Difference between revisions of "OCA:Maze"

From LifeWiki
Jump to: navigation, search
(added mazectric info)
(Similar rules)
Line 6: Line 6:
 
==Similar rules==
 
==Similar rules==
 
The most well-known related rule is known as '''mazectric''', which has rulestring 1234/3. That is, it is the same as the maze rule except that cells don't survive if they have 5 neighbours. This results in maze patterns that tend to have longer and straighter corridors.
 
The most well-known related rule is known as '''mazectric''', which has rulestring 1234/3. That is, it is the same as the maze rule except that cells don't survive if they have 5 neighbours. This results in maze patterns that tend to have longer and straighter corridors.
 +
 +
{|
 +
|-
 +
|[[Image:Mazectric.png|framed|left|Generation 235 of the evolution of a 10×10 square of random cells under the mazectric rule]]
 +
|}
  
 
==References==
 
==References==
 
<references />
 
<references />

Revision as of 00:22, 17 March 2009

Maze
Maze rule
Rulestring 12345/3
B3/S12345
Character Explosive

Maze is a Life-like cellular automaton in which cells survive from one generation to the next if they have at least 1 and at most 5 neighbours. Cells are born if they have exactly 3 neighbours.

This rule is notable because random starting patterns tend to evolve into complex maze-like structures with well-defined walls outlining corridors. It has no known spaceships[1].

Similar rules

The most well-known related rule is known as mazectric, which has rulestring 1234/3. That is, it is the same as the maze rule except that cells don't survive if they have 5 neighbours. This results in maze patterns that tend to have longer and straighter corridors.

Generation 235 of the evolution of a 10×10 square of random cells under the mazectric rule

References

  1. "Maze (B3/S12345)". David Eppstein. Retrieved on March 16, 2009.