Difference between revisions of "OCA:Maze"

From LifeWiki
Jump to: navigation, search
m (added some template params)
(added mazectric info)
Line 3: Line 3:
  
 
This rule is notable because random starting patterns tend to evolve into complex maze-like structures with well-defined walls outlining corridors. It has no known [[spaceship]]s<ref>{{cite web|url=http://fano.ics.uci.edu/ca/rules/b3s12345/ |title=Maze (B3/S12345) |publisher=David Eppstein|accessdate=March 16, 2009}}</ref>.
 
This rule is notable because random starting patterns tend to evolve into complex maze-like structures with well-defined walls outlining corridors. It has no known [[spaceship]]s<ref>{{cite web|url=http://fano.ics.uci.edu/ca/rules/b3s12345/ |title=Maze (B3/S12345) |publisher=David Eppstein|accessdate=March 16, 2009}}</ref>.
 +
 +
==Similar rules==
 +
The most well-known related rule is known as '''mazectric''', which has rulestring 1234/3. That is, it is the same as the maze rule except that cells don't survive if they have 5 neighbours. This results in maze patterns that tend to have longer and straighter corridors.
  
 
==References==
 
==References==
 
<references />
 
<references />

Revision as of 00:16, 17 March 2009

Maze
Maze rule
Rulestring 12345/3
B3/S12345
Character Explosive

Maze is a Life-like cellular automaton in which cells survive from one generation to the next if they have at least 1 and at most 5 neighbours. Cells are born if they have exactly 3 neighbours.

This rule is notable because random starting patterns tend to evolve into complex maze-like structures with well-defined walls outlining corridors. It has no known spaceships[1].

Similar rules

The most well-known related rule is known as mazectric, which has rulestring 1234/3. That is, it is the same as the maze rule except that cells don't survive if they have 5 neighbours. This results in maze patterns that tend to have longer and straighter corridors.

References

  1. "Maze (B3/S12345)". David Eppstein. Retrieved on March 16, 2009.