Search found 163 matches
- December 2nd, 2015, 4:49 pm
- Forum: The Sandbox
- Topic: How Your Username Evolves
- Replies: 209
- Views: 119463
Re: How Your Username Evolves
Here's the evolution of "LIFEVIEWER": x = 59, y = 7, rule = B3/S23 o5b5ob5ob5obo3bob5ob5obobobob5ob4o$o7bo3bo5bo5bo3bo3bo3bo5bobobobo5bo 3bo$o7bo3bo5bo5bo3bo3bo3bo5bobobobo5bo3bo$o7bo3b3o3b3o3bo3bo3bo3b3o3bo bobob3o3b4o$o7bo3bo5bo5bo3bo3bo3bo5bobobobo5bo3bo$o7bo3bo5bo6bobo4bo3b o5bobobobo5bo3bo$5ob...
- December 2nd, 2015, 8:18 am
- Forum: Other Cellular Automata
- Topic: Cool rules with one known glider
- Replies: 12
- Views: 6839
Re: Cool rules with one known glider
Those are fine too.Saka wrote: What about customrule tables?
- December 1st, 2015, 5:58 pm
- Forum: Other Cellular Automata
- Topic: Thread for Your Accidental Discoveries that Aren't in CGOL
- Replies: 882
- Views: 547388
Re: Thread for Your Accidental Discoveries that Aren't in CGOL
@RULE rgun @TABLE n_states:2 neighborhood:Moore symmetries:rotate4reflect 0,1,1,1,0,0,0,0,0,1 0,1,1,0,1,0,0,0,0,1 0,1,1,0,0,1,0,0,0,1 0,1,1,0,0,0,1,0,0,1 0,1,1,0,0,0,0,1,0,1 0,1,1,0,0,0,0,0,1,1 0,1,0,1,0,1,0,0,0,1 0,1,0,1,0,0,1,0,0,1 0,1,0,0,1,0,1,0,0,1 0,0,1,0,1,0,1,0,0,1 0,1,1,0,0,1,0,0,1,1 1,0,0...
- December 1st, 2015, 4:30 pm
- Forum: Other Cellular Automata
- Topic: Cool rules with one known glider
- Replies: 12
- Views: 6839
Re: Cool rules with one known glider
@danieldb: Apologies for the off topic post in this thread. I would like to ask though what you hope this thread to be about. Do you have any criteria for what is a 'cool' rule? Is it just interesting to have a rule where gliders are known to exist but only one happens to be known? I ask because I'...
- November 30th, 2015, 6:28 pm
- Forum: Patterns
- Topic: Soup search results
- Replies: 2589
- Views: 1895436
Re: Soup search results
This 30-celler (http://catagolue.appspot.com/object/xs30_39e0u156zc97079c/b3s23): x = 8, y = 9, rule = B3/S23 2o3b2o$obobo2bo$2bobob2o$b2obo$4bo$b2ob2o$2bobo$obobobo$2o3b2o! Has 3 natural appearences (1 of which is from me), all of which use this predecessor: x = 13, y = 9, rule = B3/S23 5b2o3b2o$4b...
- November 29th, 2015, 10:22 pm
- Forum: Patterns
- Topic: Soup search results
- Replies: 2589
- Views: 1895436
Re: Soup search results
If you change it from "25%/75%" to "25%25/75%25", it works.gameoflifeboy wrote: 25% and 75% never worked, because of the percent sign in the URL.
- November 29th, 2015, 6:29 pm
- Forum: The Sandbox
- Topic: Gustavo Ramos Rehermann's patterns
- Replies: 980
- Views: 538112
Re: Gustavo Ramos Rehermann's patterns
24, which is bigger than 14.Gustavo6046 wrote:For consideration how many cells?danieldb wrote:up to a certain number of cells
Oh and can it have some catalysis?
- November 29th, 2015, 6:22 pm
- Forum: Patterns
- Topic: Oscillator seed collection
- Replies: 2
- Views: 8016
Re: Oscillator seed collection
Are cleanups needed?I'm willing to work on it.
- November 29th, 2015, 5:25 pm
- Forum: Patterns
- Topic: Soup search results
- Replies: 2589
- Views: 1895436
Re: Soup search results
Also, why are some soup types (8x32, 25%, 75%, 25pct, 75pct, etc.) not appear in the symmetry select?
- November 29th, 2015, 5:11 pm
- Forum: Patterns
- Topic: Soup search results
- Replies: 2589
- Views: 1895436
Re: Soup search results
But why isn't it on my profile? Not all still lifes are credited as discoveries; there's simply too many. There is significant overlap between those population counts where most still lifes haven't been found yet (higher) and those where new discoveries are commonplace (generally lower). Put anothe...
- November 29th, 2015, 4:45 pm
- Forum: Patterns
- Topic: Soup search results
- Replies: 2589
- Views: 1895436
- November 29th, 2015, 4:43 pm
- Forum: Other Cellular Automata
- Topic: Crawl
- Replies: 10
- Views: 5860
Re: Crawl
Not to be rude, but I think it might be better if you make a thread called "My Rules" or something like that instead of making an individual thread for each rule. Or maybe a rule thread? Because I posted one on the "Life-like rules" variant and nobody even looked at my post Yes, that's what I meant...
- November 29th, 2015, 3:38 pm
- Forum: Patterns
- Topic: Soup search results
- Replies: 2589
- Views: 1895436
- November 29th, 2015, 3:31 pm
- Forum: Other Cellular Automata
- Topic: Crawl
- Replies: 10
- Views: 5860
Re: Crawl
3 Ts= 1 T flipped 90 degrees:
Code: Select all
x = 14, y = 11, rule = crawl
o10bo$2o9b3o$o10bo6$5b3o$5b3o$6bo!
- November 29th, 2015, 1:54 pm
- Forum: Other Cellular Automata
- Topic: Crawl
- Replies: 10
- Views: 5860
Re: Crawl
Or maybe a rule thread? Because I posted one on the "Life-like rules" variant and nobody even looked at my postBillabob wrote:Not to be rude, but I think it might be better if you make a thread called "My Rules" or something like that instead of making an individual thread for each rule.
- November 29th, 2015, 11:13 am
- Forum: Other Cellular Automata
- Topic: Crawl
- Replies: 10
- Views: 5860
Re: Crawl
One-time T reflector: x = 10, y = 5, rule = crawl b2o$obo$bob2o4bo$2bobo3b2o$3bo5bo! Double T eater: x = 7, y = 6, rule = crawl 3ob3o$bo3bo3$2o3b2o$2o3b2o! Tub fuse: x = 34, y = 3, rule = crawl bo3bo3bo3bo3bo3bo3bo3bo3bo$obobobobobobobobobobobobobobobob2o$bo3bo3bo 3bo3bo3bo3bo3bo3bo! Glider-T conver...
- November 29th, 2015, 11:12 am
- Forum: The Sandbox
- Topic: Gustavo Ramos Rehermann's patterns
- Replies: 980
- Views: 538112
Re: Gustavo Ramos Rehermann's patterns
Yes. All still lifes up to a certain number of cells have been discovered.Gustavo6046 wrote:This still life is known?Code: Select all
x = 9, y = 4, rule = LifeHistory 4.2A$2A2.A.A.A$A.A.A2.2A$3.2A!
- November 29th, 2015, 10:49 am
- Forum: Other Cellular Automata
- Topic: Crawl
- Replies: 10
- Views: 5860
Crawl
@RULE crawl @TABLE n_states:2 neighborhood:Moore symmetries:rotate4reflect 0,1,1,1,0,0,0,0,0,1 0,1,1,0,1,0,0,0,0,1 0,1,1,0,0,1,0,0,0,1 0,1,1,0,0,0,1,0,0,1 0,1,1,0,0,0,0,1,0,1 0,1,1,0,0,0,0,0,1,1 0,1,0,1,0,1,0,0,0,1 0,1,0,1,0,0,1,0,0,1 0,1,0,0,1,0,1,0,0,1 0,0,1,0,1,0,1,0,0,1 1,0,0,0,0,0,0,0,0,0 1,1,...
- November 29th, 2015, 12:25 am
- Forum: General Discussion
- Topic: apgsearch v2.2
- Replies: 342
- Views: 265456
Re: apgsearch v2.2
Ctfl+C then Alt+F4. Also happy birthdaySaka wrote:Is there a way to "stop/quit" apgnano?
- November 28th, 2015, 11:37 pm
- Forum: Other Cellular Automata
- Topic: Tosc
- Replies: 43
- Views: 21336
Re: Tosc
Most of that stuff was already discovered, except the boat deleting reaction.
- November 28th, 2015, 10:05 pm
- Forum: Other Cellular Automata
- Topic: Maze2
- Replies: 1
- Views: 1929
Re: Maze2
Possible wickstretcher: x = 7, y = 13, rule = maze2 3bo$2b3o$bobobo$bo3bo$2o3b2o$3bo$7o$o5bo$7o$2o3b2o$b2ob2o$b2ob2o$3bo! P3: x = 11, y = 14, rule = maze2 4bobo$4b3o2$4b3o$3bobobo$3bo3bo$2obo3bob2o$2obo3bob2o$3bo3bo$3bobobo$ 4b3o2$4b3o$4bobo! P9: x = 17, y = 17, rule = maze2 7bobo$7b3o2$7b3o$6bo3bo$...
- November 28th, 2015, 9:30 pm
- Forum: Other Cellular Automata
- Topic: Maze2
- Replies: 1
- Views: 1929
Maze2
@RULE maze2 @TABLE n_states:2 neighborhood:Moore symmetries:rotate4reflect 0,1,1,1,0,0,0,0,0,1 0,1,1,0,1,0,0,0,0,1 0,1,1,0,0,1,0,0,0,1 0,1,1,0,0,0,1,0,0,1 0,1,1,0,0,0,0,1,0,1 0,1,1,0,0,0,0,0,1,1 0,1,0,1,0,1,0,0,0,1 0,1,0,1,0,0,1,0,0,1 0,1,0,0,1,0,1,0,0,1 0,0,1,0,1,0,1,0,0,1 1,0,0,0,0,0,0,0,0,0 1,1,...
- November 28th, 2015, 8:18 pm
- Forum: Other Cellular Automata
- Topic: Tosc
- Replies: 43
- Views: 21336
Re: Tosc
P19s turn 2 loaves into small spark coil: x = 8, y = 25, rule = tosc2 o2bo$o2bo$o2bo6$5b2o$4bo2bo$4bobo$5bo2$5bo$4bobo$4bo2bo$5b2o6$o2bo$o2b o$o2bo! Almost queen bee appears around gen 100: x = 8, y = 14, rule = tosc2 6b2o$6b2o2$4b4o$4bo2bo$5b2o6$o2bo$o2bo$o2bo! Block+Glider=Block+Glider: x = 4, y =...
- November 28th, 2015, 8:18 pm
- Forum: Patterns
- Topic: Soup search results
- Replies: 2589
- Views: 1895436
Re: Soup search results
Why did it get classified as pathological? What is the largest period that can be recognized by linearlyse()? The whole hex notation for linear growth is confsing, maybe you should use timestamps instead? The current notation has the advantage that a linear growth pattern always gets the same apgco...
- November 28th, 2015, 4:59 pm
- Forum: Other Cellular Automata
- Topic: Tosc
- Replies: 43
- Views: 21336
Re: Tosc
Revisiting this rule: 16c/50 pattern that crawls through blinkers: x = 67, y = 105, rule = tosc2 4b3o5b3o5b3o5b3o5b3o5b3o5b3o5b3o4$3o5b3o5b3o5b3o5b3o5b3o5b3o5b3o5b3o4$ 4b3o5b3o5b3o5b3o5b3o5b3o5b3o5b3o4$3o5b3o5b3o5b3o5b3o5b3o5b3o5b3o5b3o4$ 4b3o5b3o5b3o5b3o5b3o5b3o5b3o5b3o4$3o5b3o5b3o5b3o5b3o5b3o5b3o5...