Search found 1942 matches

by A for awesome
December 3rd, 2019, 6:42 pm
Forum: The Sandbox
Topic: Absolutely Useless Patterns Not Worthy Of Patterns Thread
Replies: 547
Views: 124457

Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread

3G synth of a 2G salvo: x = 8, y = 19, rule = B3/S23 2bo$obo$b2o9$6bo$7bo$5b3o3$5b2o$6b2o$5bo! EDIT: Everything synthesize-patt.py could find: x = 72, y = 84, rule = B3/S23 70bo$5bo17bo45bo$6b2o14bo46b3o$5b2o15b3o2$21bo$4bo15b2o3b2o$3bo16bobo 2bobo$3b3o19bo$57bo$56bo$obo53b3o$b2o$bo$57b2o$56b2o$58bo...
by A for awesome
December 2nd, 2019, 7:19 pm
Forum: Other Cellular Automata
Topic: Fuzey (B2-ae3aej4ez/S03ac4aikqryz78)
Replies: 14
Views: 544

Re: Fuzey (B2-ae3aej4ez/S03ac4aikqryz78)

Reduced to 16 engines trivially: x = 76, y = 22, rule = B2-ae3aej4ez/S03ac4aikqryz78 13bo15bo15bo15bo$5bobo4b3o6bobo4b3o6bobo4b3o6bobo4b3o6bobo$13bo15bo15b o15bo$7bo6bobobo4bo6bobobo4bo6bobobo4bo6bobobo4bo$2bo$17bo15bo15bo15bo $2bobo15bo15bo15bo15bo6bo2$o2$71bo$10bobo15bobo15bobo15bobo$4bo$12bo5b ob...
by A for awesome
November 25th, 2019, 5:09 pm
Forum: The Sandbox
Topic: Thread for your Trolls
Replies: 13
Views: 900

Re: Thread for your Trolls

Fake p54: x = 21, y = 36, rule = B3/S23 5b2o5b2o$5bo7bo$7bo3bo$3b4obobob4o$3bo2bobobobo2bo$7bo3bo2$19b2o$18bob o$18bo$8b3o6b2o$8bo2bo$9b2o6b2o$18bo$17bo$18b3o$20bo$6bo7bo$6bo7bo$o$ 3o$3bo$2bo$2b2o6b2o$9bo2bo$2b2o6b3o$2bo$obo$2o2$9bo3bo$5bo2bobobobo2bo $5b4obobob4o$9bo3bo$7bo7bo$7b2o5b2o! #C [[ THEME...
by A for awesome
November 24th, 2019, 3:40 pm
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 1188
Views: 542921

Re: Oscillator Discussion Thread

p23: x = 26, y = 33, rule = B3/S23 16b2o$16bo$17bo$14b4o$5b2o7bo$5bo11b3o$2b2obo11bo2bob2o$o2bob2o3bo3bo 4b2obo2bo$2obo5b2o2bobo6bob2o$3bo5bo5bo6bo$3b2o7b3o6b2o$7b3o3$9bobo$9b 2o3b3o$14b3o$9b2o$9b2o3$11bo$3b2o5b2o9b2o$3bo5b2obo9bo$2obo6bobo9bob2o $o2bob2o4b2o6b2obo2bo$2b2obo11bo2bob2o$5bo11b3o$5b2o...
by A for awesome
November 24th, 2019, 12:24 am
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 1188
Views: 542921

Re: Oscillator Discussion Thread

Entity Valkyrie 2 wrote:
November 23rd, 2019, 11:45 pm
P24: does this have a name?

Code: Select all

x = 8, y = 15, rule = B3/S23
6b2o$4bob2o$3bo$6bo$2b2obo$2b2o4$2bo$o3b4o$o3bo$o$3bo$b2o!
It appears to be an unnoticed variant of caterer on figure eight with a smaller bounding box than the known version. Nice observation!
by A for awesome
November 23rd, 2019, 10:30 pm
Forum: The Sandbox
Topic: Google Translate
Replies: 16
Views: 507

Re: Google Translate

English->Punjabi->Kannada->Luxembourgish->English Original: A cellular automaton consists of a regular grid of cells, each in one of a finite number of states, such as on and off (in contrast to a coupled map lattice) Once around: Cellular automatons regularly have a grid of cells, one of a fixed nu...
by A for awesome
November 23rd, 2019, 3:40 pm
Forum: The Sandbox
Topic: RLE copy/paste thread - everyone else
Replies: 213
Views: 41735

Re: RLE copy/paste thread - everyone else

Reduced:

Code: Select all

x = 12, y = 10, rule = B3-cr4kq/S23
9bo$8b3o$7bo2b2o$7b3obo$10b2o$2bo$b3o$o2b2o$2o5b2o$7b2o!
by A for awesome
November 22nd, 2019, 3:48 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 1525
Views: 306209

Re: Miscellaneous Discoveries in Other Cellular Automata

FWKnightship wrote:
November 22nd, 2019, 7:49 am
P348 52c/104 gun:

Code: Select all

x = 7, y = 2, rule = B3-ckry4z5c7c/S2-cn3-aky4it5j
3ob3o$obobobo!
That's actually a fascinating slow 8c/364 fore/backrake for the 52c/104. Slow bidirectional rakes like this are very easy to confuse for guns in my experience.
by A for awesome
November 22nd, 2019, 3:38 pm
Forum: Patterns
Topic: Execution of Old Guns by Variable-Speed Firing Squad
Replies: 530
Views: 347092

Re: Execution of Old Guns by Variable-Speed Firing Squad

Rephasing the GGGs allows the reflector to be brought in one cell diagonally, shaving off one column: x = 53, y = 37, rule = LifeHistory 5.2A19.2BA3B4.B$4.B2AB16.2BABA10B$4.3B5.4B2A.B2.2B2A13B10.2A$5.3B2.5B A3BA4B2A12B2A10.A$5.9BA5BA2B.2A10B.B2A9.A$4.10BA3BAB2A4BABA5B4.B8.A2. 3A$4.BA2B.5BA5BA7BA3B13...
by A for awesome
November 19th, 2019, 7:44 pm
Forum: Patterns
Topic: Spaceship Discussion Thread
Replies: 931
Views: 513531

Re: Spaceship Discussion Thread

(3,0)/14 (3c/14) partial: x = 23, y = 44, rule = B3/S23 8bo5bo$8bo5bo$7bobo3bobo$8bo5bo$8bo5bo2$4bo13bo$3b3o11b3o$2b2ob2o9b2ob 2o$3b3o11b3o$4bo13bo2$3b3o11b3o$3b3o11b3o5$3b3o11b3o$3b3o11b3o$3bobo 11bobo$3b3o11b3o$3b3o11b3o3$3b3o11b3o$3b3o11b3o3$bo5bo7bo5bo$obo3bobo 5bobo3bobo$3bobo3bo3bo3bobo$3bobo...
by A for awesome
November 17th, 2019, 3:22 pm
Forum: The Sandbox
Topic: Thread for your Trolls
Replies: 13
Views: 900

Re: Thread for your Trolls

I remember making something like this a while back: x = 13, y = 21, rule = B3/S23 4b2o$5bo$3bo$3b5o$7bo$b4o$bo2bo3$11b2o$11b2o$5b3o$5bo2bo$5bo2bo2$o$2o$ 9b2o$9bobo$11bo$11b2o! #C [[ THEME 6 GPS 10 LOOP 23 ]] EDIT: Two-engine version: x = 18, y = 33, rule = B3/S23 9b2o$10bo$8bo$8b5o$12bo$6b4o$6bo2bo3...
by A for awesome
November 16th, 2019, 9:00 pm
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 1188
Views: 542921

Re: Oscillator Discussion Thread

Maybe we could make something out of that p7 weak grin spark. Well, it supports another p7 bumper variant (but I'm not sure how useful that necessarily is): x = 28, y = 22, rule = B3/S23 25bo$25bobo$25b2o9$5b2o3b2o4b2o$5b2o3b2o3bo2bo$16bobo$17bo$4bo7bo$3bob 2o3b2obo7b2o$4bobobobobo8bo$2bobobo3bobob...
by A for awesome
November 16th, 2019, 2:49 pm
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 1188
Views: 542921

Re: Oscillator Discussion Thread

A couple new oscs, including two related small-ish p7s (a couple uninteresting low-period ones included for completeness): x = 88, y = 49, rule = B3/S23 3bobobo17bobobo23bo3bo18bobobo2$3bo3bo21bo23bo3bo22bo2$3bobobo19bo25bo bobo18bobobo2$3bo3bo17bo31bo22bo2$3bobobo17bo31bo18bobobo7$51b2o5b2o$ 52bo5b...
by A for awesome
November 14th, 2019, 2:14 pm
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 1188
Views: 542921

Re: Oscillator Discussion Thread

A couple more dr2 finds, including a p15: x = 60, y = 38, rule = B3/S23 2bo7bobobo29bobobo2$obo7bo33bo3bo2$2bo7bobo33bo2$2bo11bo29bo3bo2$obobo 5bobo31bobobo9$14b2o40bo$14bo40bobo$15bo39bo2bo$12b4o33b2o3b2o3bo$12bo 3b2o31b2o2bo2b3o$15bo2bo34b3o$14b2ob2o30b4o3bo$13bobobo31bo3bob2o$11bo 2bo2bo33b2o$12b...
by A for awesome
November 13th, 2019, 4:20 pm
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 1188
Views: 542921

Re: Oscillator Discussion Thread

Probably known p3 based on the p4 cloverleaf: rle EDIT: Stator reduction after screwing around with the original: rle These are stator variants of mini pressure cooker . Another variation of the p13 with a slightly different spark: x = 22, y = 18, rule = B3/S23 17b2o$5bo11bo$3b5o10bo$2bo5bo6b4o$2bo...
by A for awesome
November 12th, 2019, 11:14 pm
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 1188
Views: 542921

Re: Oscillator Discussion Thread

Here is a p5 version of the edge-shooting reflector (does that reaction have a name?) Repeat time: 40gen. Brought to you by the "Bigger is Better Oscillator Factory". (Truth be told I did cut the rotor down slightly from the first solution, and the stator is not excessively big, but both can probab...
by A for awesome
November 12th, 2019, 7:51 pm
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 1188
Views: 542921

Re: Oscillator Discussion Thread

Another variation and a near-miss: x = 33, y = 20, rule = B3/S23 26bo$24b5o2b2o$23bo5bo2bo$6bo17b3o2b2o$2o2b5o18bobo$o2bo5bo16b2o2bo$2b 2o2b3o16bo2bobo$3bobo10bobo5b2ob2ob2o$2bo2b2o12bo4bo$2bobo2bo10bo5b2ob 2ob2o$b2ob2ob2o5bo10bo2bobo$8bo4bo12b2o2bo$b2ob2ob2o5bobo10bobo$2bobo 2bo16b3o2b2o$2bo2b2o16b...
by A for awesome
November 12th, 2019, 7:35 pm
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 1188
Views: 542921

Re: Oscillator Discussion Thread

P13: x = 26, y = 17, rule = B3S23 6.A12.A$2A2.5A8.5A2.2A$A2.A5.A6.A5.A2.A$2.2A2.3A8.3A2.2A$3.A.A14.A.A$ 2.A2.2A12.2A2.A$2.A.A2.A10.A2.A.A$.2A.4A10.4A.2A$7.A10.A$.2A.4A10.4A. 2A$2.A.A2.A10.A2.A.A$2.A2.2A12.2A2.A$3.A.A14.A.A$2.2A2.3A8.3A2.2A$A2. A5.A6.A5.A2.A$2A2.5A8.5A2.2A$6.A12.A! Monomerized: x = ...
by A for awesome
November 11th, 2019, 5:30 pm
Forum: The Sandbox
Topic: Thread for your Trolls
Replies: 13
Views: 900

Re: Thread for your Trolls

3c/35d ship:

Code: Select all

x = 13, y = 13, rule = B3/S23
4b2o$4b2o3$bobo$2bo2$b3o7b2o$11b2o$5bo2bo$b2o2bobo$obo2bo2bo$2o!
#C [[ TRACK -3/35 3/35 ]]
#C [[ PASTET 33 PASTE o7$7bo! 2 3 ]]
#C [[ LOOP 35 ]]
#C [[ THEME 6 ZOOM 16 GPS 16 ]]
by A for awesome
November 11th, 2019, 2:02 am
Forum: Patterns
Topic: Thread For Your Useless Discoveries
Replies: 2319
Views: 913184

Re: Thread For Your Useless Discoveries

Failed p6 180° reflector: x = 19, y = 35, rule = B3/S23 15b2o$15bo2bo3$15bob2o$10b2o2bobo$10bo4bo$14bo$8bo2bo2bo$6bobo$7b2o3$ 2b2o10b2o$2bo3bob2obo3bo$3bo2bob2obo2bo$bobobo6bobobo$obob4o2b4obobo$o bobo8bobobo$b2obo8bob2o$4bo3b2o3bo$b3o3bo2bo3b3o$o3b3o4b3o3bo$b3o10b3o $4b10o$3bo10bo$3bo2b2o2b2o2bo$2b...
by A for awesome
November 11th, 2019, 1:33 am
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 1188
Views: 542921

Re: Oscillator Discussion Thread

Here's another diagonal sparker I have failed to optimize... x = 12, y = 35, rule = B3/S23 2b3o$bo3bo$o5bo$bo3bo3bo$2b3o3bobo$6bo$10b2o$5bo2bo2bo$5b2obo$8bo$5b2o bo$5bo$5bo$5bobo$3b2obo$2b3o2b3o$6bo2bo$8b3o$5b2o3bo$4bo3b2o2$3bo3bo$ 3bob2o$4bo2b2o2$7b3o$5b2o2bo$4bo5bo$4b3o2bo$3bo3bo$b3ob2o$o3b2o$b2o...
by A for awesome
November 9th, 2019, 8:00 pm
Forum: The Sandbox
Topic: Absolutely Useless Patterns Not Worthy Of Patterns Thread
Replies: 547
Views: 124457

Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread

A bunch of useless p4s: x = 324, y = 35, rule = B3/S23 181bo$179b3o$17b2o267b2o$16bobo123bo36b2o40b2o64bo$16bo33bo89bobo37bo 2bo37bo63bo$14b2ob4o29b3o86bo4bo35b3obo34b2o2bo61b5o$15bobo2bo32bo3b2o b2o77b5o36b4o34bo2b3o65bo26bo$14bo37bo5bob2o42b2o38bo73b3o35bo28b4o23b ob5o$14b4obo32bo3bobo45b2o35b2o36...
by A for awesome
November 7th, 2019, 12:15 am
Forum: Other Cellular Automata
Topic: Live Free or Die
Replies: 142
Views: 88592

Re: Live Free or Die

Nice! On the subject of almost-rakes, here's one I found back in the day: x = 11, y = 14, rule = B2/S0 7bo$2bo5bo$3bo5bo$4bo5bo$o9bo$3bo5bo$3bo$3bo$3bo5bo$o9bo$4bo5bo$3bo5bo $2bo5bo$7bo! Completed, 4 whole years later: x = 34, y = 32, rule = B2/S0 24bo2bo2bo$31bo$27b3o3bo$27b3o3bo$31bo$24bo2bo2bo4$...
by A for awesome
November 5th, 2019, 11:51 pm
Forum: The Sandbox
Topic: Random posts
Replies: 3526
Views: 421728

Re: Random posts

EvinZL wrote:
November 5th, 2019, 10:12 pm
Someone should make a virus that uninstalls itself.
Maybe:

Code: Select all

# uninstall_self.py
open("uninstall_self.py", "w").write("")
https://codegolf.stackexchange.com/ques ... ecute-once
by A for awesome
November 5th, 2019, 12:24 pm
Forum: The Sandbox
Topic: Thread for Non-CA Academic Questions
Replies: 309
Views: 75704

Re: Thread for Non-CA Academic Questions

GUYTU6J wrote:
November 5th, 2019, 11:35 am
522b0d8b1ba37b84.jpg
Help
A useful identity here that may help: f(x)^g(x) = e^(g(x)ln(f(x)) — because f(x)^g(x) = e^(ln(f(x)^g(x))), which can be expanded using the properties of logarithms.