# Difference between revisions of "Universal computer"

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==Universal computers in other cellular automata== | ==Universal computers in other cellular automata== | ||

David Eppstein and Dean Hickerson proved that [[236/35]] has a universal computer and universal constructor, using the same method of proof that Conway used to prove that Life is universal.<ref>{{cite web|url=http://www.ics.uci.edu/~eppstein/ca/b35s236/|title=B35/S236|author=D. Eppstein}}</ref> | David Eppstein and Dean Hickerson proved that [[236/35]] has a universal computer and universal constructor, using the same method of proof that Conway used to prove that Life is universal.<ref>{{cite web|url=http://www.ics.uci.edu/~eppstein/ca/b35s236/|title=B35/S236|author=D. Eppstein}}</ref> | ||

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+ | Tim Hutton has implemented Codd's design for a universal computer in Codd's 8-state cellular automaton.<ref>{{cite web|url=https://github.com/GollyGang/ruletablerepository/wiki/CoddsDesign|title=Rule Table Repository|author=Tim Hutton}}</ref> | ||

==References== | ==References== |

## Latest revision as of 22:24, 9 July 2015

A **universal computer** in a cellular automaton is a system that can compute anything that a Turing machine can compute. A cellular automaton in which such a system exists is called **universal**. A universal computer may be either infinite or finite, but when combined with a universal constructor, it is assumed to be finite.

## Contents

## Universal computers in Life

In 1982, John Conway proved in *Winning Ways* that the Game of Life has a (finite) universal computer, as well as a universal constructor. Proving the universality of a cellular automaton with simple rules was in fact Conway's aim in Life right from the start. The universal computer uses glider logic and a sliding block memory, and the proof of its existence is also outlined in The Recursive Universe.

In April 2000, Paul Rendell constructed a direct implementation of a Turing machine.^{[1]} This computer is infinite, as it requires an infinite length of tape for the Turing Machine.

In 2002, using Dean Hickerson's sliding block memory, Paul Chapman constructed an implementation of a Minsky Register Machine (a machine of the same capability as a Turing Machine), which he extended to a Universal Register Machine, a finite universal computer.^{[2]}

In 2009, Adam P. Goucher built a Spartan universal computer-constructor, which has three infinite binary memory tapes (program tape, data tape and marker tape). This allows data to be stored in linear space, rather than the exponential space that a Register Machine uses.

## Universal computers in other cellular automata

David Eppstein and Dean Hickerson proved that 236/35 has a universal computer and universal constructor, using the same method of proof that Conway used to prove that Life is universal.^{[3]}

Tim Hutton has implemented Codd's design for a universal computer in Codd's 8-state cellular automaton.^{[4]}

## References

- ↑ Paul Rendell (April 2, 2000). "A Turing Machine in Conway's Game of Life".
- ↑ Paul Chapman (November 11, 2002). "Life Universal Computer".
- ↑ D. Eppstein. "B35/S236".
- ↑ Tim Hutton. "Rule Table Repository".

## External Links

- Universal computer at the Life Lexicon