Search found 406 matches
- July 23rd, 2018, 2:48 pm
- Forum: Other Cellular Automata
- Topic: Is this oscillatory?
- Replies: 6
- Views: 8839
Re: Is this oscillatory?
@dvgrn: Many thanks for those suggestions! The outline of this algorithm looks quite reasonable! Maybe we should produce a bash script to do this more systematically? @bprentice: I totally agree that I should reduce the grid size. I was actually studying the distribution of lengths of transients mys...
- July 23rd, 2018, 4:45 am
- Forum: Other Cellular Automata
- Topic: Is this oscillatory?
- Replies: 6
- Views: 8839
Re: Is this oscillatory?
Thanks! I haven’t thought enough when I posted the thing. This is obviously a pattern.... hence I thought it should go in Pattern. But maybe someone can help me shop this to OCA? @dvrgn
- July 22nd, 2018, 6:58 am
- Forum: Other Cellular Automata
- Topic: Is this oscillatory?
- Replies: 6
- Views: 8839
Is this oscillatory?
I was staring at this thing again today here and wondering how long does its novelty last (until entering oscillation), but apparently I wasn't able to eyeball it.. Maybe we should add oscar.py to LIfeVIewer as a plugin? x = 128, y = 128, rule = B12e3eijkr4-acikny5cn6-ce7e/S01c2in3aejkr4-acinrw5ckq6...
- April 24th, 2018, 7:13 pm
- Forum: General Discussion
- Topic: Random connection to maths
- Replies: 7
- Views: 8527
Re: Random connection to maths
This brain model looks very CA to me. https://www.youtube.com/watch?v=843G1WDnmAU
- April 1st, 2018, 9:06 am
- Forum: Scripts
- Topic: [recur] Seacrh for gliders in 1D ECA
- Replies: 0
- Views: 4323
[recur] Seacrh for gliders in 1D ECA
The algorithm is based on De Bruijn graph, supposedly similar to gfind approach but much more brutal. The advantage is it considers non-vaccum media. The disadvantage is it will be slow. The script is not user-friendly at all and mainly serves as a basis for search algorithm based in Python in the f...
- March 31st, 2018, 5:25 pm
- Forum: Other Cellular Automata
- Topic: Use Smoothiness to classify rules
- Replies: 132
- Views: 67084
Re: Use Smoothiness to classify rules
way of handling B0 rules. :P Ehhh it was the reversible B0/S8 that we were talking about (aka if you set the rule to B0/S8 then hit run the "rev_init.py") And the B0 defect is long noticed, my old way of fixing it is to introduce a non-vacuum medium to speed up the simulation. (see this example usi...
- March 31st, 2018, 5:16 pm
- Forum: Other Cellular Automata
- Topic: Use Smoothiness to classify rules
- Replies: 132
- Views: 67084
Re: Use Smoothiness to classify rules
Golly already has a sort of "medium state" functionality like you're describing; it shows the background as non-blinking by inverting the whole universe at each time-step. Ehh I was talking about reversible rules that took 4 states to emulate and I assume the mentioned functionality is only for Qui...
- March 31st, 2018, 4:42 pm
- Forum: Other Cellular Automata
- Topic: Use Smoothiness to classify rules
- Replies: 132
- Views: 67084
Re: Use Smoothiness to classify rules
UPDATE: attached notebook The rule B3/S5 is somewhat less chaotic with a finite seed. The rule B0/S8 features spontaneous string generation/annihilation with a finite seed, and the seed itself turned out to be unbreakable. 1.png Most other rules are chaotic, especially B1 and B2 ones. Nothing in B4...
- March 31st, 2018, 8:21 am
- Forum: General Discussion
- Topic: Random connection to maths
- Replies: 7
- Views: 8527
Re: Random connection to maths
So excited that I dropped my jaw due to this paper by Cosma Shalizi [1]. accompanying blog Reference 1. Shalizi, C. R., Haslinger, R., Rouquier, J., Klinkner, K. L. & Moore, C. Automatic filters for the detection of coherent structure in spatiotemporal systems. 1–16 (2006). doi:10.1103/PhysRevE.73.0...
- March 31st, 2018, 4:15 am
- Forum: Other Cellular Automata
- Topic: Use Smoothiness to classify rules
- Replies: 132
- Views: 67084
Re: Use Smoothiness to classify rules
New thoughts: The whole thing may be impossible in principle. Consider a universal Turing machine living in some rule. Then, the scalar describing chaos/random/complex should be 0 if the Turing machine halts, and non-0 otherwise. But it is undecidable whether the Turing machine halts. Thus, the des...
- March 30th, 2018, 11:52 am
- Forum: Bugs & Errors
- Topic: Ruletable not interpreted correctly
- Replies: 4
- Views: 5311
Re: Ruletable not interpreted correctly
“patch” WoW. Thanks a lot! (I have a vague memory of having tripped here once.) Maybe some highlighting can be added in this help page like [!!WARNING!!!] Where the same variable appears more than once in a transition, it stands for the same state each time. For example, the transition in the examp...
- March 30th, 2018, 11:41 am
- Forum: Bugs & Errors
- Topic: Ruletable not interpreted correctly
- Replies: 4
- Views: 5311
Re: Ruletable not interpreted correctly
I was trying to emulate some 2nd-order rule on the following test pattern (for 1 step). But then there's no configuration like the one you mention, at the "edge of the lower-left patch" -- only in the middle of the lower-right and upper-right patches. Can you give a specific coordinate in the test ...
- March 30th, 2018, 10:50 am
- Forum: Bugs & Errors
- Topic: Ruletable not interpreted correctly
- Replies: 4
- Views: 5311
Ruletable not interpreted correctly
I was trying to emulate some 2nd-order rule on the following test pattern (for 1 step). x = 407, y = 250, rule = rev_b3aceijknqrys3aceijknqry2aceikn 228.3A$20.3A204.A3.A$19.A3.A203.A2.2A$19.A2.2A203.A.A.A$19.A.A.A203. 2A2.A$19.2A2.A203.A3.A$19.A3.A204.3A$20.3A3$228.2A$20.3A204.A.A$19.A 3.A205.A$19.A...
- March 29th, 2018, 6:04 pm
- Forum: Scripts
- Topic: Does anyone have a script for canonising isotropic rules?
- Replies: 9
- Views: 6995
Re: Does anyone have a script for canonising isotropic rules?
The 512-bit MAP string numbers for "S" are just the "B" index numbers plus 16 -- so for S7e, for example, the 512-bit string positions are 383,479,503,509: { "7e",367+16,463+16,487+16,493+16} Thank you for the tip on B->S, this would indicates the centre bit is placed at 2^4. Hence I would assume t...
- March 29th, 2018, 4:59 pm
- Forum: Scripts
- Topic: Does anyone have a script for canonising isotropic rules?
- Replies: 9
- Views: 6995
Re: Does anyone have a script for canonising isotropic rules?
Thank you for the explanation, rowett. I have tried to cut down the dependency of my script but a test set would definitely be helpful. The script is unfinished: 1. The canonlise() function is not fully implemented yet. Currently no minus sign is allowed. 2. The 102 configurations are yet to be proj...
- March 28th, 2018, 11:56 am
- Forum: General Discussion
- Topic: Random connection to maths
- Replies: 7
- Views: 8527
Re: Random connection to maths
The temperature model (and possibly the belief propagation system too, although I don't know how that works) could probably be approximated on the VN neighborhood using states 1,2,...,n to represent temperatures of 1/n,2/n,etc., for some n. Granted, you'd need a script to generate the necessary tra...
- March 27th, 2018, 8:45 pm
- Forum: LifeWiki Discussion
- Topic: LifeWiki Trusted Account Request Thread - Post requests here
- Replies: 791
- Views: 289635
Re: Massive spam attacks on the wiki (and forums?)
Intend to elaborate on De Bruijn graph at some point. May I be trusted please?
- March 27th, 2018, 2:54 pm
- Forum: Scripts
- Topic: Does anyone have a script for canonising isotropic rules?
- Replies: 9
- Views: 6995
Re: Does anyone have a script for canonising isotropic rules?
What is the canonical form?
- March 27th, 2018, 12:02 pm
- Forum: Other Cellular Automata
- Topic: Use Smoothiness to classify rules
- Replies: 132
- Views: 67084
Re: Use Smoothiness to classify rules
Hi guys, I am gonna give up characterising rulestrings by dynamics from random soups, given the biohazard example and my recent unfrutiful attempt. It seems make more sense to characterise the combination of (starting pattern + rulestring) rather than the rulestring itself. Although the notion of sm...
- March 27th, 2018, 11:40 am
- Forum: Scripts
- Topic: MAPper, a script to efficiently change MAP rules
- Replies: 9
- Views: 10260
Re: MAPper, a script to efficiently change MAP rules
WoW you guys are onto non-isotropic rules already!
- March 27th, 2018, 9:16 am
- Forum: Other Cellular Automata
- Topic: Thread For Your Unrecognised CA
- Replies: 3037
- Views: 1078908
Re: Thread For Your Unrecognised CA
"Return"
Code: Select all
x = 13, y = 49, rule = B3-ejy4jq5aek6a7c8/S1e2aik3-j4ej5iy6cen8:T256,256
10$7bo$6b3o$6b3o2$6b3o2$6b3o2$6b3o2$6b3o2$6b3o2$6b3o2$6b3o2$6b3o2$6b3o
2$6b3o2$6b3o2$6b3o2$6b3o2$6b3o2$7b2o$6bobo!
- March 25th, 2018, 11:57 pm
- Forum: Other Cellular Automata
- Topic: String
- Replies: 0
- Views: 2779
String
We know that vibration of strings creates particles xD. There is still quite a lot to explore near the precursor Precursor: B2ac3iq4aceknw5cijnry6ei7c/S2n3kn4ceknqrz5ceijry6cikn7e8 Notable rules nearby: B2acn3ijq4aeiknrw5-akq6ei7c8/S3kq4cejknqrz5ceijry6in7e very bumpy loops with gliders B2acn3ijq4ae...
- March 25th, 2018, 11:44 pm
- Forum: Other Cellular Automata
- Topic: Rules with interesting dynamics
- Replies: 964
- Views: 336412
Re: Rules with interesting dynamics
7. in the same vincity of 5 and 6 "Let me out!!!" x = 256, y = 256, rule = B01c2acek3acknq4aijqt5-ckq67/S1e2acn3akq4eijwyz5-ijq6eik78:T256,256 o2b4o4bobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobo bobobobobobobobobobobobobobobo4b7o2bobobo3bob10obo3bob2obobobobob25o3b obobobobobobobo...
- March 25th, 2018, 11:05 pm
- Forum: Scripts
- Topic: Golly scripts
- Replies: 315
- Views: 297808
Re: Golly scripts
The fixed "mutate.py" takes the current rulestring and flips a random hensel configuration. It depends on the messy collection "KBs.py" and please place them in the same folder. mutate.py ## Written by Feng (shouldsee.gem@gmail.com) March 2018. import golly import KBs import random # rulestr=golly.g...
- March 25th, 2018, 10:59 pm
- Forum: Other Cellular Automata
- Topic: Rules with interesting dynamics
- Replies: 964
- Views: 336412
Re: Rules with interesting dynamics
I was looking for rule with a Whitespace kind of growth but with a octagonal space filler. I started with one I found in the 'Quadratic Octagon Bloomers" rule thread and just tried random changes please explain Bernoulli() to me A nice discovery with nice story xD, congrats. Bernoulli distribution ...