Search found 560 matches

by Bullet51
June 22nd, 2020, 7:12 am
Forum: The Sandbox
Topic: Are non-computerized mathematical "recreations" dead?
Replies: 10
Views: 2268

Re: Are non-computerized mathematical "recreations" dead?

GUYTU6J wrote:
June 19th, 2020, 8:29 pm
Tried to solve the nonisorulemin-S012345678 still life problem with 256 hand-made squares.....
What is this problem about? I presume this is a problem about finding a 256-cell pattern where every cell has a unique neighbourhood configuration.
by Bullet51
June 16th, 2020, 7:34 am
Forum: General Discussion
Topic: Thread for basic questions
Replies: 1940
Views: 532464

Re: Thread for basic questions

What search programs can search for diagonal spaceships in this kind of region? x = 32, y = 20, rule = LifeHistory 4B28F$6B26F$5BA2B24F$3B2ABABAB22F$3B2A2BA4B20F$3BA3BA2BA3B18F$3BA4B3A 5B16F$4BA4B3ABA4B14F$2FB2A8B3A4B12F$4F5BA4B4ABA2B10F$6F3BA6BA2BA4B8F$ 8F2BA2BA2BA6BA2B6F$10F2BA3B2A3B3A4B4F$12F4BAB...
by Bullet51
June 12th, 2020, 4:47 am
Forum: The Sandbox
Topic: Random posts
Replies: 4951
Views: 555887

Re: Random posts

BLM in Life:

blinker lives matter
block lives matter
boat lives matter
barge lives matter
b-hept lives matter
bipole lives matter

Imagine what a lifeform-supremacist would be like!
by Bullet51
June 10th, 2020, 10:04 am
Forum: The Sandbox
Topic: Predictions
Replies: 19
Views: 3360

Re: Predictions

1. The next elementary spaceship speed is 3c/8. Then 2c/9. Then 4c/9. 2. The next oscillator period is 38. Then 19. Then 34. 3. No 1xn spaceships will be discovered until year 2021. 4. A 58p5h1v1-like c/6 diagonal spaceship will be found before 2021-3-15, which supports a glider-circulating puffer, ...
by Bullet51
March 23rd, 2020, 3:36 am
Forum: The Sandbox
Topic: Game Of Life Comics
Replies: 77
Views: 22859

Re: Game Of Life Comics

[delete this post]
by Bullet51
March 23rd, 2020, 3:33 am
Forum: The Sandbox
Topic: Game Of Life Comics
Replies: 77
Views: 22859

Re: Game Of Life Comics

GUYTU6J wrote:
October 12th, 2019, 12:16 pm
Anyone want to complete this crude idea?
rulexpcrude.png
What would happen if I pressed the "next" in the last window?
by Bullet51
March 22nd, 2020, 11:49 pm
Forum: Patterns
Topic: Spaceship Discussion Thread
Replies: 1083
Views: 564748

Re: Spaceship Discussion Thread

Open topics in greyshipology to work on ... Find a c/6 grey ship By the way,I inspected that picture again and found this: x = 116, y = 103, rule = B3/S23 $2o4bob2o$2bo5bo$4o6bo$4bo3b3obo$5o5bo2bo2bo$6bo3b2o4bo$7o6bob3o$13bob ob2o$10o3b3o2bo$12b2obo3bo$14o2b2ob2o$14bo3b2o$15o4bob2o$15bo5bo$17o6b o$...
by Bullet51
March 22nd, 2020, 11:34 pm
Forum: The Sandbox
Topic: Language Barrier
Replies: 54
Views: 4946

Re: Language Barrier

Entity Valkyrie 2 wrote:
March 20th, 2020, 8:27 am
For Chinese (I am not good at Chinese), can we use 机 as a abbrev. of 滑翔机? It is the last character and it sounds like "G" (which is the abbrev. of glider)
4G tridirectional synthesis -> 四机三向合成, etc.
by Bullet51
March 22nd, 2020, 11:22 pm
Forum: General Discussion
Topic: Catagolue Discussion Thread
Replies: 341
Views: 117304

Re: Catagolue Discussion Thread

Is it possible for one to specify a search pattern, where a cell being either alive, dead, or don't-care, and get all the patterns matching the specification? For example one could specify oo.o.. oo.ooo ...... oo.oo? .o.o?? .o.??? to search for eater 2 variants. This would be greatly useful for the ...
by Bullet51
February 27th, 2020, 10:20 am
Forum: General Discussion
Topic: Thread for basic questions
Replies: 1940
Views: 532464

Re: Thread for basic questions

What's the growth rate? x = 7, y = 9, rule = B2n3aikq4iq/S2-i3-a4i 2b3o$2bobo$2bo2b2o$3bo2bo$4b3o$3bo$2bo$obo$3o! #C [[ GRAPH ]] The fractal curve appearing in the population plot is precisely the Takagi function in the limit of #generations→∞. To see the fact, plot a time-history graph of the evol...
by Bullet51
February 16th, 2020, 4:49 am
Forum: Patterns
Topic: Thread for your unsure discoveries
Replies: 1880
Views: 921520

Re: Thread for your unsure discoveries

Is the evolutionary sequence useful for something like a spaceship synthesis? Yes, it's a proposed reaction for the synthesis of 56P6H1V0: x = 69, y = 31, rule = B3/S23 59bobob2ob2o$10bo19bo28bobo3b2o$2b2o5b2o11b2o5b2o22b2o6b3o4bo$2b2o5b2o bo2bo6b2o5b2obo20b2o5bo2b2o2b2o$8bobo2b2o13bobo2b3o23bo2bo3...
by Bullet51
February 8th, 2020, 9:53 am
Forum: Patterns
Topic: Small Spaceship Syntheses
Replies: 451
Views: 353167

Re: Small Spaceship Syntheses

Some ideas for the top part: x = 79, y = 41, rule = LifeHistory 39.D25.3D$38.2D24.D3.D$37.D.D28.D$39.D28.D$39.D27.D$39.D26.D$39.D25.D $37.5D22.5D5$36.2E5.A.A17.2E5.A5.A$36.2E25.2E7.A.2A$44.A.A.A22.A3.3A$ 36.4E3.2A.A16.4E3.2A3.A$35.E4.E2.A2.A15.E4.E2.A2.A.A$35.2E2.2E21.2E2. 2E$6.2E22.2E4.E2.E4.2E11.2...
by Bullet51
February 7th, 2020, 6:43 am
Forum: Patterns
Topic: Small Spaceship Syntheses
Replies: 451
Views: 353167

Re: Small Spaceship Syntheses

p/6 predecessor and possible start: x = 58, y = 14, rule = B3/S23 3bo16bo17bo14bo$o2bo2bobo6bobo2bo2bo12b3o14b3o$o4b3o8b3o4bo11bo8bo2bo 8bo$o2b4o3b4o3b4o2bo11bo2b3o3b4o3b3o2bo$3bo6b4o6bo13b2obo2bo10bo2bob2o $5b2o3bo2bo3b2o18bo6b4o6bo$10bo2bo23b2o4bo4bo4b2o$4b2o2b2o4b2o2b2o23b 2o2b2o$4b3o2b2o2b2o2b3...
by Bullet51
February 6th, 2020, 11:58 am
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 1281
Views: 608780

Re: Oscillator Discussion Thread

p4 partial I assume you mean that it's a partial with strict volatility equal to 1. How did you find it? I believe it's the time to publicize my tools. It's just hacked lifesrc 3.8, namely, add these lines at the beginning of the consistify10 function (line 705 in search.c): static Status consistif...
by Bullet51
January 27th, 2020, 12:49 am
Forum: Scripts
Topic: Obsolete search programs
Replies: 4
Views: 1994

Re: Obsolete search programs

What about lifesrc-3.8?
AforAmpere wrote:
January 27th, 2020, 12:31 am
I would say afind is pretty dead, but I'm not sure it was ever alive. That was before I was around here at least.
It is said that afind can search for knightships, but I doubt if anyone has succesfully find such a ship.
by Bullet51
January 26th, 2020, 4:37 am
Forum: Patterns
Topic: Thread For Your Useless Discoveries
Replies: 2414
Views: 987702

Re: Thread For Your Useless Discoveries

If it were not those pesky 2 cells...

Code: Select all

x = 12, y = 12, rule = LifeHistory
2.2C$3.C$C2.4C2.2C$3C2.3C.2C$2.C6.C$2.2C5.2C$2.2C6.C$3.C7.C2$2.4C$2.
2C.2C$7.C!
by Bullet51
January 13th, 2020, 12:04 am
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 1281
Views: 608780

Re: Oscillator Discussion Thread

p4 partial x = 55, y = 23, rule = lifehistory 14.A25.A$13.A.A.2A.A13.A.2A.A.A$13.A.A.A.2A13.2A.A.A.A$7.DC2D.2A.A23. A.2A.2BAB$.2CDC2.2CD.DC2.BA21.AB2.AB.B2A2.AB2A$CD.DCD.DC.3D4AB9.A9.B 4A3B.AB.BAB.BA$4D.C2D.3DC.B2A2.2B2A3.ABA3.2A2B2.2AB.A3B.2BA.4B$2C.3D 4CD2C6A.3AB.5B.B3A.8AB4A3B.2A$3.2D.2CD2CDC.B.A...
by Bullet51
November 27th, 2019, 7:09 am
Forum: Patterns
Topic: Thread For Your Useless Discoveries
Replies: 2414
Views: 987702

Re: Thread For Your Useless Discoveries

Possible c/6 diagonal tagalong:

Code: Select all

x = 6, y = 4, rule = B3/S23
bo$obo2bo$o2bo$bobo!
by Bullet51
November 22nd, 2019, 7:01 am
Forum: Patterns
Topic: Execution of Old Guns by Variable-Speed Firing Squad
Replies: 561
Views: 374784

Re: Execution of Old Guns by Variable-Speed Firing Squad

100-cell improvement to p870: x = 64, y = 43, rule = LifeHistory 34.2A$34.A$22.5BA3.BA.A9.A7.A$20.6BABAB.B2A9.A.A5.A.A$8.B2A3B.B2.8B2A BA2B11.BA2B3.2BAB$6.3BABA14B2AB2AB12.2B5.2B$4.2A6BA6B.6B2ABAB13.3B3. 3B$3.A2BA2BA2BA13BABAB3.2A9.3AB.B3A9.2A$3.B2A6BA8BA5BA6.A7.BA3BA.A3BA B7.A$4.5BABA7BABAB11.A.AB...
by Bullet51
November 13th, 2019, 7:09 am
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 1281
Views: 608780

Re: Oscillator Discussion Thread

Scorbie wrote:
November 12th, 2019, 8:51 pm
Wow, amazing. Kudos to Bullet51 and AforAwesome!
wildmyron wrote:
November 12th, 2019, 10:37 pm
Nice p13 oscillators, Bullet51 and A for Awesome.
Thanks!

Sokwe wrote:
November 12th, 2019, 7:45 pm
Was it found with dr?
Yes.
Scorbie wrote:
November 13th, 2019, 7:01 am
Doesn't that give you a "stable" p26 reflector you wanted?
Possibly not, because the repeat time of a bumper is longer than 26 ticks.
by Bullet51
November 13th, 2019, 12:14 am
Forum: Patterns
Topic: Results of catalyst tests
Replies: 83
Views: 55562

Re: Results of catalyst tests

I would like to propose the blinker+eater phase-changing reaction featured in 50P35, Pre-pulsar shuttle 47, and the recently discovered P13 oscillator, with an example catalysis : x = 19, y = 7, rule = B3/S23 11b3o3b2o$5b3o3bobo2b2o$11b3o2b3o$2b2o$bobo$bo$2o! It may be beneficial to gather more data...
by Bullet51
November 12th, 2019, 7:26 pm
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 1281
Views: 608780

Re: Oscillator Discussion Thread

P13:

Code: Select all

x = 26, y = 17, rule = B3S23
6.A12.A$2A2.5A8.5A2.2A$A2.A5.A6.A5.A2.A$2.2A2.3A8.3A2.2A$3.A.A14.A.A$
2.A2.2A12.2A2.A$2.A.A2.A10.A2.A.A$.2A.4A10.4A.2A$7.A10.A$.2A.4A10.4A.
2A$2.A.A2.A10.A2.A.A$2.A2.2A12.2A2.A$3.A.A14.A.A$2.2A2.3A8.3A2.2A$A2.
A5.A6.A5.A2.A$2A2.5A8.5A2.2A$6.A12.A!
by Bullet51
October 30th, 2019, 8:07 am
Forum: Patterns
Topic: How about a 56P6H1V0 synthesis?
Replies: 3
Views: 2453

Re: How about a 56P6H1V0 synthesis?

My two cents: x = 56, y = 41, rule = b3s23 o3b2o4b2o6b2o3bo8bo4bo4b2o6bo4bo$o2bob2o10b2obo2bo8bo3b3o10b3o3bo$o2bo b2o3b4o3b2obo2bo8bo2b4o3b4o3b4o2bo$4b3o2bo4bo2b3o15bob2o2bo4bo2b2obo$ 4b2o3b2o2b2o3b2o16b2o3b2o2b2o3b2o$3b3o4bo2bo4b3o14b3o4bo2bo4b3o$3b2obo bo6bobob2o14b2obobo6bobob2o$7b10o22b10o2$3bob...
by Bullet51
October 21st, 2019, 6:25 am
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 1281
Views: 608780

Re: Oscillator Discussion Thread

Just to mention a near-miss stabilization of a P41 wick: If you place an object like a tub slightly behind and directly inbetween the two blocks in Kashua's design, it becomes possible to turn the blocks into more permanent eater 1's or eater 2's, like so: x = 123, y = 27, rule = B3/S23 118bo$116b3o...
by Bullet51
October 11th, 2019, 9:26 am
Forum: General Discussion
Topic: Thread for basic questions
Replies: 1940
Views: 532464

Re: Thread for basic questions

Are there any attempts to optimize the oscillator x = 27, y = 31, rule = lifehistory 14.2A$15.A$13.A11.2A$7.A2.A2.2A9.A.A$7.6A2.A.B.3B2.A$13.2A4B3AB2A$5. 8A3.5B2A$5.A3.A3.6A.2B.2A$7.AB.BAB.BAB.4ABA.A$6.2A.BA.B2A3.A7.A$4.BAB .2A4B5.7A$4.BA2B2A3B2A5.A2.A$3.2BA2BA.2B3AB2.A$.A3B2AB.2A3.AB2.2A$.3B A.A.B2...