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by b-engine
46 minutes ago
Forum: The Sandbox
Topic: OCA Critic, but it is on the forums
Replies: 2
Views: 49

Re: OCA Critic, but it is on the forums

Welcome to OCA critic, the show that gets facts wrong about your favorite OCA. Today, we will be looking at B-Univ. B-Univ is the most complex CA b-engine had ever made. But is it really that good? ==Still lifes, oscillators, spaceships, guns and wickstretchers== There're infinite still lifes made ...
by b-engine
49 minutes ago
Forum: The Sandbox
Topic: oca critic
Replies: 4
Views: 110

Re: oca critic

done! it is the fourth best rule out of the first 6 i covered. edit: if you see an episode under construction, thats not something that should happen anymore. episodes under construction i move to another google docs, after episode 7. Actually there're infinite still lifes made using only 2x2 block...
by b-engine
Today, 2:39 am
Forum: Other Cellular Automata
Topic: Alternating rules
Replies: 211
Views: 106744

Re: Alternating rules

A 4c/4 spaceship in a B2-a/S ripoff using vN neighborhood:

Code: Select all

x = 4, y = 3, rule = B1/S0V|B34/S0V
3bo$3bo$4o!
EDIT:
This rule is so well-behaved that I want to include it into my rules collection:

Code: Select all

x = 24, y = 18, rule = B1/S034V|B34/S034V
20b4o3$3bo16b4o$3bo$4o8$20b4o3$2bo14bo2b4o$2bo!
by b-engine
Today, 12:59 am
Forum: The Sandbox
Topic: Jokes
Replies: 279
Views: 112558

Re: OCA critic

suggest rules for me to cover (Somehow everything I clicked gets autocorrected and capitalized) Welcome to OCA critic, the show that gets facts wrong about your favorite OCA. Today, we will be looking at B-Univ. B-Univ is the most complex CA b-engine had ever made. But is it really that good? ==Sti...
by b-engine
Today, 12:42 am
Forum: Other Cellular Automata
Topic: Symbiosis
Replies: 1546
Views: 203441

Re: Symbiosis

P2 and p4 sparkers: x = 27, y = 7, rule = Symbiosis 4.A18.A$.B5.B3.B5.B4.A.A$B2A3.2AB.B2A.A.2AB.B2A.2AB$2.A.A.A15.A.A$3.A .A16.3A$3.3A7.3A6.3A$4.B9.B8.B! EDIT: More sparkers and an adjustable billiard: x = 40, y = 56, rule = Symbiosis 35.A$33.A3.A2$B10.B19.B2A3.2AB$.10A7.B6AB6.B5.B$B.A6.A.B7.A4.A$.B...
by b-engine
Yesterday, 6:34 pm
Forum: The Sandbox
Topic: memes
Replies: 82
Views: 14071

Re: memes

confocaloid wrote:
Yesterday, 6:29 pm
> what do you think of when the phrase ca viewer
CAViewer
I see "CAV iewer" which corrects into Cave viewer.
by b-engine
Yesterday, 10:14 am
Forum: The Sandbox
Topic: 2beacon2table
Replies: 88
Views: 1070

Re: 2Beacon2Table

b-CITY is here: x = 727, y = 632, rule = B3/S23Super 599.pA$598.pA.pA$592.2pA4.2pA$591.pA2.pA8.2pA$592.2pA9.2pA$597.pA11.pA $596.pA.pA9.pA.pA$597.pA.pA8.pA.pA$205.2pA.pA389.2pA9.pA$205.pA.2pA384. 2pA8.pA$213.pA378.pA2.pA6.pA.pA$211.3pA379.2pA7.pA.pA$210.pA392.pA$210. 2pA4$206.2pA$206.2pA7$401.Q$399....
by b-engine
Yesterday, 8:43 am
Forum: The Sandbox
Topic: 2beacon2table
Replies: 88
Views: 1070

Re: 2Beacon2Table

2B-Un2Tv? x = 51, y = 55, rule = B-Univ 9.5E30.3A$9.E3AE11.2A2.A6.A.A.A.A2.A2.A.A$9.E3AE13.A.2A5.A.A.3A5.A.A$ 9.E3AE12.A3.2A.2A.A.A.3A2.A2.3A$9.E3AE11.3A.2A5.3A.A.A.3A2.A$9.E3AE$9. 5E3$19.5ACB5A$19.A10.A$19.10A.A$28.A.A$19.10A.A$19.A10.A$19.27A$24.2A 4.A$24.A5.A$24.A.5A$24.A.A$24.A.5A$24.A5.A$24.7A9...
by b-engine
Yesterday, 6:31 am
Forum: The Sandbox
Topic: expand the spark (game)
Replies: 18
Views: 223

Re: Expand the spark (game)

11:

Code: Select all

x = 4, y = 8, rule = B3/S23
bo2$2o$b2o$3bo$3o$3bo$bo!
by b-engine
Yesterday, 3:39 am
Forum: Bugs & Errors
Topic: lifeviewer bug
Replies: 385
Views: 51132

Re: LifeViewer bug on mobile devices

Sometimes you can't copy a pattern out of forums LifeViewer. This had frustrated me recently.

EDIT: I can't get the condition for the bug to happen.
by b-engine
Yesterday, 2:23 am
Forum: Other Cellular Automata
Topic: Thread for Your Accidental Discoveries that Aren't in CGOL
Replies: 908
Views: 550419

Re: Thread for Your Accidental Discoveries that Aren't in CGOL

P40 century shuttle: x = 7, y = 6, rule = B3-kq4j/S234y 6bo$6bo$6bo$bo3bo$obo2bo$bo! EDIT: I discovered a p24 c/2 puffer-rake in B3/S234i: x = 9, y = 10, rule = B3/S234i 2bo3bo$b3ob3o$bobobobo5$bo5bo$obo3bobo$b2o3b2o! The R-pentomino is a very dirty oblique puffer in B3/S234y: x = 3, y = 3, rule = B...
by b-engine
Yesterday, 2:19 am
Forum: The Sandbox
Topic: Thread for your miscellaneous posts and discussions
Replies: 274
Views: 23993

Re: Thread for your miscellaneous posts and discussions

I discovered a p24 c/2 puffer-rake in B3/S234i: x = 9, y = 10, rule = B3/S234i 2bo3bo$b3ob3o$bobobobo5$bo5bo$obo3bobo$b2o3b2o! The R-pentomino is a very dirty oblique puffer in B3/S234y: x = 3, y = 3, rule = B3/S234y 2o$b2o$bo! A p9 oscillator in B3/S234w: x = 5, y = 5, rule = B3/S234w 2bo$bobo$o3b...
by b-engine
April 25th, 2024, 6:20 pm
Forum: Other Cellular Automata
Topic: Thread for Your Accidental Discoveries that Aren't in CGOL
Replies: 908
Views: 550419

Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Smaller corderization partial: x = 153, y = 162, rule = B34ce5cekry/S234e6i8 125bo$124b3o$123b2obo$108bo$108bo$108bo4$104b3o17bo2bo$110bo13bo$110b o13bo3bo$110b4o11bobo$112b2o6b3o3bo$106b3o2b2o10bo$112b2o10bo$120bo2b o$122bo$93bo34b3o$93bo$93bo17bo$112bo$111b3o20bo$103b2o6b3o20bo$102bo 5b2ob2o21bo6b...
by b-engine
April 25th, 2024, 5:50 pm
Forum: The Sandbox
Topic: 2beacon2table
Replies: 88
Views: 1070

Re: 2Beacon2Table

How did you find that? My soup-searching yielded nothing interesting. I have hand-made it by drawing signals in the loop. B-Univ was never meant to been searched through soups but rather through hands. This ladder seems either infect or bounce off from everything it touches: x = 51, y = 55, rule = ...
by b-engine
April 25th, 2024, 10:04 am
Forum: The Sandbox
Topic: 2beacon2table
Replies: 88
Views: 1070

Re: 2Beacon2Table

I'm trying to calculate square root of primes, so I got a sqrt growth: x = 39, y = 38, rule = B-Univ 8.5E$8.E3AE4.A6.A.A.A.A.3A.A.A$8.E3AE4.2A5.A.A.3A2.A2.A.A$8.E3AE5.2A. 2A.A.A.3A2.A2.A.A$8.E3AE4.2A5.3A.A.A.3A2.A$8.E3AE$8.5E3$7.5ACB5A$7.A10. A$7.10A.A$16.A.A$7.10A.A$7.A10.A$7.27A$12.2A4.A$12.A5.A$1...
by b-engine
April 25th, 2024, 9:55 am
Forum: The Sandbox
Topic: concepts, and their names
Replies: 43
Views: 979

Re: Concepts, and their names

81. Crashing spaceships together to prove a rule Turing complete (That's what Matthew Cook done)
82. Mashing large oscillators to just hassling a small region
by b-engine
April 25th, 2024, 9:51 am
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 3060
Views: 1082075

Re: Thread For Your Unrecognised CA

A 2c/10 alongside the known series of adjustable spaceships:

Code: Select all

x = 32, y = 8, rule = 2n/2-e/3
.BA$2.AB7.B16.A$B2.2A5.B2A14.B.BA$.B2.BA3.B2.BA6.BA4.B2.B$2.A2.AB3.A2.
AB6.AB5.2A.B$3.B2.2A3.B2.2A3.B2.2A5.B$4.B.B5.B.B5.B.B5.ABA$5.A7.A7.A!
by b-engine
April 25th, 2024, 9:10 am
Forum: The Sandbox
Topic: 2beacon2table
Replies: 88
Views: 1070

Re: 2beacon2table

Oops, I just happened to be at the front of a portal after I rejoined the server: x = 733, y = 473, rule = B3/S23Super 656.pA$655.pA.pA.2pA$654.pA2.pA.2pA$655.2pA.D$658.D$658.D$658.D$658.D 2.2pA$653.2pA3.D.pA.pA$652.pA2.pA3.D.pA$653.2pA4.D$655.D3.D$655.D3.D$ 656.D.D$657.D.2pA$615.H41.D.2pA$571.3H2.H...
by b-engine
April 25th, 2024, 9:07 am
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 4018
Views: 943999

Re: Miscellaneous Discoveries in Other Cellular Automata

LLS B1e non-photon orthogonal ships results: # c/5 x = 12, y = 12, rule = B1e2ck3ij4a6i/S1e2aci3ary7c bbbbbbbbbbbb$ bbbbbbbbbbbb$ bbbbbbbbbbbb$ bbbbbbbbbbbb$ bbbbbbbbbbbb$ bbbbbbbbbbbb$ bbbbboboobob$ bbbbboobboob$ bbbbbbbbbbbb$ bbbbbbbbbbbb$ bbbbbbbbbbbb$ bbbbbbbbbbbb! # c/6 x = 12, y = 12, rule = B...
by b-engine
April 25th, 2024, 6:53 am
Forum: Other Cellular Automata
Topic: tflock 2
Replies: 36
Views: 1483

Re: tflock 2

Tethered rake: x = 116, y = 199, rule = B3-n/S1e2-a3-e4e 73bo7bo$73bo7bobo$74b2o7bobo$85bo19$114b2o$82bo30bo$113bo$81b3o3$112b 2o2$83bo29b2o$53b2o4bo23bo$59b2o53b2o$54b2o3bo2$55b2o4$55bo$55bo$53b2o 18$80bo$80bobo$82bobo$84bo11$22bo9bo$22bo7bobo$23b2o3bobo$28bo18$87bo $86b2o$88bo$87b2o$86bo5$2b2o$61b...
by b-engine
April 25th, 2024, 5:52 am
Forum: Patterns
Topic: Thread For Your Accidental Discoveries
Replies: 2053
Views: 1418702

Re: Thread For Your Accidental Discoveries

I thought that I found a new puffer:

Code: Select all

x = 15, y = 4, rule = B3/S23
o13bo$2o11b2o$b2o9b2o$2o11b2o!
by b-engine
April 25th, 2024, 5:02 am
Forum: Other Cellular Automata
Topic: Thread for Your Accidental Discoveries that Aren't in CGOL
Replies: 908
Views: 550419

Re: Thread for Your Accidental OCA Discoveries

Ship: #C [[ TRACK 15/86 -15/86 ]] x = 459, y = 459, rule = B34ce5cekry/S234e6i8 169b3o4$167bo18b2o$167bo16b3obo$167bo16b2obo$171b3o8b3obo8bo$182b2obo 5bo3b2o$169bo11b2obo6bo2bo2bo$169bo11bobo11b2o$169bo12bo7b3ob2o$190b2o 8bo$190b3o6bobo$198b2ob2o$154b3o41bobo2$196bobo$171bo24b3ob2o$171bo24b 3o$171b...
by b-engine
April 25th, 2024, 2:26 am
Forum: The Sandbox
Topic: dumb questions that will probably never get answered (at least here)
Replies: 37
Views: 889

Re: dumb questions that will probably never get answered (at least here)

28. why I'm so bad at catalysts? x = 10, y = 9, rule = B3/S23 b2o$b2o5$3o5b2o$obo5b2o$obo! 29. why its called a puffer? it should be called a thingship. Nowadays new catalysts are hard to find by hand, and most catalysts need specific active region and position in order to work. It "puffs" things, ...
by b-engine
April 25th, 2024, 2:21 am
Forum: The Sandbox
Topic: 2beacon2table
Replies: 88
Views: 1070

Re: 2beacon2table

I stopped the glider invasion: x = 733, y = 473, rule = B3/S23Super 656.pA$655.pA.pA.2pA$654.pA2.pA.2pA$655.2pA.D$658.D$658.D$658.D$658.D 2.2pA$653.2pA3.D.pA.pA$652.pA2.pA3.D.pA$653.2pA4.D$655.D3.D$655.D3.D$ 656.D.D$657.D.2pA$615.H41.D.2pA$571.3H2.H3.H.5H2.3H2.H3.H.5H.H3.H3.H4. 4H33.D$570.H3.H.2H2.H...
by b-engine
April 24th, 2024, 6:10 pm
Forum: Other Cellular Automata
Topic: Thread for Your Accidental Discoveries that Aren't in CGOL
Replies: 908
Views: 550419

Re: Thread for Your Accidental OCA Discoveries

A rule with 3c/10, 2 puffer speeds and 3 replicators (2 are failed rep which turns into 2 puffers): x = 83, y = 20, rule = B34ce5cekry/S234e8 Breeder and corderization partial: x = 531, y = 346, rule = B34ce5cekry/S234e6i8 460bo$459b3o$458b2obo$443bo$443bo$443bo4$439b3o17bo2bo$445bo13bo$445b o13bo3...