## Search found 1115 matches

- Yesterday, 12:45 pm
- Forum: Other Cellular Automata
- Topic: B3-kq4j8/S2-in34ciz
- Replies:
**15** - Views:
**229**

### Re: B3-kq4j8/S2-in34ciz

p5: x = 7, y = 7, rule = B3-kq4j8/S2-in34ciz b2o$bo2bobo$2ob4o$bobo$2obob2o$3bo2bo$3b2o! ...it's completely unreasonable to have a thread since all high period oscillators are glider loops and there are no particular interest on this rule excluding the microreflector which works in a really large am...

- July 5th, 2020, 12:45 pm
- Forum: Other Cellular Automata
- Topic: Spaceships in Life-like cellular automata
- Replies:
**108** - Views:
**15000**

### Re: Spaceships in Life-like cellular automata

New 3c/7 (shortest at this width): x = 348, y = 19, rule = B3578/S236 6bo34bo61bo51b2o3bo$8bo32bo38bo18bob4o49bob6o47bo$5bobobob2o13b3o5bobo 4bo2bo22b2o10bo18b2ob5o6bo19b2obo20bob3obo46b2o45bo69bo8bo$5bobob3obo 12b4o4bobo3b5o19bob2obo8bo4bo13bo3b2obo5b3o3bo3bob3o6b4obo4bo2bo10b3o 3bobo16bobo18b2ob2o...

- July 1st, 2020, 11:43 pm
- Forum: Other Cellular Automata
- Topic: Ships with speed between c/2 and c
- Replies:
**28** - Views:
**5543**

### Re: Ships with speed between c/2 and c

Couldn't we just run all possible rule/seedcolumn combinations to find the right rule? That seems like it would take an incredibly long time. Also, 2c/3 stretcher, may be completable: x = 186, y = 70, rule = B25/S2 129bo2bo$128b4o$133b4o$126bo2b3o3bobo$43bo39bo43bo2bo5b2o2bo3bo$41b2o 39b2obo14bo25b...

- June 21st, 2020, 1:40 am
- Forum: Other Cellular Automata
- Topic: Rules with interesting dynamics
- Replies:
**576** - Views:
**163964**

### Re: Rules with interesting dynamics

7 cells: 4x12: I stopped around 3M generations, as it looked like it was no where near stopping, and had a 0.4M-0.7M population for a long time. x = 4, y = 12, rule = B2-ak3-cij4jknrw5-r678/S2ci3kqy4ijrwz5-c678 2bo$3bo2$o2$o2$o2$o2$o! This keeps growing beyond at least 12,100,000 gens. It most like...

- May 31st, 2020, 6:32 pm
- Forum: Other Cellular Automata
- Topic: Reflectorless Rotating Oscillators (RRO)
- Replies:
**115** - Views:
**49616**

### Re: Reflectorless Rotating Oscillators (RRO)

114 can fit in this loop: x = 3262, y = 3206, rule = B2in3-ck4eyz5ny678/S3-jk4aikqrtz5ceky678 2808bo$2807b3o$2806b5o$2807b5o$2807b4o$2807b4o$2805b6o$2805b5o$2807b3o $2805b3obo$2804b6o$2805b5o$2804bob4o$2804b6o$2805b5o$2803b2ob5o$2805b 5o$2803bob5o$2805b4o$2805b4o$2807b2o$2808bo63$2808bo$2807b3o$2806...

- May 31st, 2020, 1:57 pm
- Forum: Other Cellular Automata
- Topic: Smallest Spaceships Supporting Specific Speeds (5s) Project
- Replies:
**923** - Views:
**196557**

### Re: Smallest Spaceships Supporting Specific Speeds (5s) Project

Thank you for keeping up with things, LaundryPizza!

Here's a new slope record, I think, at (421,1)c/867:

Here's a new slope record, I think, at (421,1)c/867:

Code: Select all

```
x = 12, y = 7, rule = B2in3-ck4cjz5ekny678/S2n3-jq4acikqrt5ceky678
8bo$4b6o$2bob7o$o5b6o$3b8o$9bo$5bo!
```

- May 29th, 2020, 7:28 pm
- Forum: Other Cellular Automata
- Topic: epsrc Results
- Replies:
**8** - Views:
**472**

### Re: epsrc Results

180c/360:

Code: Select all

```
x = 1, y = 1, rule = MAPgCAQACAICBgAAADQQACAACAAIQAAAAAAAAAAAAAAAAAIAAAAAAgAAgAAAAAAAAAAAAAAIAAAAACAAACAAAAAAA
o!
```

- May 28th, 2020, 11:17 pm
- Forum: Other Cellular Automata
- Topic: epsrc Results
- Replies:
**8** - Views:
**472**

### Re: epsrc Results

34c/68:

Code: Select all

```
x = 1, y = 1, rule = MAPgCAAAAAAABAAAACQAAAAACAAIQAAAAAAAAAAAAAAAAAIAAAAAAgAAAAAAAAAAAAAAAAAAAAAAACAAAAAAAAAAA
o!
```

- May 28th, 2020, 7:35 pm
- Forum: Other Cellular Automata
- Topic: epsrc Results
- Replies:
**8** - Views:
**472**

### Re: epsrc Results

(10,8)c/548:
Credits to gameoflifemaniac for a distant relative that led to this rule.

Code: Select all

```
x = 1, y = 1, rule = MAP//8IAN1+KYD/9QAA/f8AAOu/AQD38wAI//8IgP39Akrn/wAB/78DAP/+AAD/ugAA//sQCN3+AIDfvwhD//sAQA
o!
```

- May 13th, 2020, 1:37 am
- Forum: Scripts
- Topic: qfind - a spaceship search program
- Replies:
**54** - Views:
**22717**

### Re: qfind - a spaceship search program

There may be some sort of bug with qfind when doing really long searches. For example, this search gets stuck at depth 59879: ./qfind B2ce3jry4e5iy7e/S12ik3aeinr4aeir5i6c7e p19 k4 w2 u Changing the hash table size does not affect anything, but increasing the BFS queue size seems to delay when qfind ...

- May 7th, 2020, 1:54 am
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies:
**1802** - Views:
**365154**

### Re: Miscellaneous Discoveries in Other Cellular Automata

Here's something that just looks impossible. Before you run it, try and guess its speed and direction:

Code: Select all

```
x = 15, y = 15, rule = B1e2-an3knqry4-qtwz5ekny6cek7/S012ekn3-acn4jkrtwy5kr6ckn7e8
15o$15o$15o$15o$15o$15o$15o$8ob6o$15o$15o$15o$15o$15o$15o$15o!
```

- May 7th, 2020, 12:47 am
- Forum: Other Cellular Automata
- Topic: Spaceships in Life-like cellular automata
- Replies:
**108** - Views:
**15000**

### Re: Spaceships in Life-like cellular automata

I think that may be caused by me not checking if lines are in proper format. It is probably crashing on an empty last line. I'll fix that.LaundryPizza03 wrote: ↑May 6th, 2020, 10:56 pmWhen fromgliderdb.py reached the end of the list, it threw an exception:

- May 6th, 2020, 11:29 pm
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies:
**1802** - Views:
**365154**

### Re: Miscellaneous Discoveries in Other Cellular Automata

There are a lot of unusually dense ships out there that don't look like they should exist. There are some easy cases where the ships are C orthogonal, and can be infinitely extended: x = 19, y = 19, rule = B1e4a/S01234-a5-a67c8 b18o$18o$18o$b18o$18o$18o$b18o$18o$18o$b18o$18o$18o$b18o$18o$18o$b18o$ 1...

- May 3rd, 2020, 1:23 pm
- Forum: Other Cellular Automata
- Topic: Spaceships in Life-like cellular automata
- Replies:
**108** - Views:
**15000**

### Re: Spaceships in Life-like cellular automata

Here are a couple of scripts that may be useful. The first is fromgliderdb.py, which takes the glider database, and converts it into a format usable by the other scripts. Remove the top commented section before converting. This should create a new .py file with the database in a different format, gl...

- April 30th, 2020, 2:00 am
- Forum: Other Cellular Automata
- Topic: HighLife
- Replies:
**84** - Views:
**52898**

### Re: HighLife

I don't think that ship is known, congrats, and welcome to the forums! I'll update the HighLife wiki page. Also, was this found with zfind, or a different search program?400spartans wrote: ↑April 30th, 2020, 1:53 amIs this c/3 orthogonal ship known? It's 43 cells, so it's slightly smaller than the turtle.

Code: Select all

`New C/3`

- April 21st, 2020, 9:51 pm
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies:
**1802** - Views:
**365154**

### Re: Miscellaneous Discoveries in Other Cellular Automata

A 76c/402 in a rule similar to Luxius's last one: x = 123, y = 210, rule = R3,C8,M0,S8..8,B7..9,NM 102.2A.2A$100.A6.2A$98.A4.3B2.2A$97.A3.7B2.A$96.A2.4B4C3B.A$96.A.3BC 2B3D2C2B2A$74.5A16.A.3BC.B2DBDB2C2BA$73.2A2.2A18.2BC.3D4EDB2C.A$73.A 3BAB17.B.C.3DE3.E3DBCA$73.A3BAC16.AB.C.2D2E3F.E2D2BC$72.2A.2C2D...

- April 16th, 2020, 1:40 am
- Forum: Patterns
- Topic: Spaceship Discussion Thread
- Replies:
**1083** - Views:
**564266**

### Re: Spaceship Discussion Thread

w14 (or margin = 16) for (3,1)c/8 was negative with LSSS. Best partial: x = 14, y = 25, rule = B3/S23 11bo$9b4o$9b2obo$8bo2bo$7b2obo$8bo3bo$7bobo$4b3obob2o$2bob3ob2o$2bobo 3bo3b2o$2bo2b5obo$3b2obo$4bob3o2bo$4b2obo4bo$6bobo2bo$4b2o2bo$b2ob2o4b obo$o12bo$2ob3o4bobo$6bo3bobo$4bobo3b2o$2o4b2o2b3o$obob4o...

- April 15th, 2020, 12:34 am
- Forum: Other Cellular Automata
- Topic: Ships with speed between c/2 and c
- Replies:
**28** - Views:
**5543**

### Re: Ships with speed between c/2 and c

It seems to work fairly well for relativistic speeds in my experience. If there's a small 3c/4 in this rule, it's probably your best shot at finding one.

- April 13th, 2020, 2:31 pm
- Forum: Patterns
- Topic: Spaceship Discussion Thread
- Replies:
**1083** - Views:
**564266**

### Re: Spaceship Discussion Thread

I think this is a new 66 cell C/4 ship, as it doesn't seem to be in the latest jslife-moving list:

Code: Select all

```
x = 18, y = 15, rule = B3/S23
2bo8b2o$2o3bo4b3o2bo$2bo2b2o4b4o$5b2o$5bo8bo$4b2o8b3o$4bo2b2o2bobo2bo$
4b2o4bo$10b2ob3o$4b2o8bob2o$4bob2o6bo$8bo5bo$4b2o6b6o$5bo3b2o2b2obo$
11bo!
```

- April 11th, 2020, 11:35 pm
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies:
**1802** - Views:
**365154**

### Re: Miscellaneous Discoveries in Other Cellular Automata

Square root growth from 3 cells: x = 3, y = 2, rule = B2a3ey4e5e6i/S01c2c3i4t bo$obo! EDIT, some other weird 3xn things: x = 3, y = 2, rule = B2ak3eny4aceit/S1c2c3eiy4et6i bo$obo! x = 3, y = 2, rule = B2aik3en4e/S1c2ci3ei bo$obo! x = 3, y = 2, rule = B2a3ey4ae5e/S01c2c3i4t bo$obo! EDIT 2, emulates t...

- April 11th, 2020, 7:44 pm
- Forum: Other Cellular Automata
- Topic: Blasts (B2e3airy4kt5jr6c8/S02ace3eiknr4-aj5-cei6-a78)
- Replies:
**4** - Views:
**359**

### Re: Blasts (B2e3airy4kt5jr6c8/S02ace3eiknr4-aj5-cei6-a78)

C/3 and C/4: x = 40, y = 27, rule = B2e3airy4kt5jr6c8/S02ace3eiknr4-aj5-cei6-a78 9bo22bo$4b2obo3bob2o15bo3bo$5bo2b3o2bo12bob2ob3ob2obo$5b2o2bo2b2o12bo 2b7o2bo$4b2obobobob2o11bo3bobobo3bo$4bo3bobo3bo10b2o11b2o$6bo5bo12b3o 2bo3bo2b3o$5b9o12b2o2b2ob2o2b2o$6bo5bo16b3ob3o$7bo3bo18b2ob2o2$5b3obob 3o$2obo2...

- April 11th, 2020, 4:58 pm
- Forum: Patterns
- Topic: Spaceship Discussion Thread
- Replies:
**1083** - Views:
**564266**

### Re: Spaceship Discussion Thread

Large new C/5 d: x = 16, y = 231, rule = B3/S23 9bo$8b2o$7bo$5b3ob2o$4b2obo3bo$3bob3o$2b2obobob2o$3bob2obo$3bo2$2bo5bo $2bo4bo$bo2bo$b2obo$4b5o2bo$4bo2b2obobo$3b6obobo$3bo3bo$2b3o$2bo3bo3b 2o$2bo2bo4b2o$6bo3b2o$3b3o$5bo5bo$6bob2obo$7b4obo$8bo$6b3o3bo$4b2ob2o$ 4b3o2b3o2$11bo$4bo$4b2o4bo$3bo$4b5o$4bo2...

- April 10th, 2020, 5:38 pm
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies:
**1802** - Views:
**365154**

### Re: Miscellaneous Discoveries in Other Cellular Automata

Excluding B0 rules, which I have not checked, this is definitively the highest period oscillator in INT that stays constantly in a 2x4 box, at p44:

Code: Select all

```
x = 4, y = 2, rule = B2ek3ejr4ai/S012ai3aeijr4a
bo$o2bo!
```

- April 9th, 2020, 10:28 pm
- Forum: Other Cellular Automata
- Topic: Pi puffer life - rule balanced beetwen stability and expansion
- Replies:
**350** - Views:
**11866**

### Re: Pi life - rule balanced beetwen stability and expansion

Known speeds: x = 408, y = 115, rule = B34c/S234y8 59b3o11b3o51b3o154bo31bo35bo5bo13bo5bo11bo5bo8b3o$59bo2bo9bo2bo13bo36b o3bo137bo14b3o14bo14b3o14bo19bo5bo10b5o3b5o7bobo3bobo9bo$8bo14b3o11b3o 5b3o12b3o9b3o13bobo21bo12bo5bo12bo19bo102b3o13b3o13b3o13b3o13b3o17bobo 3bobo8bobo3bobo3bobo5bo2bo3bo2bo7bo$...

- April 1st, 2020, 12:02 pm
- Forum: Patterns
- Topic: Spaceship Discussion Thread
- Replies:
**1083** - Views:
**564266**

### Re: Spaceship Discussion Thread

Yes, the ship is in jslife, specifically ships-c5o-1.rle.