## Search found 76 matches

April 14th, 2021, 6:09 pm
Forum: Other Cellular Automata
Topic: Fireworld2
Replies: 11
Views: 1117

### Re: Fireworld2

Code: Select all

``````x = 11, y = 24, rule = Fireworld2
BA8.C\$BA2\$5.C.C2\$7.C\$7.C\$6.3C9\$BA5.A2.C\$BA2\$5.C.C2\$7.C\$7.C\$6.3C!
``````
April 8th, 2021, 7:29 am
Forum: Patterns
Topic: 13131: The B-Heptomino/Glider Spaceship Thread
Replies: 44
Views: 17190

### Re: 13131: The B-Heptomino/Glider Spaceship Thread

After some thoughts, maybe there is no space on the left side for anything *but* the main helix. It seems it would be best to fork the glider it produces on the upper-rightmost position (hence on the right side) and build the block trail from the right only, something like the following: x = 325, y...
April 7th, 2021, 5:27 pm
Forum: Patterns
Topic: 13131: The B-Heptomino/Glider Spaceship Thread
Replies: 44
Views: 17190

### Re: 13131: The B-Heptomino/Glider Spaceship Thread

Well, this is what I think the frontend will look like (space is tight on the right, but it should be fairly obvious how it can be enlarged to make more space): I was thinking more along the lines of this: x = 149, y = 485, rule = B3/S23 16bo\$17bo\$15b3o19\$22bo\$23b2o\$22b2o19\$30bo\$28bobo\$29b2o19\$35bo...
April 6th, 2021, 6:07 pm
Forum: Patterns
Topic: 13131: The B-Heptomino/Glider Spaceship Thread
Replies: 44
Views: 17190

### Re: 13131: The B-Heptomino/Glider Spaceship Thread

wonder what can be done with this thing user muzik found?

Code: Select all

``````x = 38, y = 28, rule = B3/S23
b2o\$obo\$2bo3\$8bo\$8b2o\$7bobo4\$14b3o\$16bo\$15bo3\$21b2o\$22b2o\$21bo3\$28b2o
\$27bobo\$29bo2\$35bo\$34b3o\$33b2o2bo!
``````
April 5th, 2021, 2:43 pm
Forum: The Sandbox
Topic: Testing Grounds
Replies: 374
Views: 121116

### Re: Testing Grounds

x = 16, y = 16, rule = B3/S23 ooboobbooooooboo\$ obbobbboobbobbob\$ oobbooobbooobobb\$ obbboboboboooobb\$ boobboboobbbbboo\$ obbbbboboboobooo\$ obbobbbbobbobbob\$ obobobbobbbobbob\$ bboobooooooobooo\$ boobobbbbbbooobb\$ oboboobbbbbbbobb\$ oooooooooooboobb\$ ooooooobbbboooob\$ oooboboboobbbbbb\$ bobbbooboobobboo\$...
April 4th, 2021, 3:42 pm
Forum: Other Cellular Automata
Topic: Thread for basic non-CGOL questions
Replies: 475
Views: 159859

### Re: Thread for basic non-CGOL questions

Schiaparelliorbust wrote:
April 4th, 2021, 3:36 pm
C28 wrote:
April 4th, 2021, 1:32 pm
is B37e/S23-q4i a stable rule?
Yes. Why wouldn't it be? It's even more passive then CGoL.
oh o.k
April 4th, 2021, 1:32 pm
Forum: Other Cellular Automata
Topic: Thread for basic non-CGOL questions
Replies: 475
Views: 159859

### Re: Thread for basic non-CGOL questions

is B37e/S23-q4i a stable rule?
April 2nd, 2021, 2:56 pm
Forum: Patterns
Topic: 13131: The B-Heptomino/Glider Spaceship Thread
Replies: 44
Views: 17190

### Re: 13131: The B-Heptomino/Glider Spaceship Thread

what i have so far x = 112, y = 367, rule = B3/S23 8bobo\$9b2o\$9bo12\$bo\$2bo\$3o3\$19bo\$18b3o\$18bob2o\$19bo2bo\$20b2o\$20bo2\$7b 3o7b2o\$6bo2bo6bo\$6bo2bo\$5bo2bo6bobo2bo\$5bo2bo5b2ob3obo\$9b2o2bob2ob2ob o\$9b2o2b3obo\$7bo3bo2b4o\$10b2o4bo\$12bo\$7bo3bo\$8b3o5\$24bo\$22bobo\$9b2o12b 2o\$9b2o\$29bo\$30b2o\$29b2o9\$8b2o4bobo\$8b...
April 2nd, 2021, 11:17 am
Forum: Patterns
Topic: 13131: The B-Heptomino/Glider Spaceship Thread
Replies: 44
Views: 17190

### Re: 13131: The B-Heptomino/Glider Spaceship Thread

Having a clean mechanism to end the spines, which allows to lay block trails in arbitrary positions (which auto-magically can be translated as SE gliders of arbitrary phase). I like the block laying unit mecanism found lately, since we can combine several unit with my block shift operation to get d...
April 2nd, 2021, 9:56 am
Forum: Patterns
Topic: 13131: The B-Heptomino/Glider Spaceship Thread
Replies: 44
Views: 17190

### Re: 13131: The B-Heptomino/Glider Spaceship Thread

wwei47 wrote:
April 2nd, 2021, 9:43 am
Shouldn't we start from a frontend?
no, i feel like it would be better to start with the part that will make the helix or whatever will get the gliders where they need to be.
April 1st, 2021, 4:10 pm
Forum: Patterns
Topic: 13131: The B-Heptomino/Glider Spaceship Thread
Replies: 44
Views: 17190

### Re: 13131: The B-Heptomino/Glider Spaceship Thread

I know this isn't necessarily a caterpillar thread, but you guys essentially found the "spine" of a caterpillar for this velocity. If there is a way to make a glider rake that traverses on the "spine" that makes gliders go North (Northeast for example) then we could actually start building a caterp...
April 1st, 2021, 2:08 pm
Forum: Patterns
Topic: 13131: The B-Heptomino/Glider Spaceship Thread
Replies: 44
Views: 17190

### Re: 13131: The B-Heptomino/Glider Spaceship Thread

here is a reaction that might be useful x = 49, y = 121, rule = B3/S23 6bobo\$7b2o\$7bo13\$obo\$b2o\$bo3\$14bo\$15bo\$13b3o13\$8bo\$9bo\$7b3o4\$20bo\$21b 2o\$20b2o13\$14bo\$15b2o\$14b2o4\$28bo\$26bobo\$27b2o13\$22bo\$20bobo\$21b2o4\$33b obo\$34b2o\$34bo13\$27bobo\$28b2o\$28bo3\$41bo\$42bo\$40b3o\$44b3o\$43bo2bo\$47b o\$43b2o\$43b2o3bo\$...
March 31st, 2021, 3:45 pm
Forum: Patterns
Topic: 13131: The B-Heptomino/Glider Spaceship Thread
Replies: 44
Views: 17190

### Re: 13131: The B-Heptomino/Glider Spaceship Thread

I know this isn't necessarily a caterpillar thread, but you guys essentially found the "spine" of a caterpillar for this velocity. If there is a way to make a glider rake that traverses on the "spine" that makes gliders go North (Northeast for example) then we could actually start building a caterp...
March 31st, 2021, 10:19 am
Forum: Patterns
Topic: 13131: The B-Heptomino/Glider Spaceship Thread
Replies: 44
Views: 17190

### Re: 13131: The B-Heptomino/Glider Spaceship Thread

might be useful x = 77, y = 190, rule = B3/S23 bo\$2bo\$3o4\$16bo\$17bo\$15b3o13\$7bo\$8b2o\$7b2o4\$22bo\$23b2o\$22b2o13\$15bo\$13b obo\$14b2o4\$30bo\$28bobo\$29b2o13\$20bobo\$21b2o\$21bo4\$35bobo\$36b2o\$36bo12\$ 28bo\$29bo\$27b3o4\$43bo\$44bo\$42b3o13\$34bo\$35b2o\$34b2o4\$49bo\$50b2o\$49b2o 13\$42bo\$40bobo\$41b2o4\$57bo\$55bobo\$56b2o1...
March 29th, 2021, 9:26 am
Forum: Patterns
Replies: 3233
Views: 1276804

hotdogPi wrote:
March 29th, 2021, 9:24 am
C28 wrote:
March 29th, 2021, 9:13 am
i use

Code: Select all

``````x = 3, y = 3, rule = B3/S23
bo\$o\$b2o!
``````
How do I know that's supposed to be a glider and not an R?
good question
March 29th, 2021, 9:13 am
Forum: Patterns
Replies: 3233
Views: 1276804

Entity Valkyrie 2 wrote:
March 29th, 2021, 2:41 am
Non-ambiguous:

Code: Select all

``````x = 15, y = 4, rule = B3/S23
3bo8bo\$b2o7bobo\$2b2o7b2o\$o13bo!
``````
Another example:

Code: Select all

``````x = 4, y = 3, rule = B3/S23
2bo\$2o\$b3o!
``````
i use

Code: Select all

``````x = 3, y = 3, rule = B3/S23
bo\$o\$b2o!
``````
March 27th, 2021, 8:39 pm
Forum: Patterns
Replies: 2197
Views: 1134744

cvojan wrote:
March 27th, 2021, 8:24 pm
C28 wrote:
March 27th, 2021, 5:55 pm

Code: Select all

``````x = 20, y = 20, rule = B3/S23
2o\$bo\$bobo\$2b2o3\$16b2o\$16bobo\$18bo\$18b2o6\$3b3o\$4bo8b2o\$4b3o6bo\$14b3o\$
16bo!
``````
HFx58B
ʷʰʸ ᵈᵒᵉˢⁿ'ᵗ ᵗʰⁱˢ ˢᵘʳᵖʳⁱˢᵉ ᵐᵉ
March 27th, 2021, 5:55 pm
Forum: Patterns
Replies: 2197
Views: 1134744

Code: Select all

``````x = 20, y = 20, rule = B3/S23
2o\$bo\$bobo\$2b2o3\$16b2o\$16bobo\$18bo\$18b2o6\$3b3o\$4bo8b2o\$4b3o6bo\$14b3o\$
16bo!
``````
March 25th, 2021, 9:02 am
Forum: Patterns
Replies: 2197
Views: 1134744

Code: Select all

``````x = 21, y = 20, rule = B3/S23
\$11bo\$9b3o\$8bo11bo\$8b2o8b3o\$17bo\$17b2o7\$19bo\$17bobo\$17b3o\$4b2o11bo\$5b
o\$2b3o\$2bo!
``````
March 24th, 2021, 12:44 pm
Forum: Patterns
Topic: (8,1)c/63
Replies: 3
Views: 3804

### Re: (8,1)c/63

found a way to turn the spark on the right into a glider. x = 97, y = 111, rule = B3/S23 obo\$b2o\$bo21\$18bo\$19bo\$17b3o22\$34bo\$35b2o\$34b2o22\$52bo\$50bobo\$51b2o22\$ 67bobo\$68b2o\$68bo3\$95b2o\$80bo14b2o\$79bobo\$78bo2bo\$78bo2bo5\$80b2o\$80b2o ! EDIT: turns out that the above is useless. this might be better. x ...
March 12th, 2021, 7:48 pm
Forum: Patterns
Replies: 2197
Views: 1134744

Code: Select all

``````x = 21, y = 22, rule = LifeHistory
10.A9.A\$10.3A5.3A\$13.A3.A\$12.2A3.2A4\$18.3D\$14.3C3.D\$14.C.CD.2D\$9.2A3.
C.C2D\$4.2A2.A2.A\$.A2.A4.A.A\$A.A.A5.A\$.A2.A.2A\$4.A2.A\$5.A4.A\$6.5A2\$8.A
\$7.A.A\$8.A!
``````
March 12th, 2021, 2:02 pm
Forum: General Discussion
Replies: 2619
Views: 755464

### Re: Thread for basic questions

bubblegum wrote:
March 12th, 2021, 1:45 pm
C28 wrote:
March 12th, 2021, 1:38 pm
how do i find the growth rate of this pattern?
It's O(n). (That's what you're asking, right?)
i was asking how do i find the growth rate. i wasn't asking for the growth rate(but thanks for telling me anyways).
March 12th, 2021, 1:38 pm
Forum: General Discussion
Replies: 2619
Views: 755464

### Re: Thread for basic questions

how do i find the growth rate of this pattern? x = 32, y = 25, rule = B3/S23 11b3o3b3o\$11bo2bobo2bo\$11bo7bo\$11bo7bo\$12bobobobo2\$15bo\$14b3o\$2bo5bo5b 3o\$b3o3b3o\$2obo3bob2o\$3o5b3o\$3o5b3o11b3o3b3o\$b2o5b2o11bo2bo3bo2bo\$24b o3bo\$5bo18bo3bo\$4b3o14bobo5bobo\$3bo3bo\$3bo3bo17b3o\$25b3o\$3bo3bo17b3o\$ 3bo3bo\$3b2ob...
February 26th, 2021, 1:22 pm
Forum: Patterns
Topic: (13,4)c/41 crawlers
Replies: 6
Views: 3763

### Re: (13,4)c/41 crawlers

a way to turn the blocks into boats: x = 84, y = 119, rule = B3/S23 83bo\$81b2o\$82b2o21\$68bo\$67bo\$67b3o22\$53bobo\$53b2o\$54bo4\$16b2o\$16b2o12\$ 12b2o\$12b2o3\$39bo\$39bobo\$39b2o7\$8b2o\$8b2o12\$4b2o\$4b2o20bo\$24b2o\$25b2o 10\$2o\$2o10\$6b3o\$5bo2bo\$5b2obo! EDIT: x = 175, y = 220, rule = B3/S23 174bo\$172b2o\$173b2o21\$...
February 25th, 2021, 5:32 pm
Forum: Patterns
Topic: Crawlers
Replies: 31
Views: 13784

### Re: Crawlers

Code: Select all

``````x = 9, y = 14, rule = LifeHistory
.3D\$D3.D\$2D.2D3\$2.2A\$.A2.A\$2.2A4\$5.3C\$4.C3.C\$4.2C.2C!``````