Search found 49 matches

by Ch91
November 10th, 2022, 1:42 pm
Forum: Patterns
Topic: RCT remaining tasks
Replies: 168
Views: 23695

Re: RCT remaining tasks

I have a tangentially-related question: Would it have been worth it to build another ECCA instead of the DBCA? (Not that you would want to do all that work again) About 75% of the final recipe is spent constructing the DBCA using the original single-blinker construction arm. So we actually want to ...
by Ch91
July 29th, 2022, 12:45 pm
Forum: General Discussion
Topic: Suggestion of READ.me (tricks for beginners)
Replies: 11
Views: 2793

Re: Suggestion of READ.me (tricks for beginners)

Perhaps a version of the book's opening chapters simplified for people who are less well-versed in mathematics would be helpful?
by Ch91
July 28th, 2022, 7:27 pm
Forum: Scripts
Topic: Thread for your script-related questions
Replies: 365
Views: 106831

Re: Thread for your script-related questions

Whenever I try to run a script, even those built into Golly, I get a "could not load the python library" error despite having a clean install of Python 3.10.5. Could it be malfunctioning? If so, how do I fix it? I've tried to look for any trace of a "python310.dll" file, but no such thing seems to e...
by Ch91
July 28th, 2022, 7:09 pm
Forum: General Discussion
Topic: Thread for basic questions
Replies: 4777
Views: 1224570

Re: Thread for basic questions

I'm a little embarrassed to admit that I don't actually know how to run any of these scripts. Is there a tutorial or guide to do so? I also couldn't understand how the script itself worked by looking at it, so a simple explanation of how it does the calculation would be appreciated. Well, part of t...
by Ch91
July 27th, 2022, 1:34 am
Forum: General Discussion
Topic: Thread for basic questions
Replies: 4777
Views: 1224570

Re: Thread for basic questions

I don't know if this qualifies as "basic", but for the RCT how do you calculate the positions of the initial gliders needed to create a given recipe? Basically, use this script by Pavgran . The details of the calculation are all in there. But then, once you see how the calculations work, really use...
by Ch91
July 25th, 2022, 2:42 pm
Forum: General Discussion
Topic: Thread for basic questions
Replies: 4777
Views: 1224570

Re: Thread for basic questions

I don't know if this qualifies as "basic", but for the RCT how do you calculate the positions of the initial gliders needed to create a given recipe?
by Ch91
July 12th, 2022, 11:01 am
Forum: Patterns
Topic: Goucher-Grankovskiy construction arm
Replies: 294
Views: 38541

Re: Goucher-Grankovskiy construction arm

I'm a little confused, why are we calling it a pseudo-BSRD again? Is it because it's now interacting with the ECCA?
by Ch91
June 19th, 2022, 11:38 pm
Forum: Patterns
Topic: Clearing Ash
Replies: 13
Views: 4958

Re: Clearing Ash

Why blocks specifically? Wouldn't eater 1s be more reliable in stopping gliders?
by Ch91
October 14th, 2021, 7:12 pm
Forum: Patterns
Topic: New scalable programmable computer
Replies: 18
Views: 4008

Re: New scalable programmable computer

Book wrote:
October 14th, 2021, 5:39 pm
Coban wrote:
October 12th, 2021, 12:02 am
Hi ! I made a new programmable computer. It's based on my former 8-bit programmable computer.
I wonder why this is not "in the news" on the wiki.
I don't know, I added its information to the original 8-bit computer page just today.
by Ch91
October 14th, 2021, 1:47 pm
Forum: Patterns
Topic: New scalable programmable computer
Replies: 18
Views: 4008

Re: New scalable programmable computer

Very impressive! I'm surprised this hasn't gotten more attention.

I was wondering, would it be possible in theory to enlarge the display to an arbitrary size or is it restricted to 32x32?
by Ch91
October 6th, 2020, 11:45 am
Forum: Patterns
Topic: Soup search results
Replies: 2589
Views: 1896816

Re: Soup search results

Second Schick engine by Rob Liston: x = 16, y = 16, rule = B3/S23 3o3b2o4bo2bo$4obo3bo2b2obo$bo4bo7b2o$b4obo4bobobo$4o2bo2bo2bobo$b3ob2o bo3bobo$bob2o2b9o$2b3obobobo4bo$2o2bo2b2obo$obob2obo2b2ob2o$2o2b4o2bo bo2bo$ob2ob3o2b2ob2o$o4bo2bobo2bobo$2bob3o2bob2obo$o2bo4b4obobo$4b6ob 2o2bo! Rob seems to ha...
by Ch91
February 25th, 2020, 12:42 pm
Forum: General Discussion
Topic: Extended pattern collection for Golly
Replies: 44
Views: 33090

Re: Extended pattern collection for Golly

After contemplating ideas for broadening the audience for Conway's Game of Life discoveries, I'm thinking a good place to start is by extending Golly's online Very Large Patterns collection, and then doing a much better job of advertising it. (...) I noticed the following patterns don't yet seem to...
by Ch91
February 17th, 2020, 12:36 pm
Forum: General Discussion
Topic: LifeSuper rule
Replies: 66
Views: 28674

Re: LifeSuper rule

I did notice that for whatever reason, LifeSuper seems to run slower on a mobile browser (Chrome) than it does on a regular computer, at least when using the embedded version of LifeViewer here. Maybe the extra complexity strains the browser?
by Ch91
January 27th, 2020, 12:10 pm
Forum: Patterns
Topic: Waterbear Glider Construction Challenge
Replies: 23
Views: 9651

Re: Waterbear Glider Construction Challenge

I'm agreeing with you here about it being easier to do the single-triangle variation. It's certainly going to be bigger, but it'll be less dependent on highly precise timing and it could always act as a prototype for future waterbear-like projects. It will be easier except for having to work with g...
by Ch91
January 26th, 2020, 1:10 pm
Forum: Patterns
Topic: Waterbear Glider Construction Challenge
Replies: 23
Views: 9651

Re: Waterbear Glider Construction Challenge

I'm agreeing with you here about it being easier to do the single-triangle variation. It's certainly going to be bigger, but it'll be less dependent on highly precise timing and it could always act as a prototype for future waterbear-like projects.
by Ch91
January 21st, 2020, 11:43 am
Forum: Patterns
Topic: Soup search results
Replies: 2589
Views: 1896816

Re: Soup search results

Interesting. And it's less complex than I thought it would be too. Not only that, but it's an actual component, not just a synthesis. The last eight gliders can add that ridiculous decoration to just about anything that looks like a tub at one corner. There's a huge amount of clearance: x = 367, y ...
by Ch91
January 20th, 2020, 11:44 pm
Forum: Patterns
Topic: Soup search results
Replies: 2589
Views: 1896816

Re: Soup search results

I don't think it's going to be useful for a synthesis but I'm not completely sure. It can, actually. 11G: x = 146, y = 22, rule = B3/S23 72bo$72bobo$72b2o$53bobo$54b2o$54bo80b2o$134bobo$133bobo$133bo$134bo$ 129b2o2b2o$128bo2bo$2bo126bobob2o$bobo123bobobo2bo$obo123bobo3b2o$2o 53bo20b2o47bobo$13bo40b...
by Ch91
January 20th, 2020, 10:48 pm
Forum: Patterns
Topic: Soup search results
Replies: 2589
Views: 1896816

Re: Soup search results

Found an unnamed 30-bit still life, apparently I'm the first to discover it in a soup. I don't think it's going to be useful for a synthesis but I'm not completely sure. x = 16, y = 16, rule = B3/S23 boboobobbobboobb$ ooobbbobbobbbbbb$ bobobboobobbobbb$ obobobbooboobobb$ booboooobbbobobo$ oboboobboo...
by Ch91
January 18th, 2020, 2:19 pm
Forum: Patterns
Topic: How does the 0E0P metacell work?
Replies: 55
Views: 39853

Re: How does the 0E0P metacell work?

Why would an older version of Chrome not have this issue? It doesn't make sense. My N years of working as a software test engineer make me want to say: it makes perfect sense to me! If new versions of programs never introduced new bugs, there wouldn't be any bugs. Well, that's annoying. At least it...
by Ch91
January 15th, 2020, 9:14 pm
Forum: Patterns
Topic: How does the 0E0P metacell work?
Replies: 55
Views: 39853

Re: How does the 0E0P metacell work?

Does everyone else using the Chrome mobile browser see the same behavior for that movie link ? It starts playing fine for me, but there are playback issues, particularly around the 20s mark. Chrome 79.0.3945.93, Android 8.1.0, Moto G5. Chrome 79.0.3945.116, Android 9, Moto z3. Why would an older ve...
by Ch91
January 15th, 2020, 4:28 pm
Forum: Patterns
Topic: How does the 0E0P metacell work?
Replies: 55
Views: 39853

Re: How does the 0E0P metacell work?

I noticed th,at this video doesn't seem to run for me anymore, though I think it used to- the video never starts after I click the play button . Could the site hosting it be malfunctioning? Edit: the video doesn't work if downloaded either. Strange. Do you end up with a downloaded .mp4 file with si...
by Ch91
January 5th, 2020, 1:40 pm
Forum: Patterns
Topic: POTY 2019 Nomination Thread
Replies: 64
Views: 24804

Re: POTY 2019 Nomination Thread

I think I'll nominate the Remini.
by Ch91
January 5th, 2020, 1:38 pm
Forum: Patterns
Topic: How does the 0E0P metacell work?
Replies: 55
Views: 39853

Re: How does the 0E0P metacell work?

If anyone wants access to more of the 563 snapshots, let me know. Looks like I could get half of them on Dropbox, at least, and that would include the majority of the interesting ones. I'd like to see them. Link it when you're ready. There's also a new HD video of the construction of the daughter m...
by Ch91
January 5th, 2020, 1:26 pm
Forum: Patterns
Topic: How does the 0E0P metacell work?
Replies: 55
Views: 39853

Re: How does the 0E0P metacell work?

I'm still interested in seeing the schematics of the individual pieces of the metacells. Has there been any progress documenting them?
by Ch91
January 2nd, 2020, 12:11 pm
Forum: Patterns
Topic: POTD 2010 Nomination Thread
Replies: 28
Views: 11216

Re: POTD 2010 Nomination Thread

blah wrote:
January 1st, 2020, 8:23 pm
Maybe we should hold a vote for POTM (years 1000-1999). Not to be confused with POTM (2019-12-01 - 2019-12-31). (Or POTM (2019-12-30)?)
It would certainly be a discovery to find that CGoL existed before 1971, that's for sure.