Search found 863 matches

by Kazyan
Yesterday, 11:29 am
Forum: Patterns
Topic: 19-bit still life syntheses
Replies: 8
Views: 268

Re: 19-bit still life syntheses

I've had to tell Catagolue about this component in a few different forms now: x = 78, y = 21, rule = B3/S23 9bo$8bo54bobo7bobo$8b3o53b2o7b2o$52bobo9bo9bo$53b2o5bo$53bo7b2o$60b2o 13b2o$9bo47bo16b2o$7bobo4bobo3b2o36bo17bo$8b2o5b2o2b2o35b3o$15bo5bo$ 68bo$67bobo$b2o65bo$obo11bo54b3o2bo$2bo11b3o54bo2b3o$...
by Kazyan
October 12th, 2019, 7:47 pm
Forum: Patterns
Topic: 19-bit still life syntheses
Replies: 8
Views: 268

Re: 19-bit still life syntheses

Thankfully, we won't actually have to solve all 930 individually. transfer.py is a wonderful thing. There are a number of still lifes that look like they'd be solved with a transfer of this, for example: x = 126, y = 49, rule = B3/S23 51bo$5bobo43bobo$o5b2o43b2o$b2o3bo$2o16$112bo$111bo$111b3o$18bobo...
by Kazyan
October 9th, 2019, 9:21 pm
Forum: Patterns
Topic: Execution of Old Guns by Variable-Speed Firing Squad
Replies: 492
Views: 336041

Re: Execution of Old Guns by Variable-Speed Firing Squad

Finally another improvement to something-or-other: #536 family x = 74, y = 50, rule = B3/S23 4b2o9bo$3b3o7b3o12bo11b2o$2bob2o6bo14bobo10b2o$bobo8b2o5bo3b2o2bobo$bo 2bo13bobo2bo2b2ob2o$2b2o14bobo3bobo$19bob4o2bob2o$21bo3bobob2o$20bo3bo bo$19bo3bobo$4b2o13b2o3bo$4b2o3$32b2o$32b2o16b2ob2obo$47b2o2bobob...
by Kazyan
September 9th, 2019, 1:49 pm
Forum: Patterns
Topic: 17 in 17: Efficient 17-bit synthesis project
Replies: 315
Views: 88343

Re: 17 in 17: Efficient 17-bit synthesis project

#293 in 13G:

Code: Select all

x = 65, y = 25, rule = B3/S23
7bo$8bo46bobo$6b3o47b2o5bo$56bo4b2o$5bo56b2o$4b2o$4bobo$54b2o$43bo10bo
bo$bo7b3o32bo6bo3bobo$obo6bo32b3o5bobo3bo$o2bo6bo39bo2bo8b2o$b2o42bo5b
2o9bobo$45b2o15bo$44bobo$53b3o$55bo$47b3o4bo$49bo$48bo3$46b2o$47b2o$
46bo!
We're done.
by Kazyan
September 7th, 2019, 10:31 am
Forum: Patterns
Topic: 17 in 17: Efficient 17-bit synthesis project
Replies: 315
Views: 88343

Re: 17 in 17: Efficient 17-bit synthesis project

Phew, I asked for a long inserter and man-oh-man did you give me one. Good work! #64 in 16G: x = 81, y = 42, rule = B3/S23 21bo$19bobo5b2o$bo18b2o4b2o$2bo25bo$3o17bo$20b2o$6bo12bobo$4bobo$5b2o 7$36bo$36bobo30b2o$36b2o31bo$71bo$70b2o$18b2o49bo$18bo2b2o45bo2b3o$19b 2obo46b2obo$74bo$73b2o2$76b2o$75bobo...
by Kazyan
September 6th, 2019, 6:36 pm
Forum: Patterns
Topic: 17 in 17: Efficient 17-bit synthesis project
Replies: 315
Views: 88343

Re: 17 in 17: Efficient 17-bit synthesis project

One extra glider and an Insertion of a dot spark at generation 32 would do it. To get around a backblast from Chris's inserter, this insertion would have to travel upwards at c/2 for a while: x = 35, y = 29, rule = LifeHistory 21.A$19.2A$20.2A$4.A$2.A.A2.A.A$3.2A3.2A9.A$8.A10.A.A2.A.A$19.2A3.2A$ 6.A...
by Kazyan
September 4th, 2019, 10:44 pm
Forum: Patterns
Topic: 17 in 17: Efficient 17-bit synthesis project
Replies: 315
Views: 88343

Re: 17 in 17: Efficient 17-bit synthesis project

I was also expecting a solution that could solve both Tweedledee and Tweedledum at the same time by flipping a snake insertion, but I was never able to get anywhere close by trying methods like that. So Goldtiger pulls through again. Sure enough, #113 is probably doable, since a base can be made in ...
by Kazyan
September 2nd, 2019, 10:17 pm
Forum: General Discussion
Topic: Create your own terminology
Replies: 94
Views: 36909

Re: Create your own terminology

Non-component: A collision of one or more gliders with a rare still life that produces a different, structurally-unrelated rare. The collision is so specific that it only works on the original still life. Example: x = 14, y = 11, rule = B3/S23 9b2ob2o$10bobo$8bo3bo$8b2o2b2o$9bo$bo6bo$b2o5b2o$obo$10...
by Kazyan
September 2nd, 2019, 9:48 pm
Forum: Patterns
Topic: Seeds of Destruction Game
Replies: 18
Views: 13414

Re: Seeds of Destruction Game

What is the smallest stable stationary object (SL or oscillator) that cannot be cleanly destroyed by a single glider? In terms of cell count, all still lifes and oscillators up to 7 cells can be destroyed with one glider. It appears that the 8-cell canoe cannot: x = 5, y = 5, rule = B3/S23 3b2o$4bo...
by Kazyan
September 1st, 2019, 1:45 pm
Forum: Patterns
Topic: 17 in 17: Efficient 17-bit synthesis project
Replies: 315
Views: 88343

Re: 17 in 17: Efficient 17-bit synthesis project

The current 17G synthesis for #135 is below, but with a cleanup glider removed in the intermediate step. This would be a 16G solution, but there's a single random blinker. Neither of the 3G versions of the spark generated by the four marked gliders fit here, but I'm certain that a 4G version could b...
by Kazyan
August 31st, 2019, 2:57 pm
Forum: Patterns
Topic: 17 in 17: Efficient 17-bit synthesis project
Replies: 315
Views: 88343

Re: 17 in 17: Efficient 17-bit synthesis project

Idea for #72; insert red cells at generation 4:

Code: Select all

x = 15, y = 17, rule = LifeHistory
8.A$7.A$7.3A$3.A$4.2A$3.2A2$10.A.A$5.2A4.2A$4.A.A4.A$4.A8.A$2.D2.4A3.
A$D8.A2.3A$2.2D3.2A$7.A$9.A$8.2A!
by Kazyan
August 30th, 2019, 10:14 pm
Forum: Patterns
Topic: 17 in 17: Efficient 17-bit synthesis project
Replies: 315
Views: 88343

Re: 17 in 17: Efficient 17-bit synthesis project

#210 in 16G: x = 94, y = 35, rule = B3/S23 87bo$o84b2o$b2o83b2o$2o$81bo$82b2o$81b2o2$89bo$43bo45bobo$20b2o20bo46b 2o$20bobo19b3o31b2o$21bo54bobo$79bo$71bo5b2o$69bobo4bo$18b3o49b2o4bob 3o$20bo56bo2bo7bo$19bo3b2o53b2o6b2o$22b2o43b3o17b2o$24bo7bobo34bo$32b 2o34bo$33bo57b2o$91bobo$32b2o57bo$33b2o$32bo6$...
by Kazyan
August 29th, 2019, 8:48 pm
Forum: Patterns
Topic: 17 in 17: Efficient 17-bit synthesis project
Replies: 315
Views: 88343

Re: 17 in 17: Efficient 17-bit synthesis project

Idea for #266 and #267. On the left, the red cells should appear in generation 15, and a 4G inserter should be found for the double dot spark that doesn't involve the yellow glider. With everything in place, the snake inserter on the right would have room to appear. x = 49, y = 26, rule = LifeHistor...
by Kazyan
August 29th, 2019, 3:30 pm
Forum: Patterns
Topic: 17 in 17: Efficient 17-bit synthesis project
Replies: 315
Views: 88343

Re: 17 in 17: Efficient 17-bit synthesis project

While that still life is indeed not #70, it's fine because #70 dropped off the list anyway. Someone added a stealth improvement to the base still life for #70's synthesis, which dropped it to 16G. An idea for #210. The two distinct reactions at the bottom (pointy end of a LoM explosion and the domin...
by Kazyan
August 28th, 2019, 8:27 am
Forum: Patterns
Topic: 17 in 17: Efficient 17-bit synthesis project
Replies: 315
Views: 88343

Re: 17 in 17: Efficient 17-bit synthesis project

Freywa is helping indirectly. That being said, the project will be finished when it's finished. We might finish in a few more days, or one of these last thirteen might completely stump us both until October.
by Kazyan
August 27th, 2019, 11:21 pm
Forum: Patterns
Topic: Thread For Your Accidental Discoveries
Replies: 1482
Views: 928633

Re: Thread For Your Accidental Discoveries

This object erupts into a nearly fully-formed Pushalong 1:

Code: Select all

x = 27, y = 15, rule = LifeHistory
2.3D$.D2.C$3.A.AD$D.A.DA12.A$.DCDA2.D9.3A$2.A.ACD10.A.2A$5.2D13.A$16.
3A$16.6A$9.3A5.A.2A.A.3A$8.A2.A8.4A2.A$11.A10.A3.A$7.A3.A10.A3.A$11.A
14.A$8.A.A12.A.A!
by Kazyan
August 27th, 2019, 1:02 am
Forum: Patterns
Topic: 17 in 17: Efficient 17-bit synthesis project
Replies: 315
Views: 88343

Re: 17 in 17: Efficient 17-bit synthesis project

Welcome back, Chris. #295 in 16G, after finding a way to dodge the python and noticing that python-at-snake cost 6G instead of 7G: x = 163, y = 39, rule = B3/S23 150b2o$19bo130b2o$18bo$18b3o127b2o$84bo62bobo$69bo13bo65bo$67bobo13b3o $35bo32b2o9bobo$34bo45b2o$34b3o43bo$70bo$68bobo$69b2o10bo8b2o11bo56...
by Kazyan
August 25th, 2019, 2:23 pm
Forum: Patterns
Topic: 17 in 17: Efficient 17-bit synthesis project
Replies: 315
Views: 88343

Re: 17 in 17: Efficient 17-bit synthesis project

The method for #79 would work for #285 as well, given a 4G bookend-or-equivalent inserter to dodge the python. Since python-at-snake is 7G thanks to Goldtiger, it sounds plausible. Anyway, #65 in 15G. A 1G cleanup for the upper right transformation may exist. EDIT: Fixed; I got a timing wrong an Ian...
by Kazyan
August 24th, 2019, 1:03 pm
Forum: Patterns
Topic: 17 in 17: Efficient 17-bit synthesis project
Replies: 315
Views: 88343

Re: 17 in 17: Efficient 17-bit synthesis project

#73 in 15G: x = 70, y = 38, rule = B3/S23 4bobo$5b2o$5bo2$16bo$7bo8bobo$5bobo8b2o$6b2o4$4bo$2bobo$3b2o2$12bo$11b o$11b3o4$51b2o$51bo2bob2o$bo51b3o2bo$b2o54bo$obo52b2o$55bo7bo5bo$53bob o5b2o4b2o$53b2o7b2o4b2o$8b2o38b2o$8bobo38b2o8bo$8bo39bo9b2o4bo$4b3o51b obo2b2o$6bo44b3o9bobo$5bo47bo$52bo5bo$57b2o$5...
by Kazyan
August 23rd, 2019, 11:11 pm
Forum: Patterns
Topic: 17 in 17: Efficient 17-bit synthesis project
Replies: 315
Views: 88343

Re: 17 in 17: Efficient 17-bit synthesis project

10G for a 18-bit still life related to #32 and #128. Alex Greason retrieved the following 7G eater-to-snake converter, and the 4G block predecessor inserter looks like it could be replaced with a lucky 3G collision. However, I couldn't find one. This could get to 16G by either finding a 9G way to ma...
by Kazyan
August 19th, 2019, 1:31 am
Forum: Patterns
Topic: 17 in 17: Efficient 17-bit synthesis project
Replies: 315
Views: 88343

Re: 17 in 17: Efficient 17-bit synthesis project

#3 in an unfortunate 17G, through #168 above, but maybe someone can save another glider on creating the starting constellation. Manual commit required. x = 280, y = 37, rule = B3/S23 260bo$261bo5bo3bobo$259b3o6bo3b2o3bo$73bo44bobo145b3o3bo4bobo$71bobo 44b2o157b2o$72b2o45bo4$14bo110bo$15bo108bobo60b2...
by Kazyan
August 18th, 2019, 7:26 pm
Forum: Patterns
Topic: 17 in 17: Efficient 17-bit synthesis project
Replies: 315
Views: 88343

Re: 17 in 17: Efficient 17-bit synthesis project

That one will have to be manually committed through Shinjuku rather than Catagolue's submission box, I think, due to the separation between gliders. And these last few are indeed tough, which is partly why I moseyed on over to the xs15s for a while. Inserting the following sparks at generation 29 wo...
by Kazyan
August 17th, 2019, 12:13 pm
Forum: Patterns
Topic: 17 in 17: Efficient 17-bit synthesis project
Replies: 315
Views: 88343

Re: 17 in 17: Efficient 17-bit synthesis project

Insert the following sparks (or similar) with 3G each at generation 9 to solve #164: x = 16, y = 16, rule = LifeHistory 12.2D$9.3D2.A$4.2A.A5.A$2.3A.2A5.3A$.A$2.A$3.A$2.2A7.2A$11.A.A$.D5.2A 2.A$.D6.2A$.D5.A$D$D.2A$.A.A$3.A! EDIT: #114 in 16G via improving an intermediate: x = 268, y = 32, rule = B3/...
by Kazyan
August 15th, 2019, 6:19 pm
Forum: Patterns
Topic: 17 in 17: Efficient 17-bit synthesis project
Replies: 315
Views: 88343

Re: 17 in 17: Efficient 17-bit synthesis project

#165 in 16G, based on a stealth improvement that someone made earlier: x = 146, y = 34, rule = B3/S23 47bo$45bobo$46b2o5$58bo$13bo43bo86bo$12bo44b3o82b2o$12b3o128b2o$61b3o$ 61bo$62bo32bo6bo32bo$56bo37bobo4bo32bobo$obo53bo36bo2bo4b3o29bo2bo3bo$ b2o3bo49bo35bo3b2o34bo3b2obobo$bo3bo47bo38b2o3bo34b2o3bo...
by Kazyan
August 13th, 2019, 10:14 am
Forum: Patterns
Topic: Synthesis components
Replies: 40
Views: 6768

Re: Synthesis components

Block on snake-end to siamese shillelagh. Improvable if a clean 3G checker spark inserter can be found that fits; the B activation on top disappears cleanly if left alone, but the checker spark here doesn't. x = 26, y = 18, rule = B3/S23 13bo10bo$4bobo5bo10bo$5b2o5b3o8b3o$5bo5$4b2ob2o$3bobob2o$2bo14...