## Search found 1012 matches

- October 21st, 2020, 7:07 pm
- Forum: Patterns
- Topic: Thread For Your Useless Discoveries
- Replies:
**2603** - Views:
**1093388**

### Re: Thread For Your Useless Discoveries

Bellman was being weird about a catalyst, and it turns out: x = 20, y = 20, rule = LifeBellman 20E$20E$8EC3.8E$7EC.3C.7E$7EC.B2.C.6E$6E.C.2BC.C6E$4E.C2.3BAC2.5E$3E. C.C4BAB.3C3E$2E.C.C4B2A3B2.C2E$2E.C.4B3A4BC.2E$2E.C12BC.2E$2EC3.8BC.C .2E$3E3C.6BC.C.3E$5E2.C4B2.C.4E$6EC.C2B.C.6E$6E.C2.B.C7E$7E.3C.C7...

- October 18th, 2020, 11:46 pm
- Forum: Patterns
- Topic: Execution of Old Guns by Variable-Speed Firing Squad
- Replies:
**568** - Views:
**399460**

### Re: Execution of Old Guns by Variable-Speed Firing Squad

New p170 and p255 guns: x = 165, y = 54, rule = LifeHistory 40.2A88.2A$21.2A.A.2A11.B2AB68.2A.A.2A11.B2AB$20.A2.2A.A2.A.2A.A4.3B 68.A2.2A.A2.A.2A.A4.3B$19.A.A4.A.2A.A.2A5.B.B66.A.A4.A.2A.A.2A5.B.B$ 20.A.5A2.B8.5B67.A.5A2.B8.5B$10.2A10.A4.AB2A6.6B57.2A10.A4.AB2A6.6B$ 9.B2AB.2A5.A2.BA.A.2A4.8B56.BABA....

- October 18th, 2020, 1:37 am
- Forum: Patterns
- Topic: The Hunting of the New Herschel Conduits
- Replies:
**1097** - Views:
**792787**

### Re: The Hunting of the New Herschel Conduits

Using one of A for Awesome's catalysts in that list:

Code: Select all

```
x = 29, y = 44, rule = LifeHistory
20.A$18.3A$17.A$17.2A16$26.2A$26.2A5$C26.A$C.C23.A.A$3C24.A$2.C8$5.2A
$5.A$2.A3.A$2.4A$6.3A$4.A2.A$4.2A3.A$8.2A!
```

- October 16th, 2020, 11:31 pm
- Forum: Patterns
- Topic: The Hunting of the New Herschel Conduits
- Replies:
**1097** - Views:
**792787**

### Re: The Hunting of the New Herschel Conduits

It doesn't seem to be completely functional as an eater 2, e.g. it can't eat gliders. By the way, what do you think of my converters and partial converters? Am I finding good active regions to serve as inputs, or do you have better suggestions? It indeed only looks like an eater2, but isn't. It doe...

- October 16th, 2020, 10:55 pm
- Forum: Patterns
- Topic: The Hunting of the New Herschel Conduits
- Replies:
**1097** - Views:
**792787**

### Re: The Hunting of the New Herschel Conduits

Speaking of which, how does this catalyst work? x = 9, y = 5, rule = B3/S23 3bob2o$b3ob2o$o$ob2ob4o$bobobo2bo! See yujh's post. I think it's a 'rock eater 2'. I think the curly side is supposed to do something like this, separately from the eater2ish part: x = 10, y = 10, rule = B3/S23 2o6b2o$bo7bo...

- October 16th, 2020, 12:18 pm
- Forum: Patterns
- Topic: The Hunting of the New Herschel Conduits
- Replies:
**1097** - Views:
**792787**

### Re: The Hunting of the New Herschel Conduits

I recall some discussion about that bottleneck a while back--we were calling it H' at the time, but the discussion never got anywhere. As for how to find conduits, the Herschel mines are pretty well-explored, but there are ways to break into new veins. The first thing to do is to pick out some commo...

- October 16th, 2020, 1:22 am
- Forum: Patterns
- Topic: The Hunting of the New Herschel Conduits
- Replies:
**1097** - Views:
**792787**

### Re: The Hunting of the New Herschel Conduits

Here's a partial that I found using a spark from the SW-2 . x = 29, y = 18, rule = LifeHistory 7.2A17.D$6.A2.A16.D.D$7.2A17.3D$28.D7$11.A$10.A.A$10.A.A$11.A$A$A.A$3A$2.A! #C [[ T 88 PAUSE 1 ]] It looks promising because the boat is placed beyond the reaction envelope before it's placed, making it a...

- October 9th, 2020, 11:58 am
- Forum: Patterns
- Topic: Spaceship Discussion Thread
- Replies:
**1254** - Views:
**619120**

### Re: Spaceship Discussion Thread

There does exist a semi-reasonable 3c/14 frontend that hasn't been stabilized:

Code: Select all

```
x = 15, y = 10, rule = LifeHistory
3.3D3.3D$2.D3.D.D3.D$2.D3.D.D3.D$2.D3AD.D3AD$D.A3DA.A3DA.D$D.A3.A.A3.
A.D$D.A3.A.A3.A.D$A2.3A3.3A2.A$A13.A$A13.A!
```

- October 5th, 2020, 11:02 am
- Forum: Patterns
- Topic: Synthesising Oscillators
- Replies:
**1083** - Views:
**829970**

### Re: Synthesising Oscillators

About the other synthesis on that post, do you really need four gliders in the top left just to make a single spark? I'm thinking that that can be more efficient. You indeed do not need 4 gliders. The current synthesis uses one, plus some trickery: #C [[ GRID MAXGRIDSIZE 14 THEME Catagolue ]] #CSYN...

- October 4th, 2020, 6:38 pm
- Forum: Patterns
- Topic: Constructing All Still Lifes
- Replies:
**3** - Views:
**239**

### Re: Constructing All Still Lifes

There exists a family of still lifes that require more than 6 rows, as first discovered by Martin Grant here. This method will not be able to construct this family.

- September 28th, 2020, 10:33 am
- Forum: General Discussion
- Topic: Life Lessons...?
- Replies:
**27** - Views:
**1154**

### Re: Life Lessons...?

Philosophical/scientific observation: Conway's Game of Life does not have any properties that are easily expressed as a conservation law, and it's better for it. This sticks out to me because conservation laws are everywhere , not just in science, but in art. I enjoy the occasional video game, and ...

- September 12th, 2020, 1:38 pm
- Forum: Patterns
- Topic: H-to-G and H-to-Gn converter collection
- Replies:
**108** - Views:
**130107**

### Re: H-to-G and H-to-Gn converter collection

Known lane, different timing: x = 43, y = 55, rule = LifeHistory 3B8.4B$4B8.4B$.4B8.4B$2.4B8.4B$3.4B8.4B$4.4B8.4B$5.4B8.4B18.A$6.4B8. 4B16.A.A$7.4B8.4B15.A.A$8.4B8.4B13.2A.2A$9.5B7.4B13.B$10.5B6.4B12.2AB 2A$10.7B4.5B11.2A.A$10.8B2.9B9.B3.A$10.8B2.9B5.A4B2.2A$10.19B4.ABA3B$ 12.17B2.BA2BA2B2A$11.19B.2...

- September 6th, 2020, 8:54 pm
- Forum: Patterns
- Topic: Thread For Your Useless Discoveries
- Replies:
**2603** - Views:
**1093388**

### Re: Thread For Your Useless Discoveries

Fancy glider eater involving a transparent pond:

Code: Select all

```
x = 16, y = 21, rule = B3/S23
14b2o$13bobo$13bo$12b2o$11bo$7b2o2b3o$7b2o5bo$13b2o3$bo5b2o$2bo3bo2bo$
3o3bo2bo$7b2o4$3bobobo$b3ob2obo$o7bo$2o6b2o!
```

- September 5th, 2020, 11:39 pm
- Forum: Patterns
- Topic: Thread for your unsure discoveries
- Replies:
**2032** - Views:
**1005262**

### Re: Thread for your unsure discoveries

This reaction seems familiar, but I don't know where it's recorded, if it's known:

Code: Select all

```
x = 28, y = 21, rule = LifeHistory
A.A$.2A$.A6$27.D$25.3D$4.2A2.2C15.D.D$4.2A2.2C15.D6$5.2C$5.C$6.3C$8.C
!
```

- September 1st, 2020, 6:14 pm
- Forum: Patterns
- Topic: Thread For Your Useless Discoveries
- Replies:
**2603** - Views:
**1093388**

### Re: Thread For Your Useless Discoveries

Catalyzing a block-deleting reaction into something like a 180 degree OTT: x = 16, y = 22, rule = B3/S23 obo$b2o$bo$15bo$13b3o$12bo$12b2o4$o$3o$3bo6b2o$2bo7b2o$bo4b2o$b2o2bobo $5b2o2$8b2o$8bo$9b3o$11bo! Slightly interesting because there's room for the consumed block to be replaced, but not really.

- September 1st, 2020, 1:33 pm
- Forum: Patterns
- Topic: One Glider Seeds
- Replies:
**101** - Views:
**7307**

### Re: One Glider Seeds

4 synchronized gliders wired up into a functioning seed: x = 71, y = 86, rule = B3/S23 14bo$13bobo$13bo2bo$14b2o$9b2o$8bobo$9bo3$57b2o$56bobo$56b2o3$52b2o$7b 2o42bobo$b2o3bobo4b2o36b2o$obo3b2o5b2o2b2o19b2o3b2o$bo15b2o19bobo2b2o$ 39b2o2$32b2o10bo$33bo8b3o$31bo9bo$31b2o8b2o2$69bo$50b2o16bobo$46b2o2b 2...

- August 30th, 2020, 12:33 am
- Forum: Patterns
- Topic: Small Spaceship Syntheses
- Replies:
**493** - Views:
**377464**

### Re: Small Spaceship Syntheses

Nice synthesis! Well, that's probably the understatement of the millennium. All I can really say about that synthesis is: "How? How did you find that?" This was actually partially explained on the Discord--it's another application of a the relatively new technique of "smash it into pieces with LLS"...

- August 29th, 2020, 3:01 pm
- Forum: Patterns
- Topic: Small Spaceship Syntheses
- Replies:
**493** - Views:
**377464**

### Re: Small Spaceship Syntheses

Astounding work, and in such a simple base! Here's a simplification to the final step, based on flipping the hooks of a pair of eaters instead of releasing the snakes from ready-made bookends: x = 79, y = 74, rule = B3/S23 19bobo7bo$20b2o5bobo27bo$20bo7b2o26bo$56b3o3$49bo$28bo18b2o$29bo18b2o$ 27b3o4...

- August 26th, 2020, 9:19 pm
- Forum: Patterns
- Topic: The Hunting of the Elementary Conduits
- Replies:
**263** - Views:
**246578**

### Re: The Hunting of the Elementary Conduits

New Pi-to-G, shown with the one conduit it connects to: x = 104, y = 109, rule = B3/S23 62b2o$62b2o2$60b4o$47b2o3b2o6bo2bo$48bo4bo$48bob3o$45b2obobo10b2o$45bo 2bo11bo2bo$47b2o12bobo$62bo6$56b3o$56bobo9b2o$44b2o10bobo7bo2bo$45bo 20b3o$42b3o$42bo23b2obob2o$67bob2obo$67bo$66b2o38$26b2o54b2o$26b2o54b 2o...

- August 25th, 2020, 1:52 am
- Forum: Patterns
- Topic: Synthesis components
- Replies:
**50** - Views:
**13541**

### Re: Synthesis components

Boat to awkwardly-at-carrier: x = 32, y = 26, rule = B3/S23 6bobo$7b2o$bo5bo$2bo14b2o$3o14bobobo$19b2obo$18bo3bo$18b4o2$18b2o$18bo bo$19bo2$7bo$7b2o$6bobo2$30b2o$21b3o5b2o$21bo9bo$17b3o2bo$19bo$18bo$ 22bo$21b2o$21bobo! EDIT: A solution to a complicated "knucklebone" motif that works for six xs20s: x...

- August 18th, 2020, 2:49 pm
- Forum: Patterns
- Topic: One Glider Seeds
- Replies:
**101** - Views:
**7307**

### Re: One Glider Seeds

The 1G seed: x = 70, y = 96, rule = B3/S23 43bo6b2o$42bobo4bo2bo$42b2o6bobo$51bo8$43b2o$43b2o3$59b2o5b2o$58bo2bo 3bobo$59bobo3bo$26bo16b2o3b2o10bo3b2o$24b3o15bo2bo2bobo$23bo6b2o10bobo 4b2o$23b2o5bo12bo$28bobo$28b2o$47b2o7bo$47bobo4b3o$48bo4bo$53b2o3$38bo $13b2o22bobo$12bo2bo22b2o$12bo2bo6b2o$13b2o7b...

- August 16th, 2020, 5:10 pm
- Forum: Patterns
- Topic: One Glider Seeds
- Replies:
**101** - Views:
**7307**

### Re: One Glider Seeds

Here's a 14G crab synthesis: x = 71, y = 34, rule = B3/S23 68bo$68bobo$68b2o2$4bo4bo$5b2o2bobo$4b2o3b2o2$59bobo$51bo7b2o$50bo9bo$ 50b3o3bo$6b2o48bo$7b2o37bobo7bo$bo4bo40b2o$2bo44bo16bo$3o56b2o3bobo$ 53b2o3bo2bo2b2o$3bo37bo11bo5b2o$3b2o36b2o11b3o$2bobo35bobo13bo5bo$61bo $61b3o3$59bo$58b2o$58bobo4$52b...

- August 15th, 2020, 7:55 pm
- Forum: Patterns
- Topic: Synthesis components
- Replies:
**50** - Views:
**13541**

### Re: Synthesis components

A way to add an eater motif to a snake-end when it's partially blocked: x = 25, y = 29, rule = B3/S23 7bobo$8b2o$8bo3$11bobo$12b2o$12bo6bo$19bobo$19b2o4$2bo$obo19bo$b2o18bo bo$12bo8bo2bo$10bobo5b2obob2o$11b2o6bobo$19bobo$20bo4$5b2o$4bobo$6bo3b 3o$12bo$11bo! The boilerplate method is to add a beehive...

- August 8th, 2020, 9:30 pm
- Forum: Patterns
- Topic: 20-bit still life syntheses
- Replies:
**30** - Views:
**3328**

### Re: 20-bit still life syntheses

Based on the one-generation predecessor of the first FSM-resistant still life:

Code: Select all

```
x = 39, y = 32, rule = B3/S23
35bo$35bobo$35b2o8$bo5bo10b2o$2bo2bobo9bo2bo$3o3b2o9b2obo$20b2o$7bo12b
o2b2o$7b2o12b2obo$6bobo9$9b2o$10b2o24b2o$9bo26bobo$36bo$31b2o$31bobo$
31bo!
```

- August 8th, 2020, 12:26 am
- Forum: Patterns
- Topic: 20-bit still life syntheses
- Replies:
**30** - Views:
**3328**

### Re: 20-bit still life syntheses

Tail to at-claw, or something. Applies to some related still lifes. I forgot to drink a mug of Brain Juice this morning; there's probably a version at 1/3 the cost. x = 63, y = 61, rule = B3/S23 bo$2bo$3o5$44bobo$44b2o5bobo$45bo5b2o$52bo4$60bobo$60b2o$61bo2$51bobo$ 51b2o$52bo2$18bobo$19b2o$19bo22bob...