Search found 295 matches

by goldenratio
January 23rd, 2022, 4:38 pm
Forum: The Sandbox
Topic: Thread for your Trolls
Replies: 465
Views: 233041

Re: Thread for your Trolls

p43 R hassler: x = 18, y = 13, rule = B3/S23 8b2o$9bo$8bo$8b2o2$12bo$4b3o4bobo$6bo5bo$b2o$o$bobo3bo$4b2obo8b2o$7bo 8b2o! [[ THEME 6 PASTEMODE COPY PASTET EVERY 43 PASTE o! 0 10 PASTET EVERY 43 PASTE b! 5 6 ]]
by goldenratio
January 16th, 2022, 10:44 pm
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 4445
Views: 1670105

Re: Oscillator Discussion Thread

p40 (might be known): x = 48, y = 30, rule = B3/S23 2o$2o4$10bob2o$9bo3bo$3bo4bo$2bobo4bobo$5bo4bo$o3bo13b3o$2obo14bo$18b 2o2bo$20b3o11b2o$20bo13b2o$12b2o13bo$12b2o11b3o$25bo2b2o$29bo14bob2o$ 27b3o13bo3bo$37bo4bo$36bobo4bobo$39bo4bo$34bo3bo$34b2obo4$46b2o$46b2o! While I'm here, I'll also post this p...
by goldenratio
January 9th, 2022, 10:10 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 3976
Views: 937543

Re: Miscellaneous Discoveries in Other Cellular Automata

More synths of moving objects in Moosey's rule: Both 3G ants that I could find: x = 87, y = 14, rule = B3-cek78/S2-i3-eky4iqz 4bo$2bobo$3b2o76bo$79bobo$80b2o2$84bobo$84b2o$6b2o77bo$6bobo67b2o$6bo 68bobo$b2o74bo$obo$2bo! Pufferfish-esque puffer in 6G: x = 12, y = 25, rule = B3-cek78/S2-i3-eky4iqz 5bo...
by goldenratio
December 21st, 2021, 3:07 pm
Forum: Patterns
Topic: Gun Discussion Thread
Replies: 684
Views: 221049

Re: Gun Discussion Thread

First post in over 7 months, but definitely a worthy one. I found this p48 gun utilizing a new engine today: x = 37, y = 23, rule = B3/S23 10bo$4bo4bobo$4b3o2bobo$7bobob2o4b2o16b2o$4b4obo2bo4b2o16bo$4bo2bob2o 16b3o3bobo$6b2obobo14bo3bo2b2o$2o2bo2bo2bo14bo5bo$o2bobobobobo13bo5bo$ b5obobo2bo12bo5bo$6b...
by goldenratio
May 15th, 2021, 5:56 pm
Forum: Website Discussion
Topic: Pattern viewer for forum threads
Replies: 3383
Views: 835344

Re: Pattern viewer for forum threads

rowett wrote:
May 15th, 2021, 3:50 pm
Which device and browser are you using?
A Mac, and Google Chrome.
by goldenratio
May 15th, 2021, 1:29 pm
Forum: Website Discussion
Topic: Pattern viewer for forum threads
Replies: 3383
Views: 835344

Re: Pattern viewer for forum threads

Copying RLE to clipboard doesn't seem to work in LifeViewer anymore. (it says it copied, but when I paste the clipboard it's still the same as before.) It seems to have been a problem for several days now (as A for awesome brought it up on Discord) but apparently nobody's reporting it until now.
by goldenratio
May 5th, 2021, 3:55 pm
Forum: Scripts
Topic: Golly scripts
Replies: 312
Views: 296880

Re: Golly scripts

Breaking my inactivity for a bit to post this 1-glider cleanup (for syntheses) script: import golly as g import math min_interact = 4 max_interact = 120 neglider = ["b2o$obo$2bo!", "2o$b2o$o!", "3o$2bo$bo!", "bo$b2o$obo!"] nwglider = ["3o$o$bo!", "bo$2o$obo!", "2o$obo$o!", "b2o$2o$2bo!"] seglider = ...
by goldenratio
April 15th, 2021, 9:55 pm
Forum: General Discussion
Topic: Suggestion of READ.me (tricks for beginners)
Replies: 11
Views: 2752

Re: Suggestion of READ.me (tricks for beginners)

The main problem, I feel, is not that newcomers are coming here but not knowing what to do; it's that most don't even find this site and the ones that do, after several other sites and then post here the useless or known patterns they made on the other sites - a problem which would likely go away if...
by goldenratio
April 15th, 2021, 4:47 pm
Forum: Patterns
Topic: Gun Discussion Thread
Replies: 684
Views: 221049

Re: Gun Discussion Thread

Interesting! How was it found? Does anyone see a way to support it with a single glider stream to get a reflector or pass-through mechanism? I was actually searching for dependent reflectors: import golly as g import random layerindex = g.getlayer() g.new("") corereaction = g.parse("10b2o$10bo$2b3o...
by goldenratio
April 15th, 2021, 11:09 am
Forum: Patterns
Topic: Gun Discussion Thread
Replies: 684
Views: 221049

Re: Gun Discussion Thread

Crossposting this absurdly close p43 gun partial: x = 29, y = 37, rule = B3/S23 4bo$3bobo$3bobo$b3ob2o$o$b3ob2o$3bob2o5$21b2o$2o19bo$2o11b3o3bobo$12b o3bo2b2o$11bo5bo$11bo5bo$11bo5bo$12bo3bo$13b3o4$9b2o$9b2o$7b2o9b2o$7b 2o8bo2bo2b2o$17bobo4bo2bo$18bo5bobobo$21b2obo2bo$21bo2bo$18bo4bo$18b5o 2$20bo$19...
by goldenratio
April 8th, 2021, 1:41 pm
Forum: Scripts
Topic: Script request thread
Replies: 553
Views: 295137

Re: Script request thread

Would anyone mind writing a script that enumerates every collision of 2 of a given ship? Here you go! Note that this only works on diagonal ships. (I'm making one for orthogonal ships.) Before using, make a layer with the ship you want to collide traveling southwest. import golly as g shippattern =...
by goldenratio
March 28th, 2021, 2:31 pm
Forum: The Sandbox
Topic: Random posts 2
Replies: 486
Views: 43336

Re: Random posts 2

Work-in-progress soup search script:

EDIT (2022): No one needs this in its current form, so it's been removed. If I end up fixing/optimizing it, I'll post it again somewhere else.
by goldenratio
March 27th, 2021, 4:43 pm
Forum: Other Cellular Automata
Topic: Hillstretcher (B2ikn3ai/S0234i)
Replies: 41
Views: 6909

Re: Hillstretcher (B2ikn3ai/S0234i)

p11: x = 6, y = 8, rule = B2ikn3ai/S0234i 4bo$3bobo$3bobo$2bobo$b2obo$3bobo$2obobo$3obo! p16: x = 13, y = 14, rule = B2ikn3ai/S0234i 6b2o$6bobo$3b2o3bo$2bo2b3obo$3bobo4bobo$2b2o2bo4b2o$4bob2o$4b3o$5bo3$b 2o$obo$bo! p18: x = 9, y = 13, rule = B2ikn3ai/S0234i 2b2o$bo2bo$2b2o$4bo$3b2obo$3b2obo$bo2bo2bo...
by goldenratio
March 25th, 2021, 10:37 pm
Forum: Patterns
Topic: Thread for your contrived catalyses
Replies: 6
Views: 1954

Re: Thread for your contrived catalyses

Not done yet! x = 9, y = 10, rule = B3/S23 b2obo2bo$3b2o$2bob3obo$ob2o3bo$b2o4bo$4b2ob2o$b2o5bo$bo2b2o$2b2o2bo$5b 2o! (Ugh, 1 non-transparent cell again) x = 9, y = 10, rule = B3/S23 obo2bo$bo3b2o$4bo2b2o$2bo$3o3bobo$o3b3obo$3bo$4bo3bo$b3o2bo$bo3bobo! (This was found while looking for loaf siamese l...
by goldenratio
March 25th, 2021, 4:12 pm
Forum: Patterns
Topic: Thread for your contrived catalyses
Replies: 6
Views: 1954

Re: Thread for your contrived catalyses

Two very unusual catalyses: x = 11, y = 12, rule = B3/S23 o$o$2b2o2b2o$4b3obo$3bo3b2o$5bo2b2o$2b2o5b2o$8b3o$2b2ob2ob2o$2b2obo$5b o$5b2o! x = 9, y = 11, rule = B3/S23 2ob2ob2o$4b2obo$4bo2b2o$2b2o2b2o$2obo3bo2$2bobo$bob2o3bo$bo5b2o$2b3o$ 4bo! Actually transparent (EDIT: no, 1 non-transparent cell): x ...
by goldenratio
March 23rd, 2021, 2:11 pm
Forum: Patterns
Topic: Synthesising Oscillators
Replies: 1862
Views: 1124000

Re: Synthesising Oscillators

Happy Life Day! Partially inspired by the above post, here's a 26G 30P6.1 by me and iNoMed (crosspost from Discord): x = 330, y = 27, rule = B3/S23 obo14bo256bo$b2o12b2o256bo48bo$bo14b2o255b3o47b2o$322b2o$124bo$48bo35b o40bo12bo40bo52bo93bo$48b3o33b3o36b3o10b3o38b3o50b3o88bo3bo$8b3o3bo36b o35bo47bo4...
by goldenratio
March 21st, 2021, 8:40 pm
Forum: The Sandbox
Topic: Posts that are related to ConwayLife or other cellular autonoma but otherwise random
Replies: 38
Views: 6701

Re: Posts that are related to ConwayLife or other cellular autonoma but otherwise random

MathAndCode wrote:
March 21st, 2021, 6:54 pm
I feel like there should be a three-glider ship-tie synthesis.
I'm sorry, but no, we have basically enumerated all 3-glider collisions and we can be 99.99% confident that there is no 3G ship tie.
by goldenratio
March 21st, 2021, 11:31 am
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 3004
Views: 1076286

Re: Thread For Your Unrecognised CA

This isn't working for me. It's showing two noninteracting Life universes, one red, one orange, and if both are on, it's yellow. The first one is your regular P8 figure eight, and the second one becomes 12 red blinkers and 1 orange blinker. That's because LifeViewer gets its rule tables from the Li...
by goldenratio
March 17th, 2021, 10:43 pm
Forum: Other Cellular Automata
Topic: Shinlife (B3-kq4j5y67/S2-i34i5a)
Replies: 14
Views: 2881

Re: Shinlife (B3-kq4j5y67/S2-i34i5a)

Smallest c/3o I could find: x = 15, y = 16, rule = B3-kq4j5y67/S2-i34i5a 7bo$2b3obobob3o$2b3ob3ob3o$4bo5bo$6b3o$5b2ob2o$bo3bo3bo3bo$b3o7b3o$o2b ob5obo2bo$bobob5obobo$5b2ob2o2$4bobobobo$6bobo$2b3o5b3o$b2o9b2o! And this monstrosity is the shortest c/4o at width 10 odd: x = 19, y = 71, rule = B3-kq4j5y...
by goldenratio
March 13th, 2021, 3:34 pm
Forum: Website Discussion
Topic: Sandbox post count incrementation?
Replies: 15
Views: 4151

Re: Sandbox post count incrementation?

I don't know where to look to find this rumored easy checkbox to keep Sandbox posts from incrementing the post count. I can't verify (because I don't mod any phpbb forums of course), but it's apparently in Permissions>advanced>misc permissions>Increment post counter Also, I feel like this shouldn't...
by goldenratio
March 12th, 2021, 3:20 pm
Forum: Website Discussion
Topic: Sandbox post count incrementation?
Replies: 15
Views: 4151

Re: Sandbox post count incrementation?

That deals collateral damage to non-post-farming stuff in the sandbox. I don't think you really get the point of the proposed change. The purpose of this would be to eliminate the post-farming posts (which likely make up most of the posts in there at this point), while keeping the other, deserved p...
by goldenratio
March 12th, 2021, 2:25 pm
Forum: Website Discussion
Topic: Sandbox post count incrementation?
Replies: 15
Views: 4151

Sandbox post count incrementation?

A spin-off from the "Sandboxification" thread. I brought this up in that thread but I don't think anyone noticed, so I would like to get a consensus. A lot of the activity in the Sandbox is probably post-farming just to increase post counts. (I don't want to point fingers but I'm looking at one thre...
by goldenratio
March 12th, 2021, 1:14 pm
Forum: Other Cellular Automata
Topic: SnakeLife
Replies: 50
Views: 7491

Re: SnakeLife

Getting this thread back on topic Surprised nobody's apgsearched this yet (other than ikpx2_stdin): 6c/12 B ship: x = 12, y = 4, rule = B3-nr4z5r/S23 b3o5b3o$o2bo4bo2bo$2o2bo3b2obo$3b2o! Much, much, smaller 6c/20: x = 12, y = 9, rule = B3-nr4z5r/S23 2o8b2o$b2o6b2o$2b2o4b2o5$2bo6bo$2b2o4b2o! Weird c...
by goldenratio
March 10th, 2021, 9:51 pm
Forum: Patterns
Topic: Thread For Your Useless Discoveries
Replies: 4511
Views: 1749950

Re: Thread For Your Useless Discoveries

Integral: x = 9, y = 9, rule = B3/S23 obob2o$bo4b2o$4o3b2o$3bo3b2o$2o2bobo$o5bo$b3o4bo$4bo$3b2o! Shillelagh: x = 9, y = 8, rule = B3/S23 $bo3bo$bob5o$4bobo$6bo$ob2o$2o2bo$3b2o! Hat (far more interesting): x = 9, y = 9, rule = B3/S23 4b2obo$2o2b3obo$2o3b2o$bo3bo$4b2o2bo$2bo4bo$bobo2b3o$bobo$2ob2o! Tr...
by goldenratio
March 10th, 2021, 11:35 am
Forum: Other Cellular Automata
Topic: Generations Variants of CGOL
Replies: 27
Views: 5591

Re: Generations Variants of CGOL

I apologize if I am mistaken, but I cant find my puffer or any puffer for that matter in that database, although I may be missing something in the navigation of the website you linked to. I found the three c4 diagonal spaceships very interesting. Either way I don't think a quadratic growth pattern ...