Search found 1466 matches

by yujh
Yesterday, 11:35 pm
Forum: General Discussion
Topic: Thread for basic questions
Replies: 2043
Views: 589856

Re: Thread for basic questions

What is this? replicator? x = 44, y = 18, rule = R2,C0,M1,S10..19,B4..4,NM 28bob5o2bo4bo$32b4o2b5o$bo4bo2b5obo18bob7o$b5o2b4o18bobobo3bobo$b7obo 19bo2b4obobo$3bobo3bobobo14b2o2b3obo5bo$4bobob4o2bo13b4o2bobo6bo$bo5bo b3o2b2o16b3o2bo3bo$o6bobo2b4o14bob4obob2o2bo$2bo3bo2b3o16b2obo3bobob2o $o2b2obob4obo...
by yujh
Yesterday, 11:27 pm
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 1948
Views: 624775

Re: Thread For Your Unrecognised CA

new osc(P114): x = 32, y = 31, rule = B2i3-kq4cj5cy6cn7c8_S2-i34cy7c8 2bo2b3o3b2o2b2o2b2o3b3o2bo$3bo3b3o3b6o3b3o3bo$2o2bo4b2o10b2o4bo2b2o$2o b2o3bo3b3o2b3o3bo3b2ob2o$5obob3obob4obob3obob5o$bob2obo8b2o8bob2obo$6o bob4obo2bob4obob6o$2b3obob16obob3o$2ob2ob2obob2ob4ob2obob2ob2ob2o$ob2o b2ob2obobo4bobob2...
by yujh
Yesterday, 10:52 pm
Forum: General Discussion
Topic: Catagolue Discussion Thread
Replies: 361
Views: 128149

Re: Catagolue Discussion Thread

Moving to catagolue.hatsya.com allows access to Catagolue for everyone. But isn't there gol.hatsya.co.uk? I can't use it. also, is this a bug? b3s23/synthesis-costs-2020-04-15 (1 objects) b3s23/synthesis-costs-2020-04-25 (1 objects) b3s23/synthesis-costs-2020-05-05 (1 objects) b3s23/synthesis-costs...
by yujh
Yesterday, 9:11 pm
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 1948
Views: 624775

Re: Thread For Your Unrecognised CA

You need to download an actual apgsearch version, not the precompiled instance. That only searches b3s23/C1. Hmm. You know that I'm on windows 10, and I have nothing else. Use Cygwin64 or set up WSL. Instructions are somewhere here . https://www.conwaylife.com/forums/viewtopic.php?f=9&t=1480&start=...
by yujh
Yesterday, 8:42 pm
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 1948
Views: 624775

Re: Thread For Your Unrecognised CA

correct, moving on Alternatively, there is a precompiled Windows version of apgsearch v5.18. Version 5.x (built from source) can also run on CUDA-capable GPUs. Dounloaded this. Please enter number of soups per haul (minimum 10000000): 10000000 Please enter payosha256 key (e.g. '#anon'): #anon Pleas...
by yujh
Yesterday, 8:33 pm
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 1948
Views: 624775

Re: Thread For Your Unrecognised CA

Wow, I can access catagolue! correct, moving on Alternatively, there is a precompiled Windows version of apgsearch v5.18. Version 5.x (built from source) can also run on CUDA-capable GPUs. Dounloaded this. Please enter number of soups per haul (minimum 10000000): 10000000 Please enter payosha256 ke...
by yujh
Yesterday, 8:14 pm
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 1948
Views: 624775

Re: Thread For Your Unrecognised CA

Wow, I can access catagolue!
by yujh
Yesterday, 8:06 pm
Forum: Other Cellular Automata
Topic: Symbiosis
Replies: 126
Views: 12654

Re: Symbiosis

Or just use lv: setting->pattern->identify.
by yujh
Yesterday, 6:51 pm
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 1948
Views: 624775

Re: Thread For Your Unrecognised CA

3-engine, (1,0)c/61 p122: x = 29, y = 20, rule = B2i3-kq4cj5cy6cn7c8/S2-i34cy7c8 15bo$14bobo$14bobo$14bobo$14b3o2$14bobo$15bo8$25b3o$ob3obo17bobobo$bo 3bo10bo$2b3o11b3o5b5o$17b2o7bo! .................................................................................................... Stable glider s...
by yujh
Yesterday, 6:37 am
Forum: The Sandbox
Topic: Word Chains (Game)
Replies: 105
Views: 890

Re: Word Chains (Game)

Silver
by yujh
Yesterday, 4:48 am
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 1948
Views: 624775

Re: Thread For Your Unrecognised CA

x = 20, y = 23, rule = B2i3-kq4cj5cy6cn7c8/S2-i34cy7c8 bo$2bo$3o15$18b2o$18b2o3$14b2o$14b2o! would anyone try to make a glider duplicator?(made a ship, six engines) Corderized - ship 4c/244: x = 372, y = 244, rule = B2i3-kq4cj5cy6cn7c8/S2-i34cy7c8 28b3o$29bo$29bo2$7b3o$9bo$8bo9$5bo$8o$o5b2o$8o$5bo4...
by yujh
Yesterday, 4:23 am
Forum: Other Cellular Automata
Topic: Thread for basic non-CGOL questions
Replies: 285
Views: 125742

Re: Thread for basic non-CGOL questions

Sorry for being annoying, I’d like to know it we can make a glider duplicator from this. x = 106, y = 87, rule = B2i3-kq4cj5cy6cn7c8_S2-i34cy7c8History 89.A$88.A.A$89.A12$40.2A$40.A$41.A$42.A$43.A$44.A.A$45.2A57.A$103.A.A $104.A5$30.B$29.2B$28.3B$27.4B$26.5B31.B$25.6B30.2B$24.10B26.3B$23. 10B26.4B$2...
by yujh
Yesterday, 1:54 am
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 1948
Views: 624775

Re: Thread For Your Unrecognised CA

Code: Select all

 x = 20, y = 23, rule = B2i3-kq4cj5cy6cn7c8/S2-i34cy7c8
bo$2bo$3o15$18b2o$18b2o3$14b2o$14b2o!
would anyone try to make a glider duplicator?(made a ship, six engines)
by yujh
September 29th, 2020, 6:56 am
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 1948
Views: 624775

Re: Thread For Your Unrecognised CA

! x = 31, y = 31, rule = B2i3-kq4j5cy6cn7c8_S2-i34cy7c8 2obo3bob3obo3bob3obo3bob2o$obo2b6ob2o3b2ob6o2bobo$b4ob4ob2obobob2ob4ob 4o$ob5obobo9bobob5obo$2b3ob5o2b5o2b5ob3o$bobo2bob2ob2o2bo2b2ob2obo2bob o$b5obo2bob2o3b2obo2bob5o$3obob2obob2o2bo2b2obob2obob3o$b5o9bo9b5o$3ob 2obobo2bo2bo2bo2bobob2ob3o$2ob2...
by yujh
September 25th, 2020, 8:31 pm
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 1948
Views: 624775

Re: Thread For Your Unrecognised CA

I'd like to know if anyone can corderize this? x = 16, y = 16, rule = B378_S2-i34c78 obob2o4b2o3bo$4bobobo4b2o$o2b9obo$5bobo2b2o2bo$2obobo3b2obo2bo$4o2b5o$ b2o2bob4o3b2o$obob6o4b2o$2ob2ob4obo$b6ob3obob2o$b2ob2obo3b5o$10ob2ob2o $ob6o6b2o$ob3obob3o4bo$2bo4b3ob3obo$2b5o3bo4bo! (or even make a stable re...
by yujh
September 25th, 2020, 7:39 pm
Forum: The Sandbox
Topic: Accumulation [GAME]
Replies: 130
Views: 12688

Re: Accumulation [GAME]

+108
Hunting: 1270
PkmnQ: 1179
yujh:701
JP21: 676
SquoshyBoi: 546
testitemqlstudop: 443
Moosey: 249
Entity Valkyrie 2: 230
Hdjensofjfnen: 166
Gustone: 142
wzkchem5: 107
NoAyeBeardo:105
wwei23: 91
EvinZL: 80
BlinkerSpawn: 79

Who can't post - yujh
by yujh
September 25th, 2020, 7:39 am
Forum: The Sandbox
Topic: Accumulation [GAME]
Replies: 130
Views: 12688

Re: Accumulation [GAME]

What

+106
Hunting: 1270
PkmnQ: 1179
JP21: 676
yujh:593
SquoshyBoi: 546
testitemqlstudop: 443
Moosey: 249
Entity Valkyrie 2: 230
Hdjensofjfnen: 166
Gustone: 142
NoAyeBeardo:105
wwei23: 91
EvinZL: 80
BlinkerSpawn: 79

Not allowed to post - only why you jh
by yujh
September 24th, 2020, 5:58 am
Forum: The Sandbox
Topic: Word Chains (Game)
Replies: 105
Views: 890

Re: Word Chains (Game)

gold
by yujh
September 23rd, 2020, 6:56 am
Forum: Other Cellular Automata
Topic: Very nearly exploding rules
Replies: 92
Views: 57036

Re: Very nearly exploding rules

ENORMOUS_NAME wrote:
September 22nd, 2020, 10:22 am
B368/S1257: not really that long lived compared to the others, but still pretty good for an outer totalistic rule I guess. Similar to 2x2

Code: Select all

snip
Edit: adding S8 makes it even more long lived
No, not nearly explosive at all.
#search for immortal life#
by yujh
September 22nd, 2020, 6:38 am
Forum: The Sandbox
Topic: Word Chains (Game)
Replies: 105
Views: 890

Re: Word Chains (Game)

Tomato*
by yujh
September 22nd, 2020, 5:52 am
Forum: The Sandbox
Topic: Introductions
Replies: 141
Views: 79290

Re: Introductions

Mr. T wrote:
September 21st, 2020, 1:09 pm
Apropos optimization,
chanced my forum name from this unbelievelable clever "christoph r." to "Mr. T". T like in ..., you know. No, i don't say it, i don't wanna curse.
I am in this forum for a while, but Mr. T is brand new. So.

Servus!
Truly weird.
by yujh
September 21st, 2020, 6:32 am
Forum: Patterns
Topic: c/10 constructions
Replies: 164
Views: 38976

Re: c/10 constructions

On Off in c/10op200 Eventually there is a use for the 2c/20 beehive tagalong. It works like a switch. With tagalong the east-west-LWSS-lane is eaten. Without taglong, this lane is not blocked and neutralizes the LWSS-backrake. On the left half we have a LWSS-siderake, triggered by the eaters on the...
by yujh
September 20th, 2020, 9:05 am
Forum: The Sandbox
Topic: Accumulation [GAME]
Replies: 130
Views: 12688

Re: Accumulation [gaMe]

?@JP21

+103
Hunting: 1270
PkmnQ: 1075
JP21: 676
SquoshyBoi: 546
yujh:487
testitemqlstudop: 443
Moosey: 249
Entity Valkyrie 2: 230
Hdjensofjfnen: 166
Gustone: 142
wwei23: 91
EvinZL: 80
BlinkerSpawn: 79
Who can't post - yujh,
by yujh
September 20th, 2020, 5:39 am
Forum: Other Cellular Automata
Topic: IntegerLife (R1,I8,S2-3,B3,NM)
Replies: 9
Views: 344

Re: IntegerLife (R1,I8,S2-3,B3,NM)

Yellow (state 7) behaves exactly like standard Life. IntegerLife actually appears to be more stable than standard Life, since the extra states make it more similar to Highlife and Flock and eliminates many of Life's methuselahs. x = 3, y = 3, rule = R1_I8_S2-3_B3_NM .2G$2G$.G! State 5 seems to be l...
by yujh
September 20th, 2020, 12:47 am
Forum: The Sandbox
Topic: Accumulation [GAME]
Replies: 130
Views: 12688

Re: Accumulation [GAME]

+101
Hunting: 1270
PkmnQ: 1075
JP21: 574
SquashyBoi: 546
testitemqlstudop: 443
yujh: 384
Moosey: 249
Entity Valkyrie 2: 230
Hdjensofjfnen: 166
Gustone: 142
wwei23: 91
EvinZL: 80
BlinkerSpawn: 79
Who can't post - Why you jay ahi