Search found 603 matches

by PHPBB12345
Today, 12:30 am
Forum: Other Cellular Automata
Topic: Partitioned Cellular Automata
Replies: 94
Views: 7125

Re: Partitioned Cellular Automata

Lattice gas behavior: x = 256, y = 256, rule = 2PCA4,0,4,8,12,1,10,9,13,2,6,5,14,3,7,11,15:T256,256 HD2OIHFAM2OBMEA2DL.HGFMOIFCLKG2IGCBAJDJHGDABKHKDMDOEHNMDOLKAEAIMJFAFK H2BJCIONFNDKBJHJHJGEBCN2AK2HBOKH2CFBKNJL.CGFE.EC.HK2FEBDLCBJKHNKI2DAG 2BH.I2KCLDBC.LMAIM.KFLCOCMNEME2A.GDAOD.CBJIEL2AINOIMNO2JCGHB...
by PHPBB12345
Yesterday, 11:06 am
Forum: The Sandbox
Topic: Rule Table Thread
Replies: 13
Views: 4002

Re: Rule Table Thread

@RULE JVNWWE-BluePrint @TABLE n_states:26 neighborhood:Moore symmetries:rotate4 # S0: EMPTY (empty as usual) # S1: INERT (signal as usual) # S2: TAIL (tail end of all signals) # S3: WIRE (wire as usual) # S4: BLOCK (changes type of signal) # S5: ADD (signal that lengthens wire by one) # S6: DELETE ...
by PHPBB12345
Yesterday, 5:01 am
Forum: The Sandbox
Topic: Random posts
Replies: 3163
Views: 382650

Re: Random posts

muzik wrote:
October 12th, 2019, 7:18 pm
Alternating 1D rules throws up a seemingly unrelated error:

Code: Select all

 x = 1, y = 1, rule = W90|W150
o!
Expected result:
下载.png
下载.png (35.13 KiB) Viewed 71 times
by PHPBB12345
Yesterday, 4:03 am
Forum: The Sandbox
Topic: 16 paste modes
Replies: 0
Views: 52

16 paste modes

#C [[ NOSOURCE ]] x = 74, y = 221, rule = B/S012345678History 2D2.3D.3D2.D2.2D2.3D.5B.5A$D.D.D3.D3.D.D.D.D.D3.5B.5A$2D2.3D.3D.D.D. 2D2.3D.5B.5A$D.D.D3.D3.D.D.D.D.D3.5B.5A5.2D.D3.3D2.D2.2D$2D2.3D.D4.D 2.D.D.3D.5B.5A4.D3.D3.D3.D.D.D.D$39.D3.D3.3D.3D.2D$5.D2.3D.3D.3D.2D2. 5B.5B4.D3.D3.D3.D.D.D.D$4.D.D...
by PHPBB12345
October 12th, 2019, 7:14 pm
Forum: Website Discussion
Topic: Pattern viewer for forum threads
Replies: 1237
Views: 297369

Re: Pattern viewer for forum threads

new paste mode: DIFF x = 8, y = 3, rule = B3/S23 5b3o$5b3o$5b3o! [[ GRID ]] [[ RLE glider o$obo$oo! ]] #C Paste in each mode on dead cells [[ PASTEMODE DIFF ]] [[ LABEL 1 0 16 "DIFF" ]] [[ PASTE glider 0 0 ]] #C Paste in each mode on alive cells [[ PASTEMODE DIFF ]] [[ LABEL 6 0 16 "DIFF" ]] [[ PAST...
by PHPBB12345
October 12th, 2019, 10:43 am
Forum: The Sandbox
Topic: PCA color/icon set
Replies: 0
Views: 42

PCA color/icon set

@RULE PCA-Shared @COLORS 0 0 0 0 1 255 0 0 2 0 255 0 3 128 128 0 4 16 16 255 5 128 0 128 6 0 128 128 7 96 96 96 8 255 255 0 9 255 128 0 10 128 255 0 11 170 170 0 12 144 144 144 13 170 85 85 14 85 128 43 15 240 240 240 @ICONS XPM /* width height num_colors chars_per_pixel */ "31 465 2 1" /* colors *...
by PHPBB12345
October 12th, 2019, 7:33 am
Forum: Other Cellular Automata
Topic: Partitioned Cellular Automata
Replies: 94
Views: 7125

Re: Partitioned Cellular Automata

PASTET for PCA usage:
x = 3, y = 3, rule = PCA_1
#C [[ RLE input H.H! ]]
#C [[ PASTET EVERY 32 ]]
#C [[ PASTE input -32 0 ]]
.IC$IOF$LF!
x = 3, y = 3, rule = PCA_1
#C [[ RLE input A2$A! ]]
#C [[ PASTET EVERY 32 ]]
#C [[ PASTE input 0 -32 ]]
.IC$IOF$LF!
by PHPBB12345
October 12th, 2019, 3:13 am
Forum: Website Discussion
Topic: Pattern viewer for forum threads
Replies: 1237
Views: 297369

Re: Pattern viewer for forum threads

My suggestion: LifeViewer supports second-order cellular automata (e.g. ReversibleLife)
by PHPBB12345
October 12th, 2019, 2:18 am
Forum: The Sandbox
Topic: RLE copy/paste thread - PHPBB12345
Replies: 69
Views: 26648

Re: RLE copy/paste thread - PHPBB12345

x = 1, y = 1, rule = 2PCA4,0,4,8,12,1,5,9,13,2,6,10,14,3,7,11,15 ! x = 1, y = 1, rule = 2PCA4,0,4,8,12,1,10,9,13,2,6,5,14,3,7,11,15 ! x = 23, y = 23, rule = PCA_1 10.IKC$10.LNF$8.IC3.IC$8.MG.J.MG$8.LF3.LF$10.IKC$10.LNF2$2.IKC6.A6.IK C$2.LNF13.LNF$IC3.IC3.IKC3.IC3.IC$MG.E.MG.H.MOG.B.MG.E.MG$LF3.LF3....
by PHPBB12345
October 4th, 2019, 8:01 pm
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 974
Views: 514018

Re: Oscillator Discussion Thread

Failed P226: x = 37, y = 58, rule = LifeHistory 28.A$26.3A$18.2A5.A$7.2A7.3A.A4.2A$6.B2AB5.A4.A2.4B$7.2B7.3A.A.2AB$2. B3.2B10.A.A2BAB$.2AB.4B10.2B2AB$.2A8B8.4B$2.B.B2A6B2.2B2.4B$5.2A15BD$ 5.17BDBD$.21B3D2B$.23BD3B2.2A.A$2A28BA.2A$2A14B.12B$.B.11B4.5B2A4B$3. 10B5.5B2A3B$4.12B2.10B$3.14B.9B$4.13B.9B$4...
by PHPBB12345
October 4th, 2019, 7:49 pm
Forum: The Sandbox
Topic: RLE copy/paste thread - PHPBB12345
Replies: 69
Views: 26648

Re: RLE copy/paste thread - PHPBB12345

146P98: x = 46, y = 46, rule = B3/S23 39bo$13b2o22b3o$14bo14b2o5bo$13bo13b3obo5bo$13b2o11bo4bo2bo2bo$27b3obo bo$2o27bob2obo$bo$bobo$2b2o$16b2o$5b2o9b2o$5bobo$7bo25bo7b2obo$3b4o26b obo5bob2o$2bo30b3o$2b2ob2o$3bobo$3bobo$4bo7$41bo$40bobo$40bobo$39b2ob 2o$10b3o30bo$b2obo5bobo26b4o$bob2o7bo25bo$38bobo$2...
by PHPBB12345
October 4th, 2019, 4:17 am
Forum: The Sandbox
Topic: Rule Table Thread
Replies: 13
Views: 4002

Re: Rule Table Thread

@RULE WWEJ2SetClear @TABLE # States: # 0: BACKGROUND # 1: HEAD # 2: TAIL # 3: WIRE # # 4: FORWARD head # 5: BACKWARD head # 6: LEFT head # 7: RIGHT head # 8: WRITE head # 9: READ head # # 10: TEMP_SET state # 11: ERASE state # 12: TEMP_CLEAR state n_states:13 neighborhood:Moore symmetries:rotate4 #...
by PHPBB12345
October 4th, 2019, 1:55 am
Forum: The Sandbox
Topic: Testing Grounds
Replies: 255
Views: 74097

Re: Testing Grounds

x = 12, y = 16, rule = none #C [[ VIEWONLY ]] #C [[ COLOR 1 255 0 0 ]] #C [[ COLOR 2 128 64 0 ]] #C [[ COLOR 3 255 192 128 ]] #C [[ COLOR 4 0 0 0 ]] #C [[ COLOR 5 0 0 255 ]] #C [[ COLOR 6 255 255 0 ]] #C [[ COLOR 7 255 255 255 ]] 3.5A$2.9A$2.3B2CDC$.BCB3CD3C$.BC2B3CD3C$.2B4C4D$3.7C$2.2AE3A$.3AE2AE ...
by PHPBB12345
October 3rd, 2019, 2:04 am
Forum: The Sandbox
Topic: Random posts
Replies: 3163
Views: 382650

Re: Random posts

x = 12, y = 16, rule = none #C [[ VIEWONLY ]] #C [[ COLOR 1 255 0 0 ]] #C [[ COLOR 2 128 64 0 ]] #C [[ COLOR 3 255 192 128 ]] #C [[ COLOR 4 0 0 0 ]] #C [[ COLOR 5 0 0 255 ]] #C [[ COLOR 6 255 255 0 ]] #C [[ COLOR 7 255 255 255 ]] 3.5A$2.9A$2.3B2CDC$.BCB3CD3C$.BC2B3CD3C$.2B4C4D$3.7C$2.2AE3A$.3AE2AE ...
by PHPBB12345
October 1st, 2019, 9:21 pm
Forum: Patterns
Topic: Synthesising Oscillators
Replies: 922
Views: 718066

Re: Synthesising Oscillators

Code: Select all

x = 45, y = 33, rule = B3/S23
24bo$22bobo$23b2o2$30bobo$31b2o$18b2o11bo$19bo$19bobo3b2o$20b2o3b2o2$
5bo$6b2o28b2o3b2o$5b2o29b2o3bobo$43bo$14bo16bo11b2o$12bobo15b2o$2o11b
2o15bobo$bo$bobo3b2o29b2o$2b2o3b2o29bobo$38bo2$18b2o3b2o$18b2o3bobo$
25bo$12b2o11b2o$12bobo$12bo2$20b2o$19b2o$21bo!
by PHPBB12345
September 25th, 2019, 10:32 pm
Forum: The Sandbox
Topic: Random posts
Replies: 3163
Views: 382650

Re: Random posts

by PHPBB12345
September 25th, 2019, 9:13 am
Forum: The Sandbox
Topic: Random posts
Replies: 3163
Views: 382650

Re: Random posts

#C [[ VIEWONLY ]] x = 167, y = 42, rule = B/S012345678 49b3o32bo3bo32b3o$48bobobo32bobo32bobobo$167o$48bobobo32b3o32bobobo$ 49b3o32bobobo32b3o$50bo35bo35bo$43b3o4bo27bo3bo3bo28b3o4bo$42bobobo3bo 28bobo4bo27bobobo3bo$167o$42bobobo3bo28b3o4bo27bobobo3bo$43b3o4bo27bob obo3bo28b3o4bo$20b19o5bo5bo5b19o5...
by PHPBB12345
September 24th, 2019, 8:48 pm
Forum: Other Cellular Automata
Topic: Rule request thread
Replies: 494
Views: 173281

Re: Rule request thread

@RULE Rule37R @TABLE n_states:5 neighborhood:Moore symmetries:none # C,N,NE,E,SE,S,SW,W,NW,C' # 1 = prev = off, curr = off # 2 = prev = off, curr = on # 3 = prev = on, curr = off # 4 = prev = on, curr = on var al = {1,3} var ar = {1,3} var bl = {2,4} var br = {2,4} var xa = {0,1,2,3,4} var xb = xa ...
by PHPBB12345
September 18th, 2019, 10:59 am
Forum: The Sandbox
Topic: Random posts
Replies: 3163
Views: 382650

Re: Random posts

PspExitThread -> KeTerminateThread -> KiSwapThread -> KiSwapContext -> KiSwapContextInternal -> KiSwapContextEntry -> KiSwitchThreads (changes stack pointer) -> KiSwapContext -> KiSwapThread -> Scheduled Thread
by PHPBB12345
September 16th, 2019, 10:27 am
Forum: The Sandbox
Topic: Random posts
Replies: 3163
Views: 382650

Super mario maker related video

Code: Select all

https://www.bilibili.com/video/av60060832
https://www.bilibili.com/video/av62211045
https://www.bilibili.com/video/av65332087
https://www.bilibili.com/video/av67697381
by PHPBB12345
September 15th, 2019, 12:58 am
Forum: Other Cellular Automata
Topic: Margolus-neighborhood rules
Replies: 27
Views: 2104

Re: Margolus-neighborhood rules

Radioactive atom: x = 20, y = 20, rule = M15,14,13,3,11,5,6,1,7,9,10,2,12,4,8,0 ob2obo3bobo2b2o2bo$4bobob2obo2b5o$bo5b2obo$b2ob2o2bo3b3o3bo$2o2b2ob4o 3bo2b2o$b2ob2ob2o5bob4o$bob2o3b3o2bo2b2o$b2o2b3o3bobobobo$5ob2obobo3bo bobo$obobobo4bob2ob2obo$4b2o2bob5o2b2o$2b4o3bob6o2bo$3b2o3bob4ob2obo$ 4bob2ob3o...
by PHPBB12345
September 13th, 2019, 9:21 am
Forum: Other Cellular Automata
Topic: Margolus-neighborhood rules
Replies: 27
Views: 2104

Re: Margolus-neighborhood rules

What's the margolus equivalent of this rule? x = 1000, y = 8, rule = B3i/S2i5i8:T1000,0 1000o2$bobo7bo2bob2obob2o3b3o2bo2bo7b2o2b2ob8o2bo3bob2obobob2ob4o2b2o 2bob3ob3o8bo2bob3o2b4o2b2ob4o3b4o3bobob6o2bobo3b3ob2ob2o6b2obobobo3bob ob3o2b4o3b2o2b7ob2o2b2o2b5o2b2ob2ob2obo3b2obo2b4ob3o2b3obobobob4ob3ob ...
by PHPBB12345
September 13th, 2019, 9:14 am
Forum: Other Cellular Automata
Topic: Margolus-neighborhood rules
Replies: 27
Views: 2104

Re: Margolus-neighborhood rules

Code: Select all

x = 9, y = 13, rule = M15,0,0,15,0,15,0,0,0,0,15,0,15,0,0,0
$b2o4b2o$b2o4b2o$b2o4b2o$b2o4b2o$7b2o$7b2o$7b2o$7b2o$b4o$b4o$b4o$b4o!