Search found 3531 matches

by Hunting
Yesterday, 9:20 am
Forum: General Discussion
Topic: Thread for basic questions
Replies: 2106
Views: 614186

Re: Thread for basic questions

Trump {Bot} wrote:
October 25th, 2020, 9:38 pm
Are there any useful discoveries made by Chinese users?
I'm really Nervous...
Yes, there are several. Many synthesises were found by GUYTU6J, many billard tables were found by Bullet51.
by Hunting
Yesterday, 9:16 am
Forum: The Sandbox
Topic: Let's create a language!
Replies: 343
Views: 3283

Re: Let's create a language!

One letter correspond to one sound, please.
by Hunting
October 25th, 2020, 8:28 pm
Forum: The Sandbox
Topic: Let's create a language!
Replies: 343
Views: 3283

Re: Let's create a language!

I still want e to be /ɛ/ and ee be /e/, not the reverse.
by Hunting
October 25th, 2020, 9:30 am
Forum: The Sandbox
Topic: Let's create a language!
Replies: 343
Views: 3283

Re: Let's create a language!

BokaBB wrote:
October 25th, 2020, 8:20 am
I know lots of English very well
Fun fact: The above sentence is self-contradictory.
by Hunting
October 25th, 2020, 9:29 am
Forum: The Sandbox
Topic: Let's create a language!
Replies: 343
Views: 3283

Re: Let's create a language!

Saka wrote:
October 25th, 2020, 6:34 am
Please, please fill out this spreadsheet so we can all see and know what is going on
https://docs.google.com/spreadsheets/d/ ... FW1zm/edit
Don't forget the Great Firewall of China...
by Hunting
October 23rd, 2020, 7:42 am
Forum: Other Cellular Automata
Topic: NoTimeAtAll - A circuit rule with squishy signals
Replies: 41
Views: 9833

Re: NoTimeAtAll - A circuit rule with squishy signals

A queue: x = 66, y = 72, rule = NoTimeAtAll 32.A$32.A$32.A$32.A$32.A$32.A$32.A$32.A$32.A$32.A$32.A$32.A$32.A$32.A $32.A$32.A$32.A$32.A$32.A$32.A$3A.3A.3A.3A.3A.3A.3A.3A.A$A.A.A.A.A.A. A.A.A.A.A.A.A.A.A.A.A.3A$A.A.A.A.A.A.A.A.A.A.A.A.A.A.A.A.3A.30A$A.A.A .A.A.A.A.A.A.A.A.A.A.A.A.A.A.3A$A.A.A.A.A.A.A....
by Hunting
October 23rd, 2020, 7:27 am
Forum: The Sandbox
Topic: Let's create a language!
Replies: 343
Views: 3283

Re: Let's create a language!

Schiaparelliorbust wrote:
October 23rd, 2020, 7:10 am
Hunting wrote:
October 23rd, 2020, 4:40 am
You do not have the right to ban anyone. If you don't like these ideas, I could create an offshoot of this thread (but I will not obstinate like you).
Please do not leave the thread. You have made good contributions here.
Then BokaBB the 6yo should stop bullying.
by Hunting
October 23rd, 2020, 5:07 am
Forum: Patterns
Topic: Agar discussion thread
Replies: 27
Views: 722

Re: Agar discussion thread

MikeP wrote:
October 22nd, 2020, 6:51 am
Hunting wrote:
October 22nd, 2020, 2:36 am
OCAgar development version implements all ideas above
How does OCAgar generate apgcodes for wicks and agars?

Also how many soups per second can it process?
Apparently only ten or so... but this can certainly be improved, because nbsearch2 is faster.
by Hunting
October 23rd, 2020, 4:40 am
Forum: The Sandbox
Topic: Let's create a language!
Replies: 343
Views: 3283

Re: Let's create a language!

You didn't met Hunting yet well. I did not receive any temporary ban. Ban from here. I read Wikipedia to know the sounds. I am the founder of this and have rights to incorporate some parts of my ideas even if they are a minority view. I already said how everything should be read when I said that ev...
by Hunting
October 23rd, 2020, 4:15 am
Forum: The Sandbox
Topic: Let's create a language!
Replies: 343
Views: 3283

Re: Let's create a language!

BokaBB wrote:
October 23rd, 2020, 3:46 am
You didn't met Hunting yet well.
I did not receive any temporary ban.
by Hunting
October 23rd, 2020, 4:12 am
Forum: The Sandbox
Topic: Let's create a language!
Replies: 343
Views: 3283

Re: Let's create a language!

BokaBB wrote:
October 23rd, 2020, 2:28 am
Schaparelio, think about your methods. My proposals are all more logical and better and you are just preventing us from advancing. Not agressive or something, just saying what are you doing.
Fact is, everyone agree with his proposal except you. So you are preventing us from advancing.
by Hunting
October 23rd, 2020, 2:40 am
Forum: Other Cellular Automata
Topic: HROT,NW (Higher-range outer-totalistic, weighted)
Replies: 71
Views: 6286

Re: HROT,NW (Higher-range outer-totalistic, weighted)

Code: Select all

x = 0, y = 0, rule = R2,C2,S1,B3,NB
b!
#C [[ RANDOMIZE ]]
by Hunting
October 23rd, 2020, 2:12 am
Forum: The Sandbox
Topic: Let's create a language!
Replies: 343
Views: 3283

Re: Let's create a language!

May I ask something? Where are we all getting our sounds from? I mean, for example, I use the Wikipedia page for learning the sounds of a symbol. https://en.wikipedia.org/wiki/IPA_vowel_chart_with_audio https://en.wikipedia.org/wiki/IPA_pulmonic_consonant_chart_with_audio What do you use? I just wa...
by Hunting
October 23rd, 2020, 1:23 am
Forum: The Sandbox
Topic: How Your Username Evolves
Replies: 123
Views: 70705

Re: How Your Username Evolves

Donald J Trump wrote:
October 22nd, 2020, 11:48 pm
Can someone run my one?I cannot make LifeWiewer.
Have a good day!

Donald J Trump
Can you explain who you are first, Mr. President?

Mr. Rival of China?
by Hunting
October 23rd, 2020, 1:19 am
Forum: The Sandbox
Topic: Let's create a language!
Replies: 343
Views: 3283

Re: Let's create a language!

May I ask something? Where are we all getting our sounds from? I mean, for example, I use the Wikipedia page for learning the sounds of a symbol. https://en.wikipedia.org/wiki/IPA_vowel_chart_with_audio https://en.wikipedia.org/wiki/IPA_pulmonic_consonant_chart_with_audio What do you use? I just wa...
by Hunting
October 23rd, 2020, 12:46 am
Forum: Patterns
Topic: Spaceship Discussion Thread
Replies: 1254
Views: 619115

Re: Spaceship Discussion Thread

Some spaceship engines are exceptionally robust (when took to the extreme, they becomes puffer engines) but they're rare. Are there quantifiable factors that influence how resilient a spaceship or spaceship partial is, or is it mostly a combination of luck with a small dependence on how quickly it ...
by Hunting
October 22nd, 2020, 11:34 pm
Forum: Patterns
Topic: Spaceship Discussion Thread
Replies: 1254
Views: 619115

Re: Spaceship Discussion Thread

I empirically measured the decay speeds of some giant blobs of space junk (I was referring to these types of ships and assumed you were too; I guess I wasn't thorough enough in my exception for "engineered" spaceships), and for ships of all different speeds they seem to be roughly the same, somewhe...
by Hunting
October 22nd, 2020, 11:23 pm
Forum: The Sandbox
Topic: Let's create a language!
Replies: 343
Views: 3283

Re: Let's create a language!

Moosey wrote:
October 22nd, 2020, 8:12 am
BokaBB wrote:
October 22nd, 2020, 6:41 am
We will not progress unless we settle on something. A is /a/,e /e/ and i /i/. Ae is rotated a.
Nooooooooooooo

A should be /ɒ/ and E should be /ɛ/. Maybe AE should be /a/
I agree on E, but A should be /6/. As I stated before, AA is /a/, EE is /e/.
by Hunting
October 22nd, 2020, 11:21 pm
Forum: Patterns
Topic: Agar discussion thread
Replies: 27
Views: 722

Re: Agar discussion thread

OCAgar development version implements all ideas above How does OCAgar generate apgcodes for wicks and agars? Also how many soups per second can it process? Instead of defining a "canocial apgcode", OCAgar uses a database file, much like the one used in dr, and the apgcode of the first occurence of ...
by Hunting
October 22nd, 2020, 5:55 am
Forum: The Sandbox
Topic: Let's create a language!
Replies: 343
Views: 3283

Re: Let's create a language!

I'm not sure about Saka but Moosey sure has contributed. e = /ɛ/ a = /ɐ/ i = /ɪ/ ch = /x/ zh = /d̠ʒ/ or /ʒ/ j = /d̠ʒ/ or /ʒ/ ae = /a/ y = /j/ c = /t̠ʃ/ sh = /ʂ/ Let's also vote on whether we should have w (/w/) and th (/θ/ and/or /ð/). Give my vote on j and zh to the majority. For your vote to coun...
by Hunting
October 22nd, 2020, 5:36 am
Forum: The Sandbox
Topic: Let's create a language!
Replies: 343
Views: 3283

Re: Let's create a language!

Schiaparelliorbust wrote:
October 22nd, 2020, 5:28 am
Ok then. Please vote on the sounds as I did a few posts back. Add anything else that you think needs resolving, too.
Can you summarize them?
by Hunting
October 22nd, 2020, 5:21 am
Forum: The Sandbox
Topic: Let's create a language!
Replies: 343
Views: 3283

Re: Let's create a language!

None. Y is /j/? Also, can anyone hear the difference between /ʃ/ and /ʂ/? They are the: https://en.wikipedia.org/wiki/Voiceless_postalveolar_fricative#Voiceless_palato-alveolar_fricative and https://en.wikipedia.org/wiki/Voiceless_retroflex_fricative I can - /ʂ/ is softer. I may be able to hear the...
by Hunting
October 22nd, 2020, 5:13 am
Forum: The Sandbox
Topic: Let's create a language!
Replies: 343
Views: 3283

Re: Let's create a language!

The sounds they produce is obviously different. Anyways, is everybody okay with j being /dʒ/ and zh being /ʒ/? Agree. No objections on f, g, and h, right? None. Y is /j/? Also, can anyone hear the difference between /ʃ/ and /ʂ/? They are the: https://en.wikipedia.org/wiki/Voiceless_postalveolar_fri...
by Hunting
October 22nd, 2020, 5:08 am
Forum: Other Cellular Automata
Topic: Thread for your shaped spaceships
Replies: 14
Views: 1190

Re: Thread for your shaped spaceships

It will be interesting to have a genetic algorithm search tool for this kind of spaceships. The less-cells-off rules survives.
by Hunting
October 22nd, 2020, 5:01 am
Forum: The Sandbox
Topic: Let's create a language!
Replies: 343
Views: 3283

Re: Let's create a language!

1. However I will nitpick that "The two pairs are very different sounds." is pretty subjective as well. Also, I would also like to request you to not use "natural", and just say "How about ee for /ɛ/" 2. The thing with diacritics though, is some people are going to have to copy and paste some chara...