## Search found 1065 matches

- January 19th, 2020, 12:55 pm
- Forum: Patterns
- Topic: Help me finish this c/8 search
- Replies:
**42** - Views:
**1221**

### Re: Help me finish this c/8 search

As of this post, this summarizes the so far completed searches: EDIT, at 20:33 EST: x = 5020, y = 74, rule = B3/S23 o28b3o28bo28b3o29bo23b2o2b3o2b2o23bobo28bo29bo24bobo5bobo24bo28b3o28bo 28b3o28bo29bo29bo29bo29bo29bo29bo29bo29bo29bo29bo29bo29bo29bo29bo28b3o 28bo29bo29bo29bo29bo29bo29bo29bo29bo29bo25...

- January 13th, 2020, 11:16 am
- Forum: Scripts
- Topic: A new spaceship search approach
- Replies:
**43** - Views:
**6320**

### Re: A new spaceship search approach

I ran a search for the loafer (seedcolumn = 3) to see how long it took, and it took about 2 hours and 50 minutes to find it. I'm not sure what to compare to, but that seems really fast.

- January 11th, 2020, 3:20 pm
- Forum: Patterns
- Topic: Spaceship Discussion Thread
- Replies:
**928** - Views:
**512553**

### Re: Spaceship Discussion Thread

3c/8 gutter width 12 finished: x = 266, y = 44, rule = B3/S23 $10bo3bo24bo5bo22bo7bo20bo9bo18bo11bo16bo13bo14bo15bo12bo17bo10bo19bo$ 3b2o5b2ob2o5b2o16bobo3bobo20bobo5bobo18bob2o5b2obo16bobo9bobo14bobo11b obo12bobo13bobo10bobo15bobo8bobo17bobo$2bob2o2b2obobob2o2b2obo14bo3bob o3bo18bo3bo3bo3bo16b2o3bo...

- January 10th, 2020, 10:35 pm
- Forum: Patterns
- Topic: Spaceship Discussion Thread
- Replies:
**928** - Views:
**512553**

### Re: Spaceship Discussion Thread

3c/8 odd width 12 was negative with LSSS. About how long did the search take? Are you running the width-25 3c/8 gutter search? In total for that search, all of the searches combined probably took over 16 hours, but that's estimation (it was probably a bit more than that), as I deleted the logs. I u...

- January 9th, 2020, 9:40 pm
- Forum: Patterns
- Topic: Spaceship Discussion Thread
- Replies:
**928** - Views:
**512553**

### Re: Spaceship Discussion Thread

3c/8 odd width 12 was negative with LSSS. Partials: x = 303, y = 56, rule = B3/S23 16bo27bo3bo24bo5bo22bo7bo20bo9bo18bo11bo16bo13bo14bo15bo12bo17bo10bo 19bo$16bo21b3o2b2o3b2o2b3o17bobo3bobo20bobo5bobo18bob2o5b2obo16bobo9bo bo14bobo11bobo12bobo13bobo10bobo15bobo8bobo17bobo$14bo3bo18bo4bobo3bob o4bo15...

- January 7th, 2020, 1:07 am
- Forum: Patterns
- Topic: Spaceship Discussion Thread
- Replies:
**928** - Views:
**512553**

### Re: Spaceship Discussion Thread

Width 13 even partial for 3c/8: x = 26, y = 39, rule = B3/S23 12b2o$11bo2bo$10b2o2b2o$8bobo4bobo$7b5o2b5o$10b2o2b2o$6bob2o2b2o2b2obo $5bo14bo$6b2o10b2o$8bo8bo$7bo2b2o2b2o2bo$6bob4o2b4obo$9bobo2bobo$10bo 4bo$10bo4bo$3bo18bo$2b3o3bobo4bobo3b3o$2bo2bo14bo2bo$3bobob2o8b2obobo$ 2b2obo2bo8bo2bob2o$2bo6b2o...

- January 6th, 2020, 1:53 pm
- Forum: Patterns
- Topic: Spaceship Discussion Thread
- Replies:
**928** - Views:
**512553**

### Re: Spaceship Discussion Thread

3c/8 width 12 even was negative with LSSS (Life Slice Ship Search) for the starts of: 0,2,5,0,2,1,6,0,3,1 Partials: x = 263, y = 37, rule = B3/S23 10b2o26bo4bo23bo6bo21bo8bo19bo10bo16bo12bo16bo14bo13bo16bo11bo18bo$9bo 2bo24b2o4b2o21bobo4bobo20bo8bo18bobo8bobo15b2o10b2o15bobo12bobo11bobo 14bobo9bobo1...

- January 3rd, 2020, 11:33 pm
- Forum: Scripts
- Topic: A new spaceship search approach
- Replies:
**43** - Views:
**6320**

### Re: A new spaceship search approach

According to a comment in the .sh file: "For an exhaustive search re-run the search with seedcolumn changed to all the values from 00 to the margin." I tested with both your and my starts and all seedcolumns from 00 to 09 for a margin = 9 odd-symmetric search, and nothing came up. Maybe something's ...

- January 3rd, 2020, 2:15 pm
- Forum: Scripts
- Topic: A new spaceship search approach
- Replies:
**43** - Views:
**6320**

### Re: A new spaceship search approach

Interesting. I take it you used search_P7H2V0EVEN24.sh provided by Andrew. Yes, I did. Do you understand how starts differ, and can give an example as to how they work? I really don't get what changing starts does, besides changing displacement with the number specified. EDIT: Changing starts defin...

- January 2nd, 2020, 10:08 pm
- Forum: Scripts
- Topic: A new spaceship search approach
- Replies:
**43** - Views:
**6320**

### Re: A new spaceship search approach

How can we know when all possible starts have been reached when searching? Alternatively, how can I verify that I've ruled out speed at a certain width? I also am still confused about exactly what the diagrams mean in relation to the ship.

- January 2nd, 2020, 3:43 pm
- Forum: Scripts
- Topic: A new spaceship search approach
- Replies:
**43** - Views:
**6320**

### Re: A new spaceship search approach

I've done some random tests with this program, and it's neat. While it takes about 17 minutes or so to find the copperhead on my machine, it takes about 50 minutes for the weekender, which was pretty fast. For comparison, with 4 threads on qfind, it took about 25. I'll probably run some of the searc...

- January 1st, 2020, 12:44 pm
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies:
**1517** - Views:
**305486**

### Re: Miscellaneous Discoveries in Other Cellular Automata

A new C/5 in Frogs: x = 10, y = 5, rule = 12/34/3 2.2A2.2A$.2A4.2A$A3.2A3.A$4.2A$3.B2.B! Found with AlephAlpha's RustLifeSearch EDIT, a bunch of ships in 23/3/3: x = 89, y = 32, rule = 23/3/3 3.A13.A9.A13.A9.A13.A18.A$2.3A11.4A5.4A11.ABA7.ABA11.ABA16.B2A$.A2.2A 9.A.B.2A3.2A.B.A10.ABA7.ABA9.3A.3A14.A...

- December 19th, 2019, 4:59 pm
- Forum: Other Cellular Automata
- Topic: B2ek3-ajny4ajqr5a/S02ack3ackny4aq5y
- Replies:
**7** - Views:
**1596**

### Re: B2ek3-ajny4ajqr5a/S02ack3ackny4aq5y

I stopped updating the collection a while ago, but I never posted it here. Here's an updated one with the two 2c/4's and the 3c/6: x = 2154, y = 228, rule = B2ek3-ajny4ajqr5a/S02ack3ackny4aq5y 2b3o4bo8b3ob3o9bo3b3ob3o3bo21bo4b3o4b3o3b3o4b3o5b3o6bo7bo7bob3obo7b3o 12b3o2b3o2b3o6bo6bo8bo5bo8bo5bo14bo5b...

- December 11th, 2019, 12:32 am
- Forum: Other Cellular Automata
- Topic: MaritimeLife (B2i34c6cen7c8/S2-i3-q4c5a6e8)
- Replies:
**27** - Views:
**1156**

### Re: MaritimeLife (B2i34c6cen7c8/S2-i3-q4c5a6e8)

2c/9: x = 13, y = 21, rule = B2i34c6cen7c8/S2-i3-q4c5a6e8 6bo$5bobo$4b5o$3bo5bo$2bo7bo$b3o5b3o$b3ob3ob3o$bo2b2ob2o2bo$2bobo3bobo $b3o5b3o$3b3ob3o$o4b3o4bo$2bobobobobo$bob3ob3obo$2bo3bo3bo2$3b7o$2bobo 3bobo$6bo$2b2o5b2o$4bobobo! Known ship speeds/periods: x = 220, y = 45, rule = B2i34c6cen7c8/S2-i3-q...

- December 9th, 2019, 1:59 pm
- Forum: Other Cellular Automata
- Topic: MaritimeLife (B2i34c6cen7c8/S2-i3-q4c5a6e8)
- Replies:
**27** - Views:
**1156**

### Re: MaritimeLife (B2i34c6cen7c8/S2-i3-q4c5a6e8)

2c/7:

Code: Select all

```
x = 14, y = 15, rule = B2i34c6cen7c8/S2-i3-q4c5a6e8
3bo6bo$3b2o4b2o$5bo2bo$4b2o2b2o$4bo4bo$2bo2b4o2bo2$3bobo2bobo$3bo6bo$
3bo6bo$b2o8b2o$o2b2o4b2o2bo$b12o$5bo2bo$6b2o!
```

- October 20th, 2019, 12:57 pm
- Forum: Other Cellular Automata
- Topic: Partitioned Cellular Automata
- Replies:
**99** - Views:
**9339**

- October 9th, 2019, 5:53 pm
- Forum: Website Discussion
- Topic: Pattern viewer for forum threads
- Replies:
**1426** - Views:
**318694**

### Re: Pattern viewer for forum threads

Drawing on PCA grids after I Alt-Z and then use the color picker seems to often put the dot I draw in an incorrect spot. I am not sure what causes this exactly, but it seems to be reproducible. I'm on Chrome.

- October 5th, 2019, 12:08 pm
- Forum: Website Discussion
- Topic: Like button in forum request
- Replies:
**33** - Views:
**11102**

### Re: Like button in forum request

Personally, I don't feel like a like button is a feature that we really need right now, because it kind of turns the community into a popularity contest when it happens sometimes (depending on the situation and community), though it's also possible it would encourage more people to post interesting ...

- September 18th, 2019, 9:43 am
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies:
**1517** - Views:
**305486**

### Re: Miscellaneous Discoveries in Other Cellular Automata

Some more interesting tech: x = 213, y = 71, rule = 03eiq4einty5aer6i/2-c3cy/4 5$197.A4.A$169.A2.A21.A.3A2.3A$168.6A19.3A.A4.A$169.A2.A21.A$168.A$ 167.3A35.A$168.A35.3A$205.A$184.A20.A$183.3A18.3A$184.A11.A8.A$175.A 4.A2.A.A2.A4.A.3A$174.3A2.11A2.3A.A$175.A4.A2.A.A2.A4.A8.A$201.3A$ 202.A$48.3B151.A$...

- September 16th, 2019, 6:27 pm
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies:
**1517** - Views:
**305486**

### Re: Miscellaneous Discoveries in Other Cellular Automata

Possibly construction and computation-universal generations rule: RLE I like that rule. It has all periods above 6: x = 18, y = 20, rule = 03eiq4einty5aer6i/2-c3cy/4 5$4.A4.ABC.A$3.3A2.ABC.3A$4.A2.ABC3.A$3.C3.ABC$3.BC6.2A$3.AB2C4.2BA$ 4.A2B4.2CBA$5.2A6.CB$8.CBA3.C$4.A3.CBA2.A$3.3A.CBA2.3A$4.A.CBA4....

- September 3rd, 2019, 11:30 pm
- Forum: Other Cellular Automata
- Topic: Partitioned Cellular Automata
- Replies:
**99** - Views:
**9339**

### Re: Partitioned Cellular Automata

6c/1900 diagonal:
C/81 orthogonal:

Code: Select all

```
x = 3, y = 3, rule = PCA_4
2.C$.C$L!
```

Code: Select all

```
x = 2, y = 3, rule = PCA_4
.J$L$.I!
```

- September 3rd, 2019, 11:20 pm
- Forum: Other Cellular Automata
- Topic: Partitioned Cellular Automata
- Replies:
**99** - Views:
**9339**

### Re: Partitioned Cellular Automata

C/27 orthogonal:
2c/244 orthogonal:

Code: Select all

```
x = 3, y = 2, rule = PCA_4
F.C$.E!
```

Code: Select all

```
x = 3, y = 2, rule = PCA_4
A.O$.D!
```

- August 31st, 2019, 3:55 pm
- Forum: The Sandbox
- Topic: Random posts
- Replies:
**3492** - Views:
**420469**

### Re: Random posts

Interestingly, dani's set of 4 rakes does stabilize into 9 non-interacting ones after 131,000,000 generations, when the final two gliders bounced off of one of the rake outputs finally get destroyed.Moosey wrote: Based on viewtopic.php?f=11&t=2238&start=75#p50049

- August 24th, 2019, 4:16 pm
- Forum: Other Cellular Automata
- Topic: Rules with interesting dynamics
- Replies:
**510** - Views:
**138074**

### Re: Rules with interesting dynamics

C/7: x = 6, y = 28, rule = B2ce3ar4aeir5jnq6k7c/S123-acik4eikrtyz5nq6ack7e 3bo$4obo$o2bobo$o4bo$obob2o$o$obo$o$2o$o$2o2b2o$o2b3o$o3b2o$ob2obo$2ob 3o$ob2obo$b3obo$bo3bo$bo2b2o$b2o2bo$b2ob2o$2b2obo$bobobo$obo2bo$obob2o $4obo$4b2o$3b3o! Another wickstretcher: x = 6, y = 27, rule = B2ce3ar4aeir5jnq6k7c/...

- August 17th, 2019, 8:07 am
- Forum: Other Cellular Automata
- Topic: Discoveries in Castles (B3678/S135678)
- Replies:
**6** - Views:
**1491**

### Re: Discoveries in Castles (B3678/S135678)

C/8: x = 9, y = 38, rule = B3678/S135678 bobobobo$o2bobo2bo$3o3b3o$4ob4o$o7bo2$b3ob3o$4ob4o$2o2bo2b2o$bo2bo2bo$ 2b2ob2o$bob3obo$o2b3o2bo$2b5o$2b5o$2b5o$2b5o$b7o$3b3o$2b5o$4bo$4bo$3bo bo2$2bobobo$2b5o$3b3o$b7o$b7o$9o$b7o$2b5o$b7o$b7o$bob3obo$4bo2$4bo! EDIT, C/9: x = 12, y = 25, rule = B3678/S135678 5...