Search found 16 matches

by Monocot
August 5th, 2012, 9:33 am
Forum: Other Cellular Automata
Topic: Extended Life
Replies: 171
Views: 148751

Re: Extended Life

Another tad more compact. And with perma-on-cells as glider eaters - I find perma-on-cell-eaters quite counterintuitive, therefore I like them: x = 20, y = 25, rule = extendedlife 14.2A$14.2A$8.FA$8.2A$4.F4$19.E5$8.A$7.A.A$6.A3.A$E5.A3.A$6.A3.A$7.A. A$8.A$15.F$10.2A$10.AF$4.2A$4.2A! And a small 4-ba...
by Monocot
August 3rd, 2012, 3:09 pm
Forum: Patterns
Topic: Search for low period oscillators
Replies: 5
Views: 5129

Search for low period oscillators

As I mentioned in the "Accidental discoveries thread" I started a "screening" for oscillators. I got into it as I found WinLifeSearch 0.61 (by Jason Summers and Karel Suhajda, found here: http://entropymine.com/jason/life/software/ ), and tried if it would run under Wine/VBoxed WinXP. It worked in b...
by Monocot
August 3rd, 2012, 12:23 pm
Forum: Patterns
Topic: Thread For Your Accidental Discoveries
Replies: 2050
Views: 1414880

Re: Thread For Your Accidental Discoveries

Thanks, again! Seems I have to learn quite a lot about GoL, still. I've put together a simple oscillator analysis Life variant (it color-codes bushing, casing, and rotor cells). Just plain LifeHistory helps, too… Would you share your simple oscillator analysis Life variant? Or have you done that alr...
by Monocot
August 3rd, 2012, 12:17 pm
Forum: Other Cellular Automata
Topic: New Life
Replies: 80
Views: 66587

Re: New Life

MilhinSA wrote:This behavior is very functional.
(do not laugh: Google is the translator and to blame for)
I didn't laugh, but understood neither.

(English is a foreign language for me, too - and sometimes I wonder how good my grasp of it is.)
by Monocot
August 3rd, 2012, 6:56 am
Forum: Other Cellular Automata
Topic: New Life
Replies: 80
Views: 66587

Re: New Life

Two syntheses of the patterns from the post above: Single Rake: x = 52, y = 47, rule = MilhinSA 48.AB$49.BA$42.A6.BA$41.3B3.B.BA$44.A2.B.BA$42.B.AB.B.BA$47.AB.BA$32. B8.B3.A5.B$34.B7.A3B5.B$32.2BA8.ABA3.B.A6$24.B$26.B$24.2BA6$16.B$18.B $16.2BA6$8.B$10.B$8.2BA6$B$2.B$2BA$24.B.B.B.A$21.B4.A3.B$13.2A2....
by Monocot
August 1st, 2012, 5:22 am
Forum: Patterns
Topic: Thread For Your Accidental Discoveries
Replies: 2050
Views: 1414880

Re: Thread For Your Accidental Discoveries

Thanks for the explanation, Tropylium. I did another search in the meantime, and another outstanding ugly p3 oscillator was found. If I'm not much mistaken, there are again 2 noninteracting rotors, and no interesting spark: x = 21, y = 21, rule = B3/S23 10bo2b2ob2o$5b2o2bobo2bobobo$3b3obo2bob2o4bo$b...
by Monocot
August 1st, 2012, 4:46 am
Forum: Other Cellular Automata
Topic: Extended Life
Replies: 171
Views: 148751

Re: Extended Life

I played a bit with the signal circuits available in this thread, mainly Tropyliums. On the right side is a frequency halver which blocks each second incoming signal. At the top is a modified AND-gate, which is now a switchable p8-signal gun, switched on by two signals and of by one. x = 83, y = 125...
by Monocot
July 29th, 2012, 4:17 pm
Forum: Patterns
Topic: Beehive pusher problem
Replies: 7
Views: 8504

Re: Beehive pusher problem

The lightspeed telegraph use beehive orthogonal fuse, don`t pull beehives. That probably depends on the definition of "pull beehives". If the fuse in question runs through the beehives the first time, it "pulls" them one field upwards, and one in they way it comes from. It's better visible in LifeH...
by Monocot
July 29th, 2012, 5:49 am
Forum: Patterns
Topic: Thread For Your Accidental Discoveries
Replies: 2050
Views: 1414880

Re: Thread For Your Accidental Discoveries

AFAIK there's much less interest in finding oscillators (at least, ones without useful sparks) than spaceships. Unless there's some humungous oscillator search collection out there I'm not aware of, there are probably much smaller p3s or p2s that have not been collected anywhere… Ah, thank you very...
by Monocot
July 29th, 2012, 5:34 am
Forum: Patterns
Topic: Beehive pusher problem
Replies: 7
Views: 8504

Re: Beehive pusher problem

The lightspeed-telegraph from the pattern collection provided with golly uses more or less a beehive-pull reaction to transmit its signals. See either the "Signal Circurity"-section for the complete telegraph or here for just the reaktion: x = 59, y = 9, rule = B3/S23 53bo$42b2ob2o4bo$b2o3b2o3b2o3b2...
by Monocot
July 26th, 2012, 5:27 am
Forum: Patterns
Topic: Thread For Your Accidental Discoveries
Replies: 2050
Views: 1414880

Re: Thread For Your Accidental Discoveries

I found out that WinLifeSearch v0.61 works in a VirtualBoxed Windows XP under Xubuntu. Unfortunately abysmally slow. Both was expectable. It also works fine in wine. These two findings where my accidental discoveries, however I found this p3 oscillators during the test runs: x = 35, y = 15, rule = B...
by Monocot
July 19th, 2012, 12:21 pm
Forum: Patterns
Topic: Thread For Your Accidental Discoveries
Replies: 2050
Views: 1414880

Re: Thread For Your Accidental Discoveries

@Monocot - That is rare indeed, the HWSS makes a 90 degree turn using only three simple still life objects! The spare glider could concievably restore the original blocks and loaf by using Herschel conduits in order to make a stable reflector for a HWSS, but that would still require a large set of ...
by Monocot
July 15th, 2012, 1:15 pm
Forum: General Discussion
Topic: Google-Life
Replies: 2
Views: 3368

Google-Life

Has anybody lately searched for the string "conways game of life" with google?
Well, do it now.
by Monocot
July 14th, 2012, 9:43 am
Forum: Patterns
Topic: Thread For Your Accidental Discoveries
Replies: 2050
Views: 1414880

Re: Thread For Your Accidental Discoveries

Code: Select all

x = 7, y = 11, rule = B3/S23
4bo$2bobo$3b2o4$6o$o5bo$o$bo4bo$3b2o!
Glider+HWSS-spark=mess (R-pentomino and random stuff)
by Monocot
July 7th, 2012, 3:50 pm
Forum: Patterns
Topic: Thread For Your Accidental Discoveries
Replies: 2050
Views: 1414880

Re: Thread For Your Accidental Discoveries

HWSS from pi-block-loaf: x = 18, y = 15, rule = B3/S23 15b2o$14bo2bo$14bobo$15bo7$2o$2o$10b3o$12bo$10b3o! I found this reaction pretty cool and played a bit with it, with a delayed HWSS-Rake-thingy in mind. Unfortunately, the glider-to-pi reactions I know of can't be used as the loaf is in the wron...
by Monocot
June 30th, 2012, 2:02 pm
Forum: Patterns
Topic: Glider controll?
Replies: 2
Views: 3740

Glider controll?

Hi there! I recently started dabbling around with GoL, and found this: x = 11, y = 66, rule = B3/S23 $2b2obob2o$3bobobo$3bobobo$2b2obob2o$3bobobo$3bobobo$2b2obob2o$3bobobo $3bobobo$2b2obob2o$3bobobo$3bobobo$2b2obob2o$3bobobo$3bobobo$2b2obob2o $3bobobo$3bobobo$2b2obob2o$3bobobo$3bobobo$2b2obob2o$3bob...