Search found 2251 matches

by hotcrystal0
7 minutes ago
Forum: Patterns
Topic: Thread For Your Useless Discoveries
Replies: 4547
Views: 1757169

Re: Thread For Your Useless Discoveries

A methuselah that makes an integral in a nonstandard way: x = 51, y = 42, rule = B3/S23 6b2o3b2o$5bo2bo2b2o$6bobo$7bo7$10b2o$10bobo$10bo2bo$bo$obo$obo$bo35b3o 13$47b2o$36b2o9bobo$36b2o11bo$49b2o3$15b2o$15b2o4$5b2o$5b2o! I found it while experimenting with a pattern in the Stories thread : x = 42, y ...
by hotcrystal0
13 minutes ago
Forum: The Sandbox
Topic: Stories told through structures in CGOL.
Replies: 49
Views: 9399

Re: Stories told through structures in CGOL.

Two B-heptominoes appeared, which were spotted by d/dx and a caterer. They realized they couldn’t stabilize them by themselves, so they called over the two eaters. x = 39, y = 29, rule = B3/S23 24b3o5b3o$22bo13bo$22bo4bo3bo4bo$23bo2bobobobo2bo$25bo2bobo2bo$26b2o3b 2o2$26b2o3b2o$2o23bo2bobo2bo$bo21bo...
by hotcrystal0
Today, 12:33 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 4020
Views: 944802

Re: Miscellaneous Discoveries in Other Cellular Automata

A variant of Factorio that is more active: x = 53, y = 48, rule = R3,C2,S10-14,B15-19,27,33,NW1005001000500000050005550555000500000050001005001 4obo2bo2bo4bo3b3obo5bo2bob3ob2obob2obo3bo$ob6o2b8o2b5o3bob2ob2o2b2obo 7b4o$o4b2o6bo2b8ob3o6bob2obo2bo2bo2bobo$obobobobo3bob2obo4b2o4b2o3b3o 2b2o5b3obo2bo$2b...
by hotcrystal0
Yesterday, 10:07 pm
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 4511
Views: 1690395

Re: Oscillator Discussion Thread

There's also a dependent reflector variant (by Nico Brown): rle is the center actually a four-barrel gun : #C added thumbnail to avoid taking up space on phones #C [[ THUMBNAIL THUMBSIZE 3 ]] x = 231, y = 214, rule = B3/S23 16$64bo5bo$64b2o3b2o92bo5bo$64b2o3b2o92b2o3b2o$65bo3bo93b2o3b2o$164bo 3bo$6...
by hotcrystal0
Yesterday, 7:40 pm
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 4511
Views: 1690395

Re: Oscillator Discussion Thread

some P38 by P1GG on the forums: x = 94, y = 94, rule = B3/S23 53bo5bo$53b2o3b2o$53b2o3b2o$54bo3bo2$65b2o$64bobo$64bo$63b2o$55bobo4b o$55bo2bo3b3o$55bobo7bo$64b2o2$56bo$55b2o$51b5o2bob4o$51b3ob2o3b2obo$ 56bo4b2o5$56bo4b2o$51b3ob2o3b2obo$51b5o2bob4o$55b2o$5b2o28b2o19bo$5bo 5b2o16b2o5bo$6b3obobo16bobob...
by hotcrystal0
Yesterday, 5:45 pm
Forum: The Sandbox
Topic: hotcrystal0's random stuff
Replies: 88
Views: 9903

Re: hotcrystal0's random stuff

"I want a beehive please" Your wish has been granted . Unrelated edit: Some dumb toaster variant from frolicking around with WLS and stabilizing a partial by hand: x = 27, y = 17, rule = B3/S23 19b2o$19bo$4bo2bo9bobo$16b3o$3bo4bo2bo2b3o$b3ob2obo2b2ob3o$o3bo2b2o7bo $2ob2o3b3o4b2o$bobo6bo5bo$bobo7bobo...
by hotcrystal0
April 26th, 2024, 5:11 pm
Forum: Other Cellular Automata
Topic: Symbiosis
Replies: 1546
Views: 203592

Re: Symbiosis

Smaller P9 LW emulator:

Code: Select all

x = 7, y = 5, rule = Symbiosis
.2A2.A$BA2.3A$.A3.A$2.3A.B$3.B!
by hotcrystal0
April 26th, 2024, 3:20 pm
Forum: The Sandbox
Topic: 2beacon2table
Replies: 89
Views: 1114

Re: 2beacon2table

I fixed the cut-off part: x = 1009, y = 961, rule = LifeSuper 122$788.pA$787.pA.pA$781.2pA4.2pA$780.pA2.pA8.2pA$781.2pA9.2pA$786.pA 11.pA$785.pA.pA9.pA.pA$786.pA.pA8.pA.pA$394.2pA.pA389.2pA9.pA$394.pA. 2pA384.2pA8.pA$402.pA378.pA2.pA6.pA.pA$400.3pA379.2pA7.pA.pA$399.pA 392.pA$399.2pA4$395.2pA$395.2p...
by hotcrystal0
April 26th, 2024, 10:29 am
Forum: The Sandbox
Topic: 2beacon2table
Replies: 89
Views: 1114

Re: 2Beacon2Table

b-engine wrote:
April 26th, 2024, 10:14 am
b-CITY is here:

Code: Select all

rle
The pattern got cut off. Can you fix it?
by hotcrystal0
April 25th, 2024, 4:18 pm
Forum: Other Cellular Automata
Topic: Day & Night (B3678/S34678)
Replies: 121
Views: 110218

Re: Day & Night (B3678/S34678)

x = 13, y = 35, rule = B3678/S34678 6bo$4bo3bo$6bo$2b9o$3b7o$3b2obob2o$4b5o$4b2ob2o2$5bobo$5b3o$5b3o$3b7o $3bob3obo$bo3b3o3bo$bo2b5o2bo$b11o$6ob6o$b11o$bobobobobobo$2b2o5b2o$2b 9o$6bo$5b3o$5b3o$5b3o$4bobobo$5b3o$4b5o$3bo2bo2bo$2bo3bo3bo$ob2obobob 2obo$5o3b5o$b3o5b3o$2bo7bo! I'm decently confident t...
by hotcrystal0
April 25th, 2024, 2:36 pm
Forum: The Sandbox
Topic: Catalyses (Game)
Replies: 356
Views: 44368

Re: Catalyses (Game)

Next: x = 8, y = 8, rule = B3/S23 bo3bo$obobobo$b2obo2bo$5b2o$b2o$o2bob2o$bobobobo$2bo3bo! I mean... it did get eaten... x = 12, y = 14, rule = B3/S23 8bob2o$bo3bo2b2obo$obobobo$b2obo2bo$3bob2o$b2obo$o2bob2o$bobobobo$2bo 3bo2$8b2o$8bobo$10bo$10b2o! Actually eaten: x = 16, y = 20, rule = B3/S23 10b2...
by hotcrystal0
April 25th, 2024, 9:54 am
Forum: The Sandbox
Topic: 2beacon2table
Replies: 89
Views: 1114

Re: 2beacon2table

I added something next to the mob farm: x = 733, y = 473, rule = B3/S23Super 656.pA$655.pA.pA.2pA$654.pA2.pA.2pA$655.2pA.D$658.D$658.D$658.D$658.D 2.2pA$653.2pA3.D.pA.pA$652.pA2.pA3.D.pA$653.2pA4.D$655.D3.D$655.D3.D$ 656.D.D$657.D.2pA$615.H41.D.2pA$571.3H2.H3.H.5H2.3H2.H3.H.5H.H3.H3.H4. 4H33.D$570.H...
by hotcrystal0
April 24th, 2024, 9:59 pm
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 4511
Views: 1690395

Re: Oscillator Discussion Thread

Request for computing power: Back in 2020, I posted these P7 HW emulator frontends. One of these became 1320P7 and co, but there is almost definitely a smaller completion lurking somewhere; the search that found the original 1320P7 never continued past that point, meaning that there could be shorte...
by hotcrystal0
April 24th, 2024, 9:35 pm
Forum: The Sandbox
Topic: Catalyses (Game)
Replies: 356
Views: 44368

Re: Catalyses (Game)

Next: x = 8, y = 8, rule = B3/S23 bo3bo$obobobo$b2obo2bo$5b2o$b2o$o2bob2o$bobobobo$2bo3bo! If you can turn the oscillator above into glider synthesis it, then better. Ugh. Can’t quite get it to work. x = 16, y = 14, rule = B3/S23 b2o$bobo$3bo6b2o$3b2o4bo2bo$b2o7b2o$o2b2o$2obo5bo3bo$3bo4bobobobo$3b2...
by hotcrystal0
April 24th, 2024, 7:33 pm
Forum: The Sandbox
Topic: The Near-Anagram Game
Replies: 277
Views: 42289

Re: The Near-Anagram Game

praosylen wrote:
April 24th, 2024, 5:58 pm
dealings
linked as
by hotcrystal0
April 24th, 2024, 11:41 am
Forum: Patterns
Topic: Thread For Your Useless Discoveries
Replies: 4547
Views: 1757169

Re: Thread For Your Useless Discoveries

Sorry, but this really deserved another post. I don’t think this is the appropriate thread to post this (the pattern contains State 6), but a HWSS and a LWSS from crashing a glider into Antonin Duda’s base in 2beacon2table: x = 77, y = 59, rule = B3/S23Super 21.M15.M$20.3M13.3M$19.2M.2M11.2M.2M$20....
by hotcrystal0
April 24th, 2024, 9:54 am
Forum: The Sandbox
Topic: 2beacon2table
Replies: 89
Views: 1114

Re: 2beacon2table

I added in a 21P2 to see what the beacon-aligning plugin will do: x = 318, y = 283, rule = B3/S23Super 216.W10.2W.2W$215.W.W3.2W3.W.W.W$216.2W2.W2.W2.W5.W$220.W.W.W.W.W2.2W $216.2W3.W2.W.4W$202.W6.W5.W.W.3W2.2W2.W2.2W$196.2W4.3W4.W.W3.W2.2W3. 3W2.2W.W$195.W.W7.W2.W.W3.2W.3W9.W.W$195.W.W.2W3.2W4.W4.W...
by hotcrystal0
April 23rd, 2024, 9:50 pm
Forum: Other Cellular Automata
Topic: Extended Life Extensions
Replies: 921
Views: 131266

Re: Extended Life Extensions

EDIT: P10 sparker that undergoes phase shifting reactions: x = 131, y = 16, rule = B3/S23Investigator 122.D2.D2.D$107.D2.D2.D6.5DB5D$92.D2.D2.D6.5DB5D4.E9.E$77.D2.D2.D6.5D B5D4.E9.E$62.D2.D2.D6.5DB5D4.E9.E$47.D2.D2.D6.5DB5D4.E9.E$45.5DB5D4.E 9.E$45.E9.E$32.D2.D2.D$17.D2.D2.D6.5DB5D$15.5DB5D4.E9.E$1...
by hotcrystal0
April 23rd, 2024, 7:23 pm
Forum: The Sandbox
Topic: 2beacon2table
Replies: 89
Views: 1114

Re: 2beacon2table

I polished some thing up: x = 318, y = 283, rule = B3/S23Super 216.W10.2W.2W$215.W.W3.2W3.W.W.W$216.2W2.W2.W2.W5.W$220.W.W.W.W.W2.2W $216.2W.W2.W4.3W$202.W6.W5.W.W.4W.2W2.W2.2W$196.2W4.3W4.W.W3.W4.W.3W3. 2W.W$195.W.W7.W2.W.W3.2W2.W5.W4.W.W$195.W.W.2W3.2W4.W4.W.W10.W2.2W$196. W.W.W14.W.W2.2W6.2W$198....
by hotcrystal0
April 23rd, 2024, 2:59 pm
Forum: The Sandbox
Topic: 2beacon2table
Replies: 89
Views: 1114

Re: 2beacon2table

Someone built a mob farm in Spark City: x = 303, y = 283, rule = LifeSuper 201.W10.2W.2W$200.W.W3.2W3.W.W.W$201.2W2.W2.W2.W5.W$205.W.W.W.W.W2.2W $201.2W.W2.W4.3W$187.W6.W5.W.W.4W.2W2.W2.2W$181.2W4.3W4.W.W3.W4.W.3W 3.2W.W$180.W.W7.W2.W.W3.2W2.W5.W4.W.W$180.W.W.2W3.2W4.W4.W.W10.W2.2W$ 181.W.W.W14.W.W2...
by hotcrystal0
April 23rd, 2024, 11:27 am
Forum: The Sandbox
Topic: concepts, and their names
Replies: 43
Views: 985

Re: concepts, and their names

81: When you attempt a seemingly impossible weld and find out that everything fits perfectly (check the honey ring-based sparker)
by hotcrystal0
April 23rd, 2024, 9:42 am
Forum: Patterns
Topic: Spaceship Discussion Thread
Replies: 3135
Views: 1138975

Re: Spaceship Discussion Thread

b-engine wrote:
April 23rd, 2024, 6:14 am
c/3 tagalong:

Code: Select all

x = 22, y = 16, rule = B3/S23
16bo$14b3ob3o$13b2o6bo$8bo3bo2bo3b2o$7b4o$6bo3bo$7bobo2bo$11bo2$10b2o
$9bo2bo$7bo6bo$5b3o6b3o$b2ob2o3bo2bo3b2ob2o$b2o2bo2bo4bo2bo2b2o$o2bo14b
o2bo!
How did you find that?
by hotcrystal0
April 22nd, 2024, 10:18 pm
Forum: The Sandbox
Topic: 2beacon2table
Replies: 89
Views: 1114

Re: 2beacon2table

i added a plugin that deletes clusters of 4 or more beacons when theres nothing else in the cluster. this should help reduce beacon lag machines that spawn throughout the server. rle Unfortunately, someone on the server found out that the plugin only deletes beacons if they are the same phase, so h...
by hotcrystal0
April 22nd, 2024, 7:23 pm
Forum: The Sandbox
Topic: 2beacon2table
Replies: 89
Views: 1114

Re: 2beacon2table

Polished some things in the southeast: x = 242, y = 207, rule = B3/S23Super 154.M5.3M5.M$153.M.M.9M.M.M$153.M.13M.M$150.2M.M.M11.M.M.2M$150.2M.2M 13.2M.M$148.2M3.M15.M4.M$148.2M3.M.M4.M.M4.M.M3.2M$154.2M4.2M.M3.2M$146. 6M11.M7.6M$145.M3.M2.M10.2M5.M2.M3.M$146.3M2.2M17.2M2.3M$147.M10.2I.4I 10.M$146.2...
by hotcrystal0
April 22nd, 2024, 4:49 pm
Forum: The Sandbox
Topic: hotcrystal0's random stuff
Replies: 88
Views: 9903

Re: hotcrystal0's random stuff

A post that I find interesting: EDIT: The results of successively tightening the search space: x = 1071, y = 55, rule = B3/S23 8b2ob2o25b2ob2o25b2ob2o25b2ob2o25b2ob2o25b2ob2o25b2ob2o25b2ob2o25b2ob 2o25b2ob2o25b2ob2o25b2ob2o25b2ob2o25b2ob2o25b2ob2o25b2ob2o25b2ob2o25b 2ob2o25b2ob2o25b2ob2o25b2ob2o25b2...