Search found 48 matches
- November 26th, 2014, 1:21 am
- Forum: Other Cellular Automata
- Topic: New Life
- Replies: 80
- Views: 66621
Re: New Life
Another scalable spaceship and puffer based on it. x = 143, y = 117, rule = MilhinSA 35.2A88.3A$34.4B86.5B$34.A2.A86.A3.A$31.3A4.3A80.3A5.3A$30.4B4.4B78. 4B5.4B$30.A2.A4.A2.A78.A2.A5.A2.A$27.3A12.3A72.3A13.3A$26.4B12.4B70. 4B13.4B$20.A5B3.A12.A3.5BA58.A5B3.A13.A3.5BA2$20.B5.B18.B5.B58.B5.B 19.B5.B$2...
- November 13th, 2014, 1:59 pm
- Forum: Other Cellular Automata
- Topic: New Life
- Replies: 80
- Views: 66621
Re: New Life
2-glider syntheses The research is based on the following pattern: A collection of all 71 distinct two-glider collisions, grouped by what they synthesize. http://www.conwaylife.com/wiki/index.php?title=Glider_synthesis ( http://www.conwaylife.com/patterns/twoglidersyntheses.rle ) 67 distinct 2-glide...
- November 6th, 2014, 6:30 am
- Forum: Other Cellular Automata
- Topic: New Life
- Replies: 80
- Views: 66621
Re: New Life
Another breeder who uses the glider collision with the ship.
Code: Select all
x = 90, y = 32, rule = MilhinSA
26.2A$25.4B$19.A5B3.A2$19.B5.B38.2A$22.B2.B37.4B$22.B.B38.A3.5BA2$66.
B5.B$66.B2.B$7.2A58.B.B$6.4B$A5B3.A$6.2B$B.4B$7.A$6.2B$3.BA$3.B2.B$4.
2B6$81.2A$80.4B$80.A3.5BA2$83.B5.B$83.B2.B$84.B.B!
- October 28th, 2014, 2:06 am
- Forum: Other Cellular Automata
- Topic: New Life
- Replies: 80
- Views: 66621
Re: New Life
This breeder is created by analogy with breeders Knightlife. http://www.conwaylife.com/forums/viewtopic.php?f=11&t=938&start=25#p7139 x = 23, y = 29, rule = MilhinSA 7.2A$6.4B$A5B3.A$6.2B$B.4B$6.B$7.A6.2A$5.2B6.4B$13.A2.A$6.B10.5A$4.B. AB8.A6B$4.B11.B.3A.A$3.A13.A$16.A$17.B$16.A.A2$18.A$9.A$9.2B$8.A...
- December 5th, 2013, 11:05 pm
- Forum: Other Cellular Automata
- Topic: New Life
- Replies: 80
- Views: 66621
Re: New Life
The new table is impressive.
Unfortunately, I have not yet mastered this technology.
I want to correct the names of image files.
Need to remove the extra numerical indices.
After that, I'll use your version of the rules.
Thank you very much.
Unfortunately, I have not yet mastered this technology.
I want to correct the names of image files.
Need to remove the extra numerical indices.
After that, I'll use your version of the rules.
Thank you very much.
- December 5th, 2013, 8:29 am
- Forum: Other Cellular Automata
- Topic: New Life
- Replies: 80
- Views: 66621
Re: New Life
Thank you very much for your help. I can not upload your file. Size larger than 256 KB.
- December 5th, 2013, 5:30 am
- Forum: Other Cellular Automata
- Topic: New Life
- Replies: 80
- Views: 66621
Re: New Life
Added a new collection. Similar patterns have been removed.
- April 9th, 2013, 10:57 am
- Forum: Other Cellular Automata
- Topic: New Life
- Replies: 80
- Views: 66621
Re: New Life
It's cool.Extensible spaceship based on that p6 puffer:
I've been looking for a similar wick. They always burn faster than the spaceship fly away from them.
- March 6th, 2013, 3:23 am
- Forum: Other Cellular Automata
- Topic: New Life
- Replies: 80
- Views: 66621
Re: New Life
I found a puffer, which has a period of p6.
At the moment, it is the smallest period that I know of puffers.
At the moment, it is the smallest period that I know of puffers.
Code: Select all
x = 13, y = 10, rule = MilhinSA
.11A$13B$A5.A5.A$4.B3.B$3.2A.A.2A$4.5B$3.A5.A$5.B.B$5.B.B$4.2B.2B!
- January 6th, 2013, 12:37 am
- Forum: Other Cellular Automata
- Topic: New Life
- Replies: 80
- Views: 66621
Re: New Life
I think that at the moment, this is the minimum explosive pattern.knightlife wrote:
So now I am finding the smallest quadratic:Is there one smaller than 6 cells?Code: Select all
x = 4, y = 3, rule = MilhinSA A2BA$3.B$3.A!
- January 6th, 2013, 12:21 am
- Forum: Other Cellular Automata
- Topic: New Life
- Replies: 80
- Views: 66621
Re: New Life
This, of course, not a breeder. Such periodic spaceships I call "chaotic." Chaotic: x = 10, y = 11, rule = MilhinSA .2A4.2A$4B2.4B$A8.A$3.4B$.2A4.2A$.BA.2B.AB$B8.B$.8B$.8B2$.A6BA! Not very clean breeder: x = 31, y = 126, rule = MilhinSA 12.7A$11.9B$11.B.5A.B2$12.7A$12.7B$13.5A$15.A$15.B$13.A3.A$13.5...
- January 4th, 2013, 10:08 pm
- Forum: Other Cellular Automata
- Topic: Knight Ship Guns
- Replies: 23
- Views: 22330
Re: Knight Ship Guns
Explain how your example can be opened in Golly?
- January 4th, 2013, 9:41 pm
- Forum: Other Cellular Automata
- Topic: New Life
- Replies: 80
- Views: 66621
Re: New Life
I am not a specialist in the terminology. This is hardly a clean breeder.
But, nevertheless, it is a record minimum breeder. The previous record is 15 cells.
But, nevertheless, it is a record minimum breeder. The previous record is 15 cells.
- January 3rd, 2013, 8:33 am
- Forum: Other Cellular Automata
- Topic: New Life
- Replies: 80
- Views: 66621
Re: New Life
I found an interesting pattern. I do not even know how to classify it.
Code: Select all
x = 13, y = 18, rule = MilhinSA
2.3A3.3A$.5B.5B$AB3.B.B3.BA$2.A2.B.B2.A$5.B.B$3.A.B.B.A$3.B.B.B.B$3.B
.B.B.B$5.B.B$2.B2.B.B2.B$2.2B.B.B.2B$5.B.B$5.B.B$2.2B.B.B.2B$2.2B.B.B
.2B$5.B.B$5.B.B$4.2B.2B!
- December 22nd, 2012, 12:32 am
- Forum: Other Cellular Automata
- Topic: New Life
- Replies: 80
- Views: 66621
Re: New Life
Quick-firing glider gun (p8)
Code: Select all
x = 13, y = 18, rule = MilhinSA
2.10A$.12B$B.2A$.A4.6BA$6.6AB5$10.A$9.A.B$10.2B$9.2A$6.A2B2$6.B4.B$9.
B.B$10.BA!
- December 3rd, 2012, 12:18 am
- Forum: Other Cellular Automata
- Topic: New Life
- Replies: 80
- Views: 66621
Re: New Life
Very interesting. The first breeder is truly unique.
- December 1st, 2012, 6:11 am
- Forum: Other Cellular Automata
- Topic: New Life
- Replies: 80
- Views: 66621
Re: New Life
Using special software, I was able to increase the collection of patterns. Among these patterns, there are many similar, but is formally they are different.
download/file.php?id=174
download/file.php?id=174
- October 14th, 2012, 6:17 am
- Forum: Other Cellular Automata
- Topic: New Life
- Replies: 80
- Views: 66621
Re: New Life
It's wonderful. I have been unsuccessfully trying to find a reputable breeder (backrakes), and you do it. He has a very fast rate increase population.
- October 11th, 2012, 9:28 am
- Forum: Other Cellular Automata
- Topic: New Life
- Replies: 80
- Views: 66621
Re: New Life
Very interesting patterns. I especially liked the breeder, it is very elegant. I've created a special folder for your findings.
- October 6th, 2012, 10:17 pm
- Forum: Other Cellular Automata
- Topic: New Life
- Replies: 80
- Views: 66621
Re: New Life
Thank you. It was very functional.
- October 4th, 2012, 9:35 pm
- Forum: Other Cellular Automata
- Topic: New Life
- Replies: 80
- Views: 66621
Re: New Life
I found a pretty big ship (p=40, max size = 405). x = 23, y = 113, rule = milhinsa 9.5A$8.7B2$8.A5BA$8.B5AB4$11.A$10.ABA$9.B3.B$.2A6.B.B.B6.2A$4B5.B3.B 5.4B$A2.A4.A5.A4.A2.A$9.2B.2B6$9.2A.2A$8.AB3.BA$7.2B.B.B.2B$7.AB.B.B. BA$10.B.B$5.3B2.B.B2.3B$8.B.B.B.B$9.B3.B$4.3B2.A3.A2.3B$4.B4.B3.B4.B$ 6.A2B.B....
- October 4th, 2012, 12:07 am
- Forum: Other Cellular Automata
- Topic: B356/S23
- Replies: 35
- Views: 8720
Re: B356/S23
Oscillators
Code: Select all
x = 46, y = 24, rule = B356/S23
24b2o$obo2bobo16b2o16b3o$ob4obo14b2o$obo2bobo14b2o17$22b4o$22b4o16b3o$
22b4o17b3o$22b4o!
- September 29th, 2012, 9:35 pm
- Forum: Other Cellular Automata
- Topic: New Life
- Replies: 80
- Views: 66621
Re: New Life
Thank you. I added it to the collection.
- September 29th, 2012, 8:51 am
- Forum: Other Cellular Automata
- Topic: New Life
- Replies: 80
- Views: 66621
Re: New Life
I am in a quandary. How to classify the pattern. It looks like a binary counter.
Code: Select all
x = 10, y = 11, rule = milhinsa
4.2A$3.4B$3.A2.A2$4.2A$.3A2B3A$4B2A4B$A8.A$2.2B2.2B$.A.4B.A$2.2A2.2A!
- September 29th, 2012, 7:21 am
- Forum: Other Cellular Automata
- Topic: New Life
- Replies: 80
- Views: 66621
Re: New Life
Another breeder.
Code: Select all
x = 25, y = 17, rule = milhinsa
10.5A$9.7B$8.AB5.BA$10.A.B.A2$11.3B2$10.5B$11.3A2$11.B.B$10.A3.A$A2BA
4.AB.B.B.BA4.A2BA$8.B2.B.B2.B$B2.B4.B7.B4.B2.B$8.AB5.BA$10.B3.B!