Difference between revisions of "OCA:Pedestrian Life"
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(Giving the rule IT IS name. Autocorrect, do you seriously think that makes sense at all?) |
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== Patterns == | == Patterns == | ||
Many patterns from regular Life are compatible with this rule. However, traffic lights are much less common, as most predecessors tend to die, giving the rule | Many patterns from regular Life are compatible with this rule. However, traffic lights are much less common, as most predecessors tend to die, giving the rule its name.<ref>http://www.conwaylife.com/forums/viewtopic.php?f=11&t=1272&p=10229&hilit=Pedestrian#p10229</ref> | ||
There are two natural patterns of interest: one is a statorless rotating [[glider]] [[gun]]. The second is a family of (5,2)c/190 naturally occuring [[knightship]]s. | There are two natural patterns of interest: one is a statorless rotating [[glider]] [[gun]]. The second is a family of (5,2)c/190 naturally occuring [[knightship]]s. | ||
<references /> | <references /> |
Revision as of 11:10, 24 June 2016
Pedestrian Life | |
View static image | |
Rulestring | 23/38 B38/S23 |
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Character | Chaotic |
Pedestrian Life is a Life-like cellular automaton in which cells survive from one generation to the next if they have 2 or 3 neighbours, and are born if they have 3 or 8 neighbours.
Patterns
Many patterns from regular Life are compatible with this rule. However, traffic lights are much less common, as most predecessors tend to die, giving the rule its name.[1]
There are two natural patterns of interest: one is a statorless rotating glider gun. The second is a family of (5,2)c/190 naturally occuring knightships.