Search found 76 matches

by C28
April 14th, 2021, 6:09 pm
Forum: Other Cellular Automata
Topic: Fireworld2
Replies: 11
Views: 1117

Re: Fireworld2

Code: Select all

x = 11, y = 24, rule = Fireworld2
BA8.C$BA2$5.C.C2$7.C$7.C$6.3C9$BA5.A2.C$BA2$5.C.C2$7.C$7.C$6.3C!
by C28
April 8th, 2021, 7:29 am
Forum: Patterns
Topic: 13131: The B-Heptomino/Glider Spaceship Thread
Replies: 44
Views: 17190

Re: 13131: The B-Heptomino/Glider Spaceship Thread

After some thoughts, maybe there is no space on the left side for anything *but* the main helix. It seems it would be best to fork the glider it produces on the upper-rightmost position (hence on the right side) and build the block trail from the right only, something like the following: x = 325, y...
by C28
April 7th, 2021, 5:27 pm
Forum: Patterns
Topic: 13131: The B-Heptomino/Glider Spaceship Thread
Replies: 44
Views: 17190

Re: 13131: The B-Heptomino/Glider Spaceship Thread

Well, this is what I think the frontend will look like (space is tight on the right, but it should be fairly obvious how it can be enlarged to make more space): I was thinking more along the lines of this: x = 149, y = 485, rule = B3/S23 16bo$17bo$15b3o19$22bo$23b2o$22b2o19$30bo$28bobo$29b2o19$35bo...
by C28
April 6th, 2021, 6:07 pm
Forum: Patterns
Topic: 13131: The B-Heptomino/Glider Spaceship Thread
Replies: 44
Views: 17190

Re: 13131: The B-Heptomino/Glider Spaceship Thread

wonder what can be done with this thing user muzik found?

Code: Select all

x = 38, y = 28, rule = B3/S23
b2o$obo$2bo3$8bo$8b2o$7bobo4$14b3o$16bo$15bo3$21b2o$22b2o$21bo3$28b2o
$27bobo$29bo2$35bo$34b3o$33b2o2bo!
by C28
April 5th, 2021, 2:43 pm
Forum: The Sandbox
Topic: Testing Grounds
Replies: 374
Views: 121116

Re: Testing Grounds

x = 16, y = 16, rule = B3/S23 ooboobbooooooboo$ obbobbboobbobbob$ oobbooobbooobobb$ obbboboboboooobb$ boobboboobbbbboo$ obbbbboboboobooo$ obbobbbbobbobbob$ obobobbobbbobbob$ bboobooooooobooo$ boobobbbbbbooobb$ oboboobbbbbbbobb$ oooooooooooboobb$ ooooooobbbboooob$ oooboboboobbbbbb$ bobbbooboobobboo$...
by C28
April 4th, 2021, 3:42 pm
Forum: Other Cellular Automata
Topic: Thread for basic non-CGOL questions
Replies: 475
Views: 159859

Re: Thread for basic non-CGOL questions

Schiaparelliorbust wrote:
April 4th, 2021, 3:36 pm
C28 wrote:
April 4th, 2021, 1:32 pm
is B37e/S23-q4i a stable rule?
Yes. Why wouldn't it be? It's even more passive then CGoL.
oh o.k
by C28
April 4th, 2021, 1:32 pm
Forum: Other Cellular Automata
Topic: Thread for basic non-CGOL questions
Replies: 475
Views: 159859

Re: Thread for basic non-CGOL questions

is B37e/S23-q4i a stable rule?
by C28
April 2nd, 2021, 2:56 pm
Forum: Patterns
Topic: 13131: The B-Heptomino/Glider Spaceship Thread
Replies: 44
Views: 17190

Re: 13131: The B-Heptomino/Glider Spaceship Thread

what i have so far x = 112, y = 367, rule = B3/S23 8bobo$9b2o$9bo12$bo$2bo$3o3$19bo$18b3o$18bob2o$19bo2bo$20b2o$20bo2$7b 3o7b2o$6bo2bo6bo$6bo2bo$5bo2bo6bobo2bo$5bo2bo5b2ob3obo$9b2o2bob2ob2ob o$9b2o2b3obo$7bo3bo2b4o$10b2o4bo$12bo$7bo3bo$8b3o5$24bo$22bobo$9b2o12b 2o$9b2o$29bo$30b2o$29b2o9$8b2o4bobo$8b...
by C28
April 2nd, 2021, 11:17 am
Forum: Patterns
Topic: 13131: The B-Heptomino/Glider Spaceship Thread
Replies: 44
Views: 17190

Re: 13131: The B-Heptomino/Glider Spaceship Thread

Having a clean mechanism to end the spines, which allows to lay block trails in arbitrary positions (which auto-magically can be translated as SE gliders of arbitrary phase). I like the block laying unit mecanism found lately, since we can combine several unit with my block shift operation to get d...
by C28
April 2nd, 2021, 9:56 am
Forum: Patterns
Topic: 13131: The B-Heptomino/Glider Spaceship Thread
Replies: 44
Views: 17190

Re: 13131: The B-Heptomino/Glider Spaceship Thread

wwei47 wrote:
April 2nd, 2021, 9:43 am
Shouldn't we start from a frontend?
no, i feel like it would be better to start with the part that will make the helix or whatever will get the gliders where they need to be.
by C28
April 1st, 2021, 4:10 pm
Forum: Patterns
Topic: 13131: The B-Heptomino/Glider Spaceship Thread
Replies: 44
Views: 17190

Re: 13131: The B-Heptomino/Glider Spaceship Thread

I know this isn't necessarily a caterpillar thread, but you guys essentially found the "spine" of a caterpillar for this velocity. If there is a way to make a glider rake that traverses on the "spine" that makes gliders go North (Northeast for example) then we could actually start building a caterp...
by C28
April 1st, 2021, 2:08 pm
Forum: Patterns
Topic: 13131: The B-Heptomino/Glider Spaceship Thread
Replies: 44
Views: 17190

Re: 13131: The B-Heptomino/Glider Spaceship Thread

here is a reaction that might be useful x = 49, y = 121, rule = B3/S23 6bobo$7b2o$7bo13$obo$b2o$bo3$14bo$15bo$13b3o13$8bo$9bo$7b3o4$20bo$21b 2o$20b2o13$14bo$15b2o$14b2o4$28bo$26bobo$27b2o13$22bo$20bobo$21b2o4$33b obo$34b2o$34bo13$27bobo$28b2o$28bo3$41bo$42bo$40b3o$44b3o$43bo2bo$47b o$43b2o$43b2o3bo$...
by C28
March 31st, 2021, 3:45 pm
Forum: Patterns
Topic: 13131: The B-Heptomino/Glider Spaceship Thread
Replies: 44
Views: 17190

Re: 13131: The B-Heptomino/Glider Spaceship Thread

I know this isn't necessarily a caterpillar thread, but you guys essentially found the "spine" of a caterpillar for this velocity. If there is a way to make a glider rake that traverses on the "spine" that makes gliders go North (Northeast for example) then we could actually start building a caterp...
by C28
March 31st, 2021, 10:19 am
Forum: Patterns
Topic: 13131: The B-Heptomino/Glider Spaceship Thread
Replies: 44
Views: 17190

Re: 13131: The B-Heptomino/Glider Spaceship Thread

might be useful x = 77, y = 190, rule = B3/S23 bo$2bo$3o4$16bo$17bo$15b3o13$7bo$8b2o$7b2o4$22bo$23b2o$22b2o13$15bo$13b obo$14b2o4$30bo$28bobo$29b2o13$20bobo$21b2o$21bo4$35bobo$36b2o$36bo12$ 28bo$29bo$27b3o4$43bo$44bo$42b3o13$34bo$35b2o$34b2o4$49bo$50b2o$49b2o 13$42bo$40bobo$41b2o4$57bo$55bobo$56b2o1...
by C28
March 29th, 2021, 9:26 am
Forum: Patterns
Topic: Thread For Your Useless Discoveries
Replies: 3233
Views: 1276804

Re: Thread For Your Useless Discoveries

hotdogPi wrote:
March 29th, 2021, 9:24 am
C28 wrote:
March 29th, 2021, 9:13 am
i use

Code: Select all

x = 3, y = 3, rule = B3/S23
bo$o$b2o!
How do I know that's supposed to be a glider and not an R?
good question
by C28
March 29th, 2021, 9:13 am
Forum: Patterns
Topic: Thread For Your Useless Discoveries
Replies: 3233
Views: 1276804

Re: Thread For Your Useless Discoveries

Entity Valkyrie 2 wrote:
March 29th, 2021, 2:41 am
Non-ambiguous:

Code: Select all

x = 15, y = 4, rule = B3/S23
3bo8bo$b2o7bobo$2b2o7b2o$o13bo!
Another example:

Code: Select all

x = 4, y = 3, rule = B3/S23
2bo$2o$b3o!
i use

Code: Select all

x = 3, y = 3, rule = B3/S23
bo$o$b2o!
by C28
March 27th, 2021, 8:39 pm
Forum: Patterns
Topic: Thread for your unsure discoveries
Replies: 2197
Views: 1134744

Re: Thread for your unsure discoveries

cvojan wrote:
March 27th, 2021, 8:24 pm
C28 wrote:
March 27th, 2021, 5:55 pm

Code: Select all

x = 20, y = 20, rule = B3/S23
2o$bo$bobo$2b2o3$16b2o$16bobo$18bo$18b2o6$3b3o$4bo8b2o$4b3o6bo$14b3o$
16bo!
HFx58B
ʷʰʸ ᵈᵒᵉˢⁿ'ᵗ ᵗʰⁱˢ ˢᵘʳᵖʳⁱˢᵉ ᵐᵉ
by C28
March 27th, 2021, 5:55 pm
Forum: Patterns
Topic: Thread for your unsure discoveries
Replies: 2197
Views: 1134744

Re: Thread for your unsure discoveries

Code: Select all

x = 20, y = 20, rule = B3/S23
2o$bo$bobo$2b2o3$16b2o$16bobo$18bo$18b2o6$3b3o$4bo8b2o$4b3o6bo$14b3o$
16bo!
by C28
March 25th, 2021, 9:02 am
Forum: Patterns
Topic: Thread for your unsure discoveries
Replies: 2197
Views: 1134744

Re: Thread for your unsure discoveries

Code: Select all

x = 21, y = 20, rule = B3/S23
$11bo$9b3o$8bo11bo$8b2o8b3o$17bo$17b2o7$19bo$17bobo$17b3o$4b2o11bo$5b
o$2b3o$2bo!
by C28
March 24th, 2021, 12:44 pm
Forum: Patterns
Topic: (8,1)c/63
Replies: 3
Views: 3804

Re: (8,1)c/63

found a way to turn the spark on the right into a glider. x = 97, y = 111, rule = B3/S23 obo$b2o$bo21$18bo$19bo$17b3o22$34bo$35b2o$34b2o22$52bo$50bobo$51b2o22$ 67bobo$68b2o$68bo3$95b2o$80bo14b2o$79bobo$78bo2bo$78bo2bo5$80b2o$80b2o ! EDIT: turns out that the above is useless. this might be better. x ...
by C28
March 12th, 2021, 7:48 pm
Forum: Patterns
Topic: Thread for your unsure discoveries
Replies: 2197
Views: 1134744

Re: Thread for your unsure discoveries

Code: Select all

x = 21, y = 22, rule = LifeHistory
10.A9.A$10.3A5.3A$13.A3.A$12.2A3.2A4$18.3D$14.3C3.D$14.C.CD.2D$9.2A3.
C.C2D$4.2A2.A2.A$.A2.A4.A.A$A.A.A5.A$.A2.A.2A$4.A2.A$5.A4.A$6.5A2$8.A
$7.A.A$8.A!
by C28
March 12th, 2021, 2:02 pm
Forum: General Discussion
Topic: Thread for basic questions
Replies: 2619
Views: 755464

Re: Thread for basic questions

bubblegum wrote:
March 12th, 2021, 1:45 pm
C28 wrote:
March 12th, 2021, 1:38 pm
how do i find the growth rate of this pattern?
It's O(n). (That's what you're asking, right?)
i was asking how do i find the growth rate. i wasn't asking for the growth rate(but thanks for telling me anyways).
p.s. i don't have access to Golly
by C28
March 12th, 2021, 1:38 pm
Forum: General Discussion
Topic: Thread for basic questions
Replies: 2619
Views: 755464

Re: Thread for basic questions

how do i find the growth rate of this pattern? x = 32, y = 25, rule = B3/S23 11b3o3b3o$11bo2bobo2bo$11bo7bo$11bo7bo$12bobobobo2$15bo$14b3o$2bo5bo5b 3o$b3o3b3o$2obo3bob2o$3o5b3o$3o5b3o11b3o3b3o$b2o5b2o11bo2bo3bo2bo$24b o3bo$5bo18bo3bo$4b3o14bobo5bobo$3bo3bo$3bo3bo17b3o$25b3o$3bo3bo17b3o$ 3bo3bo$3b2ob...
by C28
February 26th, 2021, 1:22 pm
Forum: Patterns
Topic: (13,4)c/41 crawlers
Replies: 6
Views: 3763

Re: (13,4)c/41 crawlers

a way to turn the blocks into boats: x = 84, y = 119, rule = B3/S23 83bo$81b2o$82b2o21$68bo$67bo$67b3o22$53bobo$53b2o$54bo4$16b2o$16b2o12$ 12b2o$12b2o3$39bo$39bobo$39b2o7$8b2o$8b2o12$4b2o$4b2o20bo$24b2o$25b2o 10$2o$2o10$6b3o$5bo2bo$5b2obo! EDIT: x = 175, y = 220, rule = B3/S23 174bo$172b2o$173b2o21$...
by C28
February 25th, 2021, 5:32 pm
Forum: Patterns
Topic: Crawlers
Replies: 31
Views: 13784

Re: Crawlers

Code: Select all

x = 9, y = 14, rule = LifeHistory
.3D$D3.D$2D.2D3$2.2A$.A2.A$2.2A4$5.3C$4.C3.C$4.2C.2C!