Search found 48 matches
- October 7th, 2020, 11:51 pm
- Forum: The Sandbox
- Topic: No English thread
- Replies: 23
- Views: 1493
Re: No English thread
Բարև ձեզ։
- August 2nd, 2020, 9:37 am
- Forum: Other Cellular Automata
- Topic: LeapLife (B2n3/S23-q)
- Replies: 860
- Views: 92841
Re: LeapLife (B2n3/S23-q)
A new c/4d and two tagalongs: x = 52, y = 15, rule = B2n3/S23-q 10bo19bo19bo$7b5o15b5o15b5o$5bo5bo13bo5bo13bo5bo$ob3o15bob3o15bob3o$o 4bo2b2obo8bo4bo2b2obo8bo4bo2b2obo$b4o5bo10b4o5bo10b4o5bo2$7b3o17b3o17b 3o$5bo19bo12bo6bo$8b2o10b3o5b2o8b2o8b2o$8b2o12b3o3b2o9bo8b2o$5bo12bo3b 2obo12b3o4bo$7bo10bob3o...
- August 2nd, 2020, 4:13 am
- Forum: Other Cellular Automata
- Topic: LeapLife (B2n3/S23-q)
- Replies: 860
- Views: 92841
Re: LeapLife (B2n3/S23-q)
A new c/4d and two tagalongs: x = 52, y = 15, rule = B2n3/S23-q 10bo19bo19bo$7b5o15b5o15b5o$5bo5bo13bo5bo13bo5bo$ob3o15bob3o15bob3o$o 4bo2b2obo8bo4bo2b2obo8bo4bo2b2obo$b4o5bo10b4o5bo10b4o5bo2$7b3o17b3o17b 3o$5bo19bo12bo6bo$8b2o10b3o5b2o8b2o8b2o$8b2o12b3o3b2o9bo8b2o$5bo12bo3b 2obo12b3o4bo$7bo10bob3o4...
- July 28th, 2020, 1:41 am
- Forum: Scripts
- Topic: Script request thread
- Replies: 445
- Views: 201927
Re: Script request thread
Is there a script to convert a non-totalistic hex rule to a MAP rule?
- July 26th, 2020, 9:24 pm
- Forum: Other Cellular Automata
- Topic: Rules with interesting replicators
- Replies: 253
- Views: 76489
Re: Rules with interesting replicators
An interesting replicator in a hexagonal rule:
If we consider the time dimension, it is a Sierpinski tetrahedron.
Code: Select all
x = 4, y = 4, rule = B2o3op4m5/S13m4p6H
2bo$bobo$o2bo$b2o!
- July 2nd, 2020, 8:57 am
- Forum: Other Cellular Automata
- Topic: Hexagonal life
- Replies: 7
- Views: 921
Re: Hexagonal life
A new spaceship:
Code: Select all
x = 13, y = 9, rule = B2/S34H
o7b2o$2b3o2bob2o$b5o3b3o$2bobo2bo3b2o$3bo6bo$3bobo4b2o$2bo4bo2bo$12bo$
2bo!
- June 29th, 2020, 10:10 am
- Forum: Other Cellular Automata
- Topic: Hexagonal life
- Replies: 7
- Views: 921
Re: Hexagonal life
I think it can be proved that (finite) still lifes do not exist. Just consider a living cell on the top row of a still life. Since S34, it must have a living neighbor on the same row, but this would contradict B2 because it is the top row.
- June 18th, 2020, 10:58 pm
- Forum: Scripts
- Topic: zfind discussion
- Replies: 250
- Views: 170631
Re: zfind discussion
@AlephAlpha Tried out rlifesrc. No clue if B0 or B0/V rules can be specified anyhow. Latest master had been used: /github.com/AlephAlpha/rlifesrc$ git log -1 --oneline 2b3e4a1 (HEAD -> master, origin/master, origin/HEAD) :pencil2: typo Testdrive succeeded with custom rule: /github.com/AlephAlpha/rl...
- June 9th, 2020, 12:23 pm
- Forum: Other Cellular Automata
- Topic: HTech (234e/2e3/3)
- Replies: 7
- Views: 1100
Re: HTech (234e/2e3/3)
c/4d:
Code: Select all
x = 6, y = 6, rule = 234e/2e3/4
3.3A$3.AB$4.BA$4AC$AB$.CBC!
- April 2nd, 2020, 9:00 am
- Forum: Scripts
- Topic: zfind discussion
- Replies: 250
- Views: 170631
Re: zfind discussion
Currently which software has support for searching spaceships (in two-state rules) with one or more of this constraints: Not sure this thread is the best place for this topic, but I'll give it a go. in B0 life-like rules gfind, WLS, JLS, LLS, rlifesrc in B0 isotropic nontotalistic rules LLS, rlifes...
- January 22nd, 2020, 10:08 am
- Forum: Other Cellular Automata
- Topic: LeapLife (B2n3/S23-q)
- Replies: 860
- Views: 92841
Re: B2n3/S23-q
Spaceships: x = 136, y = 68, rule = B2n3/S23-q 10bo4bo36bo32b3o7b3o29bo$9b3o2b3o31b3ob2o27bo9bo9bo23b5o$8b2o6b2o29bo 5b2o26bo3bo2bobobobo2bo3bo22b2o3b2o$7b4ob2ob4o28bo2bo29bobobo2bo2bobo 2bo2bobobo$10bo4bo29bo5bo37bo3bo30bo2bo2bo$9bo6bo28bob2o3bo32bo3bo3bo 3bo26bo5bo$11bo2bo30bo6bo28b5o11b5o20bo3bob...
- January 6th, 2020, 11:14 am
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies: 2236
- Views: 494553
Re: Miscellaneous Discoveries in Other Cellular Automata
My 101st post. EDIT, a bunch of ships in 23/3/3: x = 89, y = 32, rule = 23/3/3 3.A13.A9.A13.A9.A13.A18.A$2.3A11.4A5.4A11.ABA7.ABA11.ABA16.B2A$.A2.2A 9.A.B.2A3.2A.B.A10.ABA7.ABA9.3A.3A14.A.A$4AB10.A.A3.A.A3.A.A10.A.A7.A .A8.A7.A13.B.A.A$.2A11.2A2.A.2A.2A.A2.2A9.2A2.2A.2A2.2A8.A2.B.B2.A13. BAB3A$14.A...
- December 19th, 2019, 3:49 am
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies: 2236
- Views: 494553
Re: Miscellaneous Discoveries in Other Cellular Automata
A 3c/7 spaceship in 3457/357/5: x = 16, y = 16, rule = 3457/357/5 14.B$9.D2.B2AC$5.2AC.C2.ACAD$5.3AD.D3A$4.CDA4.A.DAC$2.2ACDA3.DC2ADB$. 8AD2.D2A$2A3B2AC2A2.CD$2A3B2AC2A2.CD$.8AD2.D2A$2.2ACDA3.DC2ADB$4.CDA 4.A.DAC$5.3AD.D3A$5.2AC.C2.ACAD$9.D2.B2AC$14.B! rlifesrc (Rust Life Search) is going to support...
- December 9th, 2019, 6:00 am
- Forum: Other Cellular Automata
- Topic: MaritimeLife (B2i34c6cen7c8/S2-i3-q4c5a6e8)
- Replies: 27
- Views: 3890
Re: MaritimeLife (B2i34c6cen7c8/S2-i3-q4c5a6e8)
Smaller c/2:
Smaller c/3:
Code: Select all
x = 9, y = 9, rule = B2i34c6cen7c8/S2-i3-q4c5a6e8
4bo$2b2ob2o$bo2bo2bo$o3bo3bo$o7bo$2bo3bo$o7bo$2bo3bo$obo3bobo!
Code: Select all
x = 17, y = 5, rule = B2i34c6cen7c8/S2-i3-q4c5a6e8
3bo9bo$2b2ob3ob3ob2o$bo5bobo5bo$o5bo3bo5bo$2bobo7bobo!
- December 9th, 2019, 1:40 am
- Forum: Other Cellular Automata
- Topic: Pentadecathlife (B34e5y6cn8/S234c5e)
- Replies: 34
- Views: 10390
Re: Pentadecathlife (B34e5y6cn8/S234c5e)
64P2H1V0 (the smallest p2 spaceship in Conway's Game of Life) also works in this rule. x = 31, y = 8, rule = B34e5y6cn8/S234c5e 5b3o15b3o$4bo3bo13bo3bo$3b2o4bo11bo4b2o$2bobob2ob2o3b3o3b2ob2obobo$b2o bo4bob2ob3ob2obo4bob2o$o4bo3bo4bobo4bo3bo4bo$12bo5bo$2o7b2o9b2o7b2o! But this rule has smaller p2 spa...
- October 18th, 2019, 10:18 pm
- Forum: Other Cellular Automata
- Topic: SparseMethuseLife(B35y/S1e2-ci3-a5i)
- Replies: 16
- Views: 5202
Re: SparseMethuseLife(B35y/S1e2-ci3-a5i)
c/4d:
Code: Select all
x = 16, y = 15, rule = B35y/S1e2-ci3-a5i
11b3o$10b2o2b2o$7b2o2b2ob2o$6bo2bobob2o$5bo3bo4bo$5b3o2bobo$3bo3bo4bo$
3bo3b3o$2bo5b4o$3bobo$b2o6bo$4bobo2b2o$3obo$b2o4bo$bo!
- September 5th, 2019, 6:50 pm
- Forum: Scripts
- Topic: Logic Life Search
- Replies: 215
- Views: 96438
Re: Logic Life Search
Could you add an option to force the first row/column to be nonempty? That might be helpful for long and thin patterns.
- July 1st, 2019, 7:15 am
- Forum: Other Cellular Automata
- Topic: Whichlife (B2in3aeijn/S234e)
- Replies: 58
- Views: 15552
Re: Whichlife (B2in3aeijn/S234e)
c/3: x = 57, y = 31, rule = B2in3aeijn/S234e 18bo19bo$17b3o17b3o$16bo3bobob3o3b3obobo3bo$17bo2bo2bo9bo2bo2bo$19b2o 2bo3bobo3bo2b2o$19bo5b2o3b2o5bo$25bo5bo6$4bo15bo15bo15bo$3b3o13bobo5b 3o5bobo13b3o$2bo3bobob3o5bo3bo4b3o4bo3bo5b3obobo3bo$3bo2bo2bo3bo6bo5bo bobo5bo6bo3bo2bo2bo$5b2o2bobo4bo7bo7bo7bo4bo...
- June 18th, 2019, 4:58 am
- Forum: General Discussion
- Topic: Thread for basic questions
- Replies: 2344
- Views: 671603
Re: Thread for basic questions
rlifesrc uses lifesrc's algorithm. It is much slower than gfind for spaceships.Hunting wrote:or rlifesrc by AlephAlpha
Anyway, if you want a non-totalistic version of lifesrc, or want a search tool which can run in your browser without compiling, you can try rlifesrc: https://alephalpha.github.io/rlifesrc/
- May 28th, 2019, 5:26 am
- Forum: Other Cellular Automata
- Topic: Immortalife (B3-cqy4j/S2-n34i)
- Replies: 40
- Views: 17540
Re: Immortalife (B3-cqy4j/S2-n34i)
Some puffers: x = 75, y = 6, rule = B3-cqy4j/S2-n34i b3ob3o17b3ob3o27b3ob3o$o2bobobo17bobobobo27bobobobo$o2bobobo13b3obobob obob3o15b3ob3obobobobob3ob3o$b2o17bo2bobo5bobo2bo13bo2bobobobo5bobobob o2bo$20b2obo9bob2o13bo2bobobo9bobobo2bo$51b2o4bo9bo4b2o! You may find more puffers by combining these com...
- April 10th, 2019, 5:57 am
- Forum: Other Cellular Automata
- Topic: Outer-totalistic hexagonal rules with spaceships
- Replies: 13
- Views: 6388
Re: Outer-totalistic hexagonal rules with spaceships
These are all the rules with c/2 orthogonal spaceships with bounding boxes smaller than 14x14: B24/S02H - B2456/S023456H: x = 4, y = 4, rule = B24/S02H bo$obo$bo$bobo! B24/S034H - B2456/S03456H: x = 5, y = 6, rule = B24/S034H bo$2bo$2o$b3o$bo$4bo! B256/S245H - B2456/S02456H: x = 7, y = 7, rule = B25...
- April 4th, 2019, 3:02 am
- Forum: General Discussion
- Topic: Catagolue Discussion Thread
- Replies: 386
- Views: 141996
Re: Catagolue Discussion Thread
Ah yes, it's fixed now. It's just that for some reason there are these "temporary outages" in which several weird things happen at once: 1. my browser vpn stops working; 2. I can't reach gol.hatsya.co.uk from my browser; 3. neither can apgluxe reach gol.hatsya.co.uk; 4. but my WiFi is OK, since I c...
- March 26th, 2019, 12:57 am
- Forum: Other Cellular Automata
- Topic: Reflectorless Rotating Oscillators (RRO)
- Replies: 149
- Views: 59777
Re: Reflectorless Rotating Oscillators (RRO)
x = 13, y = 13, rule = B2ce3a4ajnr5ry6ci/S2aik3ejnr4ajr5i7e8 11bo$obo7bo$b2o7b2o8$b2o7b2o$2bo7bobo$bo! x = 14, y = 14, rule = B2c3aenq4aijryz5cikqr6ac8/S1e2cik3ejqry4anrwz5a6k b2o8b2o$4o8b2o$o9bob2o$2b2o6bobo7$bobo6b2o$2obo9bo$2o8b4o$b2o8b2o! A hexagonal RRO: x = 48, y = 9, rule = B2o3o4m5/S2H bo19...
- March 24th, 2019, 7:32 am
- Forum: Other Cellular Automata
- Topic: 2D Replicator Classes
- Replies: 163
- Views: 93596
Re: 2D Replicator Classes
A triangle replicator in a hexagonal rule:
Code: Select all
x = 4, y = 4, rule = B2o3op4m5/S13m4p6H
2bo$bobo$o2bo$b2o!
- February 27th, 2019, 4:42 am
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies: 2236
- Views: 494553
Re: Miscellaneous Discoveries in Other Cellular Automata
A spaceship that looks like the Chinese character 死 (death).
Code: Select all
x = 7, y = 4, rule = B2ekn3ij4eikq5ci6ac/S1c2ce3ackn4-acijw5cqry6-ik7
bo2b3o$obob3o$bo2b2o$o4b2o!