule = B2ek3-cjny4jknty5-eqry6-ck7c8/S2in3-j4-ckryz5jq6-ai7e 3o9b3o$ob2o3bo3b2obo$4obo3bob4o$b3ob2ob2ob3o$5b5o$2b3o5b3o$3b2obobob2...
by simsim314
April 29th, 2019, 5:59 pm
Forum: Other Cellular Automata
Topic: Rules with interesting replicators
Replies: 155
Views: 43119

Re: Rules with interesting failed replicators

Is this considered interesting?

Code: Select all

x = 16, y = 12, rule = B2ein3eijq4-nqrt5-aeik6an8/S2-an3-cinr4-a5eknqr6a7e
3$3b2o4b2o$4bo4bo$4b6o!
by simsim314
April 29th, 2019, 4:31 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 1484
Views: 299260

Re: Miscellaneous Discoveries in Other Cellular Automata

Is this sort of sawtooth replicator common?

Code: Select all

x = 1, y = 4, rule = B2ek3ciry4aejknqw5cenqr6aei7e/S2-ac3-cejr4aeitwz5-aey6aik
o$o$o$o!
by simsim314
April 25th, 2019, 1:19 pm
Forum: Patterns
Topic: Search for fast signals
Replies: 11
Views: 9270

Re: Search for fast signals

I think that "almost stuff" will not be part of the collection, as we don't collect almost H conduits. They're generally interesting so if you have some unfinished examples bring them here for people to make more searches of the sort. I'm also not sure what is the existing tool today to research thi...
by simsim314
April 20th, 2019, 2:44 am
Forum: Other Cellular Automata
Topic: B2ein3cijn4cnrwy5cnq6e/S1c2-ai3acny4anqy5c6ek8
Replies: 133
Views: 25817

Re: B2ein3cijn4cnrwy5cnq6e/S1c2-ai3acny4anqy5c6ek8

Multi directional reflector (several input lanes the same output lane): x = 53, y = 34, rule = B2ein3cijn4cnrwy5cnq6e/S1c2-ai3acny4anqy5c6ek8 2$26b2o12b2o$26b2o12b2o$33b2o$33b2o5$5b2o32b2o$6bo5b2o19b2o4bo6b2o$5b 2o6bo19b2o4b2o5bo$12b2o32b2o3$24b2o16b2o$24b2o16b2o5$26b2o5b2o5b2o$26b 2o5b2o5b2o6$24b2o...
by simsim314
April 19th, 2019, 3:34 pm
Forum: Other Cellular Automata
Topic: Lenia - a new continuous CA
Replies: 2
Views: 2956

Lenia - a new continuous CA

A new collection of continuous rules. It has a very natural "biological" feeling to it, and it has won The virtual creatures competition 2018 (Kyoto).
Lenia.jpg
Lenia.jpg (10.37 KiB) Viewed 2956 times
The author has published a java script applet with several creatures, a github page a video, and an article.
by simsim314
April 19th, 2019, 2:02 pm
Forum: Other Cellular Automata
Topic: B2ein3cijn4cnrwy5cnq6e/S1c2-ai3acny4anqy5c6ek8
Replies: 133
Views: 25817

Re: B2ein3cijn4cnrwy5cnq6e/S1c2-ai3acny4anqy5c6ek8

Basic helix that can be modified to move with all speeds < c/4. x = 32, y = 161, rule = B2ein3cijn4cnrwy5cnq6e/S1c2-ai3acny4anqy5c6ek8 19bo$20bo$19b2o3$28b3o$28bobo15$29b3o$29bobo4$11b3o$11bobo12$3o$obo5$ 28b3o$28bobo15$29b3o$29bobo4$11b3o$11bobo12$3o$obo5$28b3o$28bobo15$29b 3o$29bobo4$11b3o$11bobo1...
by simsim314
April 17th, 2019, 2:30 pm
Forum: Other Cellular Automata
Topic: B2ein3cijn4cnrwy5cnq6e/S1c2-ai3acny4anqy5c6ek8
Replies: 133
Views: 25817

Re: B2ein3cijn4cnrwy5cnq6e/S1c2-ai3acny4anqy5c6ek8

In order to have some larger construction in this rule - we need to send signal as fast as possible as far as possible. So what is the fastest moving object which is not glider? Or how do we make helix around here?
by simsim314
April 17th, 2019, 1:33 pm
Forum: Scripts
Topic: Puzzles and "Project von Neumann"
Replies: 30
Views: 10174

Re: Puzzles and "Project von Neumann"

I definitely agree that collecting challenging tasks and formulate them as problems in some standard format for puzzles could be the first step. We don't need anything external to the tools we currently have. We need a good problem set. Just like chess positions collection which even don't use a boa...
by simsim314
April 17th, 2019, 5:39 am
Forum: Patterns
Topic: Search for fast signals
Replies: 11
Views: 9270

Re: Search for fast signals

but the recovery time is quite poor. My main issue is not the recovery time but the size of the conduit which requires the wires to be spaced far apart from each other - which is basically hurting the point of compact fast computers. Anyway I've added everything mentioned (didn't add transmitters a...
by simsim314
April 16th, 2019, 6:54 am
Forum: Patterns
Topic: Search for fast signals
Replies: 11
Views: 9270

Re: Search for fast signals

@Macbi - thx I've updated the collection with your patterns. Please post more of this sort.
by simsim314
April 16th, 2019, 6:33 am
Forum: Patterns
Topic: Search for fast signals
Replies: 11
Views: 9270

Re: Search for fast signals

What about Lightspeed Wire in Zebra-stripe? Are there any LW->G or G->LWyet? Yes I'm seeking for everything regarding signals inside any environment. My current collection is very partial. Please commit the patterns and pattern collections or link to them (for example Jason's wicks are in 50 .lif f...
by simsim314
April 15th, 2019, 5:45 pm
Forum: Other Cellular Automata
Topic: B2e3i4at/S1c23cijn4a
Replies: 47
Views: 11541

Re: B2e3i4at/S1c23cijn4a

Some gun collection: x = 1267, y = 517, rule = B2e3iq4at/S1c23cijn4a 57$34b2o2b2o$34bo4bo4$35b4o201b2o2b2o$35bo2bo201bo4bo$35bo2bo$36b2o3$ 425b2o2b2o$34bob2obo385bo4bo$34bo4bo202b2o$35bo2bo202bo2bo$36b2o203bo 2bo$241b4o3$34bob2obo386b4o$34bo4bo386bo2bo$35bo2bo201bob2obo179bo4bo$ 36b2o202b2o2b2o180bo...
by simsim314
April 15th, 2019, 5:36 pm
Forum: Other Cellular Automata
Topic: B2ein3cijn4cnrwy5cnq6e/S1c2-ai3acny4anqy5c6ek8
Replies: 133
Views: 25817

Re: B2ein3cijn4cnrwy5cnq6e/S1c2-ai3acny4anqy5c6ek8

Amazing, isn't it? Compared to the recent Orthogonoid puffer in Snowflakes, for example, these new spaceships are practically microscopic. Yes I was looking for the most simple geminoid rule and design and this is amazingly simplistic rule. As for the Snowflakes although I really like the feel of t...
by simsim314
April 15th, 2019, 5:21 pm
Forum: Patterns
Topic: Search for fast signals
Replies: 11
Views: 9270

Search for fast signals

In CGOL we usually pass information inside gliders or *WSSs, this is wireless communication which works. But if we ever would like to break the c/2 speed limit at least for complex computations, we would like to have some sort of signal propagation environment and signal inside it with logical opera...
by simsim314
April 15th, 2019, 12:30 pm
Forum: Patterns
Topic: Soup search results
Replies: 2097
Views: 1215016

Re: Soup search results

What about these new Coe's p8 agars, for example? How might they be made into something that's useful in practice for transmitting signals? We would obviously need more search tools than we have today, that will be directed to find signals inside agars. I think similar algorithms to those we're usi...
by simsim314
April 15th, 2019, 9:17 am
Forum: Patterns
Topic: Soup search results
Replies: 2097
Views: 1215016

Re: Soup search results

@dvgrn The agars might be interesting for many reasons, one thought cross my mind is super fast computers. So if we ever hit the holy grail of something which has self replication and developed brain, fast computers might be very useful in this "smart self replication" CGOL universe. And I couldn't ...
by simsim314
April 15th, 2019, 3:29 am
Forum: Patterns
Topic: P30 Self propagating Geminoid (Completed!)
Replies: 34
Views: 28131

Re: P30 Self propagating Geminoid (Completed!)

Well done, simsim314! Thanks! Are you referring to Martin Gardner's article in 1970? I was referring to the Winning Ways article (1982). The first gun which was shooting a copy of itself. What exactly does 'grey goo' mean in this context? Instead of using slmake + arm, I want to use a huge amount o...
by simsim314
April 14th, 2019, 5:49 pm
Forum: Other Cellular Automata
Topic: B2ein3cijn4cnrwy5cnq6e/S1c2-ai3acny4anqy5c6ek8
Replies: 133
Views: 25817

Re: B2ein3cijn4cnrwy5cnq6e/S1c2-ai3acny4anqy5c6ek8

Wow this rule is the coolest rule I saw in my life including all the designed rules! Grey goo immediate self replicator candidate: x = 69, y = 132, rule = B2ein3cijn4cnrwy5cnq6e/S1c2-ai3acny4anqy5c6ek8 11$35b2o8b2o$35b2o8b2o$29b2o$29b2o2$34b2o$34b2o$55b2o$55b2o4$36b2o7b2o 7b2o$36b2o7b2o7b2o4$55b2o$5...
by simsim314
April 14th, 2019, 5:23 pm
Forum: Patterns
Topic: P30 Self propagating Geminoid (Completed!)
Replies: 34
Views: 28131

Re: P30 Self propagating Geminoid (Completed!)

I'll be very interested to see if any loopship/camelship/etc. designs show up using this toolkit. I wonder if this is a cost efficient toolkit? I can probably reduce it by 1.5, using more glider shoot recipes. How much stable duplicator and reflector costs nowadays days (I guess we count in ticks -...