Search found 938 matches

by chris_c
January 5th, 2020, 9:29 am
Forum: Patterns
Topic: Synthesising Oscillators
Replies: 992
Views: 735274

Re: Synthesising Oscillators

Potential predecessors for Beluchenko's p51. Take your pick. In 43 gliders: x = 343, y = 67, rule = B3/S23 188bo6bo$186bobo7b2o$187b2o6b2o$297bo29bo$298bo27bo$296b3o27b3o$177bob o23bo$178b2o21bobo$178bo23b2o2$195b2o$194bobo6bobo20bo$196bo7b2o18b2o 75bo21bo$204bo20b2o73bobo19bobo$301bo21bo$310b2ob2o...
by chris_c
January 5th, 2020, 7:12 am
Forum: Scripts
Topic: Script request thread
Replies: 406
Views: 150798

Re: Script request thread

Request: a script that retrieves the apgcodes of all Catagolue objects that 1) are half-bakery derivatives, such that all state-2 cells below are dead and all state-1 cells below are alive, and 2) have at least one C1 soup. x = 7, y = 7, rule = LifeHistory 4.2AB$2.BA2BA$.2BABAB$.2ABAB$A2BAB$ABAB$BA...
by chris_c
December 31st, 2019, 2:09 pm
Forum: Patterns
Topic: 19-bit still life syntheses
Replies: 91
Views: 5050

Re: 19-bit still life syntheses

Here's the kind of synthesis that nobody wants to see in Catagolue for xs19_ok2t2koz0343 ... Found a few later lines of attack after another review. The resulting recipe is still awful, but maybe better than no synthesis at all. Or maybe not: x = 163, y = 178, rule = B3/S23 87bo$88bo$86b3o3$153bobo...
by chris_c
December 13th, 2019, 7:35 pm
Forum: Patterns
Topic: Results of catalyst tests
Replies: 83
Views: 47795

Re: Results of catalyst tests

Herschel + Transparent hive: It would make an alternative glider inserter if not for the stray blinker: x = 39, y = 41, rule = B3/S23 3bo$4bo$2b3o2$38bo$36b2o$37b2o3$12bo$10bobo$11b2o$6bo$5bobo$5bobo$6bo 8$o$obo$3o$2bo17b2o$20bo$21b3o$23bo5$14b2obo$5b2o7b2ob3o$5bobo12bo$6b 2o6b2ob3o$15bobo$15bobo$1...
by chris_c
December 12th, 2019, 10:07 am
Forum: Patterns
Topic: 19-bit still life syntheses
Replies: 91
Views: 5050

Re: 19-bit still life syntheses

Idea for these two xs19s, though I'm a bit at a loss as to how to insert the top red spark without interfering with the left red spark. It doesn't look too hard; I just can't figure out a way with correct clearance. Got it: x = 27, y = 29, rule = B3/S23 19bobo$19b2o$20bo$16bo$14bobo$15b2o$26bo$5bo1...
by chris_c
December 3rd, 2019, 10:22 pm
Forum: Patterns
Topic: 19-bit still life syntheses
Replies: 91
Views: 5050

Re: 19-bit still life syntheses

This one turned out nicely:

Code: Select all

x = 23, y = 23, rule = B3/S23
17bobo$17b2o$18bo$11bo$5bo3bobo$6bo3b2o$4b3o13bobo$20b2o$21bo4$11b2o$
11bobo$obo9bo6b2o$b2o10b3o4bo$bo14bo2bo$15bo2bo$16b2o2$12b3o$12bo$13bo
!
by chris_c
December 2nd, 2019, 7:38 am
Forum: Patterns
Topic: 19-bit still life syntheses
Replies: 91
Views: 5050

Re: 19-bit still life syntheses

A spark search for something like this would simplify the top greatly: x = 11, y = 14, rule = B3/S23 2bob2o$4ob2o$2b2obo$4b2o$2o$obo$2bo2b2o$2bobo2bo$3bob2o$5bo$5bobo$4b2o b3o$10bo$9b2o! Great. So if someone can construct the base still life this looks pretty good: x = 35, y = 48, rule = B3/S23 26b...
by chris_c
December 1st, 2019, 3:01 pm
Forum: Patterns
Topic: 19-bit still life syntheses
Replies: 91
Views: 5050

Re: 19-bit still life syntheses

Difficult; needs reduction: x = 46, y = 44, rule = B3/S23 29bo$29bobo$16bo12b2o$11bo5b2o$12b2o2b2o$11b2o21bo$34bobo$34b2o2$o2bo 21bo$4bo19bobo$o3bo19bo2bo$b4o13bo6b2o$17bobo$18b2o2b2o$22b2o$18b2o15b o$19bo2b2o11bobo$19bobo2bo10b2o$20bob2o8b2o$9b2o11bo8bo2bo$8bobo11bobo 7b2o$10bo10b2ob3o$27bo$26b2o$...
by chris_c
November 27th, 2019, 10:50 am
Forum: Patterns
Topic: 19-bit still life syntheses
Replies: 91
Views: 5050

Re: 19-bit still life syntheses

Integral to block on long hook converter solves xs19_31ekhjozx66: x = 39, y = 48, rule = B3/S23 2bo$obo$b2o6$12bo$13b2o$12b2o2$33bobo$33b2o$19bo14bo$14bo3bo$15bo2b3o$ 13b3o3$35bo$33b2o$34b2o5$19b2o$14b2o2bobo$14bo3bo$16bobo$15b3o$14bo$ 14b2o$31bo$30b2o$30bobo3b2o$36bobo$36bo$30bo$15b2o12b2o$14bobo12...
by chris_c
November 24th, 2019, 7:00 pm
Forum: Patterns
Topic: 19-bit still life syntheses
Replies: 91
Views: 5050

Re: 19-bit still life syntheses

There are still a number of still lifes with an at-beehive, simply because other parts of the still life get in the way of the existing at-beehive adders. This can get to an at-loaf, based on Extrementhusiast's adder, but I'm having trouble downgrading it back into a beehive. Involving any gliders ...
by chris_c
November 22nd, 2019, 2:19 pm
Forum: Patterns
Topic: 19-bit still life syntheses
Replies: 91
Views: 5050

Re: 19-bit still life syntheses

Here's a way to make certain corner beehive configurations: ... EDIT: There are a few still lifes that this doesn't quite work with, but only because of the bun-unfolding step that I don't immediately see a workaround for. Large still lifes get in the way of themselves. Reduced and improved thanks ...
by chris_c
November 22nd, 2019, 8:06 am
Forum: Patterns
Topic: 19-bit still life syntheses
Replies: 91
Views: 5050

Re: 19-bit still life syntheses

I made a snake-to-eater component that solves 5 of the unsolved 19-bitters: x = 336, y = 38, rule = B3/S23 bo$2bo73bo227bo$3o74bo87bo139bo$75b3o88bo136b3o$164b3o$229bo$230bo$20b o2b2o203b3o94b2o$8bo10bobo2bo70b2o88bo137bo2bo$6bobo9bo2bobo59bo10bobo 87bobo124bo10bob2o$7b2o9b2o2bo58bobo9bo2bob2o72bo10...
by chris_c
November 20th, 2019, 12:38 pm
Forum: Patterns
Topic: Execution of Old Guns by Variable-Speed Firing Squad
Replies: 530
Views: 346433

Re: Execution of Old Guns by Variable-Speed Firing Squad

My manual welding skills weren't quite sufficient to attach the new pipsquirter on the left side also, in either of the two allowable positions. But as soon as the adjustable gun is adjusted any distance, there are potential bounding-box savings there also. Here is the p385 with the new oscillator ...
by chris_c
November 18th, 2019, 3:51 pm
Forum: Patterns
Topic: 19-bit still life syntheses
Replies: 91
Views: 5050

Re: 19-bit still life syntheses

A hook flipping component in 6G. It solves at least one 19 bitter so maybe it is useful elsewhere:

Code: Select all

x = 19, y = 17, rule = B3/S23
4bo13bo$3bo12b2o$3b3o3bo7b2o$9bobo$2bo6b2o$obo$b2o11b2o$13b2o$15bo$6b
2o$6bobo$8bo5b2o$6bob2o3b2o$5bobo7bo$5bo2b4o$6bobo2bo$7bo!
by chris_c
November 17th, 2019, 1:32 pm
Forum: Scripts
Topic: Spark search script
Replies: 3
Views: 351

Re: Spark search script

Spark_search is wonderful and has been pulling a lot of weight, now that it's public. :D There's a problem I'd like to report, though: when you copy anything onto the clipboard while the script is doing its thing, Golly freezes and puts up a blank textbox--at least on my machine, which runs Ubuntu....
by chris_c
November 14th, 2019, 2:44 pm
Forum: Patterns
Topic: 19-bit still life syntheses
Replies: 91
Views: 5050

Re: 19-bit still life syntheses

Synthesis for xs19_wo4it246zc93 using chris_c's script Here's a synthesis for the a/c pointing the other way. Hopefully this method of adding a pre-block will also be useful in other synths. x = 97, y = 45, rule = B3/S23 96bo$94b2o$95b2o$75bo$74bo$74b3o$80b3o$80bo$72bobo6bo$73b2o$73bo$41bo$ 41bobo$...
by chris_c
November 13th, 2019, 5:26 am
Forum: Patterns
Topic: Execution of Old Guns by Variable-Speed Firing Squad
Replies: 530
Views: 346433

Re: Execution of Old Guns by Variable-Speed Firing Squad

Diagonal clearance would still be helpful, but there's enough space from the shorter stabilization to save two rows and columns, due in part to the p8 bouncers lining up exactly right. x = 159, y = 159, rule = LifeHistory 95.BA$93.B2A.A19.2A4.AB3.BA4.2A.2A$5.2A.2A4.2A3.2A4.2A.2A19.2A41.A.AB .A12.2A...
by chris_c
November 11th, 2019, 11:39 am
Forum: Patterns
Topic: 19-bit still life syntheses
Replies: 91
Views: 5050

Re: 19-bit still life syntheses

From my soon to be published spark searching script: x = 18, y = 24, rule = B3/S23 obo10bo$b2o10bobo$bo6bo4b2o$8bobo$8b2o2$15bobo$15b2o$16bo$7b2o$6bobo$ 4b3o$3bo4bo$4b2ob2o$5bobo$5bobo$6bo2$15b2o$15bobo$15bo$6b2o$5bobo$7bo! How bizarre. The exact same 3G collision just turned up in this synth I fou...
by chris_c
November 9th, 2019, 4:40 pm
Forum: Scripts
Topic: Spark search script
Replies: 3
Views: 351

Re: Spark search script

So starting from the previous reaction I used JLS to convince myself that the blinker could be perturbed in different ways to produce results that were as good if not better. With the following as input I searched for reactions that could replace the cells in white while travelling in the SE directi...
by chris_c
November 9th, 2019, 11:35 am
Forum: Patterns
Topic: 19-bit still life syntheses
Replies: 91
Views: 5050

Re: 19-bit still life syntheses

I wrote about my search script over in the scripts sub-forum. Here is the input for the recent search I made. Use direction = S, delay = 4, increase = 4 and defaults for everything else. x = 49, y = 12, rule = LifeHistory 3.3C$2.4C$4.3C36.5B$42.3BA3B$4.2A36.2BABA2B$3.A.A2.A.A31.BABA3B$.3A4. 2A31.3A4...
by chris_c
November 9th, 2019, 11:31 am
Forum: Scripts
Topic: Spark search script
Replies: 3
Views: 351

Spark search script

I just published a script for searching for glider synthesis components here . Maybe spark search is the wrong name... I am only interested in the component transforming the input into the output and do not care if this is done with some precise spark or not. Anyway.... :) The script itself is not v...
by chris_c
November 9th, 2019, 10:13 am
Forum: Patterns
Topic: 19-bit still life syntheses
Replies: 91
Views: 5050

Re: 19-bit still life syntheses

From my soon to be published spark searching script... Wow! Nice find -- and a new spark searching script is quite a bombshell to drop here. Am I guessing right that you're using a hash function other than population to recognize sparks? No. I dump some interesting glider collisons in a file using ...
by chris_c
November 9th, 2019, 9:44 am
Forum: Patterns
Topic: 19-bit still life syntheses
Replies: 91
Views: 5050

Re: 19-bit still life syntheses

I somehow got stuck on making this simple spark needed. Any ideas on forming it? x = 11, y = 12, rule = B3/S23 b2o4bo$o2bo2bobo$b2o3bobo$5b2ob2o$bo3bo4bo$b2o4b3o$obo2bobo$5b2o2$4b3o $5b4o$5b3o! From my soon to be published spark searching script: x = 18, y = 24, rule = B3/S23 obo10bo$b2o10bobo$bo6b...
by chris_c
November 5th, 2019, 8:28 am
Forum: Patterns
Topic: How about a crab synthesis?
Replies: 70
Views: 49980

Re: How about a crab synthesis?

I saved another glider by finding a different activation of the blinker. It's even messier though. x = 60, y = 68, rule = B3/S23 bo$2bo$3o6$25bo$26bo$24b3o2$28bobo$28b2o$17bo11bo$18b2o$17b2o$2bo49bo$ 3b2o46bo$2b2o47b3o6$6bo$7b2o$6b2o4$28bo$28bo$28bo3$23b3o3b2o$28bo2bo$ 27bo2bo$28b2o15$57b3o$57bo$58b...
by chris_c
November 3rd, 2019, 11:14 pm
Forum: Patterns
Topic: How about a crab synthesis?
Replies: 70
Views: 49980

Re: How about a crab synthesis?

No, but I found a 3G teardrop that just barely works: The full 18G: (couldn't find a more efficient way to make the mango+2 blinkers) Great. I saved a glider with the blinkers in 3G and then an edgy mango: x = 238, y = 61, rule = B3/S23 215bo$185bo28bo$183bobo28b3o$184b2o2$191bobo$192b2o$192bo2$197...