Search found 372 matches
- October 5th, 2019, 9:25 pm
- Forum: Website Discussion
- Topic: Like button in forum request
- Replies: 83
- Views: 50013
Re: Like button in forum request
Im on / have been on multiple forums with only a like button and everything works / worked fine. Seriously. On Facebook and Instagram and anything else people might kneejerk-think of when they hear the term "like button", liking is a primary, core function of the application, so it follows naturall...
- February 5th, 2019, 4:32 pm
- Forum: Other Cellular Automata
- Topic: OCA Discovery of the Year 2018 competition: Voting
- Replies: 20
- Views: 8401
Re: OCA Discovery of the Year 2018 competition: Voting
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- January 16th, 2019, 8:12 pm
- Forum: Website Discussion
- Topic: Can admins change names?
- Replies: 7
- Views: 8471
Re: Can admins change names?
If this *can* be done, could you perhaps go for a name that's separate from your real-life identity? That way you won't have to change it again if you start going by another name later on. EDIT, to clarify: I'm specifically talking about separation of personal matters from one's forum persona. My ow...
- January 14th, 2019, 10:26 pm
- Forum: The Sandbox
- Topic: Languages
- Replies: 16
- Views: 6299
Re: Languages
On the original topic,
لعبة الحياة (لكونواي)
/ˈluʕ.ba.tu‿l.ħa.ˈjaːt/ or lebanese /ˈle̞ʕ.be̞t‿l.ħa.ˈje̞ːt/, and at the end optionally li-conway ("belonging to Conway")
"glider" is translated as "hang-glider", amusingly
لعبة الحياة (لكونواي)
/ˈluʕ.ba.tu‿l.ħa.ˈjaːt/ or lebanese /ˈle̞ʕ.be̞t‿l.ħa.ˈje̞ːt/, and at the end optionally li-conway ("belonging to Conway")
"glider" is translated as "hang-glider", amusingly
- January 8th, 2019, 11:57 pm
- Forum: Patterns
- Topic: Pattern of the Year 2018 competition: Voting
- Replies: 57
- Views: 46366
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- January 4th, 2019, 2:14 pm
- Forum: General Discussion
- Topic: Golly suggestions
- Replies: 425
- Views: 204924
Re: Golly suggestions
Additionally, a very-long-term request: could some way perhaps be implemented to hook into rule-generator scripts, such as the bundled one that generates Langton's Ant ruletables, directly from the Set Rule... dialog? In the Discord I've made it so that the server bot, Caterer, accepts a rulestring...
- December 21st, 2018, 1:59 pm
- Forum: General Discussion
- Topic: Apgsearch GUI?
- Replies: 7
- Views: 7707
Re: Apgsearch GUI?
Oh, thing is it's not actually a command-line program -- apgsearch v1 is a Golly script, so Golly makes those imports available when you run apgsearch with it. I'm not sure in any case whether testitemqlstudop was asking about a GUI for the v1 Python script or for the current (mostly-)C++ iteration ...
- November 20th, 2018, 2:47 am
- Forum: General Discussion
- Topic: Golly suggestions
- Replies: 425
- Views: 204924
Re: Golly suggestions
Of course! That's the obvious solution. However, as far as I can tell, (I don't quite understand everything in ruletable_algo.cpp but it seems on a rough level) Golly does not do that currently -- which is why I said that "LtL permutational symmetry will have to be cleverer" . Seconding the request ...
- November 13th, 2018, 3:05 am
- Forum: General Discussion
- Topic: Golly suggestions
- Replies: 425
- Views: 204924
Re: Golly suggestions
Plugging: Nutshell , which is usable if you're able to install Python 3.6 or higher, has that feature. It's a somewhat-clunky operation in the back end, though. I do it by expanding transitions into "symmetries: none" and then recompressing into Golly's most-expressive symmetry type encompassing of ...
- November 12th, 2018, 4:09 pm
- Forum: Other Cellular Automata
- Topic: Snowflakes (B2ci3ai4c8/S02ae3eijkq4iz5ar6i7e)
- Replies: 470
- Views: 202411
Re: Snowflakes (B2ci3ai4c8/S02ae3eijkq4iz5ar6i7e)
Do you think I have the time to read all 18 pages + a few websites? An oddly self-centered response. It's basic courtesy to become familiar with a thread's topic before posting something new to it, and, adding on to danny's response, there's a level of common sense in play as well: any rule with th...
- November 11th, 2018, 10:12 pm
- Forum: General Discussion
- Topic: Golly suggestions
- Replies: 425
- Views: 204924
Re: Golly suggestions
If you're talking about flattening a range-2 neighborhood into a one-dimensional transition, as is done currently with range 1, then of course we could do it that way (although I'd hope that the center cell would be 0 rather than 13, because the input cellstate shouldn't be in the middle). Half of t...
- November 11th, 2018, 4:17 pm
- Forum: General Discussion
- Topic: Golly suggestions
- Replies: 425
- Views: 204924
Re: Golly suggestions
Please add LTL rule tables in Golly 3.3! Or 3.4. It would be a nice thing to have, but I don't think a "please" is going to cancel out the proposal's difficulty. Do you have any ideas yourself regarding how LtL ruletables should be implemented? The larger the neighborhood, the more inviable the cur...
- November 10th, 2018, 12:25 pm
- Forum: General Discussion
- Topic: Thread for basic questions
- Replies: 4820
- Views: 1238514
Re: Thread for basic questions
It's come up a few times since. Last year, David Bell posted a Snark-enhanced redo of the old osc: viewtopic.php?f=2&t=1437&p=52309#p52303
- November 2nd, 2018, 9:51 pm
- Forum: General Discussion
- Topic: Re: Truth of this world and the end of humanity fg
- Replies: 12
- Views: 8451
Re: Truth of this world and the end of humanity fg
Yeah, the Internet is moderated by Yeerks and they've really been going nuts on censorship these days.
That's why this post is going to get removed. No other explanation.
[edit: context]
That's why this post is going to get removed. No other explanation.
[edit: context]
- October 23rd, 2018, 9:51 pm
- Forum: General Discussion
- Topic: Nutshell
- Replies: 13
- Views: 20383
Re: Nutshell
A small, belated update: Nutshell’s mostly stable + usable now. Some features worth highlighting: Constants: The @NUTSHELL segment, Nutshell’s analogue to @RULE, provides a syntax for declaring “constants” (names that refer to a single cellstate) alongside a description of some particular state. The...
- October 18th, 2018, 11:24 pm
- Forum: The Sandbox
- Topic: Birthdays
- Replies: 725
- Views: 242370
Re: Birthdays
Thanks!!
- October 13th, 2018, 6:36 pm
- Forum: Scripts
- Topic: Golly scripts
- Replies: 318
- Views: 299562
Re: Golly scripts
Not sure if it's been done already, but here's a Lua thing to match a 3x3 selection to its Hensel-notation representation. Should come in handy when twiddling with a rule's individual r4r transitions. match-napkin.lua local g = golly() local hashes = { [31415962] = "0 (birth)", [530404524] = "0 (sur...
- October 8th, 2018, 1:51 am
- Forum: General Discussion
- Topic: Thread for basic questions
- Replies: 4820
- Views: 1238514
Re: Thread for basic questions
Life has precedent. I think that's about it, really: it was the first CA simple enough to (with some help from Martin Gardner et al) introduce the concept to the masses, which resulted in more foundational work being done on it, and from then on it's just been a positive-feedback loop of people bein...
- September 24th, 2018, 8:48 pm
- Forum: General Discussion
- Topic: Thread for basic questions
- Replies: 4820
- Views: 1238514
Re: Thread for basic questions
Hello, and welcome! What you've found is the pulsar -- definitely a beautiful oscillator. If you want to share patterns more-easily in the future, by the way, Golly happens to make it really simple: look toward the top of the screen and you'll notice the row of buttons that contains a pencil icon, a...
- September 22nd, 2018, 6:47 pm
- Forum: Other Cellular Automata
- Topic: Energetic
- Replies: 98
- Views: 50318
Re: Rule request thread
These photons can be eaten by anything resilient to the addition of a single cell, such as a table. That, in addition to the above red/green glider/block reaction and one* of Life's dot-spark-to-X converters, should allow for an indirect diag-photon reflector that's a lot smaller than this first att...
- August 14th, 2018, 6:46 pm
- Forum: Other Cellular Automata
- Topic: "Extended" Generations rules
- Replies: 14
- Views: 10439
Re: "Extended" Generations rules
A belated "nice" to AForAmpere and wildmyron re those rules :D Here's something perhaps interesting to go down: this rule posted by DigitalCross (xanman12321) is the first I've seen that doesn't completely explode when given more than 2–3 initial active states, which I suppose mostly comes down to i...
- August 8th, 2018, 8:12 pm
- Forum: Other Cellular Automata
- Topic: Esolangs as Rule Tables
- Replies: 10
- Views: 8749
Re: Esolangs as Rule Tables
Finished brainfuck. Data is stored in unary & everything is non-wrapping and of course unbounded. @RULE bf ******************************** **** COMPILED FROM NUTSHELL **** **** v0.6.0a **** ******************************** Brainfuck. 1: + 2: - 3: ] 4: [ 5: < 6: > 7: . 8: , 9: Plain pointer 10: Poin...
- August 2nd, 2018, 3:23 am
- Forum: Other Cellular Automata
- Topic: "Extended" Generations rules
- Replies: 14
- Views: 10439
Re: "Extended" Generations rules
I had not! I suppose that's more-literally an extension to than a generalization of Generations as this thread's topic is, but it does seem fair to me to apply the term "extended" to both. Thanks for bringing it up.
- August 1st, 2018, 4:22 pm
- Forum: Other Cellular Automata
- Topic: "Extended" Generations rules
- Replies: 14
- Views: 10439
Re: "Extended" Generations rules
Now... the only issue is that, though this is a pretty vast rulespace comprising multiple distinct "kinds" of rules, we just haven't found many interesting ones that aren't basically-or-actually normal Generations rules. The only unique-seeming rules I can say I've come across are /2e3-an/2-15-10-2,...
- August 1st, 2018, 4:22 pm
- Forum: Other Cellular Automata
- Topic: "Extended" Generations rules
- Replies: 14
- Views: 10439
"Extended" Generations rules
Under normal Generations (standard notation S/B/C , a.k.a. survival/birth/ "C(?)"), cells are productive or "active" for just one generation, then dormant or "inactive" (and irreversibly so) for C-2 generations until death. This extension to the concept (conceived on the Discord server by users Digi...