Search found 140 matches

by Layz Boi
August 3rd, 2020, 3:21 pm
Forum: Other Cellular Automata
Topic: Random Non-Relativistic Rules Project
Replies: 49
Views: 1872

Re: Random Non-Relativistic Rules Project

P(1-6,8,9,12,14,16,18) oscillators and a natural ship in rule#54 x = 150, y = 300, rule = B2eik3-ackn4acir5aij6-ci78/S2ain3-ei4-eikz5cijr8 b2o$o2bo$o2bo$4o2$41b2o20b2o$41b2o19b2o11bo14b2o$74b2o14b2o$42b2o25b2o 5b2o$42b2o24b2o6bo11b6o$62b2o3b2o19b6o$43b2o17b2o21b2ob6ob2o$43b2o40b 2ob6ob2o$88b6o$44b2o...
by Layz Boi
August 3rd, 2020, 2:45 pm
Forum: Other Cellular Automata
Topic: VesselLife (B2n3-q5y6c/S23-k)
Replies: 56
Views: 1663

Re: VesselLife (B2n3-q5y6c/S23-k)

P(184n) and P(80n) glider shuttles x = 128, y = 60, rule = B2n3-q5y6c/S23-k 36b3o$42b3o$35bo$36bo5b2o$37bo4bo$36bo4bo$35b2o5bo60b3o$43bo58bo3bo$34b 3o65bo3bo$40b3o59bo3bo$103b3o4$97b2o10bo8b2o$97b2o9bo2b2o5b2o$109bobo bo$89b2o22b2o$89b2o16b3ob3o$107b2o$109bobo$95b3o12bo9b2o$120b2o$93bo5b o$93bo5bo$2...
by Layz Boi
August 3rd, 2020, 12:28 am
Forum: Other Cellular Automata
Topic: StateInvestigator
Replies: 6
Views: 2757

Re: StateInvestigator

There's something satisfying about oscillators in state investigator. x = 185, y = 162, rule = StateInvestigator 39.A91.2A2.A$38.A.A48.A41.2A3.A$37.A3.A46.A.A43.2A$38.A.A47.A.2A39.2A $37.A3.A44.A.2A43.A$39.B48.A44.A$35.ADB3.BDA44.A$39.B46.2A43.3A5.3A$37. A3.A44.2A5.2A38.A7.A$38.A.A46.A.A4.A42.A2.A.A...
by Layz Boi
August 2nd, 2020, 1:02 am
Forum: Other Cellular Automata
Topic: VesselLife (B2n3-q5y6c/S23-k)
Replies: 56
Views: 1663

Re: VesselLife (B2n3-q5y6c/S23-k)

Some synthesis of some random garbage. Synthesis isn't really my thing. x = 751, y = 90, rule = B2n3-q5y6c/S23-kHistory A115.A366.A$.2A111.2A368.A$2A113.2A365.3A$298.A.A$298.2A9.A.A$299.A9. 2A$310.A3$231.A.A$231.2A$232.A240.A$471.A.A$365.A106.2A$366.2A$365.2A $285.D$284.2D$284.D2.D$285.D2.A$285.2DA3...
by Layz Boi
August 1st, 2020, 12:49 pm
Forum: Other Cellular Automata
Topic: Random Non-Relativistic Rules Project
Replies: 49
Views: 1872

Re: Random Non-Relativistic Rules Project

Some oscillators in Rule #80: .rule An oscillator family that has all even periods above 10: x = 85, y = 21, rule = B2c3-cer4jnwz5aekn6-ce7e/S2c3-ckqr4-ejrwz5eijnq6cn8 6bo$28bo$6bo41bo$28bo37bo$6bo41bo33bo$6bo21bo37bo$4b2ob2o19bo19bo33bo $4bobobo17b2ob2o17bo17bo$2b2obobob2o15bobobo15b2ob2o15bo15bo$...
by Layz Boi
July 27th, 2020, 2:49 pm
Forum: The Sandbox
Topic: Random posts
Replies: 5055
Views: 616900

Re: Random posts

Role reversal of bounding diamond and bounding box! :D x = 55, y = 24, rule = LifeHistory 6.3D25.D3.D11.3D$6.D.D25.D3.D4.D.D4.D.D$6.3D25.D3.D5.D5.3D$8.D25.D3.D 4.D.D4.D.D$6.3D25.D3.D11.3D3$3.9D19.11D5.8D$3.D7.D20.D9.D3.D6.D$3.D7. D21.D9.D.D6.D$3.D7.D22.D9.B6.D$3.D7.D23.D7.3B4.D$3D6B2CB4D20.D5.3BAC2....
by Layz Boi
July 27th, 2020, 1:11 pm
Forum: Other Cellular Automata
Topic: Random Non-Relativistic Rules Project
Replies: 49
Views: 1872

Re: Random Non-Relativistic Rules Project

Some oscillators in Rule #14 (P1-6, 8, 14, 16, 18 and 21) x = 116, y = 240, rule = B2-ai3ejqry4aijknr5inr6-an7e/S2-ck3cejr4eijqrwy5cknq6c78 21bo12bo$21b2o6bo4b2o$22b2o4b2o5bo4bo$40b2o$41b2o$42bo$20b4o4b3o$20bo 2bo4bobo3b3o$20bo2bo4b3o3bob2o$20b4o10b2obo$35b3o$9bo$9bo$30bo$9bo12b 3o5b2o7b5o$9bo11b2ob...
by Layz Boi
July 27th, 2020, 12:08 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 1826
Views: 387421

Re: Miscellaneous Discoveries in Other Cellular Automata

Some still lives and a couple billiard tables in 34. I wonder if there are any still lives that are smaller than the left-most one here, but bigger than the block. x = 50, y = 41, rule = B34/S34 b2ob2o7b2ob2o6b2ob2o14b2ob2o$ob3obo5bob3obo4bob3obo12bob3obo$2o3bobo3b obo3bobo3b2o3bobo10bobo3bobo$bob2o...
by Layz Boi
July 26th, 2020, 3:23 pm
Forum: Other Cellular Automata
Topic: Non-totalistic CA Growth Challenge
Replies: 56
Views: 10602

Re: Non-totalistic CA Growth Challenge

... EDIT: :o 1.5 BILLION in around 100K gens x = 7, y = 1, rule = B2-a3-i4-ek5-ae6cek78/S012-e3-ikn4-e5-anr6akn78 obobobo! ... ez clap 5 -> 7.72 trillion , in a few million generations x = 4, y = 7, rule = B2-a3-i4-ek5-ae6cek78/S012-e3-ikn4-e5-anr6akn78 bobo3$o3$bobo! Some honorable mentions: #C 20...
by Layz Boi
July 23rd, 2020, 2:03 pm
Forum: Other Cellular Automata
Topic: Random Non-Relativistic Rules Project
Replies: 49
Views: 1872

Re: Random Non-Relativistic Rules Project

Some oscillators in rule #16 : featureing a guest appearance of a c/3 wick stretcher. x = 138, y = 123, rule = B2ei3aeiq4-nqr5cnqry6cn7/S012ei3ijkr4ajkrwyz5cjkny6aen8 13b2o2$14bo10b2o12bo$14bo24bo$37b3obo$13b2o14bo$31bobo5bo$14bo15b3o$14b o9bo6b3o$30bobo$13b2o19bo10$24bo7b2obo28bo40bo$11bo11bob2o5b3...
by Layz Boi
July 23rd, 2020, 4:56 am
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 1826
Views: 387421

Re: Miscellaneous Discoveries in Other Cellular Automata

x = 204, y = 41, rule = RevSum3138s6 21.B$20.BEC$20.ACA$52.2BC$52.2B71.DA4.AD$17.CA33.CBC22.C19.2A2.2A21.C 2DA2.A2DC$16.ADEA53.2C.2B18.A2D2.2DA20.A3D2.3DA$17.CDA53.2E.2B19.2D2. 2D22.A.A2.A.A21.C6BC27.A4DA$74.A22.2D2.2D51.A2B2.2BA27.2D2.2D$97.6D52. 2B2.2B27.C2D2.2DC$155.6B27.A2D2A2DA6$2.E.E3.E.E.E7....
by Layz Boi
July 20th, 2020, 10:12 pm
Forum: Other Cellular Automata
Topic: Random Non-Relativistic Rules Project
Replies: 49
Views: 1872

Re: Random Non-Relativistic Rules Project

... In simpler terms, non-relativstic means that speeds greater than c/2 are impossible. In order to be fertile (having a pattern that escapes to infinity, such as a spaceship), a nonrelativistic rule without B0 must have at least one of B2c or B3i and at least one of B2e and B3a. The three combina...
by Layz Boi
July 20th, 2020, 1:33 am
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 1840
Views: 592806

Re: Thread For Your Unrecognised CA

A small oscillator collection in some rule that shouldn't support ships/infinite growth. :wink: x = 97, y = 126, rule = B2ikn34aceint/S2i3ekry4-anw5eqr6 2b3o$4bo63bobo$2b3o15b3o9bo9bobo11bobo10bo$2bo16bobobo6bobobo5b2obob2o 7b2o3b2o5b7o$2b3o14b5o6b5o6b5o9bobobo6b2obob2o$19bobobo5bo2bo2bo5bobo bo9bob...
by Layz Boi
July 18th, 2020, 11:01 pm
Forum: Other Cellular Automata
Topic: Random Non-Relativistic Rules Project
Replies: 49
Views: 1872

Re: Random Non-Relativistic Rules Project

Rule 22 has a simple failedrep puffer with speed 12c/24o. ... The puffer and breeder are likely corderizable, but I have not succeeded in building a spaceship out of it. ... corderized! x = 23, y = 17, rule = B2en3cinqy4cknz5jqr6-in7c8/S01e2kn3ejkq4eijknqz5ckq6-a8 2bo11bo4bo$2bo10bo$2bo12bobo$2bo11...
by Layz Boi
July 17th, 2020, 7:38 pm
Forum: Other Cellular Automata
Topic: Random Non-Relativistic Rules Project
Replies: 49
Views: 1872

Re: Random Non-Relativistic Rules Project

Some oscillators in Rule #4 (edit: added more) (omitted ones already posted by lemon41625, and in Catagolue) x = 108, y = 236, rule = B2ekn3eiry4aertwyz5-aknr6-in8/S01c2ak3-eiy4-acntw5-er6ack7c 33b2o28b2o10bo$26bo6b3o7bo7bo9b6o6b2ob2o$27bobo4bo7b2o6bo10b6o6bobobo 18b2o$29bo3bobo6b3o3bobo9b3o2b3o4bob...
by Layz Boi
July 17th, 2020, 1:47 am
Forum: Other Cellular Automata
Topic: Random Non-Relativistic Rules Project
Replies: 49
Views: 1872

Re: Random Non-Relativistic Rules Project

A small osc collection in Rule #55 (edit: added some margolas-style osc) x = 78, y = 141, rule = B2-ai3ejkry4cijntwy5acekr6cek7c/S12ce3q4-cnw5-aekn6ce7e8 3b3o14bo4b3o6bo4bo5b2o3bo6bo7bo7b2o$5bo8bobo2bo2bo2b2o6bobo2bob2o2b3o 2bo7b2obo5bo5b4o$3b3o14b3o2bo2bo3b2o5b3o4bo5bo2b4o6bo5bo4bo$3bo16b3o4b o3b3o...
by Layz Boi
July 15th, 2020, 6:10 am
Forum: Other Cellular Automata
Topic: Seeds
Replies: 45
Views: 22186

Re: Seeds

A collection of diehards: (Obviously you can just have a photon an arbitrary distance from a pair of duoplets, but that's kind of lame.) x = 599, y = 89, rule = B2/SHistory 509.A$131.3F46.3F42.3F282.A$10.3F32.3F83.F33.A.A12.F34.A11.F46.3F83.F .3F113.F.3F38.F.F.F30.F.3F16.3A12.3F.3F$12.F34.F35.F.F38....
by Layz Boi
July 15th, 2020, 2:39 am
Forum: Patterns
Topic: Stable signal converters
Replies: 215
Views: 203039

Re: Stable signal converters

Almost a Canadian goose -> glider. (it displaces a block by quite a bit) x = 35, y = 28, rule = LifeHistory 2.C$2.3C5.2C$5.C4.2C$4.2C14.2C12.C$20.2C10.3C$31.C$31.2C3$2.2C$.C.C26. 2C$.C28.2C$2C4$19.3A$19.A9.2A$20.A6.3A$22.2A2.2A$9.2C12.A$10.C16.A$7. 3C3.2C8.2A3.A$7.C5.2C7.A.A.2A$22.A.A2.A.2A$21.A4.2A...
by Layz Boi
July 15th, 2020, 1:10 am
Forum: Patterns
Topic: Spaceship Eaters
Replies: 228
Views: 31210

Re: Spaceship Eaters

Trivial reduction to one of the still lifes: x = 61, y = 32, rule = LifeHistory 38.2C$38.C2.C$39.3C2$37.7C12.C$37.C2.C2.C10.3C$53.C$53.2C2$12.A33.A$ 7.A4.A.A27.2A2.3A$.A4.A3.3A.2A25.5A2.A$A.A8.A.2A19.3A3.2A6.A$2.3A3.2A 25.2A2.A.4A2.A6.2C$6.A3.A22.A4.3A13.C.C$4A4.2A24.5A3.2A12.C$2A.4A.2A 25.A3.4A13....
by Layz Boi
July 1st, 2020, 11:11 pm
Forum: Patterns
Topic: Spaceship Eaters
Replies: 228
Views: 31210

Re: Spaceship Eaters

Those honey combs got so close! :( x = 313, y = 34, rule = LifeHistory 300.2C$301.C$301.C.C$302.2C$145.C$50.2C56.2C35.3C$50.2C56.2C8.2C28.C162. C$118.C28.2C161.C.C$116.C.C82.2C107.C.C$116.2C83.C109.C$15.2C182.C.C32. C$7.2A6.2C22.2A32.2A28.2A7.2C33.2A41.2A7.2C25.2A5.C.C27.2A35.2A$3A3.A 2.A22.3A3.A2.A...
by Layz Boi
July 1st, 2020, 9:00 pm
Forum: The Sandbox
Topic: Above user in a nutshell
Replies: 730
Views: 96003

Re: Above user in a nutshell

Talkative guy that likes ships and making rules. :D
by Layz Boi
July 1st, 2020, 8:18 pm
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 1840
Views: 592806

Re: Thread For Your Unrecognised CA

Here are some rules that are kind of similar to CGOL, except, they're extra boring: x = 86, y = 32, rule = B3-ej/S23-er b2o10bo8b3o8b2o8bo10b2o3b4obo2bobo3b4obobob3o$2o10b3o7bobo7b2o7b3o10b obob3ob3o2b3obo10b4o$2bo8b2o2bo6bobo6b2o8bobo10bobobo2bo2b2o3bobo3bo3b 2ob2obo$41bo13bobo2bob5obo2bobo5bo3bobo...
by Layz Boi
July 1st, 2020, 1:57 am
Forum: Patterns
Topic: Spaceship Eaters
Replies: 228
Views: 31210

Re: Spaceship Eaters

Here is the non-staged table: x = 439, y = 598, rule = LifeHistory 71.C$70.C.C$70.C.C$69.2C.3C$75.C$69.2C.3C$39.A19.A9.2C.C$39.4A16.4A$ 41.2A18.2A355.2A$44.A19.A262.2A91.A$41.4A16.4A259.A2.2A84.A.5A2.A$45. A19.A257.A.A4.A36.2A46.A7.A$41.A2.3A14.A2.3A258.A5.2A37.A41.A2.A5.3A$ 43.3A17.3A257.2A5.2A32....
by Layz Boi
June 29th, 2020, 6:31 pm
Forum: Patterns
Topic: Stable signal converters
Replies: 215
Views: 203039

Re: Stable signal converters

Still working on the fastest solution possible, so close yet so far... x = 50, y = 56, rule = LifeHistory 5$16.2A$16.A$14.A.A$14.2A3$13.B$12.2B$14.3B$5.B2.2B5.5B$4.2AB.2B5.5B$ 4.2A4B6.4B$5.B.3B2.B4.3B$9.B8.2B$11.3B$9.6B$8.7B$7.8B$7.8B$7.2B.5B$7. B2.5B$11.4B$9.4B$9.2A$10.A3.B$7.3A3.2A$7.A5.2A$14.B7$...
by Layz Boi
June 28th, 2020, 9:54 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 1826
Views: 387421

Re: Miscellaneous Discoveries in Other Cellular Automata

2c/4o in B038/S012, the second known ship. x = 8, y = 10, rule = B038/S012 4b2o2$2bob4o$bo2b4o$3b3o$2b4o$o2b4o$bob4o2$3b2o! It can support this wick and fuse! :D x = 65, y = 10, rule = B038/S012 60b2o2$58bob4o$bobobobobobobobobobobobobobobobobobobobobobobobobob3o3b o2b4o$51bo7b4o$2obobobobobobobobo...