Search found 1060 matches

by Kazyan
January 17th, 2021, 10:04 pm
Forum: Patterns
Topic: Soup search results
Replies: 2328
Views: 1487232

Re: Soup search results

By the way, when you found the transparent fishhook reaction with the two-glider octomino, why were you searching for O-accepting conduits in the first place? If it's because you have conduits that make clean two-glider octominoes, then dvgrn, I, and probably others would be interested in seeing th...
by Kazyan
January 17th, 2021, 7:31 pm
Forum: Patterns
Topic: Soup search results
Replies: 2328
Views: 1487232

Re: Soup search results

goldenratio wrote:
January 17th, 2021, 4:55 pm
Probably minimal, unless there's some <10 cell edgy enough loaf predecessor that times just right.
Luckily, one such predecessor does exist!

Code: Select all

x = 14, y = 37, rule = B3/S23
6b2o$7bo$5bo$3bobo10$6bobo$7bo$7bo9$10bo$10b2o$9bo3$12b2o$3bo8bo$3bo$
3bo2$obo$2b2o$3bo!
by Kazyan
January 16th, 2021, 9:43 pm
Forum: Patterns
Topic: 20-bit still life syntheses
Replies: 59
Views: 5260

Re: 20-bit still life syntheses

The following looks pretty nice, but I'm having trouble re-creating that dying spark in the northeast. No doubt someone who's actually good at this kind of thing can do better: x = 33, y = 26, rule = B3/S23 3$12bo$11b3o$10bobobo$9b3ob3o2b2o$10bobobo6bo$11b3o4bo$12bo5bo3bo$18bo 2bo$19bo3$6b3o$8bo13b...
by Kazyan
January 11th, 2021, 9:58 pm
Forum: Patterns
Topic: The Hunting of the Elementary Conduits
Replies: 465
Views: 261350

Re: The Hunting of the Elementary Conduits

Here are two additional almost-conduits. The problems should be clear. x = 74, y = 43, rule = B3/S23 2o$bo58bo$bobo56b3o$2b2o59bo$62b2o$7b2o$7b2o$64b2o$64b2o11$2bo49bo$2bo bo47bobo$2b3o47b3o$4bo49bo3$13bo49bo$12bobo47bobo$12bobo47bobo$13bo49b o$8bo9bo39bo9bo$7bobo7bobo37bobo7bobo$6bobo4bo4bobo35bobo...
by Kazyan
January 11th, 2021, 8:15 pm
Forum: Patterns
Topic: The Hunting of the Elementary Conduits
Replies: 465
Views: 261350

Re: The Hunting of the Elementary Conduits

H-to-R: x = 55, y = 47, rule = LifeHistory 4$25.2A.2A$26.A.A$21.2A.A5.A.2A$20.A.A.2A3.2A.A.A$19.A6.A.A6.A$20.6A 3.6A$17.3A15.3A$17.A3.3A7.3A3.A$18.3A2.A3.A3.A2.3A$21.A4.ABA4.A$20.A 5.ABA5.A$20.A.A4.A4.A.A$21.A.A7.A.A13.A$22.A9.A12.3A$27.A16.A$26.ABA 15.2A$26.ABA$27.A3$36.C$36.3C$36.C.C$38.C6$33.D$15...
by Kazyan
January 11th, 2021, 7:52 pm
Forum: Patterns
Topic: Results of catalyst tests
Replies: 121
Views: 63157

Re: Results of catalyst tests

For what it's worth, whenever a nice-looking new catalyst shows up, I throw it into a 2-catalyst CatForce search with spartan objects, with the input pattern being a Herschel. The results did not indicate a unique catalysis there. I vaguely remember that some glider + spartan object collisions produ...
by Kazyan
January 11th, 2021, 7:35 pm
Forum: Patterns
Topic: H-to-G and H-to-Gn converter collection
Replies: 147
Views: 134783

Re: H-to-G and H-to-Gn converter collection

Here's a NW19T100: x = 58, y = 92, rule = LifeHistory 11.D3.D.D3.D3.D4.3D2.5D3.D4.3D3.3D$11.2D2.D.D3.D2.2D3.D3.D3.D4.2D3.D 3.D.D3.D$11.D.D.D.D3.D3.D3.D3.D3.D5.D3.D2.2D.D2.2D$11.D2.2D.D.D.D3.D 4.4D3.D5.D3.D.D.D.D.D.D$11.D3.D.D.D.D3.D7.D3.D5.D3.2D2.D.2D2.D$11.D3. D.2D.2D3.D7.D3.D5.D3.D3.D.D3.D$11.D3.D...
by Kazyan
January 10th, 2021, 2:56 am
Forum: Patterns
Topic: PotY 2020 Nomination Thread
Replies: 35
Views: 1287

Re: PotY 2020 Nomination Thread

I can concur that without Exa's innovations in collisrc and transfer.py, a complete library of syntheses for 19-bit still lives would have been completely intractable.
by Kazyan
January 9th, 2021, 11:46 pm
Forum: Patterns
Topic: 20-bit still life syntheses
Replies: 59
Views: 5260

Re: 20-bit still life syntheses

Here's a solution for the top implication: x = 65, y = 71, rule = B3/S23 bo$2bo$3o57bobo$60b2o$61bo3$62bo$62bobo$62b2o9$26bo$27bo$25b3o4$28bo$ 29bo$27b3o18bo$43b2ob2o$42bobo2b2o$44bo3$45b2o$45bo2bo$46b3o$28bo20b2o $o2bo24b2o18bo2bo$4bo22bobo19b2o$o3bo$b4o2$36bo$37b2o$36b2o2$56bobo$ 56b2o$57bo12$36b3...
by Kazyan
January 6th, 2021, 10:36 am
Forum: The Sandbox
Topic: Let's create an alien biosphere!
Replies: 188
Views: 2247

Re: Let's create an alien biosphere!

Oh yeah. Oxygen. Pressure. Fundamental gas physics. Forgot about those... I suppose I have another question, would organisms be able to develop in other liquid environments other than water is they have the correct materials solutes in them (since water is the universal solvent it makes it easy for...
by Kazyan
January 1st, 2021, 12:51 am
Forum: Patterns
Topic: The Hunting of the New Herschel Conduits
Replies: 1206
Views: 829798

Re: The Hunting of the New Herschel Conduits

Thanks for explaining it to me. Only one question right now: What if there's a glider that wraps around the board or something? Then it will wrap around the board, as predicted, and possibly interfere with another side of the reaction--or destroy some catalysts that otherwise would have valid place...
by Kazyan
December 31st, 2020, 9:04 pm
Forum: Patterns
Topic: The Hunting of the New Herschel Conduits
Replies: 1206
Views: 829798

Re: The Hunting of the New Herschel Conduits

Sure. I still don't know how to use CatForce and I don't understand the documentation, so please it explain it to me. I don't know much how it works either; that's why I wanted someone who uses and understands it to write the explanation. Sure. In broad strokes, CatForce takes a given pattern and t...
by Kazyan
December 30th, 2020, 6:00 pm
Forum: Patterns
Topic: The Hunting of the New Herschel Conduits
Replies: 1206
Views: 829798

Re: The Hunting of the New Herschel Conduits

You’ll never know if something weird will happen.(so never use ‘must’!) well, I really don’t want to make wwei angry! Sure, if you want to be completely exhaustive about catalyst placement. There's always a chance. But if you don't want to use heuristics to decide where a catalyst should go or not,...
by Kazyan
December 29th, 2020, 6:11 pm
Forum: Patterns
Topic: Still-life 'factories'
Replies: 79
Views: 93318

Re: Still-life 'factories'

New glider-activated factory:

Code: Select all

x = 25, y = 21, rule = LifeHistory
23.2E$17.2E5.E$12.E4.E.E.3E$12.3E4.E.E$A.A12.E3.2E$.2A11.2E$.A2$10.D$
9.D.D5.2E$9.D.D4.E2.E$10.D6.2E2$5.2D5.2C$4.D2.D4.2C$5.2D2$10.C$9.C.C$
9.C.C$10.C!
The yellow section functions as a honey farm catalyst on its own.
by Kazyan
December 21st, 2020, 12:04 am
Forum: Patterns
Topic: Results of catalyst tests
Replies: 121
Views: 63157

Re: Results of catalyst tests

CatForce seems to agree that the beehive chain could be useful: x = 237, y = 124, rule = B3/S23 10b2ob2o$11bobo$6b2obo5bob2o$5bobob2o3b2obobo103b2ob2o96b2ob2o$4bo6bob o6bo103bobo98bobo$5b6o3b6o99b2obo5bob2o88b2obo5bob2o$2b3o15b3o95bobob 2o3b2obobo86bobob2o3b2obobo$2bo3b3o7b3o3bo94bo6bobo6bo84bo6bobo...
by Kazyan
December 20th, 2020, 10:58 pm
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 1637
Views: 717529

Re: Oscillator Discussion Thread

Fairly dull unrelated hassler: x = 24, y = 29, rule = B3/S23 4b2o$3bo2bo4bo6b2o$3bob2o10bo2bo$2obobob3o4bo2bo2bo$2obo3bo6b2o2b2o3bo $3bo6b2obo3bo3b3o$2obo3bo2b4o5b5o$2obobob3o4bo3bo2bo$3bob2o11b2o$3bo2b o11b2o$4b2o$10b3o3$9b2ob2o$9b2ob2o2$11bo$4b2o5bo$3bo2bo4bo6b2o$3bob2o 10bo2bo$2obobob3o4bo2bo2bo$...
by Kazyan
December 20th, 2020, 4:49 pm
Forum: Patterns
Topic: H-to-G and H-to-Gn converter collection
Replies: 147
Views: 134783

Re: H-to-G and H-to-Gn converter collection

Here's a new H-to-3G (one of which is the FNG), using the hive-push catalyst: x = 60, y = 113, rule = LifeHistory 13.D3.D.5D2.3D2.5D.5D3.D4.3D3.3D$13.2D2.D.D5.D3.D.D7.D4.2D3.D3.D.D3.D $13.D.D.D.D9.D.D7.D5.D7.D5.D$13.D2.2D.3D6.D3.3D4.D5.D6.D5.D$13.D3.D.D 7.D7.D3.D5.D5.D5.D$13.D3.D.D6.D4.D3.D3.D5.D4.D...
by Kazyan
December 20th, 2020, 2:59 pm
Forum: Patterns
Topic: Results of catalyst tests
Replies: 121
Views: 63157

Re: Results of catalyst tests

Bellman found a still-life method of reversing a 1-cell beehive push, so there's a new catalyst to play with:

Code: Select all

x = 22, y = 28, rule = B3/S23
11b2ob2o$12bobo$7b2obo5bob2o$6bobob2o3b2obobo$5bo6bobo6bo$5b7o3b7o2$7b
3o7b3o$6bo2bo3bo3bo2bo$6b2o4bobo4b2o$12bobo$13bo13$o$obo$3o$2bo!
by Kazyan
December 19th, 2020, 11:57 pm
Forum: Patterns
Topic: Thread For Your Useless Discoveries
Replies: 2988
Views: 1177214

Re: Thread For Your Useless Discoveries

Funky blinker eater:

Code: Select all

x = 17, y = 11, rule = B3/S23
2o3b2o3b2o3b2o$o4bo5bo4bo$b3obo5bob3o$3bob2o3b2obo$4bo2bobo2bo$6b2ob2o
3$6b5o$5b7o$5b7o!
by Kazyan
December 18th, 2020, 12:08 am
Forum: Patterns
Topic: p61 almost-spaceship and constructions
Replies: 10
Views: 595

p61 almost-spaceship and constructions

An almost-definitely uncompleteable partial for a c/61o spaceship, found by manual fiddling with a pulsar's evolution, has generated a lot of interest on the Discord, to the point where a thread has been requested for it: x = 15, y = 14, rule = B3/S23 4b2o3b2o$o2bobo3bobo2bo$2b2o7b2o$2bo2bo3bo2bo$2b...
by Kazyan
December 17th, 2020, 10:04 pm
Forum: Patterns
Topic: Thread For Your Useless Discoveries
Replies: 2988
Views: 1177214

Re: Thread For Your Useless Discoveries

For reference, here is the partial c/61o:

Code: Select all

x = 15, y = 14, rule = B3/S23
4b2o3b2o$o2bobo3bobo2bo$2b2o7b2o$2bo2bo3bo2bo$2bo2bo3bo2bo$2bo3bobo3bo
$3bobo3bobo$4bo5bo2$4bo5bo$3bobo3bobo$2bo3bobo3bo$3bobo3bobo$4bo5bo!
by Kazyan
December 16th, 2020, 3:47 am
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 1637
Views: 717529

Re: Oscillator Discussion Thread

Partial result for a p40 I-heptomino hassler:

Code: Select all

x = 19, y = 19, rule = LifeHistory
5.2C$5.2C2$12.A$11.A.A$2A8.A3.A$2A8.A2.A$10.2A5$17.2C$17.2C4$12.2A$
12.2A!\
The reaction is somewhat picky about the blocks (or whatever would replace them).
by Kazyan
December 16th, 2020, 12:35 am
Forum: Patterns
Topic: Gun Discussion Thread
Replies: 224
Views: 91759

Re: Gun Discussion Thread

Here's a 1-injection design based on wwei's demonstration: x = 224, y = 206, rule = LifeHistory 104.A3.2A$103.A.A.A2.A$103.A.A.2A.A$79.2A.2A17.2A2.A.A2.2A13.2A.2A$ 78.A.A.A.A.2A14.A.2A2B2A11.2A.A.A.A.A$78.A.A.B.A.A2.A11.A2.ABA2.A9.A 2.A.A.B.A.A$76.2A2.ABABA3.2A11.A.A2.3A10.2A3.ABABA2.2A$77.A.A2.A2.A...
by Kazyan
December 14th, 2020, 6:35 pm
Forum: Patterns
Topic: Thread for your unsure discoveries
Replies: 2147
Views: 1065110

Re: Thread for your unsure discoveries

Here is a complicated glider eater interaction: x = 20, y = 16, rule = B3/S23 8bo2bo2b2o$8b4o2bo2b2o$15bobo$6b6o2b2obo$6bo5bo3bo$8b2obob3o$9bobobo$ 9bobo6b2o$b2o3bo3b2o6bo$bo3bobo8bobo$2bo3b2o7bobo$3bo7b2o3bo$bob5o3b2o $obo4bo8b2o$obo2bo10bobo$bo3b2o9bo! What interests me is that the glider is first...
by Kazyan
December 12th, 2020, 11:38 am
Forum: Patterns
Topic: The Hunting of the Elementary Conduits
Replies: 465
Views: 261350

Re: The Hunting of the Elementary Conduits

R-to-G: x = 29, y = 27, rule = LifeHistory 11.2A$11.A$5.B2.BA.A$2.B.B2A.B2A$.A3B2A2B$A.A3B.2B$.AB.6B$4.7B10.A$4. 8B7.3A$4.10B4.A$4.5B.4B4.2A$4.2BC13B$4.2B2C10B$4.B2C12B$4.15B$5.14B$ 6.B2.11B$9.2B3.B2.4B$10.AB6.4B$9.A.A7.4B$9.2A9.4B$21.4B$22.4B$23.4B$ 24.3BD$25.3BD$26.3D! It doesn't seem to connect t...