Search found 173 matches

by PC101
January 1st, 2024, 3:13 pm
Forum: Patterns
Topic: Fuse thread
Replies: 106
Views: 20786

Re: Fuse thread

Tub fuse with some debris left behind: x = 9, y = 85, rule = B3/S23 4bo$3bobo$4bo2$4bo$3bobo$4bo2$4bo$3bobo$4bo2$4bo$3bobo$4bo2$4bo$3bobo$ 4bo2$4bo$3bobo$4bo2$4bo$3bobo$4bo2$4bo$3bobo$4bo2$4bo$3bobo$4bo2$4bo$ 3bobo$4bo2$4bo$3bobo$4bo2$4bo$3bobo$4bo2$4bo$3bobo$4bo2$4bo$3bobo$4bo 2$4bo$3bobo$4bo2$4bo$...
by PC101
September 28th, 2023, 1:31 pm
Forum: Patterns
Topic: Fuse thread
Replies: 106
Views: 20786

Re: Fuse thread

dvgrn wrote:
September 28th, 2023, 8:51 am
PC101 wrote:
September 28th, 2023, 3:33 am
I managed to "light" the fuse of the second RLE you posted after doing some scribbling...
That's the middle fuse from the first RLE.
My bad I didn't notice at first but now I see it.
by PC101
September 28th, 2023, 3:33 am
Forum: Patterns
Topic: Fuse thread
Replies: 106
Views: 20786

Re: Fuse thread

c/2-p20-Blinker:Beehive-Puffer The last items showed Blinker or Beehive reburner fuses. Here comes a mixed Blinker:Beehive reburner. The puffers are all identical, but the outcome can flawless change between a Blinker Beehive puffer (First 2) and a Traffic light puffer (2), one can say, the pattern...
by PC101
July 25th, 2023, 5:11 pm
Forum: The Sandbox
Topic: Minecraft discussion
Replies: 16
Views: 3364

Re: Minecraft discussion

by PC101
July 14th, 2023, 2:05 am
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 4445
Views: 1670090

Re: Oscillator Discussion Thread

p19 by mvr: x = 34, y = 21, rule = B3/S23 29bo$28bobo$17bo10bobo$15b3o9b2o2b2o$14bo11bo2bobo$14b2o9bob3obo$25bo 6b2o$11bo15b4obo$3bo7b2o8bo5bo2bobo$2bobo16bo6b2o2b2o$2bobo7bo8bo7bobo $2o2b2o6bo16bobo$bobo2bo5bo8b2o7bo$bob4o15bo$2o6bo$2bob3obo9b2o$2bobo 2bo11bo$b2o2b2o9b3o$3bobo10bo$3bobo$4bo! I did...
by PC101
June 30th, 2023, 11:23 pm
Forum: Patterns
Topic: POTY 2022 Voting Thread
Replies: 46
Views: 6501

Re: POTY 2022 Voting Thread

#02 ***
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by PC101
June 20th, 2023, 10:30 pm
Forum: Scripts
Topic: Thread for your CA software/algorithms ideas
Replies: 20
Views: 4916

Re: Thread for your CA software/algorithms ideas

-A GUI program that makes caterpillar building easier. -A program that automatically builds caterpillars. By caterpillars I mean engineered spaceships that are similar to the spaceships that are self-constructing and self-supporting, like Gemeni, Shieldbug, Camelship, e.t.c. https://conwaylife.com/w...
by PC101
June 6th, 2023, 3:55 pm
Forum: Patterns
Topic: (34,7)c/156 caterpillar
Replies: 123
Views: 63155

Re: (34,7)c/156 caterpillar

AbhpzTa wrote:
June 6th, 2023, 2:08 pm
(34,7)c/156 caterpillar is complete!

Period = 156 (mod = 156), minimum population = 25013268, bounding box = 7987537 * 6290924 in the minpop phase
What do you want to call this new caterpillar?
by PC101
June 6th, 2023, 3:42 pm
Forum: Patterns
Topic: (34,7)c/156 caterpillar
Replies: 123
Views: 63155

Re: (34,7)c/156 caterpillar

This is really exciting! This caterpillar is finally finished today! Congrats AbhpzTa! It is much smaller than I anticipated but that's not a big deal. Now the wiki page for the crawlers needs to be updated.
by PC101
February 6th, 2023, 10:38 pm
Forum: Patterns
Topic: (34,7)c/156 caterpillar
Replies: 123
Views: 63155

Re: (34,7)c/156 caterpillar

Here's a helix: x = 44, y = 167, rule = B3/S23 10b2o$10b2o10$5b3o$5bo2bo$5bo$5bo9b3o$6bobo5bo2bo$17bo$13bo3bo$17bo$ 14bobo$21bo$2b3o15b3o$bo2bo14b2obo$4bo14b3o$4bo15b2o$bobo3$18b3o$18bo 2bo$2bo15bo$b3o14bo$2obo15bobo$3o$b2o21$12b3o$12bo2bo$12bo$12bo9b3o$ 13bobo5bo2bo$24bo$20bo3bo$24bo$21bobo$28bo$9...
by PC101
February 5th, 2023, 5:02 pm
Forum: Patterns
Topic: (34,7)c/156 caterpillar
Replies: 123
Views: 63155

Re: (34,7)c/156 caterpillar

An alternative way to build the frontend than just using blocks. I don't know how this can be useful, so I am posting it here just in case. x = 2904, y = 1933, rule = B3/S23 2525b2o$2525b2o3$2585b2o$2501b2o82b2o$2501b2o58b2o$2561b2o2$2482b2o$ 2482b2o211b2o$156b2o2537b2o$156b2o$1237b2o$1237b2o$216b2o...
by PC101
October 22nd, 2022, 7:01 pm
Forum: Patterns
Topic: Helix Thread
Replies: 6
Views: 1848

Helix Thread

Post anything helix related in this thread. Here are some helixes I made while working on the (34,7)c/156 caterpillar (they are all failed attempts.): x = 6481, y = 639, rule = B3/S23 49b3o$48bo2bo206b3o$43b2o6bo205bo2bo$44b2o5bo200b2o6bo$43bo4bobo202b2o 5bo$57bo194bo4bobo$42bo13b3o207bo$41b3o12bob...
by PC101
April 10th, 2022, 10:44 pm
Forum: Patterns
Topic: (34,7)c/156 caterpillar
Replies: 123
Views: 63155

Re: (34,7)c/156 caterpillar

wwei47 wrote:
April 10th, 2022, 5:34 pm
Note that this will only add O(1) time per LWSS.
What does O(1) mean?
by PC101
April 10th, 2022, 5:30 pm
Forum: Patterns
Topic: (34,7)c/156 caterpillar
Replies: 123
Views: 63155

Re: (34,7)c/156 caterpillar

x = 17, y = 19, rule = B3/S23 5b2o$5bobo$6bo4$4bo$4bo9b2o$4bo9b2o2$3o3b3o2$4bo$4bo$4bo10bo$14b2o$6b o7bobo$5b2o$5bobo! Out of all the reactions you posted, I think this is the only 2g solution that is probably worth the cleanup since the only ash being produced is a single beehive. Even so, I'm not...
by PC101
April 8th, 2022, 8:11 pm
Forum: Patterns
Topic: POTY 2021 Voting Thread
Replies: 44
Views: 4727

Re: POTY 2021 Voting Thread

I did a manual count and got the same results. Congrats to Goldtiger and the Self-Synthesizing Oblique Loopship! I also calculated some correlation coefficients between people's votes and the totals ( as I did last year ): Bellwether: Goldtiger997 Iconoclast: C28 (second year running!) Most similar...
by PC101
April 8th, 2022, 3:57 pm
Forum: Patterns
Topic: Crawlers
Replies: 68
Views: 24533

Re: Crawlers

Don't crawlers need some sort of over-unity reaction to make a caterpillar? The Waterbear works because not only can it burn 3 different tracks, it also emits gliders that can be used to recreate the tracks. This crawler needs blocks+gliders to work, and only emits 1 glider for every block burned. ...
by PC101
April 8th, 2022, 1:21 am
Forum: Patterns
Topic: Crawlers
Replies: 68
Views: 24533

Re: Crawlers

(7,23)c/82 x = 130, y = 13, rule = B3/S23 3o$2bo$bo26b2o$27bobo$29bo$55b3o$57bo$56bo26b2o42bo$82bobo41bobo$84bo 40b2ob2o$110b3o12bo2bo$112bo11bo3bo$111bo16bo! I found this after looking at a post on the Conwaylife Lounge discord where a puffer produces the a glider and a b-heptomino that collided to...
by PC101
April 6th, 2022, 11:29 pm
Forum: Patterns
Topic: (34,7)c/156 caterpillar
Replies: 123
Views: 63155

Re: (34,7)c/156 caterpillar

2G+1(2G) block to LWSS: x = 103, y = 26, rule = B3/S23 2o$2o3$bo$2o$obo$42bo$41bobo$41bobo$42bo$93b3o$37b2o7b2o$36bo2bo5bo2b o42bo5bo$37b2o7b2o43bo5bo$91bo5bo$42bo$41bobo49b3o$41bobo$42bo14b2o$56b 2o$45bo12bo$44b2o$44bobo53b2o$100bobo$100bo! On April 1st 2022, wwei and I did some experimenting in t...
by PC101
March 16th, 2022, 4:28 am
Forum: Patterns
Topic: POTY 2021 Voting Thread
Replies: 44
Views: 4727

Re: POTY 2021 Voting Thread

#01 *
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by PC101
January 12th, 2022, 4:07 pm
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 4445
Views: 1670090

Re: Oscillator Discussion Thread

I put the p38 oscillator really close to a copy of the p38 with an offset of 19 generations: x = 44, y = 25, rule = B3/S23 o42bo$3o11bo14bo11b3o$3bo10b2o12b2o10bo$2b2o9b2obo10bob2o9b2o$13bo2bo 10bo2bo$11b2ob2o2bo6bo2b2ob2o$5bo6bo6bo4bo6bo6bo$4b3o5bob2o2b2o4b2o2b 2obo5b3o$3bo9bo2bobo6bobo2bo9bo$4b2o8...
by PC101
December 21st, 2021, 5:51 pm
Forum: Patterns
Topic: (34,7)c/156 caterpillar
Replies: 123
Views: 63155

Re: (34,7)c/156 caterpillar

I spent the last day and a half trying to figure out how to reduce the frontend cost when I build this frontend that takes in gliders from the right side, only to remember that the whole reason I changed the frontend design was because of incoming gliders in the first place. I don't know how this fr...
by PC101
December 17th, 2021, 12:18 am
Forum: Patterns
Topic: (34,7)c/156 caterpillar
Replies: 123
Views: 63155

Re: (34,7)c/156 caterpillar

6-trail forerake/rephaser/backrake: x = 1002, y = 3916, rule = B3/S23 43b2o$43b2o3$103b2o$19b2o82b2o$19b2o58b2o$79b2o2$2o$2o211b2o$213b2o23$ 50b2o$50b2o3$110b2o$26b2o82b2o$26b2o58b2o$86b2o2$7b2o$7b2o211b2o$220b 2o23$57b2o$57b2o3$117b2o$33b2o82b2o$33b2o58b2o$93b2o2$14b2o$14b2o211b 2o$227b2o23$64b2o$...
by PC101
December 14th, 2021, 4:58 pm
Forum: The Sandbox
Topic: Absolutely Useless Patterns Not Worthy Of Patterns Thread
Replies: 831
Views: 288726

Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread

hotdogPi wrote:
December 14th, 2021, 1:13 pm
Two loaves + spark → different two loaves

Code: Select all

x = 10, y = 7, rule = B3/S23
4bo$2bo$bobo$o2bo3b2o$b2o3bo2bo$6bobo$7bo!
LWSS + Glider collision that produces 2 loafs but they are farther apart than the one you posted:

Code: Select all

x = 12, y = 16, rule = B3/S23
9b3o$9bo$10bo9$bo$3o$ob2o$b3o$b2o!
by PC101
December 13th, 2021, 3:41 am
Forum: Patterns
Topic: (34,7)c/156 caterpillar
Replies: 123
Views: 63155

Re: (34,7)c/156 caterpillar

Edit 2: Here's PC101's helix-based frontend: x = 641, y = 1591, rule = B3/S23 7$280bo$279b3o$278b2obo$278b3o$279b2o$283bo$282bobo$282bobo$282bo$282b obo$283b2o$273b3o$273bo2bo$273bo$273bo$274bobo7$269bo$268b3o$267b2obo$ 267b3o25b2o$268b2o25b2o12$285bo$284b3o$284bob2o$285b3o$285b2o2$273bo$ 272b3o$27...
by PC101
November 21st, 2021, 6:43 pm
Forum: Patterns
Topic: Thread For Your Useless Discoveries
Replies: 4510
Views: 1749928

Re: Thread For Your Useless Discoveries

Phi spark reacting with a block and a beehive resulting in a phi spark with a different orientation x = 13, y = 18, rule = LifeHistory $4.2A3.2A$.2D.2A2.A2.A$D2.D5.2A$D2.D$D2.D$.2D3.3D$5.D3.D$5.D3.D$6.3D$ 4.2A$4.2A4.2C$9.C2.C$9.C2.C$5.A3.C2.C$4.A.A3.2C$4.A.A$5.A! I made a crawler out of it. x = 85,...