Search found 1012 matches

by Kazyan
October 21st, 2020, 7:07 pm
Forum: Patterns
Topic: Thread For Your Useless Discoveries
Replies: 2603
Views: 1093388

Re: Thread For Your Useless Discoveries

Bellman was being weird about a catalyst, and it turns out: x = 20, y = 20, rule = LifeBellman 20E$20E$8EC3.8E$7EC.3C.7E$7EC.B2.C.6E$6E.C.2BC.C6E$4E.C2.3BAC2.5E$3E. C.C4BAB.3C3E$2E.C.C4B2A3B2.C2E$2E.C.4B3A4BC.2E$2E.C12BC.2E$2EC3.8BC.C .2E$3E3C.6BC.C.3E$5E2.C4B2.C.4E$6EC.C2B.C.6E$6E.C2.B.C7E$7E.3C.C7...
by Kazyan
October 18th, 2020, 11:46 pm
Forum: Patterns
Topic: Execution of Old Guns by Variable-Speed Firing Squad
Replies: 568
Views: 399460

Re: Execution of Old Guns by Variable-Speed Firing Squad

New p170 and p255 guns: x = 165, y = 54, rule = LifeHistory 40.2A88.2A$21.2A.A.2A11.B2AB68.2A.A.2A11.B2AB$20.A2.2A.A2.A.2A.A4.3B 68.A2.2A.A2.A.2A.A4.3B$19.A.A4.A.2A.A.2A5.B.B66.A.A4.A.2A.A.2A5.B.B$ 20.A.5A2.B8.5B67.A.5A2.B8.5B$10.2A10.A4.AB2A6.6B57.2A10.A4.AB2A6.6B$ 9.B2AB.2A5.A2.BA.A.2A4.8B56.BABA....
by Kazyan
October 18th, 2020, 1:37 am
Forum: Patterns
Topic: The Hunting of the New Herschel Conduits
Replies: 1097
Views: 792787

Re: The Hunting of the New Herschel Conduits

Using one of A for Awesome's catalysts in that list:

Code: Select all

x = 29, y = 44, rule = LifeHistory
20.A$18.3A$17.A$17.2A16$26.2A$26.2A5$C26.A$C.C23.A.A$3C24.A$2.C8$5.2A
$5.A$2.A3.A$2.4A$6.3A$4.A2.A$4.2A3.A$8.2A!
by Kazyan
October 16th, 2020, 11:31 pm
Forum: Patterns
Topic: The Hunting of the New Herschel Conduits
Replies: 1097
Views: 792787

Re: The Hunting of the New Herschel Conduits

It doesn't seem to be completely functional as an eater 2, e.g. it can't eat gliders. By the way, what do you think of my converters and partial converters? Am I finding good active regions to serve as inputs, or do you have better suggestions? It indeed only looks like an eater2, but isn't. It doe...
by Kazyan
October 16th, 2020, 10:55 pm
Forum: Patterns
Topic: The Hunting of the New Herschel Conduits
Replies: 1097
Views: 792787

Re: The Hunting of the New Herschel Conduits

Speaking of which, how does this catalyst work? x = 9, y = 5, rule = B3/S23 3bob2o$b3ob2o$o$ob2ob4o$bobobo2bo! See yujh's post. I think it's a 'rock eater 2'. I think the curly side is supposed to do something like this, separately from the eater2ish part: x = 10, y = 10, rule = B3/S23 2o6b2o$bo7bo...
by Kazyan
October 16th, 2020, 12:18 pm
Forum: Patterns
Topic: The Hunting of the New Herschel Conduits
Replies: 1097
Views: 792787

Re: The Hunting of the New Herschel Conduits

I recall some discussion about that bottleneck a while back--we were calling it H' at the time, but the discussion never got anywhere. As for how to find conduits, the Herschel mines are pretty well-explored, but there are ways to break into new veins. The first thing to do is to pick out some commo...
by Kazyan
October 16th, 2020, 1:22 am
Forum: Patterns
Topic: The Hunting of the New Herschel Conduits
Replies: 1097
Views: 792787

Re: The Hunting of the New Herschel Conduits

Here's a partial that I found using a spark from the SW-2 . x = 29, y = 18, rule = LifeHistory 7.2A17.D$6.A2.A16.D.D$7.2A17.3D$28.D7$11.A$10.A.A$10.A.A$11.A$A$A.A$3A$2.A! #C [[ T 88 PAUSE 1 ]] It looks promising because the boat is placed beyond the reaction envelope before it's placed, making it a...
by Kazyan
October 9th, 2020, 11:58 am
Forum: Patterns
Topic: Spaceship Discussion Thread
Replies: 1254
Views: 619120

Re: Spaceship Discussion Thread

There does exist a semi-reasonable 3c/14 frontend that hasn't been stabilized:

Code: Select all

x = 15, y = 10, rule = LifeHistory
3.3D3.3D$2.D3.D.D3.D$2.D3.D.D3.D$2.D3AD.D3AD$D.A3DA.A3DA.D$D.A3.A.A3.
A.D$D.A3.A.A3.A.D$A2.3A3.3A2.A$A13.A$A13.A!
by Kazyan
October 5th, 2020, 11:02 am
Forum: Patterns
Topic: Synthesising Oscillators
Replies: 1083
Views: 829970

Re: Synthesising Oscillators

About the other synthesis on that post, do you really need four gliders in the top left just to make a single spark? I'm thinking that that can be more efficient. You indeed do not need 4 gliders. The current synthesis uses one, plus some trickery: #C [[ GRID MAXGRIDSIZE 14 THEME Catagolue ]] #CSYN...
by Kazyan
October 4th, 2020, 6:38 pm
Forum: Patterns
Topic: Constructing All Still Lifes
Replies: 3
Views: 239

Re: Constructing All Still Lifes

There exists a family of still lifes that require more than 6 rows, as first discovered by Martin Grant here. This method will not be able to construct this family.
by Kazyan
September 28th, 2020, 10:33 am
Forum: General Discussion
Topic: Life Lessons...?
Replies: 27
Views: 1154

Re: Life Lessons...?

Philosophical/scientific observation: Conway's Game of Life does not have any properties that are easily expressed as a conservation law, and it's better for it. This sticks out to me because conservation laws are everywhere , not just in science, but in art. I enjoy the occasional video game, and ...
by Kazyan
September 12th, 2020, 1:38 pm
Forum: Patterns
Topic: H-to-G and H-to-Gn converter collection
Replies: 108
Views: 130107

Re: H-to-G and H-to-Gn converter collection

Known lane, different timing: x = 43, y = 55, rule = LifeHistory 3B8.4B$4B8.4B$.4B8.4B$2.4B8.4B$3.4B8.4B$4.4B8.4B$5.4B8.4B18.A$6.4B8. 4B16.A.A$7.4B8.4B15.A.A$8.4B8.4B13.2A.2A$9.5B7.4B13.B$10.5B6.4B12.2AB 2A$10.7B4.5B11.2A.A$10.8B2.9B9.B3.A$10.8B2.9B5.A4B2.2A$10.19B4.ABA3B$ 12.17B2.BA2BA2B2A$11.19B.2...
by Kazyan
September 6th, 2020, 8:54 pm
Forum: Patterns
Topic: Thread For Your Useless Discoveries
Replies: 2603
Views: 1093388

Re: Thread For Your Useless Discoveries

Fancy glider eater involving a transparent pond:

Code: Select all

x = 16, y = 21, rule = B3/S23
14b2o$13bobo$13bo$12b2o$11bo$7b2o2b3o$7b2o5bo$13b2o3$bo5b2o$2bo3bo2bo$
3o3bo2bo$7b2o4$3bobobo$b3ob2obo$o7bo$2o6b2o!
by Kazyan
September 5th, 2020, 11:39 pm
Forum: Patterns
Topic: Thread for your unsure discoveries
Replies: 2032
Views: 1005262

Re: Thread for your unsure discoveries

This reaction seems familiar, but I don't know where it's recorded, if it's known:

Code: Select all

x = 28, y = 21, rule = LifeHistory
A.A$.2A$.A6$27.D$25.3D$4.2A2.2C15.D.D$4.2A2.2C15.D6$5.2C$5.C$6.3C$8.C
!
by Kazyan
September 1st, 2020, 6:14 pm
Forum: Patterns
Topic: Thread For Your Useless Discoveries
Replies: 2603
Views: 1093388

Re: Thread For Your Useless Discoveries

Catalyzing a block-deleting reaction into something like a 180 degree OTT: x = 16, y = 22, rule = B3/S23 obo$b2o$bo$15bo$13b3o$12bo$12b2o4$o$3o$3bo6b2o$2bo7b2o$bo4b2o$b2o2bobo $5b2o2$8b2o$8bo$9b3o$11bo! Slightly interesting because there's room for the consumed block to be replaced, but not really.
by Kazyan
September 1st, 2020, 1:33 pm
Forum: Patterns
Topic: One Glider Seeds
Replies: 101
Views: 7307

Re: One Glider Seeds

4 synchronized gliders wired up into a functioning seed: x = 71, y = 86, rule = B3/S23 14bo$13bobo$13bo2bo$14b2o$9b2o$8bobo$9bo3$57b2o$56bobo$56b2o3$52b2o$7b 2o42bobo$b2o3bobo4b2o36b2o$obo3b2o5b2o2b2o19b2o3b2o$bo15b2o19bobo2b2o$ 39b2o2$32b2o10bo$33bo8b3o$31bo9bo$31b2o8b2o2$69bo$50b2o16bobo$46b2o2b 2...
by Kazyan
August 30th, 2020, 12:33 am
Forum: Patterns
Topic: Small Spaceship Syntheses
Replies: 493
Views: 377464

Re: Small Spaceship Syntheses

Nice synthesis! Well, that's probably the understatement of the millennium. All I can really say about that synthesis is: "How? How did you find that?" This was actually partially explained on the Discord--it's another application of a the relatively new technique of "smash it into pieces with LLS"...
by Kazyan
August 29th, 2020, 3:01 pm
Forum: Patterns
Topic: Small Spaceship Syntheses
Replies: 493
Views: 377464

Re: Small Spaceship Syntheses

Astounding work, and in such a simple base! Here's a simplification to the final step, based on flipping the hooks of a pair of eaters instead of releasing the snakes from ready-made bookends: x = 79, y = 74, rule = B3/S23 19bobo7bo$20b2o5bobo27bo$20bo7b2o26bo$56b3o3$49bo$28bo18b2o$29bo18b2o$ 27b3o4...
by Kazyan
August 26th, 2020, 9:19 pm
Forum: Patterns
Topic: The Hunting of the Elementary Conduits
Replies: 263
Views: 246578

Re: The Hunting of the Elementary Conduits

New Pi-to-G, shown with the one conduit it connects to: x = 104, y = 109, rule = B3/S23 62b2o$62b2o2$60b4o$47b2o3b2o6bo2bo$48bo4bo$48bob3o$45b2obobo10b2o$45bo 2bo11bo2bo$47b2o12bobo$62bo6$56b3o$56bobo9b2o$44b2o10bobo7bo2bo$45bo 20b3o$42b3o$42bo23b2obob2o$67bob2obo$67bo$66b2o38$26b2o54b2o$26b2o54b 2o...
by Kazyan
August 25th, 2020, 1:52 am
Forum: Patterns
Topic: Synthesis components
Replies: 50
Views: 13541

Re: Synthesis components

Boat to awkwardly-at-carrier: x = 32, y = 26, rule = B3/S23 6bobo$7b2o$bo5bo$2bo14b2o$3o14bobobo$19b2obo$18bo3bo$18b4o2$18b2o$18bo bo$19bo2$7bo$7b2o$6bobo2$30b2o$21b3o5b2o$21bo9bo$17b3o2bo$19bo$18bo$ 22bo$21b2o$21bobo! EDIT: A solution to a complicated "knucklebone" motif that works for six xs20s: x...
by Kazyan
August 18th, 2020, 2:49 pm
Forum: Patterns
Topic: One Glider Seeds
Replies: 101
Views: 7307

Re: One Glider Seeds

The 1G seed: x = 70, y = 96, rule = B3/S23 43bo6b2o$42bobo4bo2bo$42b2o6bobo$51bo8$43b2o$43b2o3$59b2o5b2o$58bo2bo 3bobo$59bobo3bo$26bo16b2o3b2o10bo3b2o$24b3o15bo2bo2bobo$23bo6b2o10bobo 4b2o$23b2o5bo12bo$28bobo$28b2o$47b2o7bo$47bobo4b3o$48bo4bo$53b2o3$38bo $13b2o22bobo$12bo2bo22b2o$12bo2bo6b2o$13b2o7b...
by Kazyan
August 16th, 2020, 5:10 pm
Forum: Patterns
Topic: One Glider Seeds
Replies: 101
Views: 7307

Re: One Glider Seeds

Here's a 14G crab synthesis: x = 71, y = 34, rule = B3/S23 68bo$68bobo$68b2o2$4bo4bo$5b2o2bobo$4b2o3b2o2$59bobo$51bo7b2o$50bo9bo$ 50b3o3bo$6b2o48bo$7b2o37bobo7bo$bo4bo40b2o$2bo44bo16bo$3o56b2o3bobo$ 53b2o3bo2bo2b2o$3bo37bo11bo5b2o$3b2o36b2o11b3o$2bobo35bobo13bo5bo$61bo $61b3o3$59bo$58b2o$58bobo4$52b...
by Kazyan
August 15th, 2020, 7:55 pm
Forum: Patterns
Topic: Synthesis components
Replies: 50
Views: 13541

Re: Synthesis components

A way to add an eater motif to a snake-end when it's partially blocked: x = 25, y = 29, rule = B3/S23 7bobo$8b2o$8bo3$11bobo$12b2o$12bo6bo$19bobo$19b2o4$2bo$obo19bo$b2o18bo bo$12bo8bo2bo$10bobo5b2obob2o$11b2o6bobo$19bobo$20bo4$5b2o$4bobo$6bo3b 3o$12bo$11bo! The boilerplate method is to add a beehive...
by Kazyan
August 8th, 2020, 9:30 pm
Forum: Patterns
Topic: 20-bit still life syntheses
Replies: 30
Views: 3328

Re: 20-bit still life syntheses

Based on the one-generation predecessor of the first FSM-resistant still life:

Code: Select all

x = 39, y = 32, rule = B3/S23
35bo$35bobo$35b2o8$bo5bo10b2o$2bo2bobo9bo2bo$3o3b2o9b2obo$20b2o$7bo12b
o2b2o$7b2o12b2obo$6bobo9$9b2o$10b2o24b2o$9bo26bobo$36bo$31b2o$31bobo$
31bo!
by Kazyan
August 8th, 2020, 12:26 am
Forum: Patterns
Topic: 20-bit still life syntheses
Replies: 30
Views: 3328

Re: 20-bit still life syntheses

Tail to at-claw, or something. Applies to some related still lifes. I forgot to drink a mug of Brain Juice this morning; there's probably a version at 1/3 the cost. x = 63, y = 61, rule = B3/S23 bo$2bo$3o5$44bobo$44b2o5bobo$45bo5b2o$52bo4$60bobo$60b2o$61bo2$51bobo$ 51b2o$52bo2$18bobo$19b2o$19bo22bob...