Search found 4204 matches

by Moosey
Today, 11:38 am
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 2364
Views: 817676

Re: Thread For Your Unrecognised CA

OMOS/failedrep x = 4, y = 13, rule = B3-kq4ej5y6a/S2-i34i5k 3o$bo10$2bo$b3o! x = 4, y = 4, rule = B3-kq4ej5y6a/S2-i34i5k 2bo$bobo$o2bo$3o! #C [[ STOP 26 ]] Yes, the omos is the failedrep therefore, weirdness: x = 7, y = 10, rule = B3-kq4ej5y6a/S2-i34i5k 4b3o$4bobo$3bo2bo$3bobo$3b3o3$2o$obo$bo! what ...
by Moosey
Today, 8:53 am
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 2526
Views: 615933

Re: Miscellaneous Discoveries in Other Cellular Automata

hilarious spaceship (6c/420) x = 29, y = 7, rule = B3-cky4e5e6a/S2-i3-c4iqt5k 26b2o$26bobo$27b2o2$obo21b3o$o2bo22bo$obo22bo! there is also this one in the same rule (26c/82) x = 20, y = 27, rule = B3-cky4e5e6a/S2-i3-c4iqt5k bo7bo$o2bo3bo2bo$3b2ob2o7$4bo3b2o3b2o3bo$3b2obobo5bobob2o$4bo13bo$5bo 2bo5bo...
by Moosey
Yesterday, 11:14 pm
Forum: The Sandbox
Topic: Absolutely Useless Patterns Not Worthy Of Patterns Thread
Replies: 709
Views: 222814

Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread

ColorfulGabrielsp138 wrote:
June 15th, 2021, 3:10 am
snip
the first rle made me think of the following challenge: find a pattern of lone dots which, when run until it stabilizes, becomes a version of its initial pattern upscaled by a factor of two. I think UC handwaving means that it exists.
by Moosey
June 10th, 2021, 5:42 pm
Forum: General Discussion
Topic: A question that seems to be hard to say
Replies: 5
Views: 507

Re: A question that seems to be hard to say

Is there any unsimplified speed (x,y)c/p (2(|x|+|y|)<=p) that no spaceships exist? Well, we definitely don't know of ships at all speeds, particularly not unsimplified as you stated (this rules out the macro-spaceships mentioned in the above post); but a proof of the nonexistence of a spaceship at ...
by Moosey
June 9th, 2021, 8:19 am
Forum: Other Cellular Automata
Topic: Rules with interesting dynamics
Replies: 629
Views: 233028

Re: Rules with interesting dynamics

ooo x = 4, y = 74, rule = B2cei3ay4j5any6a7e/S12aei3ejkry4iqrz5ir6e b3o2$obo$3o$obo$obo$obo$obo$obo$obo$obo$obo$obo$obo$obo$obo$obo$obo$ob o$obo$obo$obo$obo$obo$obo$obo$obo$obo$obo$obo$obo$obo$obo$obo$obo$obo$ obo$obo$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$ o$o$o$o$o! this rul...
by Moosey
June 8th, 2021, 9:22 pm
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 2364
Views: 817676

Re: Thread For Your Unrecognised CA

miraculously, a p32 that somehow in the original line-is-reflector rule: x = 5, y = 14, rule = B2cei3ay4j5ary/S12aei3ejkr4qrz5ir b2o2$2bobo$2bobo$2bobo$4bo$4bo$4bo$o3bo$o$o$o$o$o! also a p28 x = 11, y = 13, rule = B2cei3ay4j5ary/S12aei3ejkr4qrz5ir 5bo$5bo$5bo2$5b2o2$3o2$8b3o$8bo$3bo$3bo$3bo! which d...
by Moosey
June 7th, 2021, 3:39 pm
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 2364
Views: 817676

Re: Thread For Your Unrecognised CA

straight lines are reflectors: x = 23, y = 23, rule = B2cei3ay4j5ary/S12aei3ejkr4qrz5ir 2bo17bo$2b19o$2o19b2o$bo19bo$bo6bo12bo$bo6bobo10bo$bo16b2obo$bo19bo$bo 16bo2bo$bo19bo$bo19bo$bo19bo$bo19bo$bo19bo$bo2bo16bo$bo19bo$bob2o16bo$ bo10bobo6bo$bo12bo6bo$bo19bo$2o19b2o$2b19o$2bo17bo! x = 26, y = 51, ru...
by Moosey
May 25th, 2021, 4:35 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 2526
Views: 615933

Re: Miscellaneous Discoveries in Other Cellular Automata

I may have posted this rule before, I've forgotten anyway, here's an impressive still life being rotated and translated by a glider: x = 22, y = 14, rule = B3aijnr4t5ejy/S2-i3-ae4ciqrtyz5q6i bo$2bo$3o2$15b2obo$14bo2bobo$13bo2bobobo$12bo3b2obobo$12bob2o2bobo$13b obo2b2obo$12bobob2o3bo$13bobobo2bo$14b...
by Moosey
May 12th, 2021, 6:37 pm
Forum: Other Cellular Automata
Topic: B2e3aeij4cej5cjr6k/S1c2-cn3ijkry4-enqrt5jknr6k
Replies: 5
Views: 722

Re: B2e3aeij4cej5cjr6k/S1c2-cn3ijkry4-enqrt5jknr6k

all natural conduit based high period oscillators at the farmer's market today only: cursed_p119 x = 18, y = 20, rule = B2e3aeij4cej5cjr6k/S1c2-cn3ijkry4-enqrt5jknr6k b2o$bo$2o$b2o$obo3$6bo9bo$5b3o7b3o$5bobo7bobo5$2b2o10b2o$3bo4bo2bo3bo$3b2o3b 6o$2b2o6bo2bo$3bo$3b2o! x = 16, y = 16, rule = B2e3aeij4...
by Moosey
May 12th, 2021, 6:01 pm
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 2364
Views: 817676

Re: Thread For Your Unrecognised CA

almost pulls off being a puffer but fails; there's a sweet boat siamese boat catalysis here x = 2, y = 3, rule = B3-cekq4jt5y7e/S234ct5e6c8 bo$2o$bo! the catalyses generally look like this x = 5, y = 23, rule = B3-cekq4jt5y7e/S234ct5e6c8 2o2bo$obobo$bo2bo$obobo$2o2bo10$4bo$4bo$2o2bo$obobo$bo2bo$obob...
by Moosey
May 12th, 2021, 5:45 pm
Forum: Other Cellular Automata
Topic: How to make certain patterns more common
Replies: 22
Views: 1738

Re: How to make certain patterns more common

A very broad method that yields a lot of rules for a common sl: x = 3, y = 3, rule = B3-y/S2-i3 bo$3o$obo! A very specific rule with some relatively common large SL's, particularly this one: x = 3, y = 2, rule = B2n3aijnr4jz5aky/S2-n34cnqtwy5cek6cin7e8 2o$b2o! 4x4 checkerboards are easy, probably al...
by Moosey
May 9th, 2021, 7:06 pm
Forum: Patterns
Topic: Spaceship Discussion Thread
Replies: 1688
Views: 769080

Re: Spaceship Discussion Thread

Congratulations to calcyman! Of note, as has been observed several times, it can support a connecting minstrel and a wandering minstrel (rle supplied by inomed) trying to end my tradition of stealing credit for minstrels : x = 178, y = 80, rule = B3/S23 164bo$164b2o$163b2ob2o$166bo$164bobob2o$166bob...
by Moosey
May 9th, 2021, 3:01 pm
Forum: The Sandbox
Topic: Thread for CA-related fast-growing functions
Replies: 7
Views: 894

Re: Thread for CA-related fast-growing functions

Square Function:SqC(n) Make a huge square from a pattern where MCPS is n. Output the number of cells in the final result. Rule is OT or INT only. Square must be a still life. Since you stipulate this has to stabilize, it should be of strength w1ck in the fgh. (Unless somehow none of the relevant ru...
by Moosey
May 8th, 2021, 9:42 pm
Forum: The Sandbox
Topic: Thread for CA-related fast-growing functions
Replies: 7
Views: 894

Re: Thread for CA-related fast-growing functions

bump g(n) can be proven to be a strictly increasing function, that is, n>m implies that g(n)>g(m) (for natural n,m) proof: the best rule for g(n) can be modified to yield a better rule with a strictly greater final population by making it so that the new state is birthed by all other nonzero states ...
by Moosey
May 3rd, 2021, 9:42 am
Forum: Other Cellular Automata
Topic: Rules with interesting dynamics
Replies: 629
Views: 233028

Re: Rules with interesting dynamics

A rule whose dynamics are dominated by this period 1499 oscillator x = 3, y = 3, rule = B2cei3nq4-cnt5-e6ack78/S1c2i3ay4-acqy5ck6e78 obo$bo$obo! This rulespace could be cool x = 26, y = 5, rule = B2-a3y4en5y/S1c2-cn3eiry4jnqtz6ai 24bo$25bo$o23bo$bo$2bo! both snowflake and ship are B3a agnostic: x = ...
by Moosey
April 30th, 2021, 4:04 pm
Forum: Other Cellular Automata
Topic: B2e3aeij4cej5cjr6k/S1c2-cn3ijkry4-enqrt5jknr6k
Replies: 5
Views: 722

Re: B2e3aeij4cej5cjr6k/S1c2-cn3ijkry4-enqrt5jknr6k

more catalyses x = 21, y = 5, rule = B2e3aeij4cej5cjr6k/S1c2-cn3ijkry4-enqrt5jknr6k b2o15b2o$bo17bo$2o17b2o$9b3o$9bobo! this transparent one is particularly cursed because it drifts out of sync then comes right back into synchronization x = 44, y = 7, rule = B2e3aeij4cej5cjr6k/S1c2-cn3ijkry4-enqrt5j...
by Moosey
April 22nd, 2021, 11:40 am
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 2526
Views: 615933

Re: Miscellaneous Discoveries in Other Cellular Automata

well, if you say so (12c/36) x = 17, y = 21, rule = R10,C0,S9,14-15,17,21,23-24,30-31,37-38,44-45,51-52,56,58-59,B3,6,10,17,21,24,31,38,45,49,52,59,NW100000000010000000001000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000...
by Moosey
April 22nd, 2021, 10:12 am
Forum: The Sandbox
Topic: RLE copy/paste thread - everyone else
Replies: 574
Views: 111673

Re: RLE copy/paste thread - everyone else

x = 55, y = 49, rule = R7,C0,S9,14,16-17,21,23-24,30-31,37-38,44-45,51-52,58-59,B3,10,17,21,24,31,38,45,52,59,NW1000000100000010000000000000000000000000000000000000000000000000000000000000000000000000000000007770000001000007070000010000007770000000000000000000000000000000000000000000000000000000000...
by Moosey
April 22nd, 2021, 8:37 am
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 2364
Views: 817676

Re: Thread For Your Unrecognised CA

not quite almostlife x = 29, y = 25, rule = R2,C0,S6-11,B9-10,NW1000103330030300333010001 3b2o$2bo2bo$2b3o10$27bo$26b3o8$2b2o$bobo$o2bo$b2o! the house is a still life which is pretty cool x = 6, y = 11, rule = R2,C0,S6-11,B9-10,NW1000103330030300333010001 4bo$3bo$3b3o7$2o$2o! mfw x = 12, y = 15, rul...
by Moosey
April 19th, 2021, 8:12 pm
Forum: The Sandbox
Topic: Random posts 2
Replies: 80
Views: 6745

Re: Random posts 2

Heav wrote:
April 19th, 2021, 12:29 pm
Hello. This post is VERY deterministic.
beesYoubees beeshavebees beesabees beesnewbees beesaccountbees, beesIbees beesseebees
by Moosey
April 14th, 2021, 5:42 pm
Forum: The Sandbox
Topic: Random posts 2
Replies: 80
Views: 6745

Re: Random posts 2

actually kind of interesting x = 26, y = 22, rule = MAPscreamAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAscreamAAAAAAAAAAAAAAAAA 3o3bo3b2obob4o2b5o$2b4o4b3obob2o4b4o$2o2b3o2bo4bo3bobo3b2o$bob2o2bo2b 3o3b3ob3obo$o4bobob4obo2bo2b3o$bobob3o2bo2bo4b2obob3o$4b2o4b5ob4obo$6o 2b7obo3b2o$3o2bo5...
by Moosey
April 12th, 2021, 11:37 am
Forum: Other Cellular Automata
Topic: OCADOTY 2021 Nominee Collection Thread
Replies: 13
Views: 1379

Re: OCADOTY 2021 Nominee Collection Thread

I'd like to nominate the rulespace near B2-ae3aeq4aeirty5-y6-n7e/S01c2-i3akn4aejqyz5ainq6-in78 In which some of the largest known two-cell figseeds (at the time of writing) are known; and the base rule and several of its relatives include a two-cell seed for an incredibly massive object which is eit...
by Moosey
April 11th, 2021, 8:26 pm
Forum: Other Cellular Automata
Topic: Non-totalistic CA Growth Challenge
Replies: 86
Views: 19101

Re: Non-totalistic CA Growth Challenge

good fig for a 2-cell but not good enough x = 3, y = 1, rule = B2-ae3aeq4aeirtyz5-y6-en7e/S01c2-i3akn4aejqyz5ainq6-in78 obo! better 660086209 in 70028 = 4700.9 still not good enough x = 3, y = 1, rule = B2-ae3aeq4-cjknq5-y6-en7e/S01c2-i3akn4aejqyz5ainq6-in78 obo! after almost 3M generations this one...
by Moosey
April 9th, 2021, 5:29 pm
Forum: Other Cellular Automata
Topic: Rules with interesting dynamics
Replies: 629
Views: 233028

Re: Rules with interesting dynamics

gotta love those ephemeral huge-scale half-density "gray" agar chunks x = 8, y = 2, rule = B2-ae3aeq4aeirty5-y6-n7e/S01c2-i3ajny4aeqyz5ainq678 bo$obo4bo! timebomb x = 3, y = 1, rule = B2-ae3aeq4aeirty5-y6-n7e/S01c2-i3akn4aeqyz5ainq678 obo! uh oh nowhere near the current two cell record but uh x = 3,...
by Moosey
April 9th, 2021, 4:54 pm
Forum: Other Cellular Automata
Topic: Rules with interesting replicators
Replies: 308
Views: 95084

Re: Rules with interesting replicators

check gen 128 against 666:

Code: Select all

x = 2, y = 3, rule = B2-a3q4t6a7e/S1c23ajny4ez6n7e
o$bo$o!