Search found 2258 matches

by hotcrystal0
Today, 11:41 am
Forum: Other Cellular Automata
Topic: Reflectorless Rotating Oscillators (RRO)
Replies: 231
Views: 95444

Re: Reflectorless Rotating Oscillators (RRO)

2-able P160 RRO by rabbit on the Discord:

Code: Select all

x = 20, y = 6, rule = B3-ceky/S237
2b3o$2o$bo2bo11b3o$b3o11bo2bo$18b2o$15b3o!
by hotcrystal0
Today, 11:23 am
Forum: The Sandbox
Topic: oca critic
Replies: 22
Views: 454

Re: oca critic

How about B35/S23?
by hotcrystal0
Yesterday, 9:22 pm
Forum: The Sandbox
Topic: hotcrystal0's random stuff
Replies: 90
Views: 9958

Re: hotcrystal0's random stuff

This is not CA-related, so I couldn’t put it in the Famous Quotes thread. when you get shiny subscription in discord, you can take over a server and do literally whatever you want with it at the cost of the removal of the server from the server list. other people already playing in the server before...
by hotcrystal0
Yesterday, 4:21 pm
Forum: The Sandbox
Topic: hotcrystal0's random stuff
Replies: 90
Views: 9958

Re: hotcrystal0's random stuff

tommyaweosme wrote:
Yesterday, 4:16 pm
pulsar speedrun
Better way: just draw this

Code: Select all

x = 5, y = 2, rule = B3/S23
5o$o3bo!
and then evolve it for a bit
by hotcrystal0
Yesterday, 3:56 pm
Forum: The Sandbox
Topic: 2beacon2table
Replies: 91
Views: 1181

Re: 2beacon2table

I made a gigantic shop on one of the roads leading to Antonin’s base: x = 838, y = 936, rule = B3/S23Super 412.2pA$411.pA.pA$403.2pA7.pA$403.2pA4.pA$408.pA.pA$400.2pA6.pA.pA$400. 2pA7.pA$413.2pA$404.2pA7.pA.pA$181.2pA221.2pA9.pA$181.2pA216.2pA14.pA .pA$177.2pA6.2pA212.2pA15.2pA$177.2pA5.pA2.pA221.2p...
by hotcrystal0
Yesterday, 2:22 pm
Forum: Other Cellular Automata
Topic: HROT,NW (Higher-range outer-totalistic, weighted)
Replies: 108
Views: 25635

Re: HROT,NW (Higher-range outer-totalistic, weighted)

new r2 neighborhood heatmap! : D 01210 12321 23032 12321 01210 0121012321230321232101210 b6,s4567heatmap seems to be stable This rule has a common P31, a less common P16, and a c spaceship: x = 33, y = 22, rule = R2,C2,S3,B5,12,NW0121012321230321232101210 o2$bo$bo2$o11$28bo3bo$28bo3bo$2o2$o27bo3bo$...
by hotcrystal0
Yesterday, 1:57 pm
Forum: The Sandbox
Topic: the randominiminiminiminiminity of tommyaweosme's buried cavern tavern
Replies: 41
Views: 297

Re: Random Posts NaN

Two beehives with one red cell occur from this:

Code: Select all

x = 11, y = 4, rule = LifeWithoutHF3
.A$3A5.A$2.A5.3A$9.A!
by hotcrystal0
Yesterday, 1:38 pm
Forum: Patterns
Topic: Thread For Your Useless Discoveries
Replies: 4547
Views: 1757523

Re: Thread For Your Useless Discoveries

A methuselah that makes an integral in a nonstandard way: x = 51, y = 42, rule = B3/S23 6b2o3b2o$5bo2bo2b2o$6bobo$7bo7$10b2o$10bobo$10bo2bo$bo$obo$obo$bo35b3o 13$47b2o$36b2o9bobo$36b2o11bo$49b2o3$15b2o$15b2o4$5b2o$5b2o! I found it while experimenting with a pattern in the Stories thread : x = 42, y ...
by hotcrystal0
Yesterday, 1:32 pm
Forum: The Sandbox
Topic: Stories told through structures in CGOL.
Replies: 50
Views: 9455

Re: Stories told through structures in CGOL.

Two B-heptominoes appeared, which were spotted by d/dx and a caterer. They realized they couldn’t stabilize them by themselves, so they called over the two eaters. x = 39, y = 29, rule = B3/S23 24b3o5b3o$22bo13bo$22bo4bo3bo4bo$23bo2bobobobo2bo$25bo2bobo2bo$26b2o3b 2o2$26b2o3b2o$2o23bo2bobo2bo$bo21bo...
by hotcrystal0
Yesterday, 12:33 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 4020
Views: 945188

Re: Miscellaneous Discoveries in Other Cellular Automata

A variant of Factorio that is more active: x = 53, y = 48, rule = R3,C2,S10-14,B15-19,27,33,NW1005001000500000050005550555000500000050001005001 4obo2bo2bo4bo3b3obo5bo2bob3ob2obob2obo3bo$ob6o2b8o2b5o3bob2ob2o2b2obo 7b4o$o4b2o6bo2b8ob3o6bob2obo2bo2bo2bobo$obobobobo3bob2obo4b2o4b2o3b3o 2b2o5b3obo2bo$2b...
by hotcrystal0
April 27th, 2024, 10:07 pm
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 4511
Views: 1691096

Re: Oscillator Discussion Thread

There's also a dependent reflector variant (by Nico Brown): rle is the center actually a four-barrel gun : #C added thumbnail to avoid taking up space on phones #C [[ THUMBNAIL THUMBSIZE 3 ]] x = 231, y = 214, rule = B3/S23 16$64bo5bo$64b2o3b2o92bo5bo$64b2o3b2o92b2o3b2o$65bo3bo93b2o3b2o$164bo 3bo$6...
by hotcrystal0
April 27th, 2024, 7:40 pm
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 4511
Views: 1691096

Re: Oscillator Discussion Thread

some P38 by P1GG on the forums: x = 94, y = 94, rule = B3/S23 53bo5bo$53b2o3b2o$53b2o3b2o$54bo3bo2$65b2o$64bobo$64bo$63b2o$55bobo4b o$55bo2bo3b3o$55bobo7bo$64b2o2$56bo$55b2o$51b5o2bob4o$51b3ob2o3b2obo$ 56bo4b2o5$56bo4b2o$51b3ob2o3b2obo$51b5o2bob4o$55b2o$5b2o28b2o19bo$5bo 5b2o16b2o5bo$6b3obobo16bobob...
by hotcrystal0
April 27th, 2024, 5:45 pm
Forum: The Sandbox
Topic: hotcrystal0's random stuff
Replies: 90
Views: 9958

Re: hotcrystal0's random stuff

"I want a beehive please" Your wish has been granted . Unrelated edit: Some dumb toaster variant from frolicking around with WLS and stabilizing a partial by hand: x = 27, y = 17, rule = B3/S23 19b2o$19bo$4bo2bo9bobo$16b3o$3bo4bo2bo2b3o$b3ob2obo2b2ob3o$o3bo2b2o7bo $2ob2o3b3o4b2o$bobo6bo5bo$bobo7bobo...
by hotcrystal0
April 26th, 2024, 5:11 pm
Forum: Other Cellular Automata
Topic: Symbiosis
Replies: 1546
Views: 203788

Re: Symbiosis

Smaller P9 LW emulator:

Code: Select all

x = 7, y = 5, rule = Symbiosis
.2A2.A$BA2.3A$.A3.A$2.3A.B$3.B!
by hotcrystal0
April 26th, 2024, 3:20 pm
Forum: The Sandbox
Topic: 2beacon2table
Replies: 91
Views: 1181

Re: 2beacon2table

I fixed the cut-off part: x = 1009, y = 961, rule = LifeSuper 122$788.pA$787.pA.pA$781.2pA4.2pA$780.pA2.pA8.2pA$781.2pA9.2pA$786.pA 11.pA$785.pA.pA9.pA.pA$786.pA.pA8.pA.pA$394.2pA.pA389.2pA9.pA$394.pA. 2pA384.2pA8.pA$402.pA378.pA2.pA6.pA.pA$400.3pA379.2pA7.pA.pA$399.pA 392.pA$399.2pA4$395.2pA$395.2p...
by hotcrystal0
April 26th, 2024, 10:29 am
Forum: The Sandbox
Topic: 2beacon2table
Replies: 91
Views: 1181

Re: 2Beacon2Table

b-engine wrote:
April 26th, 2024, 10:14 am
b-CITY is here:

Code: Select all

rle
The pattern got cut off. Can you fix it?
by hotcrystal0
April 25th, 2024, 4:18 pm
Forum: Other Cellular Automata
Topic: Day & Night (B3678/S34678)
Replies: 121
Views: 110248

Re: Day & Night (B3678/S34678)

x = 13, y = 35, rule = B3678/S34678 6bo$4bo3bo$6bo$2b9o$3b7o$3b2obob2o$4b5o$4b2ob2o2$5bobo$5b3o$5b3o$3b7o $3bob3obo$bo3b3o3bo$bo2b5o2bo$b11o$6ob6o$b11o$bobobobobobo$2b2o5b2o$2b 9o$6bo$5b3o$5b3o$5b3o$4bobobo$5b3o$4b5o$3bo2bo2bo$2bo3bo3bo$ob2obobob 2obo$5o3b5o$b3o5b3o$2bo7bo! I'm decently confident t...
by hotcrystal0
April 25th, 2024, 2:36 pm
Forum: The Sandbox
Topic: Catalyses (Game)
Replies: 356
Views: 44400

Re: Catalyses (Game)

Next: x = 8, y = 8, rule = B3/S23 bo3bo$obobobo$b2obo2bo$5b2o$b2o$o2bob2o$bobobobo$2bo3bo! I mean... it did get eaten... x = 12, y = 14, rule = B3/S23 8bob2o$bo3bo2b2obo$obobobo$b2obo2bo$3bob2o$b2obo$o2bob2o$bobobobo$2bo 3bo2$8b2o$8bobo$10bo$10b2o! Actually eaten: x = 16, y = 20, rule = B3/S23 10b2...
by hotcrystal0
April 25th, 2024, 9:54 am
Forum: The Sandbox
Topic: 2beacon2table
Replies: 91
Views: 1181

Re: 2beacon2table

I added something next to the mob farm: x = 733, y = 473, rule = B3/S23Super 656.pA$655.pA.pA.2pA$654.pA2.pA.2pA$655.2pA.D$658.D$658.D$658.D$658.D 2.2pA$653.2pA3.D.pA.pA$652.pA2.pA3.D.pA$653.2pA4.D$655.D3.D$655.D3.D$ 656.D.D$657.D.2pA$615.H41.D.2pA$571.3H2.H3.H.5H2.3H2.H3.H.5H.H3.H3.H4. 4H33.D$570.H...
by hotcrystal0
April 24th, 2024, 9:59 pm
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 4511
Views: 1691096

Re: Oscillator Discussion Thread

Request for computing power: Back in 2020, I posted these P7 HW emulator frontends. One of these became 1320P7 and co, but there is almost definitely a smaller completion lurking somewhere; the search that found the original 1320P7 never continued past that point, meaning that there could be shorte...
by hotcrystal0
April 24th, 2024, 9:35 pm
Forum: The Sandbox
Topic: Catalyses (Game)
Replies: 356
Views: 44400

Re: Catalyses (Game)

Next: x = 8, y = 8, rule = B3/S23 bo3bo$obobobo$b2obo2bo$5b2o$b2o$o2bob2o$bobobobo$2bo3bo! If you can turn the oscillator above into glider synthesis it, then better. Ugh. Can’t quite get it to work. x = 16, y = 14, rule = B3/S23 b2o$bobo$3bo6b2o$3b2o4bo2bo$b2o7b2o$o2b2o$2obo5bo3bo$3bo4bobobobo$3b2...
by hotcrystal0
April 24th, 2024, 7:33 pm
Forum: The Sandbox
Topic: The Near-Anagram Game
Replies: 277
Views: 42302

Re: The Near-Anagram Game

praosylen wrote:
April 24th, 2024, 5:58 pm
dealings
linked as
by hotcrystal0
April 24th, 2024, 11:41 am
Forum: Patterns
Topic: Thread For Your Useless Discoveries
Replies: 4547
Views: 1757523

Re: Thread For Your Useless Discoveries

Sorry, but this really deserved another post. I don’t think this is the appropriate thread to post this (the pattern contains State 6), but a HWSS and a LWSS from crashing a glider into Antonin Duda’s base in 2beacon2table: x = 77, y = 59, rule = B3/S23Super 21.M15.M$20.3M13.3M$19.2M.2M11.2M.2M$20....
by hotcrystal0
April 24th, 2024, 9:54 am
Forum: The Sandbox
Topic: 2beacon2table
Replies: 91
Views: 1181

Re: 2beacon2table

I added in a 21P2 to see what the beacon-aligning plugin will do: x = 318, y = 283, rule = B3/S23Super 216.W10.2W.2W$215.W.W3.2W3.W.W.W$216.2W2.W2.W2.W5.W$220.W.W.W.W.W2.2W $216.2W3.W2.W.4W$202.W6.W5.W.W.3W2.2W2.W2.2W$196.2W4.3W4.W.W3.W2.2W3. 3W2.2W.W$195.W.W7.W2.W.W3.2W.3W9.W.W$195.W.W.2W3.2W4.W4.W...
by hotcrystal0
April 23rd, 2024, 9:50 pm
Forum: Other Cellular Automata
Topic: Extended Life Extensions
Replies: 921
Views: 131449

Re: Extended Life Extensions

EDIT: P10 sparker that undergoes phase shifting reactions: x = 131, y = 16, rule = B3/S23Investigator 122.D2.D2.D$107.D2.D2.D6.5DB5D$92.D2.D2.D6.5DB5D4.E9.E$77.D2.D2.D6.5D B5D4.E9.E$62.D2.D2.D6.5DB5D4.E9.E$47.D2.D2.D6.5DB5D4.E9.E$45.5DB5D4.E 9.E$45.E9.E$32.D2.D2.D$17.D2.D2.D6.5DB5D$15.5DB5D4.E9.E$1...