Is that what I think it is?!?

I did not see that coming!

Very nicely done FWKnightship.

Searched query: **fwknightship**

- Today, 11:47 am
- Forum: Other Cellular Automata
- Topic: List of the Turing-complete totalistic life-like CA
- Replies:
**86** - Views:
**56318**

Is that what I think it is?!?

I did not see that coming!

Very nicely done FWKnightship.

- October 18th, 2020, 5:18 pm
- Forum: Other Cellular Automata
- Topic: Larger Than Life rule: Marine
- Replies:
**10** - Views:
**735**

P2,P3,P4,P6,P10,P11,P14,P15,P30: x = 185, y = 65, rule = R2,C0,S4,6-9,B6-8,N@03DDEF b3o18b6o21bo20b6o12b4o15b4o21bo17b8o20b3o$6o15b9o17b5o17b7o11b7o12b5o 17b7o14b11o17b6o$2o3b2o13b2o2bo4bo16b6o16b2o5b3o9b2o2bobo11b2o2bobo15b 6ob3o12b2o3bo4bo16b2o3bo$2o2b3o13b2o2bob4o15b2o5bo15b2o2b2ob2o10b2o2bo 13b...

- October 13th, 2020, 2:07 pm
- Forum: Other Cellular Automata
- Topic: Thread For Your Unrecognised CA
- Replies:
**1989** - Views:
**643537**

14-engine 6c/159: rle 8-engine 18c/477 (the same average speed as yours): x = 525, y = 195, rule = B2i3-kq4j678/S2-i37c8 177bo169bo$176b3o167b3o$175b2ob2o165b2ob2o$175b2ob2o165b2ob2o$173b9o 161b9o$172bob2o3b2obo159bob2o3b2obo$173b2o5b2o161b2o5b2o$177bo169bo7$ 162bo29bo139bo29bo$161b2o29b2o137b2o29b...

- October 12th, 2020, 4:17 pm
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies:
**2008** - Views:
**435696**

... 4c/116 glider doublerake! x = 33, y = 8, rule = B3/S2-cn3ijnqr4acei 5b2o20bob3o$2b3o2bo14b3o5bobo$4o3bo14bob2o6bo$obo2bobo14bobo5b3o$o2bob 2o15bo2b2o$bob2o17b2obo$b2o$26bo! ... Spaceship (4 engines): #C [[ STEP 58 ]] x = 84, y = 149, rule = B3/S2-cn3ijnqr4acei 25b3o17bo$5bobo16bob2o16b3o$5bo21b...

- October 12th, 2020, 6:20 am
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies:
**2008** - Views:
**435696**

2c/227 in B3/S345iqy: x = 16, y = 26, rule = B3/S345iqy 2b2o9b2o$b4o7b4o$2b2o8bo2bo$12bo2bo$12b4o$b4o7b4o$2b2o8bo2bo$2b2o$13b 2o8$o4bo3$bo2bo$bo2bo$2b2o$2b2o2$13b2o$13b2o! 2c/17 wave: x = 169, y = 38, rule = B3/S345iqy:T176,1000+32 166b2o$166b2o$155b2o8b4o$155b2o$144b2o8b4o$144b2o20b2o$133b2o8b4o18...

- October 11th, 2020, 11:36 am
- Forum: Other Cellular Automata
- Topic: MirrorTLife (B3-kq4j/S2-i34q)
- Replies:
**63** - Views:
**1757**

Slide gun: snip Very nice! Fastest-possible GT>3T gun at p72: x = 144, y = 86, rule = B3-kq4j/S2-i34q 72b2o$72b2o5$65b2o$66b2o$65bo4$20b2o$20b2o2$16bo66bo$16b2o32b2o11b2o 19bo$15bobo32b2o11b2o17b3o3$86bo$85bobo$86bo$57b2o$57bobo6bo$57bo7bobo 18bo$2o82bobo$2o63b3o17b2o$51b2o4bo$51b2o3bobo$34bo19bo2b...

- October 11th, 2020, 12:12 am
- Forum: Other Cellular Automata
- Topic: Wilfred
- Replies:
**16** - Views:
**853**

FWKnightship, Unfortunately, your last two examples don't work. x = 13, y = 32, rule = Wilfred 11.2C$6.C.C$2C3.C3.2C$6.C2.3C$2.2C.C$.2C2.C$4.2C3$5.2A$5.2B2$5.2A$5. 2B2$5.2A$5.2B2$5.2A$5.2B2$5.2A$5.2B2$5.2A$5.2B2$5.2A$5.2B2$5.2A$5.2B! ...

- October 6th, 2020, 10:33 am
- Forum: Other Cellular Automata
- Topic: Harvest Moon (B3-ckr5y/S2-i3-aek4ci5c)
- Replies:
**62** - Views:
**1701**

This seems to be out of where JSeeker could be of any use.

- October 6th, 2020, 4:10 am
- Forum: Other Cellular Automata
- Topic: B34kz5e7c8/S23-a4ityz5k
- Replies:
**180** - Views:
**15667**

... P110 LWSS gun: x = 513, y = 539, rule = B34kz5e7c8/S23-a4ityz5k 203b2o$202bobo$203bo$203b2o3$203b2o$203bo$202bobo$203b2o2$210b2o4b2o$ 209bo2bo2bobo$205b2obob2o3bob2o3b2o$206bobobob3o2bo5bo$205bo2bo2bobob 2obo3bob2o$207b3o5bob2o4bobo$207bo5b2obo2b2o2b2ob2o$202b3obo2bo4bo3b2o 2bob2obo$174b2o4b2o2...

- October 5th, 2020, 2:11 am
- Forum: Other Cellular Automata
- Topic: Glimmering Garden (B3-jknr4ity5ijk6i8/S23-a4city6c7c)
- Replies:
**38** - Views:
**7599**

Still can't make the caber tosser working. Here are a few other discoveries: A 139-cell 3-engine 14c/92d was found, beating the previous one by FWKnightship in minimum population count. x = 68, y = 61, rule = B3-jknr4ity5ijk6i8/S23-a4city6c7c 20bobo$19bob3o$22bobo$24b2o$21bob2o$21b2o$21bo$b3o$o2bo$2o2bo$23b3o$ ...

- October 4th, 2020, 11:29 pm
- Forum: Other Cellular Automata
- Topic: MirrorTLife (B3-kq4j/S2-i34q)
- Replies:
**63** - Views:
**1757**

(continued post from above that was cut off by fwknightship) I think this component is known: x = 14, y = 12, rule = B3-kq4j/S2-i34q obo$b2o$bo7b2o$9b2o6$12bo$11b2o$11bobo! Unfortunately the oscillator frequencies seem to have a cliff around that ...

- October 2nd, 2020, 10:46 am
- Forum: Other Cellular Automata
- Topic: Wilfred
- Replies:
**16** - Views:
**853**

FWKnightship, Unfortunately, your last two examples don't work. x = 13, y = 32, rule = Wilfred 11.2C$6.C.C$2C3.C3.2C$6.C2.3C$2.2C.C$.2C2.C$4.2C3$5.2A$5.2B2$5.2A$5. 2B2$5.2A$5.2B2$5.2A$5.2B2$5.2A$5.2B2$5.2A$5.2B2$5.2A$5.2B2$5.2A$5.2B! ...

- October 1st, 2020, 8:08 am
- Forum: Other Cellular Automata
- Topic: Harvest Moon (B3-ckr5y/S2-i3-aek4ci5c)
- Replies:
**62** - Views:
**1701**

A wonderful engineering rule by GUYTU6J It deserves a thread for all this cool stuff What a joyful day it is today, when two holidays coincide! In a rulespace where a pre-beehive becomes a 4×4 checkerboard, I found a glider+checkerboard colision that could be stabilized into a parity-changing color-...

- September 25th, 2020, 8:03 pm
- Forum: Other Cellular Automata
- Topic: bubblegum's Cellular Automata
- Replies:
**26** - Views:
**1675**

Two related rules sparking up from the general B3/S2-i3-a4i rulespace Saka and I investigated over on the Discord (highlight being the oblique 2d replicator that filled a hexagon) x = 4, y = 3, rule = B3-en/S2-i3-a4i 2bo$b3o$2obo! didn't even know this was possible 2-engine (20,12)c/88: x = 34, y =...

- September 17th, 2020, 12:39 am
- Forum: The Sandbox
- Topic: Random posts
- Replies:
**5328** - Views:
**732444**

Since we already have FWKnightship, I thought we needed the rest of them:lwks.gifmwks.gifhwks.gif What rules did they come from? I was able to find the LWKnightship rule: x = 5, y = 4, rule = B34ijkw5ainr6k/S2-a3-r4jr5aqr6ac b2o$4o$2ob2o$2b2o! ...

- September 16th, 2020, 8:35 pm
- Forum: The Sandbox
- Topic: Random posts
- Replies:
**5328** - Views:
**732444**

- September 16th, 2020, 7:03 pm
- Forum: The Sandbox
- Topic: Random posts
- Replies:
**5328** - Views:
**732444**

Since we already have FWKnightship, I thought we needed the rest of them:

- September 9th, 2020, 4:29 pm
- Forum: Other Cellular Automata
- Topic: Thread For Your Unrecognised CA
- Replies:
**1989** - Views:
**643537**

Rule only 2 transitions from life with a c/86 diagonal B ship: rle C/86d 2c/14 backrake: rle Selected 2G collisions: x = 346, y = 405, rule = B35k6c/S23 21b2o$21bobo$b2o18bo58b2obo96b2obo96b2obo$obo77bo2bo96bo2bo96bo2bo$2bo 78b3o97b3o97b3o10$107b3o$107bo$108bo25$235b2o$234b2o$236bo6$343b2o$ 343bobo...

- September 7th, 2020, 5:25 am
- Forum: Other Cellular Automata
- Topic: whippy dippy (b3-cnqy4jz5ckr6cn7c8/s2-i3-ak4einrtyz5-inqy6-kn7c)
- Replies:
**3** - Views:
**341**

hi hi here's an actually tolerable rule that has actually interesting properties, b3-cnqy4jz5ckr6cn7c8/s2-i3-ak4einrtyz5-inqy6-kn7c , from fwknightship :0 since it's unnamed, i'll refer to it to as "whippy dippy" due to the fact that 1: some of the patterns actually suit the name, and 2: that's ...

- September 6th, 2020, 6:20 am
- Forum: Other Cellular Automata
- Topic: Morse
- Replies:
**2** - Views:
**293**

It's actually an entire family of breeders, producing various local tapestry-like structures:FWKnightship wrote: ↑September 6th, 2020, 3:50 amEDIT:Smaller:Code: Select all

`x = 9, y = 10, rule = Morse CBC2$C2B$2.C.C$2.C.B$4.C2$6.C.C$6.B.B$6.C.C!`

Code: Select all

```
x = 28, y = 14, rule = Morse
4$8.BCB.BCB2$8.2CB.B2C$6.B.B5.B.B$6.C.B5.B.C$6.B9.B!
```

- September 6th, 2020, 6:16 am
- Forum: Other Cellular Automata
- Topic: List of the Turing-complete totalistic life-like CA
- Replies:
**86** - Views:
**56318**

x = 2893, y = 440, rule = B01346/S02:T2934,0 227b4o485b4o485b4o485b4o485b4o485b4o$226bo2b4o482bo2b4o482bo2b4o482bo 2b4o482bo2b4o482bo2b4o$226bo2b4o482bo2b4o482bo2b4o482bo2b4o482bo2b4o 482bo2b4o$227b4o485b4o485b4o485b4o485b4o485b4o5$244b2o487b2o487b2o487b 2o487b2o487b2o$224b2o18b2o467b2o18b2o467b2o1...

- September 2nd, 2020, 9:32 am
- Forum: Other Cellular Automata
- Topic: Thread for basic non-CGOL questions
- Replies:
**295** - Views:
**129071**

Same, corderize problem,do this and get a rule of 9 simplified speeds x = 29, y = 35, rule = B2n3-q5y6cn7/S23-k4c8 15bo$14bob2o$13b2o3bo$18bo$16bo2bo$17bobo$18bo3$4bo21bo$2b2obo5b3o10b 2obo$bo3b2o16bo3b2o$bo21bo$o2bo18bo2bo$obo19bobo$bo21bo13$15bo$14bob2o $13b2o3bo$18bo$16bo2bo$17bobo$18bo! x = 33,...

- September 1st, 2020, 5:44 am
- Forum: Other Cellular Automata
- Topic: Thread for basic non-CGOL questions
- Replies:
**295** - Views:
**129071**

Same, corderize problem,do this and get a rule of 9 simplified speeds x = 29, y = 35, rule = B2n3-q5y6cn7/S23-k4c8 15bo$14bob2o$13b2o3bo$18bo$16bo2bo$17bobo$18bo3$4bo21bo$2b2obo5b3o10b 2obo$bo3b2o16bo3b2o$bo21bo$o2bo18bo2bo$obo19bobo$bo21bo13$15bo$14bob2o $13b2o3bo$18bo$16bo2bo$17bobo$18bo! x = 33,...

- August 30th, 2020, 3:11 pm
- Forum: Other Cellular Automata
- Topic: Discord Cellular Automata
- Replies:
**5** - Views:
**393**

P42 glider gun: x = 43, y = 11, rule = B35i/S234w 20b2o$19bobo$21bo$3bo3b2o$b5o6bo16bo$b2o4b2o2bobo13b2obo5b2o$ob3o5bo3b o12b4o5b2o2bobo$b2o4b2o2bobo12bobo10bo2bo$b5o6bo14b4o5b2o2bobo$3bo3b2o 18b2obo5b2o$29bo! P6 as an eater - compatible with period 42 glider streams: x = 44, y = 33, rule = B35i/S2...

- August 30th, 2020, 7:12 am
- Forum: Other Cellular Automata
- Topic: Discord Cellular Automata
- Replies:
**5** - Views:
**393**

P42 glider gun: x = 43, y = 11, rule = B35i/S234w 20b2o$19bobo$21bo$3bo3b2o$b5o6bo16bo$b2o4b2o2bobo13b2obo5b2o$ob3o5bo3b o12b4o5b2o2bobo$b2o4b2o2bobo12bobo10bo2bo$b5o6bo14b4o5b2o2bobo$3bo3b2o 18b2obo5b2o$29bo! P6 as an eater - compatible with period 42 glider streams: x = 44, y = 33, rule = B35i/S2...