Beehive
Beehive | |||||||||
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Pattern type | Strict still life | ||||||||
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Number of cells | 6 | ||||||||
Bounding box | 4 × 3 | ||||||||
Frequency class | 0.9 | ||||||||
Discovered by | John Conway | ||||||||
Year of discovery | 1970 | ||||||||
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Beehive is a 6-cell still life. It can be seen as a weld of two tubs.
Commonness
The beehive is the second most common still life in Achim Flammenkamp's census, being less common than block but over three times as common as loaf.[1] The beehive is also the third most common object on Adam P. Goucher's Catagolue. It is the most common 6-bit still life, being more common than the ship.[2]
Behaviour
Beehives are frequently born in a set of four called honey farm.
It is possible to turn a single beehive into one by adding a corner (turning it into a bun), adding a cell to the "tip" of it (the bit with one cell, adding it to the longer end will result in a R-pentomino grandson) or by adding one cell inside it. There are also formations of two beehives that also occur fairly commonly, evolving from seeds known as butterfly and teardrop.
A beehive can be eaten with a block, a reaction that allows the construction of the queen bee shuttle and further patterns based on it.
See also
References
- ↑ Achim Flammenkamp (September 7, 2004). "Most seen natural occurring ash objects in Game of Life". Retrieved on January 15, 2009.
- ↑ Adam P. Goucher. "Statistics". Catagolue. Retrieved on June 24, 2016.
External links
- Beehive at the Life Lexicon
- The 5 six-bit still-lifes at Mark D. Niemiec's Life Page
- Patterns
- Patterns with Catagolue frequency class 0
- Natural periodic objects
- Periodic objects with minimum population 6
- Patterns with 6 cells
- Patterns found by John Conway
- Patterns found in 1970
- Patterns that can be constructed with 2 gliders
- Still lifes
- Strict still lifes
- Strict still lifes with 6 cells
- Patterns with rectangular orthogonal symmetry