Search found 60 matches

by LumpsOfMuck
April 9th, 2013, 12:33 pm
Forum: Other Cellular Automata
Topic: Rules with naturally occurring spaceships
Replies: 4
Views: 4173

Re: Rules with naturally occurring spaceships

I was thinking about indexing these, but the very premise raises some interesting questions. There is no real way to distinguish between an "unnatural" spaceship and one that does occur naturally, but supremely rarely. We know from Life that rare spaceships are definitely observable: gliders are ab...
by LumpsOfMuck
April 9th, 2013, 12:05 pm
Forum: Patterns
Topic: What do you want out of (conway's) life this year?
Replies: 27
Views: 36058

What do you want out of (conway's) life this year?

I guess this can be considered a goal list for the year. The way I see it, goals help focus progress better than just progressing randomly and/or in an unorganized matter. Now to state my wishes: 1. I want to see a new period osciollator found, because I would like to know whether life is truly omni...
by LumpsOfMuck
April 9th, 2013, 11:53 am
Forum: Patterns
Topic: Best GoL pattern ever discovered?
Replies: 7
Views: 8846

Re: Best GoL pattern ever discovered?

I would like to propose two patterns. 1. The glider: Without the discovery of the glider, many of the patterns people have created in conway's game of life may very well not exist. This includes and pattern which involve rakes, glider synthesis, glider-based sawtooths, glider producing switch engine...
by LumpsOfMuck
April 7th, 2013, 7:06 pm
Forum: Patterns
Topic: Thread For Your Accidental Discoveries
Replies: 2046
Views: 1412722

Re: Thread For Your Accidental Discoveries

A pattern I call "Nuclear Fission", because one glder goes in, and two go out.

Code: Select all

x = 10, y = 21, rule = B3/S23
7b3o11$3o$2bo$bo5$8bo$8bo$8bo!
by LumpsOfMuck
April 7th, 2013, 6:34 pm
Forum: Patterns
Topic: Thread For Your Accidental Discoveries
Replies: 2046
Views: 1412722

Re: Thread For Your Accidental Discoveries

New Pi Velocities I know about the 9c/30 and 17c/45 pi reactions, but I have never seen any mention of these 1. Pi advances 10 cells in 24 generations, (5c/12) x = 5, y = 12, rule = B3/S23 2ob2o$b3o$2bo9$b3o! 2. Pi advances 13 cells after 31 generations (13c/31) x = 5, y = 14, rule = B3/S23 2ob2o$o3...
by LumpsOfMuck
April 7th, 2013, 3:06 pm
Forum: Patterns
Topic: Thread For Your Accidental Discoveries
Replies: 2046
Views: 1412722

Re: Thread For Your Accidental Discoveries

I think it's called big S with tub. Almost 4c/11. x = 31, y = 4, rule = B3/S23 b3o3b3o10b3o4b3o$o3bobo3bo8bo3bo2bo3bo$2ob2ob2ob2o8b2ob2o2b2ob2o$o9bo 8bo10bo! Each is off by two cells, one creates a beehive. 4c/11 puffer maybe? I have to say that is cool, and while it is not a puffer as one user men...
by LumpsOfMuck
April 6th, 2013, 3:15 pm
Forum: Patterns
Topic: Thread For Your Accidental Discoveries
Replies: 2046
Views: 1412722

Re: Thread For Your Accidental Discoveries

Idk what the name of what this yields is, but it is rare x = 30, y = 30, rule = B3/S23 obo2bo3b2obo2bobob4o3bo2bo$o2b3o2bobo2b5o2bo3b2ob3o$b2obo3bob2obo4b2o 2b6o$2o2b7o2b3obobo4bo$3b4o2b4o2bobo2b2o2b4o$bobob2ob2obobo5bo3b4ob2o$ bo4b2ob2obobo2bob2o2bob3o$obo4bo2bob3o3b2obo2b6o$o2bo3b4o3b2obob5ob2o 2b...
by LumpsOfMuck
April 6th, 2013, 3:09 pm
Forum: Patterns
Topic: Thread For Your Accidental Discoveries
Replies: 2046
Views: 1412722

Re: Thread For Your Accidental Discoveries

THis small soup yields the dead spark coils x = 30, y = 30, rule = B3/S23 bob3o2b2ob5obo5b2o2bo$o2bo2b4obo2bobo4b3obob2o$2o2b6o6bo2b4o2bo3bo$bob ob2obo2bob2obob6obobobo$b6o2bob3ob2o4bob5obo$ob3ob7obo2b2o4bo2bo$2bobo b2o2b2o2b2o2bob2o2bo3bo$o3bo4b3ob2ob2o2b3o6bo$bobob6o4b2ob2o4bobobo$3o 8bob5o2b2o2b2...
by LumpsOfMuck
April 6th, 2013, 3:04 pm
Forum: Patterns
Topic: Thread For Your Accidental Discoveries
Replies: 2046
Views: 1412722

Re: Thread For Your Accidental Discoveries

This 30x30 soup yields a hat x = 30, y = 30, rule = B3/S23 2bob2o2b3ob2ob6o2bo2bo$ob2o4bo2b7obobo2b4obo$2bobo2bob2obo3bo2b2o3bob 3o$2o5b6o3b2obobo4bo$obob3ob3ob3o3bobo4bo$bobobob2o2b3ob3obob3o2bob2o$ 2o2bo5bob2obo2bo5b2obobo$ob2ob3obob3ob2obo8b2o$bobobo3bo3b2o4b2obobobo $2bob3o6b5o2bobobo2bo$o2bo4bo...
by LumpsOfMuck
April 4th, 2013, 5:16 pm
Forum: Patterns
Topic: Thread For Your Accidental Discoveries
Replies: 2046
Views: 1412722

Re: Thread For Your Accidental Discoveries

I just noticed something in the life cycle of block and glider which could potentially be VERY IMPORTANT. (and I mean that quite literally) LEt's take block and glider at generation zero x = 4, y = 3, rule = B3/S23 2o$obo$2b2o! Now, let's look at generation 32 of its evolution. x = 9, y = 11, rule =...
by LumpsOfMuck
April 2nd, 2013, 8:59 pm
Forum: The Sandbox
Topic: how and when you discovered the game of life?
Replies: 65
Views: 57738

Re: how and when you discovered the game of life?

Not sure of the exact year but I think I actually had my first brush with conway's game of life when I was younger than ten. There was some online collection of interactive mazes I went to often and one of them was the maze of life, where you controlled a cell in life that had the ability to nove wh...
by LumpsOfMuck
April 2nd, 2013, 8:50 pm
Forum: Patterns
Topic: Thread for your unsure discoveries
Replies: 3210
Views: 1483775

Re: Thread for your unsure discoveries

Hey, i am new here. So anyway, i found this pattern that looks like a methuselah but i am not sure about it x = 160, y = 140, rule = B3/S23 bo$2bo$3o132$157b2o$156b3o$156bo2bo$158bo$154b2o2bo$155b3o! I noticed something interesting about this pattern. Between generations 275 and 279, a loaf on the ...
by LumpsOfMuck
December 25th, 2011, 10:15 pm
Forum: General Discussion
Topic: The CA community annoys me
Replies: 36
Views: 24089

Re: The CA community annoys me

1: Couldn't agree more. I put up something and it's like 99% of the time no one shows they care. I know not everyone has to be interested in everything I say, but not everyone should ignore everything someone says or posts either. For me, I feel proud when I find something new and cool, and why not...
by LumpsOfMuck
December 25th, 2011, 7:11 pm
Forum: Patterns
Topic: My creations
Replies: 2
Views: 3111

Re: My creations

Nice, I look forward to seeing the finish product
by LumpsOfMuck
December 25th, 2011, 7:04 pm
Forum: Patterns
Topic: Thread For Your Accidental Discoveries
Replies: 2046
Views: 1412722

Re: Thread For Your Accidental Discoveries

And one four glider Methuselah: Code: Select all x = 13, y = 12, rule = B3/S23 2bo8bo$obo7bo$b2o7b3o4$11bo$10b2o$10bobo$3b2o$4b2o$3bo! Lasts 6048 generations and 11 gliders are escaping. Can someone find longer lasting one? x = 12, y = 13, rule = B3/S23 9bo$9bobo$9b2o3$3bo$b2o$2b2o4bo$6b2o$7b2o$3o$...
by LumpsOfMuck
December 25th, 2011, 6:56 pm
Forum: General Discussion
Topic: The CA community annoys me
Replies: 36
Views: 24089

Re: The CA community annoys me

Ever since I discovered MCell I have enjoyed messing around with CA rules and seeing what patterns they produced. In fact I have spent over 100 hours in MCell coming up with different rules since it is so easy to create them in that program. I came to this community hoping to share these rules and ...
by LumpsOfMuck
December 25th, 2011, 6:34 pm
Forum: Patterns
Topic: Thread For Your Accidental Discoveries
Replies: 2046
Views: 1412722

Re: Thread For Your Accidental Discoveries

4 glider constructible infinite growth pattern!!! x = 132, y = 57, rule = B3/S23 bo$2bo$3o18$65bo$63bobo$64b2o28$129bo$129bobo$129b2o2$128bo$126bobo$ 127b2o! Wiki says: Fewest gliders 5 But as far as I know (but I can be wrong) 4 gliders is fewer than 5, because 4<5. Has it been known already? Or h...
by LumpsOfMuck
December 15th, 2011, 10:11 pm
Forum: General Discussion
Topic: Challenge thread
Replies: 11
Views: 6456

Re: Challenge thread

Actually not true. If you have a seven cell switch engine predecessor and a pre-block and take the pre-block away, there's nothing to stablize the switch engine and it will, inevitably, kill itsself Ah, then, we are using different definitions, as I only consider a switch engine one of the two most...
by LumpsOfMuck
December 15th, 2011, 5:25 pm
Forum: Patterns
Topic: Thread For Your Accidental Discoveries
Replies: 2046
Views: 1412722

Re: Thread For Your Accidental Discoveries

A nonomino that is a predecessor of the bi-pond

Code: Select all

x = 5, y = 4, rule = B3/S23
2b3o$b2o$2bo$3o!
by LumpsOfMuck
December 15th, 2011, 5:15 pm
Forum: Patterns
Topic: Thread For Your Accidental Discoveries
Replies: 2046
Views: 1412722

Re: Thread For Your Accidental Discoveries

Wojowu wrote:

Code: Select all

x = 13, y = 9, rule = B3/S23
obo$b2o$bo2$b3o$3bo$2bo8bo$10b2o$10bobo!
Creates B-heptomino and R-pentomino, which later evolve into Herschel and another B-heptomino
On generation 70 a pattern which looks similar to a switch engine predecessor appears near the center of the pattern. I wonder...
by LumpsOfMuck
December 15th, 2011, 5:11 pm
Forum: Patterns
Topic: Pattern of the Year 2011
Replies: 29
Views: 34129

Re: Pattern of the Year 2011

Also, I've found that your fuse burns with speed (1,8)c/15, so it burns faster than c/2, which is considered lower limit of "interesingness" of fuses (and anything else), but it will be hard to implement circuitry based on your pattern, because it would be hard to clean debris, especially this leav...
by LumpsOfMuck
December 15th, 2011, 5:07 pm
Forum: Patterns
Topic: Pattern of the Year 2011
Replies: 29
Views: 34129

Re: Pattern of the Year 2011

Wojowu wrote:In terms of speed of fuses, every fuse which sends information faster than c/2 is interesting, because slower signals can be send using spaceships travelling at c/2 or slower through vacuum. This property is for me interesting
Ok. Thanks for clearing that up.
by LumpsOfMuck
December 15th, 2011, 5:04 pm
Forum: General Discussion
Topic: Challenge thread
Replies: 11
Views: 6456

Re: Challenge thread

x = 6, y = 3, rule = B3/S23 4o$bobo$3b3o! find a polyomino which creates a switch engine, no matter how transient 5,000 "GOL"d Creates switch engine and some debris on generation 48. Is that qualifying to reward? Debris interact with engine, and I'm not sure what you mean by "no matter how transien...
by LumpsOfMuck
December 14th, 2011, 10:34 pm
Forum: Patterns
Topic: Pattern of the Year 2011
Replies: 29
Views: 34129

Re: Pattern of the Year 2011

Your natural infinite growth can be a lot smaller. I've just cut your pattern around, and this gives that: x = 41, y = 76, rule = B3/S23 o8bo4bo4bo$13bo8b2o2bo3bo3bo$14bo14bo5bo$15bo5bo$11bo16bo$4bo6bo14bo$ 14bo12bo10bo$bo4bo32bo$3bo13bo3bo14bo$b3o24bo3bo$o5bo5bo12b2ob2o$bo9bo 4bo8bo13bo$4bo19bo10b...
by LumpsOfMuck
December 14th, 2011, 10:32 pm
Forum: Patterns
Topic: Pattern of the Year 2011
Replies: 29
Views: 34129

Re: Pattern of the Year 2011

And the random infinite growth pattern can be reduced further to: x = 37, y = 61, rule = B3/S23 2bo$2b2o$2o$31bo2bo$o17bo11bo2bo$o16b2o13bo2$18bo$19bo6$31bo$22bo9bo$ 20b2o2bo3b3o2bo$20bobo9bo$24bo3bo2bobo3$35b2o$34bo$33bo$32bo2bo$10bo$ 9bo25bo$8bobo13$24bobo$26b2o6bo$35bo$4b2o28bo$3bo25bo3bo$6bo23b...