Search found 9 matches

by 635318657
July 1st, 2020, 4:37 pm
Forum: Other Cellular Automata
Topic: Mooselife (B34kz5e7c/S23-a4ityz5k)
Replies: 13
Views: 6034

Re: Mooselife (B34kz5e7c/S23-a4ityz5k)

Moosey wrote:
June 28th, 2020, 9:49 am
635318657 wrote:
June 22nd, 2020, 7:27 pm
Can someone abhpzta the breeder?
Given the amount of ash it produces, almost certainly not.
I mean turn the breeder into a puffer
by 635318657
June 29th, 2020, 7:59 pm
Forum: Other Cellular Automata
Topic: Replicators and other patterns that simulate even 1D rules
Replies: 17
Views: 12365

Re: Replicators and other patterns that simulate even 1D rules

What about this replicator?

Code: Select all

x = 19, y = 3, rule = B36/S245
6o7b6o$o4bo7bo4bo$b4o9b4o!
PHPBB12345 wrote:
October 4th, 2018, 8:46 pm
Also undetermined:

Code: Select all

x = 8, y = 4, rule = B2ek3aijkn4a5r/S1c2cei3ar4ar5i6ac
o$2o4b2o$2o4b2o$o!
This just evolves into blocks. Also, nice rule.
by 635318657
June 26th, 2020, 6:11 pm
Forum: Other Cellular Automata
Topic: A spaceship in Langtons Ant!?
Replies: 46
Views: 32208

Re: A spaceship in Langtons Ant!?

Changing shapes with a diamond ring! (period 1008) x = 6, y = 2, rule = Langtons-Ant .A3.G$A4.G! An ant can go at c/10 instead of c around a diamond ring! x = 3, y = 3, rule = Langtons-Ant A$2.G$2.G! An ant can break free of a diamond ring and build a highway! x = 46, y = 88, rule = Langtons-Ant 3.A...
by 635318657
June 26th, 2020, 12:24 am
Forum: Other Cellular Automata
Topic: B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky (Diamonds)
Replies: 30
Views: 11557

Re: B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky (Diamonds)

I'd like to look into some catalysts for this rule. I've named one methuselah, the S. It stands for Pre-[S]huttle, because that's exactly what it is: x = 5, y = 7, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky 2bo$3bo$bobo$2o2bo$bobo$3bo$2bo! Once it hits around 100 generations it gets pretty hard to c...
by 635318657
June 25th, 2020, 3:59 pm
Forum: Other Cellular Automata
Topic: Rules with interesting dynamics
Replies: 972
Views: 338012

Re: Rules with interesting dynamics

The rule B2o3o56/S2-p46 which I call Triangles has borderline explosive character: x = 424, y = 2, rule = B2o3o56/S2-p46HHistory A2.2A.A.A3.A2.2A.4A3.2A.2A.A.A2.A2.4A.A4.2A4.2A.A.A.2A2.A2.A.A.2A8.A2. 3A2.A6.8A.3A2.5A2.A3.2A.2A.A.2A.A2.A3.2A2.A.A2.2A.2A.3A.2A.2A.2A.2A4. A4.2A.2A9.A2.A.A.A2.A3.4A.3A6....
by 635318657
June 23rd, 2020, 11:20 am
Forum: Other Cellular Automata
Topic: Mooselife (B34kz5e7c/S23-a4ityz5k)
Replies: 13
Views: 6034

Re: Mooselife (B34kz5e7c/S23-a4ityz5k)

yujh wrote:
June 23rd, 2020, 6:14 am
I would say that these are known, and you can try apgsearch.
No luck putting them into B34kz5e7c8/S23-a4ityz5k(almost the same thing)

The Stag-Resistant Breeder (SRB) doesn't work either.
I don't have apgsearch.
by 635318657
June 22nd, 2020, 7:27 pm
Forum: Other Cellular Automata
Topic: Mooselife (B34kz5e7c/S23-a4ityz5k)
Replies: 13
Views: 6034

Re: Mooselife (B34kz5e7c/S23-a4ityz5k)

Here are 2 interesting soups in Mooselife: Short table on short table puffer: x = 26, y = 25, rule = B34kz5e7c/S23-a4ityz5k 3b9o2b2o8bo$8b2obobob2o2bo$3bobo6bob3ob3obob2o$3b5o4bob3o3b2ob3o$2bobo 7bobobobo2bo2bo$bobo5b2ob2o3b3o$o2b3ob2obo7b2o3bobo$4o2bobo3b3obo6b3o$ 2b2o4bo6bo3bob4o$b2ob2ob5obo5b2o2b...
by 635318657
June 20th, 2020, 7:28 pm
Forum: Other Cellular Automata
Topic: Rules with interesting dynamics
Replies: 972
Views: 338012

Re: Rules with interesting dynamics

Saka wrote:
April 13th, 2020, 2:42 am
What is the smallest chaotic seed?
I wonder if square spaceships exist...
This works:

Code: Select all

x = 10, y = 10, rule = B2-ak3-cij4jknrw5-r678/S2ci3kqy4ijrwz5-c678
3obobob2o$bobobobobo$3o2bob2ob$o2b4ob2o$3bo2b2obo$bobob2obob$3obob2obo$bob2obobob$2o2b4obo$bobobob3o!
It stabilizes after 424,078 gens.
by 635318657
June 19th, 2020, 9:59 pm
Forum: Other Cellular Automata
Topic: Rules with interesting dynamics
Replies: 972
Views: 338012

Re: Rules with interesting dynamics

Even at small soup sizes like the above 30x30 example the strange square amoebas still form... Even at 16x16! x = 16, y = 16, rule = B2-ak3-cij4jknrw5-r678/S2ci3kqy4ijrwz5-c678 2o2b6obo$bobob5obob3o$4obob2obo$ob2ob3o2bo3bo$bo2b2ob2obob3o$ob2ob2o4b o2b2o$o8bob2o2bo$ob2o2bobo3b3o$obo2bo2bo4b3o$obo3bo...