Search found 1115 matches

by AforAmpere
Yesterday, 12:45 pm
Forum: Other Cellular Automata
Topic: B3-kq4j8/S2-in34ciz
Replies: 15
Views: 229

Re: B3-kq4j8/S2-in34ciz

p5: x = 7, y = 7, rule = B3-kq4j8/S2-in34ciz b2o$bo2bobo$2ob4o$bobo$2obob2o$3bo2bo$3b2o! ...it's completely unreasonable to have a thread since all high period oscillators are glider loops and there are no particular interest on this rule excluding the microreflector which works in a really large am...
by AforAmpere
July 5th, 2020, 12:45 pm
Forum: Other Cellular Automata
Topic: Spaceships in Life-like cellular automata
Replies: 108
Views: 15000

Re: Spaceships in Life-like cellular automata

New 3c/7 (shortest at this width): x = 348, y = 19, rule = B3578/S236 6bo34bo61bo51b2o3bo$8bo32bo38bo18bob4o49bob6o47bo$5bobobob2o13b3o5bobo 4bo2bo22b2o10bo18b2ob5o6bo19b2obo20bob3obo46b2o45bo69bo8bo$5bobob3obo 12b4o4bobo3b5o19bob2obo8bo4bo13bo3b2obo5b3o3bo3bob3o6b4obo4bo2bo10b3o 3bobo16bobo18b2ob2o...
by AforAmpere
July 1st, 2020, 11:43 pm
Forum: Other Cellular Automata
Topic: Ships with speed between c/2 and c
Replies: 28
Views: 5543

Re: Ships with speed between c/2 and c

Couldn't we just run all possible rule/seedcolumn combinations to find the right rule? That seems like it would take an incredibly long time. Also, 2c/3 stretcher, may be completable: x = 186, y = 70, rule = B25/S2 129bo2bo$128b4o$133b4o$126bo2b3o3bobo$43bo39bo43bo2bo5b2o2bo3bo$41b2o 39b2obo14bo25b...
by AforAmpere
June 21st, 2020, 1:40 am
Forum: Other Cellular Automata
Topic: Rules with interesting dynamics
Replies: 576
Views: 163964

Re: Rules with interesting dynamics

7 cells: 4x12: I stopped around 3M generations, as it looked like it was no where near stopping, and had a 0.4M-0.7M population for a long time. x = 4, y = 12, rule = B2-ak3-cij4jknrw5-r678/S2ci3kqy4ijrwz5-c678 2bo$3bo2$o2$o2$o2$o2$o! This keeps growing beyond at least 12,100,000 gens. It most like...
by AforAmpere
May 31st, 2020, 6:32 pm
Forum: Other Cellular Automata
Topic: Reflectorless Rotating Oscillators (RRO)
Replies: 115
Views: 49616

Re: Reflectorless Rotating Oscillators (RRO)

114 can fit in this loop: x = 3262, y = 3206, rule = B2in3-ck4eyz5ny678/S3-jk4aikqrtz5ceky678 2808bo$2807b3o$2806b5o$2807b5o$2807b4o$2807b4o$2805b6o$2805b5o$2807b3o $2805b3obo$2804b6o$2805b5o$2804bob4o$2804b6o$2805b5o$2803b2ob5o$2805b 5o$2803bob5o$2805b4o$2805b4o$2807b2o$2808bo63$2808bo$2807b3o$2806...
by AforAmpere
May 31st, 2020, 1:57 pm
Forum: Other Cellular Automata
Topic: Smallest Spaceships Supporting Specific Speeds (5s) Project
Replies: 923
Views: 196557

Re: Smallest Spaceships Supporting Specific Speeds (5s) Project

Thank you for keeping up with things, LaundryPizza!

Here's a new slope record, I think, at (421,1)c/867:

Code: Select all

x = 12, y = 7, rule = B2in3-ck4cjz5ekny678/S2n3-jq4acikqrt5ceky678
8bo$4b6o$2bob7o$o5b6o$3b8o$9bo$5bo!
by AforAmpere
May 29th, 2020, 7:28 pm
Forum: Other Cellular Automata
Topic: epsrc Results
Replies: 8
Views: 472

Re: epsrc Results

180c/360:

Code: Select all

x = 1, y = 1, rule = MAPgCAQACAICBgAAADQQACAACAAIQAAAAAAAAAAAAAAAAAIAAAAAAgAAgAAAAAAAAAAAAAAIAAAAACAAACAAAAAAA
o!
by AforAmpere
May 28th, 2020, 11:17 pm
Forum: Other Cellular Automata
Topic: epsrc Results
Replies: 8
Views: 472

Re: epsrc Results

34c/68:

Code: Select all

x = 1, y = 1, rule = MAPgCAAAAAAABAAAACQAAAAACAAIQAAAAAAAAAAAAAAAAAIAAAAAAgAAAAAAAAAAAAAAAAAAAAAAACAAAAAAAAAAA
o!
by AforAmpere
May 28th, 2020, 7:35 pm
Forum: Other Cellular Automata
Topic: epsrc Results
Replies: 8
Views: 472

Re: epsrc Results

(10,8)c/548:

Code: Select all

x = 1, y = 1, rule = MAP//8IAN1+KYD/9QAA/f8AAOu/AQD38wAI//8IgP39Akrn/wAB/78DAP/+AAD/ugAA//sQCN3+AIDfvwhD//sAQA
o!
Credits to gameoflifemaniac for a distant relative that led to this rule.
by AforAmpere
May 13th, 2020, 1:37 am
Forum: Scripts
Topic: qfind - a spaceship search program
Replies: 54
Views: 22717

Re: qfind - a spaceship search program

There may be some sort of bug with qfind when doing really long searches. For example, this search gets stuck at depth 59879: ./qfind B2ce3jry4e5iy7e/S12ik3aeinr4aeir5i6c7e p19 k4 w2 u Changing the hash table size does not affect anything, but increasing the BFS queue size seems to delay when qfind ...
by AforAmpere
May 7th, 2020, 1:54 am
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 1802
Views: 365154

Re: Miscellaneous Discoveries in Other Cellular Automata

Here's something that just looks impossible. Before you run it, try and guess its speed and direction:

Code: Select all

x = 15, y = 15, rule = B1e2-an3knqry4-qtwz5ekny6cek7/S012ekn3-acn4jkrtwy5kr6ckn7e8
15o$15o$15o$15o$15o$15o$15o$8ob6o$15o$15o$15o$15o$15o$15o$15o!
by AforAmpere
May 7th, 2020, 12:47 am
Forum: Other Cellular Automata
Topic: Spaceships in Life-like cellular automata
Replies: 108
Views: 15000

Re: Spaceships in Life-like cellular automata

LaundryPizza03 wrote:
May 6th, 2020, 10:56 pm
When fromgliderdb.py reached the end of the list, it threw an exception:
I think that may be caused by me not checking if lines are in proper format. It is probably crashing on an empty last line. I'll fix that.
by AforAmpere
May 6th, 2020, 11:29 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 1802
Views: 365154

Re: Miscellaneous Discoveries in Other Cellular Automata

There are a lot of unusually dense ships out there that don't look like they should exist. There are some easy cases where the ships are C orthogonal, and can be infinitely extended: x = 19, y = 19, rule = B1e4a/S01234-a5-a67c8 b18o$18o$18o$b18o$18o$18o$b18o$18o$18o$b18o$18o$18o$b18o$18o$18o$b18o$ 1...
by AforAmpere
May 3rd, 2020, 1:23 pm
Forum: Other Cellular Automata
Topic: Spaceships in Life-like cellular automata
Replies: 108
Views: 15000

Re: Spaceships in Life-like cellular automata

Here are a couple of scripts that may be useful. The first is fromgliderdb.py, which takes the glider database, and converts it into a format usable by the other scripts. Remove the top commented section before converting. This should create a new .py file with the database in a different format, gl...
by AforAmpere
April 30th, 2020, 2:00 am
Forum: Other Cellular Automata
Topic: HighLife
Replies: 84
Views: 52898

Re: HighLife

400spartans wrote:
April 30th, 2020, 1:53 am
Is this c/3 orthogonal ship known? It's 43 cells, so it's slightly smaller than the turtle.

Code: Select all

New C/3
I don't think that ship is known, congrats, and welcome to the forums! I'll update the HighLife wiki page. Also, was this found with zfind, or a different search program?
by AforAmpere
April 21st, 2020, 9:51 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 1802
Views: 365154

Re: Miscellaneous Discoveries in Other Cellular Automata

A 76c/402 in a rule similar to Luxius's last one: x = 123, y = 210, rule = R3,C8,M0,S8..8,B7..9,NM 102.2A.2A$100.A6.2A$98.A4.3B2.2A$97.A3.7B2.A$96.A2.4B4C3B.A$96.A.3BC 2B3D2C2B2A$74.5A16.A.3BC.B2DBDB2C2BA$73.2A2.2A18.2BC.3D4EDB2C.A$73.A 3BAB17.B.C.3DE3.E3DBCA$73.A3BAC16.AB.C.2D2E3F.E2D2BC$72.2A.2C2D...
by AforAmpere
April 16th, 2020, 1:40 am
Forum: Patterns
Topic: Spaceship Discussion Thread
Replies: 1083
Views: 564266

Re: Spaceship Discussion Thread

w14 (or margin = 16) for (3,1)c/8 was negative with LSSS. Best partial: x = 14, y = 25, rule = B3/S23 11bo$9b4o$9b2obo$8bo2bo$7b2obo$8bo3bo$7bobo$4b3obob2o$2bob3ob2o$2bobo 3bo3b2o$2bo2b5obo$3b2obo$4bob3o2bo$4b2obo4bo$6bobo2bo$4b2o2bo$b2ob2o4b obo$o12bo$2ob3o4bobo$6bo3bobo$4bobo3b2o$2o4b2o2b3o$obob4o...
by AforAmpere
April 15th, 2020, 12:34 am
Forum: Other Cellular Automata
Topic: Ships with speed between c/2 and c
Replies: 28
Views: 5543

Re: Ships with speed between c/2 and c

LaundryPizza03 wrote:
April 14th, 2020, 11:42 pm
How well does LSSS work for relativistic speeds?
It seems to work fairly well for relativistic speeds in my experience. If there's a small 3c/4 in this rule, it's probably your best shot at finding one.
by AforAmpere
April 13th, 2020, 2:31 pm
Forum: Patterns
Topic: Spaceship Discussion Thread
Replies: 1083
Views: 564266

Re: Spaceship Discussion Thread

I think this is a new 66 cell C/4 ship, as it doesn't seem to be in the latest jslife-moving list:

Code: Select all

x = 18, y = 15, rule = B3/S23
2bo8b2o$2o3bo4b3o2bo$2bo2b2o4b4o$5b2o$5bo8bo$4b2o8b3o$4bo2b2o2bobo2bo$
4b2o4bo$10b2ob3o$4b2o8bob2o$4bob2o6bo$8bo5bo$4b2o6b6o$5bo3b2o2b2obo$
11bo!
by AforAmpere
April 11th, 2020, 11:35 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 1802
Views: 365154

Re: Miscellaneous Discoveries in Other Cellular Automata

Square root growth from 3 cells: x = 3, y = 2, rule = B2a3ey4e5e6i/S01c2c3i4t bo$obo! EDIT, some other weird 3xn things: x = 3, y = 2, rule = B2ak3eny4aceit/S1c2c3eiy4et6i bo$obo! x = 3, y = 2, rule = B2aik3en4e/S1c2ci3ei bo$obo! x = 3, y = 2, rule = B2a3ey4ae5e/S01c2c3i4t bo$obo! EDIT 2, emulates t...
by AforAmpere
April 11th, 2020, 7:44 pm
Forum: Other Cellular Automata
Topic: Blasts (B2e3airy4kt5jr6c8/S02ace3eiknr4-aj5-cei6-a78)
Replies: 4
Views: 359

Re: Blasts (B2e3airy4kt5jr6c8/S02ace3eiknr4-aj5-cei6-a78)

C/3 and C/4: x = 40, y = 27, rule = B2e3airy4kt5jr6c8/S02ace3eiknr4-aj5-cei6-a78 9bo22bo$4b2obo3bob2o15bo3bo$5bo2b3o2bo12bob2ob3ob2obo$5b2o2bo2b2o12bo 2b7o2bo$4b2obobobob2o11bo3bobobo3bo$4bo3bobo3bo10b2o11b2o$6bo5bo12b3o 2bo3bo2b3o$5b9o12b2o2b2ob2o2b2o$6bo5bo16b3ob3o$7bo3bo18b2ob2o2$5b3obob 3o$2obo2...
by AforAmpere
April 11th, 2020, 4:58 pm
Forum: Patterns
Topic: Spaceship Discussion Thread
Replies: 1083
Views: 564266

Re: Spaceship Discussion Thread

Large new C/5 d: x = 16, y = 231, rule = B3/S23 9bo$8b2o$7bo$5b3ob2o$4b2obo3bo$3bob3o$2b2obobob2o$3bob2obo$3bo2$2bo5bo $2bo4bo$bo2bo$b2obo$4b5o2bo$4bo2b2obobo$3b6obobo$3bo3bo$2b3o$2bo3bo3b 2o$2bo2bo4b2o$6bo3b2o$3b3o$5bo5bo$6bob2obo$7b4obo$8bo$6b3o3bo$4b2ob2o$ 4b3o2b3o2$11bo$4bo$4b2o4bo$3bo$4b5o$4bo2...
by AforAmpere
April 10th, 2020, 5:38 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 1802
Views: 365154

Re: Miscellaneous Discoveries in Other Cellular Automata

Excluding B0 rules, which I have not checked, this is definitively the highest period oscillator in INT that stays constantly in a 2x4 box, at p44:

Code: Select all

x = 4, y = 2, rule = B2ek3ejr4ai/S012ai3aeijr4a
bo$o2bo!
by AforAmpere
April 9th, 2020, 10:28 pm
Forum: Other Cellular Automata
Topic: Pi puffer life - rule balanced beetwen stability and expansion
Replies: 350
Views: 11866

Re: Pi life - rule balanced beetwen stability and expansion

Known speeds: x = 408, y = 115, rule = B34c/S234y8 59b3o11b3o51b3o154bo31bo35bo5bo13bo5bo11bo5bo8b3o$59bo2bo9bo2bo13bo36b o3bo137bo14b3o14bo14b3o14bo19bo5bo10b5o3b5o7bobo3bobo9bo$8bo14b3o11b3o 5b3o12b3o9b3o13bobo21bo12bo5bo12bo19bo102b3o13b3o13b3o13b3o13b3o17bobo 3bobo8bobo3bobo3bobo5bo2bo3bo2bo7bo$...
by AforAmpere
April 1st, 2020, 12:02 pm
Forum: Patterns
Topic: Spaceship Discussion Thread
Replies: 1083
Views: 564266

Re: Spaceship Discussion Thread

Entity Valkyrie 2 wrote:
April 1st, 2020, 5:31 am
Is this known?

Code: Select all

C/5 ship
Yes, the ship is in jslife, specifically ships-c5o-1.rle.