Search found 1633 matches

by hotdogPi
Today, 3:10 pm
Forum: LifeWiki Discussion
Topic: Suggested LifeWiki edits
Replies: 922
Views: 180754

Re: Suggested LifeWiki edits

I undid the page move due to opposition (including from bubblegum, who only posted on Discord). The new page now exists at "Eater 1 reaction".
by hotdogPi
Yesterday, 10:37 pm
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 4529
Views: 1696537

Re: Oscillator Discussion Thread

You do realize this p38 is known, right?
by hotdogPi
Yesterday, 10:41 am
Forum: The Sandbox
Topic: My number is larger [GAME]
Replies: 389
Views: 32835

Re: My number is larger [GAME]

We are not jumping that high. Someone else's post of "3" was already rejected for being too much of a jump.
by hotdogPi
Yesterday, 8:51 am
Forum: The Sandbox
Topic: My number is larger [GAME]
Replies: 389
Views: 32835

Re: My number is larger [GAME]

Wrong thread.
by hotdogPi
Yesterday, 7:47 am
Forum: The Sandbox
Topic: My number is larger [GAME]
Replies: 389
Views: 32835

Re: My number is larger [GAME]

√53 / 3 ≈ 2.4267032964 (+0.0002963779333)
by hotdogPi
April 30th, 2024, 1:43 pm
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 4529
Views: 1696537

Re: Oscillator Discussion Thread

And a p64: x = 56, y = 35, rule = B3/S23 51b3o$51b3o$51b3o$40bo7b3o$40b3o5b3o$43bo4b3o$32bo9b2o$30b3o$29bo24b2o $29b2o22bobo$2b3o39b2o7bo$2b3o34b2obo9b2o$2b3o34bo2bo$5b3o7bo23b2obo9b 2o$5b3o5b3o10b2o16b2o7bo$5b3o4bo12bo2bo24bobo$12b2o11bo28b2o$26b3o$2o 40b2o$obo40bo4b3o$2bo7b2o12b2o14b3o5b3o$2b2o9bo...
by hotdogPi
April 27th, 2024, 11:15 am
Forum: Patterns
Topic: Execution of Old Guns by Variable-Speed Firing Squad
Replies: 956
Views: 577330

Re: Execution of Old Guns by Variable-Speed Firing Squad

Many of you aren't submitting your improvements to Catagolue. I updated the spreadsheet that I got from textcensus, checked page 38 and 39, and had to submit about 8 of them.
by hotdogPi
April 25th, 2024, 5:53 pm
Forum: General Discussion
Topic: Thread for basic questions
Replies: 4811
Views: 1235302

Re: Thread for basic questions

Just for the meme:

How many gliders does it take to convert a cis-boat with tail to a trans-boat with tail?
by hotdogPi
April 25th, 2024, 1:23 pm
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 4529
Views: 1696537

Re: Oscillator Discussion Thread

New partials RLE. Let me know if anything that has been completed is in here, as they're supposed to be removed once complete. x = 4087, y = 1873, rule = B3/S23 928b2o4b2o5b2o4b2o83b2o13b2o$928bobo2bobo5bobo2bobo82bo2bo11bo2bo$930b o2bo9bo2bo81b2o2bobo11bobo2b2o$929bo4bo7bo4bo80bob2obo13bob2obo$929b...
by hotdogPi
April 24th, 2024, 12:18 pm
Forum: Website Discussion
Topic: Thread for your website-related questions
Replies: 350
Views: 57255

Re: Thread for your website-related questions

Due to a French language video on YouTube getting a whole bunch of views, the Discord server has seen a massive uptick in joins... but the forum has had no new members from April 11 to 24 (there's been exactly one today). I don't think it's the change in anti-bot question, as the first half of April...
by hotdogPi
April 22nd, 2024, 8:22 am
Forum: LifeWiki Discussion
Topic: Suggested LifeWiki edits
Replies: 922
Views: 180754

Re: Suggested LifeWiki edits

Done.
by hotdogPi
April 21st, 2024, 5:02 pm
Forum: The Sandbox
Topic: most gliders (game)
Replies: 10
Views: 219

Re: most gliders (game)

7 cells, 12 gliders

Code: Select all

x = 7, y = 3, rule = B3/S23
5bo$2obob2o$bo!
(edited down from 8)
by hotdogPi
April 21st, 2024, 8:41 am
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 3061
Views: 1086710

Re: Thread For Your Unrecognised CA

Golly doesn't yet support INT hexagonal, which makes it a bit harder to work with.
by hotdogPi
April 21st, 2024, 7:00 am
Forum: Other Cellular Automata
Topic: Human-readable alternative to base64-encoded MAP rulestrings?
Replies: 8
Views: 369

Re: Human-readable alternative to base64-encoded MAP rulestrings?

Unfortunately, there isn't really a compressed way to do it, since base64 is already almost as compressed as you can get, and it's 86 characters. Staying with ASCII, using the 95 printable characters only brings this down from 86 to 78 characters, and all possibilities are used so it can't be compre...
by hotdogPi
April 20th, 2024, 7:36 pm
Forum: Website Discussion
Topic: Thread for your website-related questions
Replies: 350
Views: 57255

Re: Thread for your website-related questions

If you're already in your userspace, [[/example]] will go to [[User:Tommyaweosme/example]].
by hotdogPi
April 20th, 2024, 2:30 pm
Forum: General Discussion
Topic: Golly 4.3b1
Replies: 59
Views: 2343

Re: Golly 4.3b1

The more comprehensive collection would be the forum scrape in mid-2023, not the previous version of b3s23osc.
by hotdogPi
April 20th, 2024, 9:29 am
Forum: General Discussion
Topic: Golly 4.3b1
Replies: 59
Views: 2343

Re: Golly 4.3b1

I've changed b3s23osc in my local copy, but not in GitHub yet, to remove some of the hasslers of more common periods to reduce file size. I would estimate that about 50 to 75 were removed. My criteria for removing: Anything pre-"oscillator revolution" (2021) is kept. Larger bounding boxes are more l...
by hotdogPi
April 19th, 2024, 9:21 am
Forum: Other Cellular Automata
Topic: Close life variants
Replies: 232
Views: 134783

Re: Close life variants

The five-state rule is much closer to Life than the three-state rule. I would say it's not redundant.
by hotdogPi
April 16th, 2024, 2:21 pm
Forum: The Sandbox
Topic: Thread for your Trolls
Replies: 476
Views: 234735

Re: Thread for your Trolls

Yes, it was the same one I posted there.
by hotdogPi
April 16th, 2024, 1:51 pm
Forum: The Sandbox
Topic: Thread for your Trolls
Replies: 476
Views: 234735

Re: Thread for your Trolls

p75 C4 wing hassler x = 33, y = 33, rule = B3/S23 11b3o$11bo2bo$9b2o3bo$9bo2b2o$12bo$10b2o$10b2o$11bo5b3obo$10bo10bo$11b o2bo6b2o6b2o$9bo11bo2bob2o2bo$7b4o3b2o3bo3bob3o3b2o$14b2o12b2o2bo$7bo 3bobobo3bo9bo2bo$7bo8bo3b2obo6b2o$7bo11b3o$14bo3bo$11b3o11bo$b2o6bob2o 3bo8bo$o2bo9bo3bobobo3bo$o2b2o12b2o$2o...
by hotdogPi
April 14th, 2024, 1:07 pm
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 4529
Views: 1696537

Re: Oscillator Discussion Thread

This is a new p79, right? The reflectors have to be completed, but it should be doable. x = 91, y = 68, rule = B3/S23 52b2o$51bobo$bo51bo$2bo$3o4$37b2o$30b2o5b2o$31bo$31bobo$32b2o5$38b2o$ 37b3o4bo$36bo2bo3bobo$37b2o4bo2bo$38bo4bo2b2o$20bo23b4o$21b2o21bobo2b 2o$20b2o27bobo$37bo11bo$37bo4$38b3o4b2o$35...
by hotdogPi
April 14th, 2024, 12:26 pm
Forum: Patterns
Topic: Thread For Your Useless Discoveries
Replies: 4552
Views: 1761298

Re: Thread For Your Useless Discoveries

Code: Select all

x = 33, y = 22, rule = B3/S23
23b2o$23b2o$20b2o2bo$19b6o3b2ob2o$20bo7b2ob2o$20bo4bo$20bo4b2o$21b3obo
2$22bo3$10bo2$7bob3o$6b2o4bo$7bo4bo$2ob2o7bo$2ob2o3b6o$8bo2b2o$8b2o$8b
2o!
[[ PASTET EVERY 220 PASTE o! 10 12 PASTE o! 22 9 ]]
I can't put this in trolls because the placed dot is obvious.
by hotdogPi
April 14th, 2024, 9:57 am
Forum: LifeWiki Discussion
Topic: Suggested LifeWiki edits
Replies: 922
Views: 180754

Re: Suggested LifeWiki edits

RGB332 feels similar to what I described above. You would still want to increment 75 at a time to avoid similar colors next to each other, though.
by hotdogPi
April 14th, 2024, 8:08 am
Forum: LifeWiki Discussion
Topic: Suggested LifeWiki edits
Replies: 922
Views: 180754

Re: Suggested LifeWiki edits

When I was coding stuff for my job in Python and had to give random but distinguishable colors, I would essentially have RGB each an integer from 0 to 4, and red be the index mod 5, green increment by 1 every 5 and reset every 25, and the blue increment by 1 every 25 and reset every 125... but the ...
by hotdogPi
April 14th, 2024, 7:56 am
Forum: LifeWiki Discussion
Topic: Suggested LifeWiki edits
Replies: 922
Views: 180754

Re: Suggested LifeWiki edits

When I was coding stuff for my job in Python and had to give random but distinguishable colors, I would essentially have RGB each an integer from 0 to 4, and red be the index mod 5, green increment by 1 every 5 and reset every 25, and the blue increment by 1 every 25 and reset every 125... but the i...