Search found 288 matches

by goldenratio
April 15th, 2021, 9:55 pm
Forum: General Discussion
Topic: Suggestion of READ.me (tricks for beginners)
Replies: 2
Views: 82

Re: Suggestion of READ.me (tricks for beginners)

The main problem, I feel, is not that newcomers are coming here but not knowing what to do; it's that most don't even find this site and the ones that do, after several other sites and then post here the useless or known patterns they made on the other sites - a problem which would likely go away if...
by goldenratio
April 15th, 2021, 4:47 pm
Forum: Patterns
Topic: Gun Discussion Thread
Replies: 248
Views: 100837

Re: Gun Discussion Thread

Interesting! How was it found? Does anyone see a way to support it with a single glider stream to get a reflector or pass-through mechanism? I was actually searching for dependent reflectors: import golly as g import random layerindex = g.getlayer() g.new("") corereaction = g.parse("10b2o$10bo$2b3o...
by goldenratio
April 15th, 2021, 11:09 am
Forum: Patterns
Topic: Gun Discussion Thread
Replies: 248
Views: 100837

Re: Gun Discussion Thread

Crossposting this absurdly close p43 gun partial: x = 29, y = 37, rule = B3/S23 4bo$3bobo$3bobo$b3ob2o$o$b3ob2o$3bob2o5$21b2o$2o19bo$2o11b3o3bobo$12b o3bo2b2o$11bo5bo$11bo5bo$11bo5bo$12bo3bo$13b3o4$9b2o$9b2o$7b2o9b2o$7b 2o8bo2bo2b2o$17bobo4bo2bo$18bo5bobobo$21b2obo2bo$21bo2bo$18bo4bo$18b5o 2$20bo$19...
by goldenratio
April 8th, 2021, 1:41 pm
Forum: Scripts
Topic: Script request thread
Replies: 460
Views: 216562

Re: Script request thread

Would anyone mind writing a script that enumerates every collision of 2 of a given ship? Here you go! Note that this only works on diagonal ships. (I'm making one for orthogonal ships.) Before using, make a layer with the ship you want to collide traveling southwest. import golly as g shippattern =...
by goldenratio
March 28th, 2021, 2:31 pm
Forum: The Sandbox
Topic: Random posts 2
Replies: 32
Views: 2463

Re: Random posts 2

Work-in-progress soup search script: import golly as g import time import math # Initialization # ------- ADJUSTABLE PARAMETERS - you may change these ------- # Minimum methuselah and diehard lifespans minmeth = 500 mindie = 350 # Set the maximum stabilization time higher if needed maxgens = 4000 # ...
by goldenratio
March 27th, 2021, 4:43 pm
Forum: Other Cellular Automata
Topic: Hillstretcher (B2ikn3ai/S0234i)
Replies: 41
Views: 971

Re: Hillstretcher (B2ikn3ai/S0234i)

p11: x = 6, y = 8, rule = B2ikn3ai/S0234i 4bo$3bobo$3bobo$2bobo$b2obo$3bobo$2obobo$3obo! p16: x = 13, y = 14, rule = B2ikn3ai/S0234i 6b2o$6bobo$3b2o3bo$2bo2b3obo$3bobo4bobo$2b2o2bo4b2o$4bob2o$4b3o$5bo3$b 2o$obo$bo! p18: x = 9, y = 13, rule = B2ikn3ai/S0234i 2b2o$bo2bo$2b2o$4bo$3b2obo$3b2obo$bo2bo2bo...
by goldenratio
March 25th, 2021, 10:37 pm
Forum: Patterns
Topic: Thread for your contrived catalyses
Replies: 5
Views: 345

Re: Thread for your contrived catalyses

Not done yet! x = 9, y = 10, rule = B3/S23 b2obo2bo$3b2o$2bob3obo$ob2o3bo$b2o4bo$4b2ob2o$b2o5bo$bo2b2o$2b2o2bo$5b 2o! (Ugh, 1 non-transparent cell again) x = 9, y = 10, rule = B3/S23 obo2bo$bo3b2o$4bo2b2o$2bo$3o3bobo$o3b3obo$3bo$4bo3bo$b3o2bo$bo3bobo! (This was found while looking for loaf siamese l...
by goldenratio
March 25th, 2021, 4:12 pm
Forum: Patterns
Topic: Thread for your contrived catalyses
Replies: 5
Views: 345

Re: Thread for your contrived catalyses

Two very unusual catalyses: x = 11, y = 12, rule = B3/S23 o$o$2b2o2b2o$4b3obo$3bo3b2o$5bo2b2o$2b2o5b2o$8b3o$2b2ob2ob2o$2b2obo$5b o$5b2o! x = 9, y = 11, rule = B3/S23 2ob2ob2o$4b2obo$4bo2b2o$2b2o2b2o$2obo3bo2$2bobo$bob2o3bo$bo5b2o$2b3o$ 4bo! Actually transparent (EDIT: no, 1 non-transparent cell): x ...
by goldenratio
March 23rd, 2021, 2:11 pm
Forum: Patterns
Topic: Synthesising Oscillators
Replies: 1116
Views: 897111

Re: Synthesising Oscillators

Happy Life Day! Partially inspired by the above post, here's a 26G 30P6.1 by me and iNoMed (crosspost from Discord): x = 330, y = 27, rule = B3/S23 obo14bo256bo$b2o12b2o256bo48bo$bo14b2o255b3o47b2o$322b2o$124bo$48bo35b o40bo12bo40bo52bo93bo$48b3o33b3o36b3o10b3o38b3o50b3o88bo3bo$8b3o3bo36b o35bo47bo4...
by goldenratio
March 21st, 2021, 8:40 pm
Forum: The Sandbox
Topic: Posts that are related to ConwayLife or other cellular autonoma but otherwise random
Replies: 13
Views: 381

Re: Posts that are related to ConwayLife or other cellular autonoma but otherwise random

MathAndCode wrote:
March 21st, 2021, 6:54 pm
I feel like there should be a three-glider ship-tie synthesis.
I'm sorry, but no, we have basically enumerated all 3-glider collisions and we can be 99.99% confident that there is no 3G ship tie.
by goldenratio
March 21st, 2021, 11:31 am
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 2278
Views: 771694

Re: Thread For Your Unrecognised CA

This isn't working for me. It's showing two noninteracting Life universes, one red, one orange, and if both are on, it's yellow. The first one is your regular P8 figure eight, and the second one becomes 12 red blinkers and 1 orange blinker. That's because LifeViewer gets its rule tables from the Li...
by goldenratio
March 17th, 2021, 10:43 pm
Forum: Other Cellular Automata
Topic: Shinlife (B3-kq4j5y67/S2-i34i5a)
Replies: 14
Views: 601

Re: Shinlife (B3-kq4j5y67/S2-i34i5a)

Smallest c/3o I could find: x = 15, y = 16, rule = B3-kq4j5y67/S2-i34i5a 7bo$2b3obobob3o$2b3ob3ob3o$4bo5bo$6b3o$5b2ob2o$bo3bo3bo3bo$b3o7b3o$o2b ob5obo2bo$bobob5obobo$5b2ob2o2$4bobobobo$6bobo$2b3o5b3o$b2o9b2o! And this monstrosity is the shortest c/4o at width 10 odd: x = 19, y = 71, rule = B3-kq4j5y...
by goldenratio
March 13th, 2021, 3:34 pm
Forum: Website Discussion
Topic: Sandbox post count incrementation?
Replies: 15
Views: 725

Re: Sandbox post count incrementation?

I don't know where to look to find this rumored easy checkbox to keep Sandbox posts from incrementing the post count. I can't verify (because I don't mod any phpbb forums of course), but it's apparently in Permissions>advanced>misc permissions>Increment post counter Also, I feel like this shouldn't...
by goldenratio
March 12th, 2021, 3:20 pm
Forum: Website Discussion
Topic: Sandbox post count incrementation?
Replies: 15
Views: 725

Re: Sandbox post count incrementation?

That deals collateral damage to non-post-farming stuff in the sandbox. I don't think you really get the point of the proposed change. The purpose of this would be to eliminate the post-farming posts (which likely make up most of the posts in there at this point), while keeping the other, deserved p...
by goldenratio
March 12th, 2021, 2:25 pm
Forum: Website Discussion
Topic: Sandbox post count incrementation?
Replies: 15
Views: 725

Sandbox post count incrementation?

A spin-off from the "Sandboxification" thread. I brought this up in that thread but I don't think anyone noticed, so I would like to get a consensus. A lot of the activity in the Sandbox is probably post-farming just to increase post counts. (I don't want to point fingers but I'm looking at one thre...
by goldenratio
March 12th, 2021, 1:14 pm
Forum: Other Cellular Automata
Topic: SnakeLife
Replies: 50
Views: 1555

Re: SnakeLife

Getting this thread back on topic Surprised nobody's apgsearched this yet (other than ikpx2_stdin): 6c/12 B ship: x = 12, y = 4, rule = B3-nr4z5r/S23 b3o5b3o$o2bo4bo2bo$2o2bo3b2obo$3b2o! Much, much, smaller 6c/20: x = 12, y = 9, rule = B3-nr4z5r/S23 2o8b2o$b2o6b2o$2b2o4b2o5$2bo6bo$2b2o4b2o! Weird c...
by goldenratio
March 10th, 2021, 9:51 pm
Forum: Patterns
Topic: Thread For Your Useless Discoveries
Replies: 3233
Views: 1276792

Re: Thread For Your Useless Discoveries

Integral: x = 9, y = 9, rule = B3/S23 obob2o$bo4b2o$4o3b2o$3bo3b2o$2o2bobo$o5bo$b3o4bo$4bo$3b2o! Shillelagh: x = 9, y = 8, rule = B3/S23 $bo3bo$bob5o$4bobo$6bo$ob2o$2o2bo$3b2o! Hat (far more interesting): x = 9, y = 9, rule = B3/S23 4b2obo$2o2b3obo$2o3b2o$bo3bo$4b2o2bo$2bo4bo$bobo2b3o$bobo$2ob2o! Tr...
by goldenratio
March 10th, 2021, 11:35 am
Forum: Other Cellular Automata
Topic: Generations Variants of CGOL
Replies: 19
Views: 1044

Re: Generations Variants of CGOL

I apologize if I am mistaken, but I cant find my puffer or any puffer for that matter in that database, although I may be missing something in the navigation of the website you linked to. I found the three c4 diagonal spaceships very interesting. Either way I don't think a quadratic growth pattern ...
by goldenratio
March 9th, 2021, 7:14 pm
Forum: Other Cellular Automata
Topic: Thread for basic non-CGOL questions
Replies: 475
Views: 159858

Re: Thread for basic non-CGOL questions

Is it just me, or are fishhooks and aircraft carriers more common in B3-r4zS23 than in B3S23? (Technically, everything besides the beehive has relative frequency of zero, but I mean excluding the common beehive puffer.) Judging by a quick apgsearch run, there are about 1.8 eater 1s for every 100 so...
by goldenratio
March 9th, 2021, 12:11 pm
Forum: Website Discussion
Topic: Sandboxification?
Replies: 10
Views: 617

Re: Sandboxification?

In my opinion, the forum rules should be updated to cover the sandbox like "don't create a thread just for the sake of creating one" or "find other places to talk about very niche or unrelated subjects"... My solution to this is creating some sort of mandatory tutorial along with some CA FAQ that n...
by goldenratio
March 8th, 2021, 1:10 am
Forum: General Discussion
Topic: Thread for basic questions
Replies: 2619
Views: 755448

Re: Thread for basic questions

Why are spaceships in rules with few transitions so wide? My guess is that fewer transitions means fewer ways of cells interacting, which leads to wide spaceships. Not really, it's more of a lack of forward-growth engines, which makes any such engines very large. It's not limited to implosive rules...
by goldenratio
March 8th, 2021, 1:04 am
Forum: Patterns
Topic: Thread for your unsure discoveries
Replies: 2197
Views: 1134741

Re: Thread for your unsure discoveries

Component:

Code: Select all

#C Before you run this, no, this is not a fast component.
x = 36, y = 37, rule = B3/S23
4bo$5b2o$4b2o$8bobo$8b2o$9bo3$13b2o$13bo$11bobo$11b2o3$6bo$4bobo7bo$b
2o2b2o6bo$obo10b3o$2bo2$11b3o$11bo$12bo2$15b3o$15bo$16bo8$34b2o$33b2o$
35bo!
by goldenratio
March 5th, 2021, 11:49 am
Forum: The Sandbox
Topic: Famous Quotes
Replies: 309
Views: 108727

Re: Famous Quotes

iNoMed wrote:Things got a little out of hand
[ Huge RLE ]
by goldenratio
March 2nd, 2021, 10:45 pm
Forum: The Sandbox
Topic: Random posts
Replies: 5934
Views: 1036497

Re: Random posts

Just posting here so you guys can be informed that I'm back

Also, we did it:
by goldenratio
February 24th, 2021, 11:26 pm
Forum: The Sandbox
Topic: Random posts
Replies: 5934
Views: 1036497

Re: Random posts

MathAndCode wrote:
February 24th, 2021, 10:48 pm
Sometimes, I worry about the rare objects formed in Catagolue soups that were destroyed before the soup finished settling.
Me too, except I also worry about the still lives and p2 oscillators which were never censused in G1 soups.