Snake
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Snake | |||||||||
View static image | |||||||||
Pattern type | Strict still life | ||||||||
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Number of cells | 6 | ||||||||
Bounding box | 4 × 2 | ||||||||
Frequency class | 13.9 | ||||||||
Discovered by | JHC group | ||||||||
Year of discovery | 1970 | ||||||||
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Snake is a 6-bit still life. It was discovered by the JHC group in 1970.[1]
Commonness
Snake is the twenty-first most common still life in Achim Flammenkamp's census, being less common than boat-tie but more common than big S.[2] It is also the twenty-eighth most common object on Adam P. Goucher's Catagolue. It is the rarest of the five 6-bit still lifes.[3]
See also
References
- ↑ Dean Hickerson's oscillator stamp collection. Retrieved on June 18, 2009.
- ↑ Achim Flammenkamp (September 7, 2004). "Most seen natural occurring ash objects in Game of Life". Retrieved on January 15, 2009.
- ↑ Adam P. Goucher. "Statistics". Catagolue. Retrieved on June 24, 2016.
External links
- Snake at the Life Lexicon
- The 5 six-bit still-lifes at Mark D. Niemiec's Life Page
Categories:
- Patterns
- Patterns with Catagolue frequency class 13
- Natural periodic objects
- Periodic objects with minimum population 6
- Patterns with 6 cells
- Patterns found by JHC group
- Patterns found in 1970
- Patterns that can be constructed with 4 gliders
- Still lifes
- Strict still lifes
- Strict still lifes with 6 cells
- Patterns with 180-degree rotation symmetry
- Diagonal line stabilisations